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fixed pointer arithmetic error in glCopyPixels
[mesa.git]
/
src
/
mesa
/
swrast
/
s_triangle.c
2002-02-02
Brian Paul
sw_span can now hold x/y arrays of fragment positions...
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2002-01-30
Brian Paul
don't use affine/persp_textured_triangle funcs when...
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2002-01-28
Brian Paul
Still more texture/span simplification and clean-up.
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2002-01-28
Brian Paul
More span improvements. Removed _mesa_write_monocolor_...
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2002-01-28
Brian Paul
More span clean-up, mostly texture-related.
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2002-01-27
Brian Paul
LOTS of changes, building upon Klaus's work.
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2002-01-21
Brian Paul
Klaus's latest patches and some clean-up
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2002-01-16
Brian Paul
latest changes from Klaus
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2002-01-09
Brian Paul
fixed GL_REPLACE / GL_RGB bug
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2002-01-09
Brian Paul
texture env color wasn't used correctly in GL_BLEND...
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2001-12-19
Brian Paul
fix a comment typo
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2001-12-19
Brian Paul
have to clamp color+specular in _swrast_add_spec_terms_...
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2001-12-17
Brian Paul
first checkpoint commit of Klaus's new span code (struc...
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2001-11-28
Brian Paul
use v2 color, not v0 in flat_ci_triangle()
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2001-11-19
Brian Paul
More span rendering optimizations from Klaus Niederkrueger
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2001-09-19
Brian Paul
GL_ADD texture mode was incorrect, renamed some vars
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2001-09-19
Karl Schultz
silence compiler warnings (last batch for src)
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2001-09-13
Brian Paul
minor optimizations for flat shading (Klaus Niederkrueger)
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2001-07-26
Brian Paul
Applied Klaus Niederkrueger's latest flat-shading clean...
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2001-07-23
Brian Paul
GLchan and GL_ADD clamping changes (Klaus Niederkrueger)
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2001-07-14
Brian Paul
more work on float colors (still not finished)
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2001-07-13
Brian Paul
assorted changes for supporting GLfloat color channels...
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2001-07-09
Brian Paul
fixed flat shading bug in affine_ and persp_textured_tr...
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2001-07-09
Brian Paul
added missing \'s
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2001-06-26
Brian Paul
optimized texture triangle updates (Klaus Niederkrueger)
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2001-05-17
Keith Whitwell
Fix order of decomposition of quad.
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2001-05-16
Brian Paul
use DEFARRAY, etc macros to work around 32k data limit...
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2001-05-15
Brian Paul
Apply antialiasing coverage factor to alpha after textu...
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2001-05-14
Brian Paul
New triangle rasterization code. Store per-span initia...
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2001-05-03
Brian Paul
interpolate fog valus as floats, not fixed - fixed...
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2001-03-29
Brian Paul
Removed DD_Z_NEVER.
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2001-03-28
Brian Paul
simplify test for specific texture formats
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2001-03-28
Gareth Hughes
More texture format updates. Drivers now need only...
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2001-03-22
Brian Paul
clean-up in _swrast_choose_triangle()
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2001-03-19
Keith Whitwell
Split driver struct into swrast/tnl/core components.
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2001-03-17
Keith Whitwell
Remove dead #define.
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2001-03-12
Gareth Hughes
Consistent copyright info (version number, date) across...
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2001-03-08
Brian Paul
do fog interpolation if INTERP_FOG is defined, not...
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2001-03-08
Brian Paul
More g++ warning fixes. Fixes for CHAN_BITS==16, it...
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2001-03-03
Brian Paul
lots of gl_*() to _mesa_*() namespace clean-up
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2001-03-03
Brian Paul
optimized lambda calculation (Klaus Niederkrueger)
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2001-02-16
Keith Whitwell
Allow swrast to cope (fairly) cleanly with GL_SEPERATE_...
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2001-02-07
Brian Paul
added divide by zero checks
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2001-02-06
Brian Paul
Overhaul of texture image handling.
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2001-01-29
Brian Paul
optimized lambda computation (Klaus Niederkrueger)
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2001-01-23
Brian Paul
Replaced struct gl_visual with struct __GLcontextModesR...
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2001-01-05
Keith Whitwell
Remove 'pv' parameter from Line/Tri/Point funcs. The...
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2000-12-12
Brian Paul
disabled two optimized textured triangle functions...
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2000-11-21
Brian Paul
minor clean-ups
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2000-11-19
Brian Paul
Replaced Texture.CurrentD[] with separate Texture.Curre...
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2000-11-14
Brian Paul
Removed Driver.Color() and Driver.Index() functions.
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2000-11-13
Keith Whitwell
Cleanup of derived state calculation prior to seperatin...
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2000-11-05
Keith Whitwell
Reorganized software rasterizer as a module which manag...
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2000-10-31
Keith Whitwell
Moved software rasterizer functionality to new directory.
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