glsl: move add_parameter() earlier in nir link uniforms
[mesa.git] / src / mesa / vbo /
2018-03-22 Mathias Fröhlichvbo: Move vbo_bind_arrays into a dd_driver_functions...
2018-03-22 Mathias Fröhlichmesa: Move vbo draw functions into dd_function_table.
2018-03-15 Mathias Fröhlichvbo: Correctly handle source arrays in vbo_split_copy.
2018-03-10 Mathias Fröhlichmesa: Make gl_vertex_array contain pointers to first...
2018-03-03 Mathias Fröhlichvbo: Try to reuse the same VAO more often for successiv...
2018-03-01 Mathias Fröhlichvbo: Remove vbo_save_vertex_list::vertex_size.
2018-03-01 Mathias Fröhlichvbo: Remove vbo_save_vertex_list::buffer_offset.
2018-03-01 Mathias Fröhlichvbo: Remove vbo_save_vertex_list::start_vertex.
2018-03-01 Mathias Fröhlichvbo: Remove vbo_save_vertex_list::attrsz.
2018-03-01 Mathias Fröhlichvbo: Remove vbo_save_vertex_list::attrtype.
2018-03-01 Mathias Fröhlichvbo: Remove vbo_save_vertex_list::enabled.
2018-03-01 Mathias Fröhlichvbo: Remove reference to the vertex_store from the...
2018-03-01 Mathias Fröhlichvbo: Implement current values update in terms of the...
2018-03-01 Mathias Fröhlichvbo: Implement vbo_loopback_vertex_list in terms of...
2018-03-01 Mathias Fröhlichvbo: Use a local variable for the dlist offsets.
2018-03-01 Mathias Fröhlichvbo: Remove unused vbo_save_context::wrap_count.
2018-03-01 Mathias Fröhlichvbo: Remove unused vbo_save_vertex_list::dangling_attr_ref.
2018-02-23 Marek Olšákmesa: replace some API_OPENGL_CORE checks with _mesa_is...
2018-02-23 Mathias Fröhlichvbo: Make use of _DrawVAO from the dlist code.
2018-02-23 Mathias Fröhlichvbo: Make use of _DrawVAO from immediate mode draw
2018-02-23 Mathias Fröhlichvbo: Implement tool functions for vbo specific VAO...
2018-02-23 Mathias Fröhlichvbo: Use _DrawVAO for array type draw commands.
2018-02-23 Mathias Fröhlichvbo: Implement method to track the inputs array.
2018-02-23 Mathias Fröhlichvbo: Remove get_vp_mode() and enum vp_mode.
2018-02-23 Mathias Fröhlichvbo: Use _VPMode instead of get_vp_mode().
2018-02-08 Brian Paulvbo: add a comment on vbo_draw_transform_feedback()
2018-02-08 Brian Paulvbo: improve comments on vbo_draw_func()
2018-02-06 Brian Paulmesa: rename gl_vertex_array_object::_VertexAttrib...
2018-02-06 Mathias Fröhlichvbo: Move vbo_rebase into its only caller module tnl.
2018-02-06 Mathias Fröhlichmesa: Use atomics for buffer objects reference counts.
2018-02-06 Andres Gomezvbo: provide 64bits support to print_draw_arrays
2018-02-06 Andres Gomezvbo: take into account the size when printing VAO elements
2018-02-06 Andres Gomezvbo: print first element of the VAO when the binding...
2018-02-01 Mathias Fröhlichvbo: Simplify input array distribution for dlist type...
2018-02-01 Mathias Fröhlichvbo: Simplify input array distribution for imm type...
2018-02-01 Mathias Fröhlichvbo: Simplify input array distribution for array type...
2018-02-01 Mathias Fröhlichvbo: Use static const VERT_ATTRIB->VBO_ATTRIB maps.
2018-02-01 Mathias Fröhlichmesa: Put materials at the end of the generic block.
2018-02-01 Mathias Fröhlichmesa: Use defines for the aliased material array attrib...
2018-02-01 Mathias Fröhlichvbo: Correctly handle attribute offsets in dlist draw.
2018-02-01 Brian Paulvbo: change an argument in vbo_draw_indirect_prims()
2018-02-01 Brian Paulvbo: add comments on the VBO draw function typedefs
2018-02-01 Brian Paulvbo: s/drawcount/drawcount_offset
2018-02-01 Brian Paulvbo: use vbo local var for draw call in vbo_save_playba...
2018-01-30 Marek Olšákmesa: replace GLenum with GLenum16 in common structures...
2018-01-29 Brian Paulmesa/vbo: replace vbo_draw_method() with _mesa_set_draw...
2018-01-29 Brian Paulvbo: s/[0]/[VERT_ATTRIB_POS]/ in recalculate_input_bind...
2018-01-29 Brian Paulvbo: add new VBO_ATTRIBS_ masks to vbo_attrib.h
2018-01-29 Brian Paulvbo: s/VBO_ATTRIB_INDEX/VBO_ATTRIB_COLOR_INDEX/
2018-01-29 Brian Paulvbo: minor clean-ups in vbo_exec.h
2018-01-29 Brian Paulvbo: s/_API_NOOP_H/VBO_NOOP_H/ in vbo_noop.h
2018-01-29 Brian Paulvbo: whitespace/formatting fixes in vbo_exec.h
2018-01-29 Brian Paulvbo: move, rename vp_mode enums, get_program_mode(...
2018-01-29 Brian Paulvbo: s/cl/array/ in vbo_context.c
2018-01-24 Brian Paulvbo: fix incorrect min/max_index values in display...
2018-01-24 Brian Paulvbo: whitespace/formatting fixes in vbo_split_inplace.c
2018-01-24 Brian Paulvbo: whitespace/formatting fixes in vbo.h
2018-01-24 Brian Paulvbo/i965: move vbo_all_varyings_in_vbos() to brw_draw.c
2018-01-24 Brian Paulvbo: remove unused vbo_any_varyings_in_vbos() function
2018-01-24 Brian Paulvbo: remove unneeded #includes
2018-01-24 Brian Paulvbo: remove vbo_context.h and change includes to use...
2018-01-24 Brian Paulvbo: move remaining items from vbo_context.h to vbo.h
2018-01-24 Brian Paulvbo: move VBO-private types, prototypes, etc. into...
2018-01-24 Brian Paulmesa: use new _vbo_install_exec_vtxfmt() function
2018-01-24 Brian Paulvbo: move vbo_sizeof_ib_type() into vbo_exec_array.c
2018-01-24 Brian Paulmesa: move vbo_count_tessellated_primitives() to api_va...
2018-01-24 Brian Paulvbo: move DLIST_DANGLING_REFS from mtypes.h to vbo_save...
2018-01-24 Brian Paulvbo: replace assert(0) with unreachable()
2018-01-24 Brian Paulvbo: fix, add comment in vbo_save.h
2018-01-24 Brian Paulvbo: whitespace, formatting fixes in vbo_split.[ch]
2018-01-18 Brian Paulvbo: fix VBO optimization regression
2018-01-17 Brian Paulmesa: remove unneeded #includes of main/compiler.h
2018-01-17 Brian Paulvbo: reindent vbo_attrib.h to use 3 spaces
2018-01-17 Brian Paulvbo: whitespace, formatting fixes in vbo_exec_api.c
2018-01-17 Brian Paulvbo: add assertions, comments in vbo_exec_api.c
2018-01-17 Brian Paulvbo: whitespace, formatting fixes in vbo_exec_draw.c
2018-01-17 Brian Paulvbo: use inputs_read var to simplify code
2018-01-17 Brian Paulvbo: whitespace, formatting fixes in vbo_split_copy.c
2018-01-17 Brian Paulvbo: use a new local 'array' variable in bind_vertex_li...
2018-01-17 Brian Paulvbo: remove unneeded #includes in vbo_context.c
2018-01-17 Brian Paulvbo: whitespace, formatting fixes in vbo_context.c
2018-01-17 Brian Paulvbo: change vbo_context attribute map arrays to GLubyte
2018-01-17 Brian Paulvbo: lift common code out of switch cases
2018-01-17 Brian Paulvbo: optimize some display list drawing (v2)
2018-01-17 Brian Paulvbo: rewrite some code in playback_copy_to_current()
2018-01-17 Brian Paulvbo: add some comments in vbo_save_api.c
2018-01-17 Brian Paulvbo: rename some functions in vbo_save_api.c
2018-01-17 Brian Paulvbo: rename some functions in vbo_save_draw.c
2018-01-17 Brian Paulvbo: add comment that vbo_save_vertex_list::buffer_offs...
2018-01-17 Brian Paulvbo: minor code simplification in _save_compile_vertex_...
2018-01-17 Brian Paulvbo: rename prim to prims
2018-01-17 Brian Paulvbo: removed unused ctx parameter for alloc_prim_store()
2018-01-17 Brian Paulvbo: rename vbo_save_context::buffer to buffer_map
2018-01-17 Brian Paulvbo: remove unused vbo_save_context::count field
2018-01-17 Brian Paulvbo: s/GLuint/GLbitfield/ for vbo_save_context::replay_...
2018-01-17 Brian Paulvbo: rename vbo_save_vertex_list::count to vertex_count
2018-01-17 Brian Paulvbo: rename vbo_save_vertex_store::buffer to buffer_map
2018-01-17 Brian Paulvbo: rename vbo_save_primitive_store::buffer to prims
2018-01-17 Brian Paulvbo: whitespace fixes in vbo_save.h
2018-01-17 Brian Paulvbo: whitespace fixes in vbo_save_draw.c
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