Added a few new ctx->Const. fields for shader-related limits.
[mesa.git] / src / mesa / swrast /
2006-10-31 Brian Paulmake use of Parameters->StateFlags in _swrast_update_fr...
2006-10-31 Brian PaulWe need to call _mesa_load_state_parameters() whenever...
2006-10-31 Brian PaulIn TEX instructions, use precomputed lambda only if...
2006-10-31 Brian PaulFor TEX instructions use lambda=0. When sampling from...
2006-10-30 Brian Paulfix _mesa_problem() text
2006-10-28 Brian PaulAdded PROGRAM_CONSTANT to get_register_pointer().
2006-10-22 Brian Paulassorted clean-ups
2006-10-22 Brian Pauldon't save color/z if fragment is killed
2006-10-22 Brian Paulminor tweaks good for about 12% faster execution
2006-10-22 Brian Paulsilence used var warnings
2006-10-22 Brian PaulColor clamping fixes.
2006-10-21 Brian Paulmove/improve comments, clean up code in a few places
2006-10-21 Brian Paulfix another logic error in computing deferredTexture
2006-10-21 Brian PaulFor deferredTexture, need to check if the fragment...
2006-10-21 Brian Paulmove interpolate_varying() call
2006-10-21 Brian PaulMove interpolate_texcoords() and interpolate_varying...
2006-10-19 Brian PaulConsolidate some code into shade_texture_span().
2006-10-19 Brian Paulfixed Fixed/Int bug
2006-10-19 Brian Paulremove temp code
2006-10-19 Brian Paulfix problem when CHAN_BITS == 32 (bug 8704), remove...
2006-10-18 Brian Pauladded clamp_colors(), updated assertions
2006-10-18 Brian PaulDon't pass x/y/width/height to ctx->Driver.Accum().
2006-10-17 Brian PaulAlways convert colors to float before running a fragmen...
2006-10-17 Brian Paulfix fog color bug
2006-10-17 Brian PaulMove struct atifs_machine into s_atifragshader.c
2006-10-17 Brian PaulSeperate interpolate_colors() and interpolate_specular().
2006-10-17 Brian Paulapply_aa_coverage() for ubyte/ushort/float
2006-10-17 Brian PaulFix CHAN_BITS=32 issues.
2006-10-14 Brian Paulcut and paste error: s/Width/Height/
2006-10-13 Brian PaulConsolidate, move, fix code related to color index...
2006-10-13 Brian PaulIn _mesa_pack_rgba_span_float() we don't need to make...
2006-10-13 Brian Pauls/GLuint/GLbitfield/
2006-10-13 Brian PaulRevamp color table code.
2006-10-12 Brian Pauladjust_colors() function replaces old _mesa_chan_to_flo...
2006-10-12 Brian Pauluse _mesa_map_ci8_to_rgba8() instead of _mesa_map_ci8_t...
2006-10-12 Brian PaulLots of changes to support runtime renderbuffer depths.
2006-10-11 Brian Pauluse GLvoid * for _swrast_write_zoomed_rgb/rgba_span...
2006-10-11 Brian Paulrewrite/simplify the fast_draw_pixels() function
2006-10-11 Brian Pauluse _mesa_convert_colors(), update some assertions
2006-10-11 Brian Paulsupport for runtime renderbuffer depths
2006-10-11 Brian PaulList of source (.c) files in each directory.
2006-10-10 Brian PaulMove the fp_machine struct into s_nvfragmprog.c since...
2006-10-06 Brian Paulrewrite clear_rgba_buffer_with_masking()
2006-10-06 Brian Pauldeal with union/aliasing in convert_color_type()
2006-10-06 Brian Paulrewrite of read_fast_rgba_pixels()
2006-10-04 Brian Pauluse _swrast_span_default_color() in the disabled code too
2006-10-04 Brian Paulcall _swrast_span_default_color() to simplify _swrast_B...
2006-10-01 Brian PaulNew SWspan and SWspanarrays typedefs.
2006-09-29 Brian Paulmore changes for runtime renderbuffer depths
2006-09-29 Brian PaulMove mipmap generation functions, texture scaling funct...
2006-09-25 Brian PaulInitial work for supporting different renderbuffer...
2006-09-24 Brian PaulChange logicop, blend, masking functions to use the...
2006-09-24 Brian PaulRoll the multi_write_rgba_span() code into _swrast_writ...
2006-09-24 Brian Pauluse span.array->rgba instead of local var in accum_return()
2006-09-24 Brian Pauluse span.arrays for color/indexes instead of a local...
2006-09-22 Brian PaulGet rid of _swrast_mask_rgba_array() and _swrast_mask_i...
2006-09-22 Keith WhitwellUse _Enabled rather than _Active when checking for...
2006-09-21 Brian Paulremove rgb[] array from span_arrays_struct - was only...
2006-09-18 Brian Paulcheck for n <= 1 in compute_min_mag_ranges(), bug 8320
2006-09-18 Brian Paulset lambda to zero for textured points (bug 8320)
2006-09-13 Brian Paulupdated comment
2006-08-29 Brian PaulMove call to _swrast_update_rasterflags() since it...
2006-08-25 Brian Paulclamp result.depth to [0,1] if written to
2006-08-24 Brian Paulfix fragment.position initialization bug
2006-08-01 Michal KrolClean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.
2006-07-21 Brian Paulload SLANG_FRAGMENT_FIXED_SECONDARYCOLOR
2006-07-21 Brian Pauljust reindent
2006-07-20 Brian PaulSome structure renaming. Prefix vertex/fragment-relate...
2006-06-14 Keith WhitwellProtect _swrast_read_rgba_span with RENDER_START/FINISH
2006-05-30 Brian Paulfree convolved image / fix mem leak (bug 7077)
2006-05-23 Brian PaulAdd const qualifiers in a number of places.
2006-05-22 Brian PaulGL_INDEX_OFFSET didn't work with CI->RGB mappings.
2006-05-19 Brian Paulsome new comments
2006-05-19 Brian Paulreplace FORMAT var with RB_TYPE
2006-05-18 Brian Paulminor simplification
2006-05-18 Brian Paultexture EnvColor needs to be converted to GLchan, not...
2006-05-07 Brian Paulminor clean-ups around DepthScale/Bias
2006-05-06 Brian PaulCheck for overflow when converting floating pt Z values...
2006-04-27 Brian Paulfixes for CHAN_BITS!=8
2006-04-26 Brian Paulfix an assertion
2006-04-25 Brian Paulupdate some tests for visual bit depths to use renderbu...
2006-04-25 Michal KrolRemove carriage returns.
2006-04-25 Brian Paulsilence warnings
2006-04-14 Brian Pauldon't need s_depth.h
2006-04-14 Brian PaulReplace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTex...
2006-04-11 Michal KrolMore GLSL code:
2006-04-06 Brian Paulremove unused var
2006-04-06 Brian PaulReplace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32...
2006-04-05 Brian PaulCheck/use texture border color when sampling depth...
2006-04-04 Michal KrolFix texcoord interpolation for fragment shaders.
2006-03-29 Brian Paulput braces around RENDER_SPAN macro when called, not...
2006-03-29 Brian Paulfix a GLuint vs GLushort test, new assertions
2006-03-26 Brian Paulmerge from texman branch
2006-03-25 Brian Paulremove carriage returns
2006-03-22 Brian PaulNeed to check for new state and do readpixels/drawpixel...
2006-03-21 Michal KrolGLSL fixes:
2006-03-19 Brian Paulminor clean-ups
2006-03-15 Brian Pauls/GLuint/GLushort/ in read_depth_stencil_image()
2006-03-07 Jouk Jansen Committing in .
2006-03-03 Roland ScheideggerFix bogus span mask in s_atifragshader.c leading to...
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