added _mesa_get_teximages_from_driver()
[mesa.git] / src / mesa /
2000-10-16 Brian Pauladded _mesa_get_teximages_from_driver()
2000-10-09 Brian Paulif depthBits == 0, set DepthMask = 2^16 to fix per...
2000-10-05 Brian Paulupdate TriangleCaps in GL_POINT/POLYGON_SMOOTH cases
2000-10-05 Brian Paulbetter handling of GLX_DEPTH_SIZE in glXChooseVisual()
2000-10-05 Brian Pauldrawing color-index image to RGB window was broken
2000-10-02 Brian Paulmore work to support N texture units
2000-09-30 Brian Paulsupport for N texture units
2000-09-29 Brian Paulgeneralized support for N texure units
2000-09-28 Brian Paulremoved ctx->Texture.Enabled, use ctx->Texture.ReallyEn...
2000-09-28 Brian Paulnew params for SpecificCompressedTexFormat() (Bill...
2000-09-27 Jouk Jansen Committing in .
2000-09-27 Brian Paulinclude types.h
2000-09-26 Brian Paulrenamed gl_copy_context to _mesa_copy_context
2000-09-26 Brian Pauladded imports.c
2000-09-26 Brian PaulFirst batch of OpenGL SI related changes:
2000-09-26 Brian PaulReplaced preprocessor symbol GL_MESA_TRACE with MESA_TRACE.
2000-09-25 Brian Pauladded GL_ARB_texture_env_add
2000-09-24 Brian Paulremoved unused display_list struct
2000-09-18 Gareth HughesAdded SSE streaming store instructions, external symbol...
2000-09-18 Gareth HughesAdded SSE prefetching instructions. General cleanups.
2000-09-17 Brian Paulnew comments, misc clean-up
2000-09-17 Gareth HughesGeneral cleanups. Disable gl_katmai_project_vertices and
2000-09-15 Brian Pauladded some missing const keywords in GetString
2000-09-15 Brian Pauladded GL_MESA_trace support
2000-09-15 Brian Paulremoved unused struct display_list_compilation
2000-09-15 Brian Paulmoved DECLARE_XFORM_GROUP macros outside of gl_init_3dn...
2000-09-15 Brian Pauluse cpml.h on Alpha (AlanH)
2000-09-14 Brian Paulupdated comments
2000-09-14 Brian Paulexplicitly init some texture vars
2000-09-13 Brian Paulreplaced GL_RGBA with GL_BGRA for GL_UNSIGNED_SHORT_1_5...
2000-09-12 Brian Paulpacking of GLushort packed types was broken
2000-09-12 Brian Pauladded format/type error check to draw_rgba_pixels()
2000-09-12 Brian Paulinit mutex
2000-09-12 Brian Pauladded some casts (Takaaki Nomura)
2000-09-12 Brian PaulWin32 updates (Chris Morley)
2000-09-12 Brian PaulWin32 update (Chris Morley)
2000-09-11 Brian PaulRemoved immediate struct's maybe_transform_vb pointer.
2000-09-09 Jouk Jansen Committing in .
2000-09-08 Brian Paulremoved unused NEW_DRVSTATE flags
2000-09-08 Brian Paulremoved ctx->Driver.Dither function
2000-09-08 Brian Paulchanged gl_frame_buffer Xmax and Ymax to be exclusive...
2000-09-08 Brian Pauladded OSMesaCreateContextExt()
2000-09-07 Brian PaulRemoved ctx->Driver.LogicOp().
2000-09-07 Brian Pauladded xmesa_update_span_funcs()
2000-09-07 Brian Paulrenamed Xlib driver files
2000-09-07 Brian Paulnewly organized Xlib driver files
2000-09-07 Brian Pauladded device driver function for texture proxy testing
2000-09-06 Brian Paulsilence compiler warning (zoomY0)
2000-09-06 Brian Paultest for __bsdi__ for XFree86
2000-09-06 Brian Paulreplaced ## with CONCAT macro
2000-09-06 Brian Pauloops- forgot convolution for glGetTexImage. Done now.
2000-09-05 Brian Paulpassing proxy targets to glGetTexImage() should generat...
2000-09-05 Brian Pauluse clear_proxy_teximage() instead of MEMSET()
2000-09-05 Brian PaulGetConvolution/SeparableFilter() now finished
2000-09-05 Brian Pauladded tracing facility from Loki
2000-09-05 Brian Pauladded tracing facility from Loki
2000-09-05 Brian Pauladded const to _mesa_select_tex_object()
2000-09-05 Brian PaulFixed bug in fill_texture_image(). Clean-up in _mesaGe...
2000-09-02 Brian Paulenabled GL_EXT_convolution and GL_ARB_imaging
2000-09-02 Brian Paulfinished convolution
2000-09-01 Brian PauldestBytesPerRow was uninitialized in make_texture_image()
2000-08-31 Brian PaulfbiRev and tmuRev weren't getting initialized when...
2000-08-31 Brian Pauladded more resolutions (Andy Sloane)
2000-08-31 Brian Paulconvolution for glTexImage[123]D now works
2000-08-31 Brian Paulrenamed some variables
2000-08-30 Brian Paulmore convolution work
2000-08-30 Brian Pauladded _mesa_pack_float_rgba_span()
2000-08-30 Brian Pauladded more extensions testing code
2000-08-29 Brian Paulfinished compressed texture support (Bill White)
2000-08-29 Brian Pauladded MESA_FF_R8_G8_B8 (alpha filled to 0xff) format
2000-08-29 Brian Pauldon't free ctx inside _mesa_initialize_context() if...
2000-08-29 Brian Paulupdated some comments
2000-08-23 Brian Pauladded convolve.h header
2000-08-23 Brian Paulenabling 1D convolution caused a problem
2000-08-23 Brian Paulmoved convolution API functions to convolve.c
2000-08-22 Brian Paulfinished separable filter functions
2000-08-22 Jouk Jansen Committing in .
2000-08-21 Brian Pauluse ImageTransferState
2000-08-21 Brian Pauladded convolve.c to file list
2000-08-21 Brian Paulincreased max convolution filter size
2000-08-21 Brian Paulmore convolution work, not done
2000-08-21 Brian Paulbasic glDrawPixels convolution implemented
2000-08-21 Brian Paulfixed image transfer errors
2000-08-21 Brian Paulimplemented new ImageTransferState bitmask
2000-08-16 Brian Pauloptimized glDrawPixels for glPixelZoom(1,-1) (Andrew...
2000-08-16 Brian Paulfixed typo which disabled simple_DrawPixels
2000-08-16 Brian Paulfixed some warnings (Alan H.)
2000-08-13 Brian Paulremoved all dependencies on XMesa
2000-08-13 Brian Paulfixed segfault problem when using MESA_GLX_FX
2000-08-09 Brian Paulfixed depth mask bug in fxddClear(DD_DEPTH_BIT)
2000-08-08 Brian Paulupdated version to 3.5
2000-08-08 Brian Pauladded GetInteger/Float/Double/Boolean/Pointer device...
2000-08-03 Brian Pauladded NULL parameter checking to API functions
2000-08-02 Brian Paulupdated Phil's email address
2000-08-02 Brian Paulupdates from mesa3d@billbaxter.com
2000-08-02 Brian Paulfixed return val bug in glAreTexturesResident()
2000-08-02 Brian Pauldefine GL_GLEXT_PROTOTYPES before including mesa_wgl.h
2000-08-02 Brian Paulinitialize texture priorities to 1.0, clean-up of _mesa...
2000-08-01 Brian PaulglGetTexParameter(GL_TEXTURE_RESIDENT) didn't query...
2000-07-31 Brian Paultest against an epsilon magnitude in gl_rotation_matrix()
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