glsl: Fix samplerCubeShadow support in shader compiler
[mesa.git] / src / mesa /
2011-12-07 Kenneth Graunkei965: Set Ivybridge's is_array SURFACE_STATE bit.
2011-12-07 Kenneth Graunkei965: Return BRW_DEPTHBUFFER_D32_FLOAT as the null...
2011-12-07 Eric Anholtintel: Update comment about how depth/stencil miptrees...
2011-12-07 Eric Anholtintel: Rely on miptree mapping for all renderbuffer...
2011-12-07 Eric Anholtintel: Add support for LLC-cached reads of X-tiled...
2011-12-07 Eric Anholtintel: Handle MapRenderbuffer of fake packed depth...
2011-12-07 Eric Anholtintel: Track miptrees for fake packed depth/stencil...
2011-12-07 Eric Anholtintel: Make the fake packed depth/stencil mappings...
2011-12-07 Eric Anholtintel: Make intel_region_map return void *.
2011-12-07 Eric Anholtintel: Move separate-stencil s8 mapping logic to intel_...
2011-12-07 Eric Anholtintel: Move the gtt-particular texture mapping logic...
2011-12-07 Eric Anholtintel: Make mapping of texture slices track the region...
2011-12-07 Eric Anholtintel: Move the teximage mapping logic to a miptree...
2011-12-07 Eric Anholtintel: Only prefer separate stencil when we can do...
2011-12-06 Kenneth Graunkei965: Set SURFACE_STATE vertical alignment bit on Ivybr...
2011-12-06 Dave Airlieradeon: add original r100 to the always tiled depth...
2011-12-06 Fabio Pedrettiosmesa: remove unused bpc variable
2011-12-06 Dave Airlieradeon/r200: add RV200 detiling + add an always tiled...
2011-12-06 Dave Airlier200: add Z16 depth detiling.
2011-12-06 Dave Airlier200: handle Z24 depth buffers correctly
2011-12-06 Dave Airlier200: fix cb microtile setup
2011-12-06 Dave Airlier200: enable tiling flags on blitter setup.
2011-12-06 Anuj Phogatswrast: Add depth cube map support.
2011-12-06 Anuj Phogatmesa: Allow glTexImage2D with a depth component cube...
2011-12-06 Kenneth Graunkei965: Fix incorrect comment about single program flow...
2011-12-05 Dave Airlieradeon/r200: drop old span depth/stencil code.
2011-12-05 Dave Airlieradeon/r200: add draw/stencil buffer detiling
2011-12-05 Dave Airlieradeon: fix warnings
2011-12-05 Dave Airlieradeon: use mesa renderbuffer accessors for depth for...
2011-12-05 Dave Airlieradeon: add some tiling support for r100.
2011-12-05 Dave Airlieradeon: texture/renderbuffer overhaul.
2011-12-05 Dave Airlieradeon: set texture bits to always emit.
2011-12-05 Dave Airlieradeon: update flush according to glXMakeCurrent man...
2011-12-05 Dave Airlieradeon: drop border check
2011-12-05 Dave Airlieradeon: add a bit more debugging to the blit debug...
2011-12-04 Eric Anholtmesa: Reject glDrawPixels(integer format).
2011-12-03 Mathias Fröhlichmesa: Use VERT_{ATTRIB,BIT}* for ARB input validation.
2011-12-02 Stuart Abercrombiei965: Fix emit of a MOV with bad destination channel...
2011-12-02 Eric Anholtmesa: Fix assertions for block size handling in glCompr...
2011-12-02 Eric Anholtmesa: Fix glCompressedTexSubImage (and non-Sub) for...
2011-12-02 Eric Anholtmesa: Fix glCompressedTexImage when dstRowStride !...
2011-12-02 Brian Paulmesa: add casts to fix unpack_SIGNED_GR1616()
2011-12-02 Brian Paulmesa: remove unreachable code in _mesa_unpack_color_spa...
2011-12-02 Brian Paulvbo: remove unreachable _mesa_error() call
2011-12-02 Brian Paulmesa: move _mesa_error() call in compressedteximage()
2011-12-02 Brian Paulmesa: fix potential mem leak in generate_mipmap_compres...
2011-12-02 Brian Paulmesa: fix some minor texstore comments
2011-12-02 Brian Paulmesa: rename MESA_FORMAT_RG88_REV to MESA_FORMAT_RG88
2011-12-02 Brian Paulmesa: rename MESA_FORMAT_RG88 to MESA_FORMAT_GR88
2011-12-02 Brian Paulmesa: fix unpacking of RG88_REV texels
2011-12-02 Kenneth Graunkei965: Make gen6_resolve_implied_move a no-op for MRF...
2011-12-02 Mathias Fröhlichmesa: Renumber the tnl attributes to match VERT_ATTRIB*.
2011-12-02 Mathias Fröhlichmesa: Extend BITSET64_*_RANGE to work on arbitrary...
2011-12-02 Chia-I Wust/mesa: add support for GL_OES_compressed_ETC1_RGB8_te...
2011-12-02 Chia-I Wumesa: add support for GL_OES_compressed_ETC1_RGB8_texture
2011-12-02 Chia-I Wumesa: add ETC1 decoding routines
2011-12-02 Chia-I Wuglapi: regenerate files for GL_OES_compressed_ETC1_RGB8...
2011-12-01 Mathias Fröhlichswrast: Fix signed/unsigned problems with negative...
2011-12-01 Brian Paulmesa: fix unpack_ARGB1555_REV()
2011-12-01 Brian Paulmesa: fix indentation in attrib.c
2011-11-30 Eric Anholti965/fs: Fix regression in fbo-alphatest-nocolor.
2011-11-30 Eric Anholti965/fs: Make register file enum 0 be the undefined...
2011-11-30 Eric Anholti965: Don't perform the precompile on fragment shaders...
2011-11-30 Kai Wasserbächgallium/failover: Remove the deprecated module.
2011-11-30 Brian Paulst/mesa: fix indentation
2011-11-30 Brian Paulmesa: use _mesa_is_bufferobj() in update_array()
2011-11-30 Brian Paulmesa: use Elements() macro in program printing code
2011-11-30 Brian Paulmesa: fix signed/unsigned comparison warning
2011-11-30 Brian Paulmesa: fix MESA_FORMAT_RG88 format match test
2011-11-30 Brian Paulmesa: fix printf format warning in _mesa_fprint_program...
2011-11-30 Brian Paultnl: s/INLINE/inline/
2011-11-30 Brian Paulmesa: regenerated dispatch.h (s/INLINE/inline/)
2011-11-30 Brian Paulswrast: use STATIC_ASSERT to make sure texfetch table...
2011-11-30 Brian Paulmesa: add STATIC_ASSERT() macro for compile-time assertions
2011-11-30 Brian Paulmesa: access pixels as GLushort in unpack_SL8()
2011-11-30 Eric Anholtmesa: Make _mesa_is_stencil_format() consistent with...
2011-11-30 Eric Anholtmesa: Fix the datatype of GL_DEPTH32F_STENCIL8's depth...
2011-11-30 Eric Anholti965: Always handle GL_DEPTH_TEXTURE_MODE through the...
2011-11-30 Eric Anholti965: Fix EXT_texture_swizzle with a writemask in the...
2011-11-30 Eric Anholti965: Base HW depth format setup based on MESA_FORMAT...
2011-11-29 Eric Anholti965: Don't depth test the fake depthbuffer when one...
2011-11-29 Ian Romanickmesa: Allow generic attributes for glGetActiveAttrib...
2011-11-29 Chad Versaceswrast: Fix some static analysis warnings
2011-11-29 Chia-I Wumesa: distinct gl_client_array arrays are gone
2011-11-29 Mathias Fröhlichmesa: Use VERT_ATTRIB_* indexed array in gl_array_object.
2011-11-29 Mathias Fröhlichmesa: Make gl_program::InputsRead 64 bits.
2011-11-29 Mathias Fröhlichmesa: Make gl_array_object::_Enabled 64 bits.
2011-11-29 Mathias Fröhlichvbo: Use The VERT_{ATTRIB,BIT} defines.
2011-11-29 Mathias Fröhlichmesa: Replace _NEW_ARRAY_* bits with VERT_BIT_*
2011-11-29 Mathias Fröhlichmesa: Introduce more symbolic VERT_{ATTRIB,BIT}* defines.
2011-11-29 Yuanhan Liumesa: move ElementArrayBufferObj to gl_array_object
2011-11-29 Brian Paulmesa: update comments for _mesa_format_matches_format_a...
2011-11-29 Brian Paulmesa: add component comments for sRGB formats
2011-11-29 Brian Paulmesa: update texstore comments for R/G textures
2011-11-29 Brian Paulmesa: fix comments for RG formats
2011-11-29 Brian Paulst/mesa: don't try to allocate zero-sized renderbuffers
2011-11-28 Brian Paulswrast: add missing texfetch table entry for MESA_FORMA...
2011-11-28 Brian Paulmesa: remove unused gl_texture_object::DriverData field
2011-11-28 Brian Paulmesa: handle MapTextureImage() failures in mipmap gener...
2011-11-28 Brian Paulmesa: handle MapTextureImage() failures in glGetTexImag...
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