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Runtime generate sse/sse2 code for some vertex programs. Experimental
[mesa.git]
/
src
/
mesa
/
swrast
/
s_texture.h
2004-02-28
Brian Paul
move _swrast_texture_table_lookup() to _mesa_lookup_rgb...
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2003-06-05
Ian Romanick
Removed all RCS / CVS tags (Id, Header, Date, etc....
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2003-02-23
Brian Paul
Move span stuff from swrast.h to s_context.h (it's...
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2003-01-26
Brian Paul
Make GL_SGI_texture_color_table work per-texture unit.
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2002-05-02
Brian Paul
Implemented GL_ARB_texture_env_crossbar.
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2002-04-12
Brian Paul
Klaus Niederkrueger's latest changes: use INIT_SPAN...
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2002-01-28
Brian Paul
Still more texture/span simplification and clean-up.
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2002-01-28
Brian Paul
More span clean-up, mostly texture-related.
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2002-01-27
Brian Paul
LOTS of changes, building upon Klaus's work.
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2002-01-10
Brian Paul
Klaus's latest patches: change texcoord[3] to texcoord...
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2001-12-17
Brian Paul
first checkpoint commit of Klaus's new span code (struc...
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2001-03-12
Gareth Hughes
Consistent copyright info (version number, date) across...
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2001-02-20
Brian Paul
Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture.
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2001-01-05
Brian Paul
Fixed bug in MinMagThresh computation.
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2000-11-22
Jouk Jansen
Committing in .
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2000-11-05
Keith Whitwell
Reorganized software rasterizer as a module which manag...
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2000-10-31
Keith Whitwell
Moved software rasterizer functionality to new directory.
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