Call UpdateMaterial() unconditionally on GL_COLOR_MATERIAL state change
[mesa.git] / src / mesa / swrast /
2002-02-06 Brian Pauladded an assertion, fix typo
2002-02-06 Brian Paulfixed typo in depth_test_pixels(), should fix reported...
2002-02-04 Brian PaulClean-up and remove dead code related to depth/stecil...
2002-02-02 Brian PaulConverted line drawing over to new span code, pb no...
2002-02-02 Brian Paulsw_span can now hold x/y arrays of fragment positions...
2002-01-31 Brian PaulClean-up and optimize alpha test code.
2002-01-30 Brian Pauldon't use affine/persp_textured_triangle funcs when...
2002-01-28 Brian PaulStill more texture/span simplification and clean-up.
2002-01-28 Brian PaulMore span improvements. Removed _mesa_write_monocolor_...
2002-01-28 Brian PaulMore span clean-up, mostly texture-related.
2002-01-27 Brian PaulLOTS of changes, building upon Klaus's work.
2002-01-21 Brian PaulKlaus's latest patches and some clean-up
2002-01-16 Brian Paulchanged PB (pixel buffer) to use texcoord[4] array
2002-01-16 Brian Paulset PB->haveSpec in line functions that emit specular...
2002-01-16 Brian Pauladded another test in regions_overlap() (Klaus)
2002-01-16 Brian Paullatest changes from Klaus
2002-01-15 Brian Pauladded some missing error checks
2002-01-12 Brian Pauldon't apply scissor box in read_fast_rgba_pixels()
2002-01-10 Brian PaulKlaus's latest patches: change texcoord[3] to texcoord...
2002-01-09 Brian Paulfixed GL_REPLACE / GL_RGB bug
2002-01-09 Brian Paultexture env color wasn't used correctly in GL_BLEND...
2002-01-08 Brian Paulwork-around for QNX compiler problem
2002-01-06 Brian Paulimplemented vertex program point size control
2001-12-19 Brian Paulfix a comment typo
2001-12-19 Brian Paulhave to clamp color+specular in _swrast_add_spec_terms_...
2001-12-18 Brian PaulReplace old matrix stacks with new code based on struct...
2001-12-17 Brian Pauladded some debug printfs (disabled)
2001-12-17 Brian Paulfirst checkpoint commit of Klaus's new span code (struc...
2001-12-17 Brian Paulfirst checkpoint commit of Klaus's new span code (struc...
2001-12-14 Brian Paulvertex program check-in
2001-12-13 Brian Paulspecial case blend optmizations (Jeremy Fitzhardinge)
2001-12-05 Keith Whitwelladd inf and nan tests to swrast functions
2001-12-04 Brian Paulprototype implementation of GL_ARB_depth_texture, GL_AR...
2001-11-28 Brian Pauluse v2 color, not v0 in flat_ci_triangle()
2001-11-19 Brian PaulMore span rendering optimizations from Klaus Niederkrueger
2001-11-13 Brian Paulimproved AA subpixel sample positions (Ray Tice)
2001-11-06 Brian Paulcasts to silence warnings from gcc 2.96
2001-10-17 Brian Pauladded a few comments
2001-10-17 Brian Paulwarning fixes (Karl Schultz)
2001-10-17 Brian Pauladded GL_ARB_texture_mirrored_repeat
2001-09-20 Keith Whitwellvery brief overview of swrast
2001-09-19 Brian PaulGL_ADD texture mode was incorrect, renamed some vars
2001-09-19 Karl Schultzsilence compiler warnings (last batch for src)
2001-09-18 Karl Schultzmore compiler warning fixes
2001-09-13 Brian Paulminor optimizations for flat shading (Klaus Niederkrueger)
2001-09-13 Brian Paulreplaced some tabs with spaces
2001-08-20 Brian Paulremoved a semicolon in the USE() macro
2001-08-20 Brian Paulnew debugging code
2001-08-14 Brian PaulFixes for 32-bit GLchans: smooth/flat/textured triangle...
2001-08-07 Brian Paulremoved some now bogus assertions (due to Klaus's lates...
2001-08-07 Brian Pauloptimization to sample_lambda_2d() (Klaus Niederkrueger)
2001-07-28 Keith WhitwellRemove _BaseAlpha, fix reflect lighting bug.
2001-07-26 Brian PaulApplied Klaus Niederkrueger's latest flat-shading clean...
2001-07-23 Brian PaulGLchan and GL_ADD clamping changes (Klaus Niederkrueger)
2001-07-23 Brian Pauldon't clamp colors if GLchan==GLfloat in add_colors()
2001-07-23 Brian PaulGLubyte -> GLchan change
2001-07-19 Brian PaulGLchan changes
2001-07-18 Brian Pauldo some 16-bit GLchan computations in floating point...
2001-07-17 Keith WhitwellLighting now emits colors as CHAN_TYPE, as it used...
2001-07-16 Brian Pauldisable MMX blend code until it gets fixed
2001-07-14 Brian Paulmore work on float colors (still not finished)
2001-07-14 Brian Paulremoved unused tiny triangle test code
2001-07-13 Brian Paulundo previous check-in (unfinished code)
2001-07-13 Brian Paulassorted changes for supporting GLfloat color channels...
2001-07-13 Brian Paulfixed two bad casts (Stephane Conversy)
2001-07-12 Keith WhitwellRename some of the tnl->Driver.* functions to tnl-...
2001-07-09 Brian Paulfixed flat shading bug in affine_ and persp_textured_tr...
2001-07-09 Brian Pauladded missing \'s
2001-06-26 Brian PaulMore raster fog coord fixes.
2001-06-26 Brian Pauloptimized texture triangle updates (Klaus Niederkrueger)
2001-06-18 Brian Paulfix glDraw/CopyPixels w/ fog bug. minor fog code clean...
2001-06-13 Brian Paulfixed a +/- typo in the Y coord setup
2001-06-12 Brian Paulalways feedback unit 0 texcoords
2001-06-12 Brian PaulSnap triangle x,y vertices to 1/16 subpixel positions.
2001-06-11 Brian Paulcheck for PB overflow in general_flat_rgba_line()
2001-06-05 Brian Paulminor clean-ups
2001-06-01 Brian Paulapplied Klaus Niederkrueger's CHAN_BITS==32 patch
2001-05-30 Brian PaulGLubyte -> GLchan fix
2001-05-30 Brian Pauladded current raster fog coord and related code
2001-05-29 Brian Paulremoved unused var
2001-05-21 Brian Paulfixed a number of multi-texture line bugs
2001-05-21 Brian Paulinitial support for GL_SGIS_generate_mipmap extension
2001-05-17 Brian Paulfixed Width/Height typo (Jeff Hartmann)
2001-05-17 Brian Paulremoved (void) index; statement
2001-05-17 Keith WhitwellFix order of decomposition of quad.
2001-05-16 Brian Pauluse DEFARRAY, etc macros to work around 32k data limit...
2001-05-15 Brian PaulApply antialiasing coverage factor to alpha after textu...
2001-05-15 Brian Paulminor clean-ups and more comments
2001-05-14 Brian PaulNew IFLOOR, ICEIL macros from Josh Vanderhoof. Fixes...
2001-05-14 Brian PaulNew triangle rasterization code. Store per-span initia...
2001-05-11 Brian Paulfixed scissor clear problem (Michael Saunders)
2001-05-10 Brian Paulredo previous change in a more defensive way
2001-05-10 Brian Pauladded check for zero-length spans, avoids potential...
2001-05-10 Brian Paulfixed some divide by zero problems found w/ conform
2001-05-10 Brian PaulRGBA mode GL_NAND was wrong, fixed 16-bit GLchan support
2001-05-09 Brian Paulmissed a GLfixed->GLfloat fog change
2001-05-09 Brian Pauldon't call _mesa_win_fog_coords_from_z() if fog is...
2001-05-07 Brian Paulsample plane equations at fragment centers, not lower...
2001-05-03 Brian Paulinterpolate fog valus as floats, not fixed - fixed...
2001-05-03 Brian Paulminor clean-ups and warning fixes
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