glsl2: remove 'extern' keyword in .c file
[mesa.git] / src / mesa /
2010-08-27 Eric Anholti965: Fix swapped instructions in ir_unop_abs and ir_un...
2010-08-27 Eric Anholti965: Add generate() handling for AND, OR, XOR.
2010-08-27 Eric Anholti965: Add support for if instructions in the new FS...
2010-08-27 Eric Anholti965: When encountering an unknown opcode in new FS...
2010-08-27 Eric Anholti965: Fix the maximum grf counting in the new FS backend.
2010-08-27 Eric Anholti965: Validate the IR tree after doing our custom optim...
2010-08-27 Eric Anholti965: Add a bit of support for matrices to the new FS.
2010-08-27 Eric Anholti965: Fix destination writemasking in the new FS.
2010-08-27 Eric Anholti965: Fix swizzling in vector splitting for the new...
2010-08-27 Brian Paulmesa: free the fallback texture object in free_shared_s...
2010-08-27 Brian Paulmesa: fix double-underscore naming
2010-08-27 Kenneth GraunkeFix typo in function name "shading_laguage_version".
2010-08-27 Eric Anholti965: Add preliminary support for uniforms to the new...
2010-08-27 Eric Anholti965: Abort on gl_FragDepth in the new FS backend for...
2010-08-27 Eric Anholti965: Fix up and actually enable the NewShader and...
2010-08-26 Eric Anholti965: Hack in avoidance of c++ reserved keyword in...
2010-08-26 Eric Anholti965: Add GLSL IR-level source annotation and comments...
2010-08-26 Eric Anholti965: Use the implied move in brw_math() in the new FS.
2010-08-26 Eric Anholti965: Add support for in varyings to the new FS codegen.
2010-08-26 Eric Anholti965: Start building the codegen visitor.
2010-08-26 Eric Anholti965: Start building direct GLSL2 IR to 965 assembly...
2010-08-26 Eric Anholti965: Add new pass to split vectors into scalar variables
2010-08-26 Eric Anholti965: Add a pass for the FS to reduce vector expression...
2010-08-26 Eric Anholti965: Start building 965 FS backend.
2010-08-26 Eric Anholtir_to_mesa: Don't assume that an ir_dereference_array...
2010-08-26 Vinson Leest/mesa: Remove unnecessary header.
2010-08-26 Eric Anholti965: Add support for destination RelAddr writes in...
2010-08-26 Eric Anholti965: Fix the test for variable indexing of shader...
2010-08-26 Brian Paulst/mesa: add missing packed depth/stencil formats in...
2010-08-26 Brian Paulmesa: fix mixed-up function call name
2010-08-26 Nick Bowlermesa: Identify packed depth/stencil buffers using the...
2010-08-26 Nick Bowlerintel: Merge identical cases in switch statement.
2010-08-26 Andre Maasikasr600: fix vertex buffer size calculation
2010-08-26 Chia-I Wust/mesa: Fix glEGLImageTargetTexture2DOES.
2010-08-26 Chia-I Wust/mesa: Add support for surfaceless current contexts.
2010-08-26 Eric Anholtmesa: Disable the debug spam for x86 CPU detection...
2010-08-26 Eric Anholtmesa: Move the x86 detection debug messages next to...
2010-08-26 Eric Anholtmesa: Don't warn when the desired result of s3tc lib...
2010-08-26 Vinson Leer600: Remove unnecessary headers.
2010-08-26 Vinson Leer300: Remove unnecessary header.
2010-08-25 Eric AnholtRevert "mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH."
2010-08-25 Eric Anholti965: Fix detection of implicit MOVs to message regs...
2010-08-25 Eric Anholtmesa: Remove now-unused _mesa_add_sampler().
2010-08-25 Eric Anholtir_to_mesa: Add support for samplers in structures.
2010-08-25 Eric Anholtmesa: Remove now-unused _mesa_add_uniform.
2010-08-25 Eric Anholtir_to_mesa: Convert this code to using linker.cpp's...
2010-08-25 Eric Anholtmesa: Remove the "Used" flag in gl_program_parameter.
2010-08-25 Marek Olšákr300/compiler: emulate relative addressing with negativ...
2010-08-25 Vinson Leest/mesa: Remove unnecessary header.
2010-08-25 Aras Pranckeviciusglsl/mesa: fixes for MSVC
2010-08-25 Kristian Høgsbergintel: Support EGL_MESA_image_drm
2010-08-25 Kristian Høgsbergintel: Take an intel_screen pointer in intel_alloc_regi...
2010-08-25 Chia-I Wugallium: Use draw_set_index_buffer and others.
2010-08-25 Vinson Leei965: Remove unnecessary header.
2010-08-25 Vinson Leer600: Include missing header in evergreen_fragprog.c.
2010-08-25 Vinson Leer600: Include missing header in evergreen_vertprog.c.
2010-08-25 Vinson Leer300/compiler: Silence uninitialized variable warning.
2010-08-25 Vinson Leer300g: Add missing comma in SConscript.
2010-08-25 Vinson Leer600: Include missing header in evergreen_render.c.
2010-08-25 Vinson Leer600: Remove unused variable.
2010-08-25 Vinson Leei965: Fix printf format warnings on 32-bit builds.
2010-08-25 Vinson Leer600: Remove unused variable.
2010-08-25 Vinson Leer600: Remove spaces between backslash and newline.
2010-08-25 Marek Olšákr300/compiler: implement elimination of unused constants
2010-08-25 Marek Olšákr300/compiler: terminate vertex shader compilation...
2010-08-25 Marek Olšákr300/compiler: fail to compile if we hit hw limits...
2010-08-25 Marek Olšákr300/compiler: handle indexable temporaries correctly...
2010-08-25 Marek Olšákr300/compiler: disable register allocation for indexabl...
2010-08-25 Marek Olšákir_to_mesa: set IndirectRegisterFiles
2010-08-24 Eric Anholtglsl: Set up uniform initializers by walking the shader...
2010-08-24 Brian Paulmake: Use C++ compiler to link stdc++ library.
2010-08-24 Ian Romanickprog_execute: Implement OPCODE_TXL
2010-08-24 Brian Paulmesa: added isblank() for MSVC
2010-08-24 Chia-I Wumesa: Remove extraneous semicolon.
2010-08-24 Chia-I Wumesa: Add core.h.
2010-08-24 Eric Anholtintel: Add support for MAX_SAMPLES=1 EXT_framebuffer_mu...
2010-08-24 Alex Deucherradeon: print chip family for evergreen in renderer...
2010-08-23 Eric Anholtmesa: Add new ir_unop_any() expression operation.
2010-08-23 Eric Anholtir_to_mesa: Implement f2b by comparing the arg to 0...
2010-08-23 Ian Romanickglsl2: Include imports.h to get snprintf wrapper for...
2010-08-23 Aras Pranckeviciusmesa: Fix msvc build of glsl.
2010-08-23 Eric Anholtir_to_mesa: Fix constant array handling to return the...
2010-08-23 Eric Anholtmesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH.
2010-08-23 Chia-I Wumesa: Assorted fixes for es_generator.py on win32.
2010-08-23 Zhenyu Wangi965: Add sandybridge D0 pci ids
2010-08-23 Marek Olšákst/mesa: implement depth-only blit for BlitFramebuffer
2010-08-23 Marek Olšákst/mesa: fix BlitFramebuffer for D24S8 textures
2010-08-23 Brian Paulst/mesa: added st_is_depth_stencil_combined() function
2010-08-23 Brian Paulst/mesa: fix ReadPixels crashes when reading depth...
2010-08-23 Brian Paulmesa: use driver hook for creating new renderbuffers
2010-08-23 Brian Paulst/mesa: clean-up pipe_get_transfer() calls
2010-08-22 Eric Anholti965: Fix 8-wide FB writes on gen6.
2010-08-22 Eric Anholti965: Fix brw_math1 with scalar argument in gen6 FS.
2010-08-22 Eric Anholti965: Fix up WM push constant setup on gen6.
2010-08-22 Eric Anholti965: Use intel->gen >= 6 instead of IS_GEN6.
2010-08-22 Vinson Leemesa: Initialize member variables in ir_to_mesa_src_reg...
2010-08-22 Vinson Leemesa: Initialize variables in mesa_src_reg_from_ir_src_reg.
2010-08-22 José Fonsecamesa: Removed another unused variable.
2010-08-21 José Fonsecamesa: Remove unsused local variable.
2010-08-20 richardevergreen : initial support driver code.
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