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Check that ActiveTextureARB doesn't overflow MaxTextureUnits
[mesa.git]
/
src
/
mesa
/
swrast_setup
/
ss_vbtmp.h
2002-10-29
Brian Paul
updated email addresses
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2002-04-19
Brian Paul
added two (GLchan *) casts
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2002-01-06
Brian Paul
Another vertex program checkpoint: clean-up of vertex...
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2002-01-05
Brian Paul
Vertex program checkpoint commit: converted all vertex...
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2001-12-18
Brian Paul
Replace old matrix stacks with new code based on struct...
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2001-07-17
Keith Whitwell
Lighting now emits colors as CHAN_TYPE, as it used...
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2001-07-12
Keith Whitwell
Rename some of the tnl->Driver.* functions to tnl-...
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2001-04-30
Keith Whitwell
Restore optimization for cva glArrayElement operation.
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2001-04-28
Keith Whitwell
Support for floating point color representation in...
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2001-03-29
Brian Paul
Removed DD_Z_NEVER.
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2001-03-12
Gareth Hughes
Consistent copyright info (version number, date) across...
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2001-03-08
Brian Paul
More g++ warning fixes. Fixes for CHAN_BITS==16, it...
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2001-02-16
Keith Whitwell
Allow swrast to cope (fairly) cleanly with GL_SEPERATE_...
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2001-02-16
Keith Whitwell
Fixed conform problems with recent material tracking...
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2001-01-29
Keith Whitwell
Removed knowledge of swrast Clear/Bitmap/Accum/Draw...
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2001-01-24
Brian Paul
Lots of GLchan datatype changes.
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2001-01-14
Keith Whitwell
Fixed conform feedback and drawelements tests.
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2000-12-26
Keith Whitwell
Major rework of tnl module
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2000-12-08
Brian Paul
Compute attenuated point size in a new pipeline stage.
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2000-11-24
Keith Whitwell
Support for swappable t&l modules, including an example...
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2000-11-16
Keith Whitwell
Move the transform and lighting code to two new directories
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2000-11-05
Keith Whitwell
A new module to provide RasterSetup and advanced triang...
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