remove conditional in RESET_STIPPLE to fix conformance failure
[mesa.git] / src / mesa / swrast /
2001-12-14 Brian Paulvertex program check-in
2001-12-13 Brian Paulspecial case blend optmizations (Jeremy Fitzhardinge)
2001-12-05 Keith Whitwelladd inf and nan tests to swrast functions
2001-12-04 Brian Paulprototype implementation of GL_ARB_depth_texture, GL_AR...
2001-11-28 Brian Pauluse v2 color, not v0 in flat_ci_triangle()
2001-11-19 Brian PaulMore span rendering optimizations from Klaus Niederkrueger
2001-11-13 Brian Paulimproved AA subpixel sample positions (Ray Tice)
2001-11-06 Brian Paulcasts to silence warnings from gcc 2.96
2001-10-17 Brian Pauladded a few comments
2001-10-17 Brian Paulwarning fixes (Karl Schultz)
2001-10-17 Brian Pauladded GL_ARB_texture_mirrored_repeat
2001-09-20 Keith Whitwellvery brief overview of swrast
2001-09-19 Brian PaulGL_ADD texture mode was incorrect, renamed some vars
2001-09-19 Karl Schultzsilence compiler warnings (last batch for src)
2001-09-18 Karl Schultzmore compiler warning fixes
2001-09-13 Brian Paulminor optimizations for flat shading (Klaus Niederkrueger)
2001-09-13 Brian Paulreplaced some tabs with spaces
2001-08-20 Brian Paulremoved a semicolon in the USE() macro
2001-08-20 Brian Paulnew debugging code
2001-08-14 Brian PaulFixes for 32-bit GLchans: smooth/flat/textured triangle...
2001-08-07 Brian Paulremoved some now bogus assertions (due to Klaus's lates...
2001-08-07 Brian Pauloptimization to sample_lambda_2d() (Klaus Niederkrueger)
2001-07-28 Keith WhitwellRemove _BaseAlpha, fix reflect lighting bug.
2001-07-26 Brian PaulApplied Klaus Niederkrueger's latest flat-shading clean...
2001-07-23 Brian PaulGLchan and GL_ADD clamping changes (Klaus Niederkrueger)
2001-07-23 Brian Pauldon't clamp colors if GLchan==GLfloat in add_colors()
2001-07-23 Brian PaulGLubyte -> GLchan change
2001-07-19 Brian PaulGLchan changes
2001-07-18 Brian Pauldo some 16-bit GLchan computations in floating point...
2001-07-17 Keith WhitwellLighting now emits colors as CHAN_TYPE, as it used...
2001-07-16 Brian Pauldisable MMX blend code until it gets fixed
2001-07-14 Brian Paulmore work on float colors (still not finished)
2001-07-14 Brian Paulremoved unused tiny triangle test code
2001-07-13 Brian Paulundo previous check-in (unfinished code)
2001-07-13 Brian Paulassorted changes for supporting GLfloat color channels...
2001-07-13 Brian Paulfixed two bad casts (Stephane Conversy)
2001-07-12 Keith WhitwellRename some of the tnl->Driver.* functions to tnl-...
2001-07-09 Brian Paulfixed flat shading bug in affine_ and persp_textured_tr...
2001-07-09 Brian Pauladded missing \'s
2001-06-26 Brian PaulMore raster fog coord fixes.
2001-06-26 Brian Pauloptimized texture triangle updates (Klaus Niederkrueger)
2001-06-18 Brian Paulfix glDraw/CopyPixels w/ fog bug. minor fog code clean...
2001-06-13 Brian Paulfixed a +/- typo in the Y coord setup
2001-06-12 Brian Paulalways feedback unit 0 texcoords
2001-06-12 Brian PaulSnap triangle x,y vertices to 1/16 subpixel positions.
2001-06-11 Brian Paulcheck for PB overflow in general_flat_rgba_line()
2001-06-05 Brian Paulminor clean-ups
2001-06-01 Brian Paulapplied Klaus Niederkrueger's CHAN_BITS==32 patch
2001-05-30 Brian PaulGLubyte -> GLchan fix
2001-05-30 Brian Pauladded current raster fog coord and related code
2001-05-29 Brian Paulremoved unused var
2001-05-21 Brian Paulfixed a number of multi-texture line bugs
2001-05-21 Brian Paulinitial support for GL_SGIS_generate_mipmap extension
2001-05-17 Brian Paulfixed Width/Height typo (Jeff Hartmann)
2001-05-17 Brian Paulremoved (void) index; statement
2001-05-17 Keith WhitwellFix order of decomposition of quad.
2001-05-16 Brian Pauluse DEFARRAY, etc macros to work around 32k data limit...
2001-05-15 Brian PaulApply antialiasing coverage factor to alpha after textu...
2001-05-15 Brian Paulminor clean-ups and more comments
2001-05-14 Brian PaulNew IFLOOR, ICEIL macros from Josh Vanderhoof. Fixes...
2001-05-14 Brian PaulNew triangle rasterization code. Store per-span initia...
2001-05-11 Brian Paulfixed scissor clear problem (Michael Saunders)
2001-05-10 Brian Paulredo previous change in a more defensive way
2001-05-10 Brian Pauladded check for zero-length spans, avoids potential...
2001-05-10 Brian Paulfixed some divide by zero problems found w/ conform
2001-05-10 Brian PaulRGBA mode GL_NAND was wrong, fixed 16-bit GLchan support
2001-05-09 Brian Paulmissed a GLfixed->GLfloat fog change
2001-05-09 Brian Pauldon't call _mesa_win_fog_coords_from_z() if fog is...
2001-05-07 Brian Paulsample plane equations at fragment centers, not lower...
2001-05-03 Brian Paulinterpolate fog valus as floats, not fixed - fixed...
2001-05-03 Brian Paulminor clean-ups and warning fixes
2001-04-23 Brian Paulfixed two mistakes in texture combine code
2001-04-20 Brian PaulMinor fixes for Win32 (Karl Schultz).
2001-04-19 Brian Paulremoved glext.h hacks
2001-04-17 Brian Paulminor optimization to dot3 computation
2001-04-17 Brian PaulFixed a number of minor GL_ARB_texture_env_combine...
2001-04-13 Brian Pauladded a work-around in _swrast_copy_texsubimage[123...
2001-04-12 Brian PaulMoved FRAC macro out of mmath.h into s_texture.c since...
2001-04-10 Brian Paulfixed some divide by zero conformance problems
2001-04-10 Brian PaulAdded IROUND_POS() macro to mmath.h and use where appro...
2001-03-29 Keith WhitwellRemoved DD_STENCIL, DD_FEEDBACK, DD_SELECT.
2001-03-29 Brian PaulRemoved DD_Z_NEVER.
2001-03-28 Brian Pauladjustment to coverage sample positions
2001-03-28 Brian Paulcheck for startX off the right edge of the window
2001-03-28 Brian Paulsimplify test for specific texture formats
2001-03-28 Gareth HughesMore texture format updates. Drivers now need only...
2001-03-26 Brian Pauladded GL_ARB_texture_border_clamp
2001-03-23 Brian Paulfixed Min/Max lod clamp bug
2001-03-22 Brian Pauladded GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3
2001-03-22 Brian Paulclean-up in _swrast_choose_triangle()
2001-03-21 Brian Paulminor re-org in sample_depth_texture()
2001-03-19 Keith WhitwellNew files
2001-03-19 Keith WhitwellSplit driver struct into swrast/tnl/core components.
2001-03-17 Keith WhitwellRemove dead #define.
2001-03-15 Brian Pauluse IROUND() instead of (int) cast (Klaus Niederkrueger)
2001-03-12 Gareth HughesConsistent copyright info (version number, date) across...
2001-03-08 Brian Pauldo fog interpolation if INTERP_FOG is defined, not...
2001-03-08 Brian PaulMore g++ warning fixes. Fixes for CHAN_BITS==16, it...
2001-03-07 Brian Paulfixed a bunch of g++ warnings/errors. Compiling with...
2001-03-07 Brian Paul_MinMagThresh[] should be GLfloat
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