fix reported 3Dnow bug in _mesa_normal_tab (Felix Kuhling)
[mesa.git] / src / mesa /
2003-01-30 Brian Paulfix reported 3Dnow bug in _mesa_normal_tab (Felix Kuhling)
2003-01-28 Brian Paulfix prefetch bug (Felix Kuhling)
2003-01-28 Brian Paulmove ltor computation
2003-01-28 Brian Paulsome casts (Evgeny Kotsuba)
2003-01-26 Brian PaulMake GL_SGI_texture_color_table work per-texture unit.
2003-01-26 Brian Paulremove bad assertion, fix minor bug in _mesa_lookup_rgba()
2003-01-25 Brian Pauloptimize compute_coveragef (Evgeny Kotsuba)
2003-01-25 Brian Paulnew texture enums (Leif Delgass)
2003-01-24 Brian Paulsilence some warnings
2003-01-24 Brian Paulrenamed dither-related preprocessor symbols (bug 536406)
2003-01-22 Brian Paulpush/pop color table state (Eric Plante)
2003-01-22 Brian Paulimproved solve_plane_chan() (Evgeny Kotsuba)
2003-01-22 Brian PaulglGet(GL_CURRENT_SECONDARY_COLOR) should return 4 value...
2003-01-21 Brian Pauladded missing break (Leif Delgass)
2003-01-21 Brian PaulGL_SGI_texture_color_table extension (Eric Plante)
2003-01-21 Brian Paulnew X86 CPU detection code (Petr Sebor)
2003-01-21 Brian PaulGL_ATI_texture_env_combine3 extension
2003-01-21 Brian Paulcheck for NV_fragment_program for glGetString(GL_PROGRA...
2003-01-20 Brian Paulfix an assertion
2003-01-20 Brian Pauluse COPY_CHAN4 macro
2003-01-20 Brian Pauluse R/G/B/ACOMP indexes (Evgeny Kotsuba)
2003-01-20 Brian Paulfix IBM CPP warning (Evgeny Kotsuba)
2003-01-19 Brian Pauladd some casts
2003-01-16 Alan Hourihanefix for framebuffer width and height when window hasn...
2003-01-16 Brian Paulanother fix for glDrawPixels + clipping
2003-01-16 Brian Paulupdate CurrentStack in glActiveTexture if needed (bug...
2003-01-15 Brian Paulfix glDrawPixels hang when clipping
2003-01-15 Jouk Jansen Committing in .
2003-01-15 Karl SchultzFix SourceForge bug 664908. wglDescribePixelFormat...
2003-01-14 Brian Paulfragment program execution
2003-01-14 Brian PaulFirst batch of code for GL_NV_fragment_program.
2003-01-14 Brian Paulinitial code for render-to-texture
2003-01-14 Brian Paulremove const from _mesa_strtof()
2003-01-14 Brian Pauladded _mesa_strtof()
2003-01-14 Brian PaulOSMesa16 updates (Eric Plante), added _mesa_strtof()
2003-01-13 Brian Paulfix fog stride bugs (Michel Danzer)
2003-01-09 Brian Paulremove ADD_L altogether
2003-01-09 Brian Pauls/16/32/ (Josh Vanderhoof)
2003-01-09 Brian Paulmoved ADD_L instruction (Linus Torvalds)
2003-01-08 Brian Paulfix some float/ubyte mistakes (Daniel Borca)
2003-01-08 Brian Paulmove t->Image[i]->Format test (bug 659012)
2003-01-08 Brian Paulfix typo in rotation code (bug 659677)
2003-01-08 Brian Paulfix glCopyTexSubImage2D error checking (bug 661907)
2002-12-30 Alan HourihaneCheck that ActiveTextureARB doesn't overflow MaxTexture...
2002-12-19 Keith WhitwellAdd missing break statements
2002-12-19 Brian Paulobsolete
2002-12-19 Brian PaulDOS updates
2002-12-18 Brian PaulDOS updates from Daniel Borca.
2002-12-18 Brian Paulcomment changes
2002-12-18 Brian Paulimproved error message
2002-12-12 Keith WhitwellAdd mechanism to destroy mutexes. Important on OS...
2002-12-06 Brian Paullet _mesa_problem() take variable arguments
2002-12-05 Keith WhitwellDon't crash if End received without a Begin...
2002-12-05 Brian Pauladded _mesa_print_texunit_state() for debugging
2002-12-05 Brian Paulproperly handle very wide images
2002-12-05 Brian Paulclean-ups, comments
2002-12-04 Brian Paulfix bad _mesa_printf() calls (mesa bug 646753)
2002-12-03 Brian Pauladded GL_DEPTH_COMPONENT to two assertions
2002-12-01 Brian Pauldeclar vsnprintf for OS/2 and VMS (Evgeny Kotsuba)
2002-11-30 Brian Pauladded const to casts
2002-11-28 Brian Paulmask is always non-null in write_rgba_pixels and write_...
2002-11-26 Brian Pauladded missing call to _mesa_write_mono_alpha_span()
2002-11-26 Brian Paulfixed bad clear value
2002-11-25 Brian Pauladded missing ctx parameter to _tnl_flush_immediate...
2002-11-25 Brian Paulset default texcoords for glBitmap/glDrawPixels
2002-11-25 Keith WhitwellFlush IM if very small number of verts left -- prevent...
2002-11-20 Brian Paulfixed cube texture auto-mipmap generation bug (641363)
2002-11-19 Brian Paulput FEATURE_NV_vertex_program around vpstate.h include
2002-11-18 Brian Paulbring in a few AGP-related bits from 4.0.4
2002-11-18 Brian Paulenable 1.4 extensions
2002-11-15 Brian Paulmore clean-ups
2002-11-14 Brian Paulbump version to 5.1
2002-11-14 Brian PaulOverhaul of line drawing template code. Make better...
2002-11-13 Brian Paulfix compilation problem (Philippe Houdoin)
2002-11-13 Karl SchultzAdd _mesa_enable_1_4_extensions and _mesa_problem
2002-11-13 Brian PaulLots of clean-ups.
2002-11-13 Brian Paultemplate code for span functions for flat, memory-based...
2002-11-13 Brian Paulmoved function declaration into the template, define...
2002-11-13 Brian Paulcheck for NULL span argument
2002-11-13 Brian Pauladded comments about NULL mask parameter to span-write...
2002-11-13 Brian Pauloptimized color buffer clear fallback (use mono-color...
2002-11-13 Brian Paulinit facing to zero
2002-11-13 Brian Paulinclude imports.h
2002-11-12 Brian Paulapply scale factor before clapping for DOT3
2002-11-11 Brian Paulcompilation fixes
2002-11-10 Brian Paulchanges to vishandle usage to prevent segfault in some...
2002-11-09 Brian Paulfix float->int Z calculation in _mesa_span_default_z()
2002-11-09 Brian Paulfix one-bit error in float->int Z calculation
2002-11-09 Keith Whitwellfix 3dnow misdetection on new p4's
2002-11-08 Brian Paulfixed active stencil face query bug
2002-11-08 Brian Paulfixed a few category lines
2002-11-07 Brian Pauladded glBlendFuncSeparate, glMultiDrawArrays, glMultiDr...
2002-11-07 Brian Pauladded missing 1.4 glFogCoord functions
2002-11-06 Brian Paula few dispatch pointers weren't set (glGenTexturesEXT...
2002-11-05 Brian Paulminor multi-sample clean-ups
2002-11-05 Brian Paulfixed glTexParameteriv(GL_TEXTURE_BORDER_COLOR) error
2002-11-05 Brian PaulUpdates for DOS driver from Daniel Borca.
2002-11-04 Brian Paulmisc driver updates (Daniel Borca)
2002-11-01 Brian Paulfix a typo
2002-10-31 Brian Paultweak pipeline flags for vertex programming
next