2006-08-25 |
Brian Paul | clamp result.depth to [0,1] if written to |
tree | commitdiff |
2006-08-24 |
Brian Paul | fix fragment.position initialization bug |
tree | commitdiff |
2006-08-01 |
Michal Krol | Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492. |
tree | commitdiff |
2006-07-21 |
Brian Paul | load SLANG_FRAGMENT_FIXED_SECONDARYCOLOR |
tree | commitdiff |
2006-07-21 |
Brian Paul | just reindent |
tree | commitdiff |
2006-07-20 |
Brian Paul | Some structure renaming. Prefix vertex/fragment-relate... |
tree | commitdiff |
2006-06-14 |
Keith Whitwell | Protect _swrast_read_rgba_span with RENDER_START/FINISH |
tree | commitdiff |
2006-05-30 |
Brian Paul | free convolved image / fix mem leak (bug 7077) |
tree | commitdiff |
2006-05-23 |
Brian Paul | Add const qualifiers in a number of places. |
tree | commitdiff |
2006-05-22 |
Brian Paul | GL_INDEX_OFFSET didn't work with CI->RGB mappings. |
tree | commitdiff |
2006-05-19 |
Brian Paul | some new comments |
tree | commitdiff |
2006-05-19 |
Brian Paul | replace FORMAT var with RB_TYPE |
tree | commitdiff |
2006-05-18 |
Brian Paul | minor simplification |
tree | commitdiff |
2006-05-18 |
Brian Paul | texture EnvColor needs to be converted to GLchan, not... |
tree | commitdiff |
2006-05-07 |
Brian Paul | minor clean-ups around DepthScale/Bias |
tree | commitdiff |
2006-05-06 |
Brian Paul | Check for overflow when converting floating pt Z values... |
tree | commitdiff |
2006-04-27 |
Brian Paul | fixes for CHAN_BITS!=8 |
tree | commitdiff |
2006-04-26 |
Brian Paul | fix an assertion |
tree | commitdiff |
2006-04-25 |
Brian Paul | update some tests for visual bit depths to use renderbu... |
tree | commitdiff |
2006-04-25 |
Michal Krol | Remove carriage returns. |
tree | commitdiff |
2006-04-25 |
Brian Paul | silence warnings |
tree | commitdiff |
2006-04-14 |
Brian Paul | don't need s_depth.h |
tree | commitdiff |
2006-04-14 |
Brian Paul | Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTex... |
tree | commitdiff |
2006-04-11 |
Michal Krol | More GLSL code: |
tree | commitdiff |
2006-04-06 |
Brian Paul | remove unused var |
tree | commitdiff |
2006-04-06 |
Brian Paul | Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32... |
tree | commitdiff |
2006-04-05 |
Brian Paul | Check/use texture border color when sampling depth... |
tree | commitdiff |
2006-04-04 |
Michal Krol | Fix texcoord interpolation for fragment shaders. |
tree | commitdiff |
2006-03-29 |
Brian Paul | put braces around RENDER_SPAN macro when called, not... |
tree | commitdiff |
2006-03-29 |
Brian Paul | fix a GLuint vs GLushort test, new assertions |
tree | commitdiff |
2006-03-26 |
Brian Paul | merge from texman branch |
tree | commitdiff |
2006-03-25 |
Brian Paul | remove carriage returns |
tree | commitdiff |
2006-03-22 |
Brian Paul | Need to check for new state and do readpixels/drawpixel... |
tree | commitdiff |
2006-03-21 |
Michal Krol | GLSL fixes: |
tree | commitdiff |
2006-03-19 |
Brian Paul | minor clean-ups |
tree | commitdiff |
2006-03-15 |
Brian Paul | s/GLuint/GLushort/ in read_depth_stencil_image() |
tree | commitdiff |
2006-03-07 |
Jouk Jansen | Committing in . |
tree | commitdiff |
2006-03-03 |
Roland Scheidegger | Fix bogus span mask in s_atifragshader.c leading to... |
tree | commitdiff |
2006-03-02 |
Brian Paul | implementation of _swrast_BlitFramebuffer() |
tree | commitdiff |
2006-03-01 |
Brian Paul | added s_blit.c |
tree | commitdiff |
2006-03-01 |
Brian Paul | _swrast_blit_framebuffer() function |
tree | commitdiff |
2006-02-28 |
Brian Paul | only run shader on active fragments in the span |
tree | commitdiff |
2006-02-28 |
Brian Paul | check if active fragment shader for deferred texturing... |
tree | commitdiff |
2006-02-28 |
Brian Paul | check for active shader, set FRAGPROG_BIT in raster... |
tree | commitdiff |
2006-02-27 |
Michal Krol | More GLSL code: |
tree | commitdiff |
2006-02-22 |
Brian Paul | include proper header file, remove local extern declara... |
tree | commitdiff |
2006-02-21 |
Jouk Jansen | Committing in . |
tree | commitdiff |
2006-02-15 |
Michal Krol | Add arbshader stage. |
tree | commitdiff |
2006-01-26 |
Brian Paul | New comments, clean-up of fields related to point/line... |
tree | commitdiff |
2005-12-14 |
Brian Paul | Removed the GL_SGIX/SGIS_pixel_texture extensions.... |
tree | commitdiff |
2005-12-07 |
Karl Schultz | Fix bugzilla 5253. Add {} around code in RENDER_SPAN... |
tree | commitdiff |
2005-12-06 |
Brian Paul | C++ fixes, mostly casts (Stephane Conversy) |
tree | commitdiff |
2005-12-01 |
Brian Paul | get depthBits from the current drawbuffer |
tree | commitdiff |
2005-11-20 |
Brian Paul | Make Saturate a 2-bit field again, renamed to SaturateM... |
tree | commitdiff |
2005-11-19 |
Brian Paul | No longer derive 'ati_fragment_shader' from 'program... |
tree | commitdiff |
2005-11-17 |
Brian Paul | optimize drawing GL_DEPTH_STENCIL pixels into a GL_DEPT... |
tree | commitdiff |
2005-11-17 |
Brian Paul | s/MEMCPY/_mesa_memcpy/ and fix typo |
tree | commitdiff |
2005-11-17 |
Brian Paul | optimize case of reading GL_DEPTH_STENCIL pixels from... |
tree | commitdiff |
2005-11-16 |
Brian Paul | Use new gl_framebuffer _Depth/_StencilBuffer fields... |
tree | commitdiff |
2005-11-15 |
Brian Paul | fix color interpolation problem reported on VMS |
tree | commitdiff |
2005-11-15 |
Brian Paul | Fix problem in stencil_and_ztest_span() when using... |
tree | commitdiff |
2005-11-14 |
Brian Paul | remove unneeded RasterPosValid check |
tree | commitdiff |
2005-11-12 |
Brian Paul | Added OSMesaColorClamp(), bug 4917 |
tree | commitdiff |
2005-11-12 |
Brian Paul | update an assertion |
tree | commitdiff |
2005-11-12 |
Brian Paul | Move stuff common to vertex/fragment_program into the... |
tree | commitdiff |
2005-11-09 |
Brian Paul | use UNCLAMPED_FLOAT_TO_USHORT/UBYTE in clear_rgba_buffe... |
tree | commitdiff |
2005-11-08 |
Ian Romanick | At keithw's request, remove all traces of the "fragment... |
tree | commitdiff |
2005-11-05 |
Brian Paul | use _mesa_num_inst_src_regs() instead of nr_args() |
tree | commitdiff |
2005-11-05 |
Brian Paul | Unify vertex/fragment program instuctions. |
tree | commitdiff |
2005-11-05 |
Brian Paul | remove unneeded #include |
tree | commitdiff |
2005-11-02 |
Brian Paul | Rename FRAG_OUTPUT_* tokens to FRAG_RESULT_* to match... |
tree | commitdiff |
2005-10-31 |
Brian Paul | check swrast->_FogEnabled instead of ctx->Fog.Enabled |
tree | commitdiff |
2005-10-30 |
Brian Paul | need to use absolute value for RSQ |
tree | commitdiff |
2005-10-29 |
Brian Paul | fix LIT bug |
tree | commitdiff |
2005-10-24 |
Brian Paul | fragment program writing to result.depth.z was broken |
tree | commitdiff |
2005-10-21 |
Brian Paul | check span.y >=0 (bug 4842) |
tree | commitdiff |
2005-10-21 |
Brian Paul | fix broken SWZ instruction |
tree | commitdiff |
2005-10-21 |
Brian Paul | fix broken KIL |
tree | commitdiff |
2005-10-12 |
Brian Paul | change includes (bug 4468) |
tree | commitdiff |
2005-10-07 |
Brian Paul | Fix a number of point size attenuation problems. |
tree | commitdiff |
2005-10-05 |
Brian Paul | Remove _IsPowerOfTwo from gl_texture_object, not really... |
tree | commitdiff |
2005-10-05 |
Brian Paul | In gl_texture_image replace IntFormat with InternalForm... |
tree | commitdiff |
2005-10-04 |
Brian Paul | Use Visual.depthBits rather than Renderbuffer::DepthBit... |
tree | commitdiff |
2005-10-01 |
Brian Paul | GL_EXT_packed_depth_stencil changes |
tree | commitdiff |
2005-10-01 |
Brian Paul | fix an assertion |
tree | commitdiff |
2005-10-01 |
Brian Paul | simplify the read_depth_stencil_pixels() function |
tree | commitdiff |
2005-09-30 |
Brian Paul | implemented fallbacks for GL_EXT_packed_depth_stencil |
tree | commitdiff |
2005-09-30 |
Brian Paul | minor improvements |
tree | commitdiff |
2005-09-30 |
Brian Paul | added _swrast_get_row() |
tree | commitdiff |
2005-09-29 |
Brian Paul | implement CopyPixels for GL_DEPTH_STENCIL_EXT |
tree | commitdiff |
2005-09-29 |
Brian Paul | added _swrast_put_row() |
tree | commitdiff |
2005-09-29 |
Brian Paul | Rewrite much of the pixel zoom code. |
tree | commitdiff |
2005-09-28 |
Brian Paul | Initial work for GL_EXT_packed_depth_stencil extension. |
tree | commitdiff |
2005-09-27 |
Brian Paul | Lift all the format/type error checking out of the... |
tree | commitdiff |
2005-09-26 |
Brian Paul | glDraw/CopyPixels of stencil data didn't obey the stenc... |
tree | commitdiff |
2005-09-23 |
Jouk Jansen | Committing in . |
tree | commitdiff |
2005-09-23 |
Brian Paul | fix clipped glReadPixels bug |
tree | commitdiff |
2005-09-22 |
Brian Paul | Replace gl_renderbuffer.ComponentSizes[] with separate... |
tree | commitdiff |
2005-09-22 |
Brian Paul | When testing visual attributes, use the Draw/Read buffe... |
tree | commitdiff |
2005-09-22 |
Brian Paul | fix a debug message |
tree | commitdiff |
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