r300: Removed some checking in r300NumVerts that is not needed.
[mesa.git] / src / mesa / tnl / t_vb_program.c
2007-05-03 Brianchanges to get DDX/DDY working again
2007-04-17 BrianEnable texture sampling for vertex programs/shaders.
2007-04-17 Roland Scheideggercleanups for t_vb_program.c
2007-04-16 Brianunhook t_vb_arbprogram.c code - it's going away
2007-03-30 Eric AnholtMerge branch 'crestline-qa', adding support for the...
2007-03-27 Brianinit machine->StackDepth=0
2007-03-26 Brianmerge of glsl-compiler-1 branch
2007-03-21 Brianmerge from master
2007-03-10 BrianMerge branch 'master' of git+ssh://brianp@git.freedeskt...
2007-03-09 BrianMerge branch 'origin' into glsl-compiler-1
2007-02-26 BrianMerge branch 'glsl-compiler-1' of git+ssh://brianp...
2007-02-26 Brianremove 'maxInst' parameter from _mesa_execute_program()
2007-02-26 Brianremove unused 'element' parameter from _mesa_execute_pr...
2007-02-26 Brians/attribs/results/
2007-02-26 BrianOptimize the loop for copying output results.
2007-02-25 Brianonly copy used outputs
2007-02-24 BrianUse prog_execute.c to run vertex programs until t_vb_ar...
2007-02-23 Brianexpose _mesa_load_tracked_matrices()
2007-02-22 Brianuse new _mesa_execute_program() function
2007-02-22 BrianMerge branch 'origin' into glsl-compiler-1
2006-12-19 Dave AirlieMerge branch 'nouveau-import'
2006-12-15 Brianupdated includes
2006-12-13 BrianCheckpoint work for new GLSL compiler back-end.
2006-11-02 Alan Hourihanemerge current trunk into vbo branch
2006-10-30 Brian PaulMove gl_vertex_program_machine struct out of mtypes...
2006-10-10 Brian Paula step toward moving run-time vertex program state...
2006-07-20 Brian PaulSome structure renaming. Prefix vertex/fragment-relate...
2006-06-14 Brian PaulA number of vertex buffer fields like NormalPtr, FogCoo...
2006-06-13 Brian Paulremove some unneeded #includes
2006-04-14 Brian PaulReplace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTex...
2006-04-06 Brian PaulRename CLIP_ALL_BITS to CLIP_FRUSTUM_BITS to reflect...
2006-03-21 Michal KrolGLSL fixes:
2006-02-13 Michal KrolAdd ARB_vertex_shader stage just before render stage.
2005-11-12 Brian PaulMove stuff common to vertex/fragment_program into the...
2005-11-05 Brian PaulUnify vertex/fragment program instuctions.
2005-06-09 Keith WhitwellStore compiled vertex program representations in a...
2005-04-22 Keith WhitwellSimplify the pipeline_stage structure
2005-03-02 Alan Hourihaneuse COPY_CLEAN_4V macro to replace using both ASSIGN_4V...
2005-02-10 Keith Whitwellmesa-tnl-0-to-NULL.patch from Jeff Muizelaar
2004-04-23 Brian PaulAdded ctx->Vertex/FragmentProgram._Enable flags. Set...
2004-04-21 Brian PaulFix up some assorted issues with initialization of...
2004-01-05 Keith WhitwellBeef up t_vertex.c:
2004-01-05 Keith WhitwellRe-commit t_vertex.[ch] changes to fd.o server.
2003-11-24 Keith WhitwellMerge vtx-0-2-branch
2003-09-17 Brian PaulMore work on ARB_vertex_buffer_object.
2003-08-17 Brian PaulRe-org of register files for vertex/fragment programs...
2003-04-07 Brian Paulinitialize attribute vectors to 4 components
2003-04-07 Brian Paulfix color array mixup
2003-04-03 Brian Paulmore memory-related fixes
2003-03-01 Brian PaulKilled mmath.[ch]. Moved low-level functions/assembly...
2003-01-14 Brian PaulFirst batch of code for GL_NV_fragment_program.
2002-10-31 Brian Paulfix the occasional missing triangle bug
2002-10-24 Brian PaulHeader file clean-up:
2002-08-08 Brian Paulfix up resulting FOGC and PSIZ when needed
2002-06-23 Brian Paulset stage->inputs properly (I think), plus debug/commen...
2002-04-21 Brian PaulVertex program attribute arrays seem to work now. ...
2002-04-04 Karl Schultzcasts to silence compiler warnings
2002-01-22 Brian PaulClean-up/renaming of the per-vertex attribute bits...
2002-01-12 Brian Paulupdated some comments
2002-01-06 Brian Paulimplemented vertex program point size control
2002-01-06 Brian PaulAnother vertex program checkpoint: clean-up of vertex...
2002-01-05 Brian PaulVertex program checkpoint commit: converted all vertex...
2001-12-18 Brian PaulReplace old matrix stacks with new code based on struct...
2001-12-15 Brian Pauldivide by W and clipping now work - in pretty good...
2001-12-15 Brian Paultemporary hack for divide by W
2001-12-15 Brian Pauldisable debug printf's, fix a crash
2001-12-14 Brian Paulvertex program check-in