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pan/bi: Add CSEL condition
[mesa.git]
/
src
/
mesa
/
2020-03-05
Marek Olšák
vbo: merge draws even when begin==0 or end==0
tree
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commitdiff
2020-03-05
Marek Olšák
vbo: merge more primitive types for glBegin/End (v2)
tree
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commitdiff
2020-03-05
Marek Olšák
mesa: deduplicate draw indirect functions
tree
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commitdiff
2020-03-05
Marek Olšák
mesa: optimize get_index_size
tree
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commitdiff
2020-03-05
Marek Olšák
mesa: remove _mesa_index_buffer::index_size in favor...
tree
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commitdiff
2020-03-05
Marek Olšák
Revert "mesa: check for z=0 in _mesa_Vertex3dv()"
tree
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commitdiff
2020-03-05
Marek Olšák
vbo: fold code from vbo_exec_fixup_vertex to vbo_exec_w...
tree
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commitdiff
2020-03-05
Marek Olšák
vbo: clean up conditional blocks in ATTR_UNION
tree
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commitdiff
2020-03-05
Marek Olšák
vbo: handle GS and tess primitive types when splitting...
tree
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commitdiff
2020-03-05
Marek Olšák
vbo: clean up vbo_copy_vertices
tree
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commitdiff
2020-03-05
Marek Olšák
vbo: deduplicate copy_vertices functions
tree
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commitdiff
2020-03-05
Marek Olšák
vbo: don't look at the second draw's count when merging...
tree
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commitdiff
2020-03-05
Marek Olšák
mesa: replace some index_size multiplications and divis...
tree
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commitdiff
2020-03-05
Marek Olšák
mesa: add index_size_shift = log2(index_size) into...
tree
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commitdiff
2020-03-03
Louis-Francis Ratt...
gallium: add PIPE_CAP_PSIZ_CLAMPED
tree
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commitdiff
2020-03-03
Louis-Francis Ratt...
gallium: add PIPE_CAP_VIEWPORT_TRANSFORM_LOWERED
tree
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commitdiff
2020-03-03
Louis-Francis Ratt...
gallium: add PIPE_CAP_PACKED_STREAM_OUTPUT
tree
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commitdiff
2020-03-03
Louis-Francis Ratt...
glsl/linker: add xfb workaround for modified built...
tree
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commitdiff
2020-03-03
Louis-Francis Ratt...
glsl/linker: add DisableTransformFeedbackPacking workaround
tree
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commitdiff
2020-03-03
Ilia Mirkin
st/mesa: allow TXB2/TXL2 to work with cube array shadow...
tree
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commitdiff
2020-03-03
Paulo Zanoni
intel: fix the gen 11 compute shader scratch IDs
tree
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commitdiff
2020-03-02
Tapani Pälli
mesa/st: fix formats required for EXT_texture_norm16
tree
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commitdiff
2020-03-01
Ilia Mirkin
mesa: fix _mesa_draw_nonzero_divisor_bits to return...
tree
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commitdiff
2020-02-28
Marek Olšák
mesa: fix 11 warnings
tree
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commitdiff
2020-02-28
Marek Olšák
nir: fix 5 warnings
tree
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commitdiff
2020-02-28
Marek Olšák
mesa: fix incorrect prim.begin/end for glMultiDrawElements
tree
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commitdiff
2020-02-28
Marek Olšák
mesa: optimize glMultiDrawArrays, call Draw only once...
tree
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commitdiff
2020-02-28
Marek Olšák
mesa: don't unroll glMultiDrawElements if one count...
tree
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commitdiff
2020-02-28
Marek Olšák
mesa: clean up glMultiDrawElements code, use alloca...
tree
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commitdiff
2020-02-28
Marek Olšák
mesa: move num_instances and base_instance out of _mesa...
tree
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commitdiff
2020-02-28
Marek Olšák
mesa: remove redundant _mesa_prim::is_indexed
tree
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commitdiff
2020-02-28
Marek Olšák
mesa/i965: remove _mesa_prim::indirect_offset
tree
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commitdiff
2020-02-28
Marek Olšák
gallium: pass cso_velems_state into cso_context instead...
tree
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commitdiff
2020-02-28
Marek Olšák
mesa: remove unused "indirect" parameter from Driver...
tree
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commitdiff
2020-02-28
Marek Olšák
i965: stop using "indirect" parameter from Driver.Draw...
tree
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commitdiff
2020-02-27
Mathias Fröhlich
mesa: Flush vertices before changing the OpenGL state.
tree
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commitdiff
2020-02-27
Mathias Fröhlich
mesa: Check for OpenGL state change before flushing...
tree
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commitdiff
2020-02-26
Marek Olšák
mesa: call FLUSH_VERTICES before updating CoordReplace
tree
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commitdiff
2020-02-26
Marek Olšák
mesa: remove leftovers from ARB_shadow_ambient
tree
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commitdiff
2020-02-26
Tapani Pälli
mesa/st: toggle EXT_texture_norm16 based on format...
tree
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commitdiff
2020-02-26
Tapani Pälli
i965: toggle on EXT_texture_norm16
tree
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commitdiff
2020-02-26
Tapani Pälli
mesa: introduce boolean toggle for EXT_texture_norm16
tree
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commitdiff
2020-02-24
Eric Anholt
prog_to_nir: Reuse glsl_get_sampler_dim_coordinate_comp...
tree
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commitdiff
2020-02-24
Eric Anholt
gallium: Add a cap for enabling lowering of image load...
tree
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commitdiff
2020-02-24
Eric Anholt
nir: Make image lowering optionally handle the !bindles...
tree
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commitdiff
2020-02-24
Nanley Chery
i965: Use isl_aux_state_transition_write()
tree
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commitdiff
2020-02-24
Nanley Chery
i965: Use ISL's access preparation functions
tree
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commitdiff
2020-02-24
Indrajit Kumar Das
glapi/copyimage: Implement CopyImageSubDataNV
tree
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commitdiff
2020-02-20
Danylo Piliaiev
i965: Do not generate D16 B5G6R5_UNORM configs on gen < 8
tree
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commitdiff
2020-02-19
Kristian H. Kristensen
main/get: Converted type conversion macros to inline...
tree
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commitdiff
2020-02-19
Ian Romanick
mesa/draw: Make sure all the unused fields are initiali...
tree
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commitdiff
2020-02-19
Mathias Fröhlich
mesa: Fix FLUSH_VERTICES in SubpixelPrecisionBiasNV.
tree
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commitdiff
2020-02-19
Danylo Piliaiev
intel/bufmgr: Cast bitshift to unsigned
tree
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commitdiff
2020-02-18
Marek Olšák
mesa: fix immediate mode with tessellation and varying...
tree
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commitdiff
2020-02-18
Marek Olšák
mesa: don't use memset in glDrawArrays
tree
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commitdiff
2020-02-18
Marek Olšák
mesa: document _mesa_prim::begin/end
tree
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commitdiff
2020-02-18
Marek Olšák
vbo: remove redundant code in vbo_exec_fixup_vertex
tree
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commitdiff
2020-02-18
Marek Olšák
vbo: remove dead code in vbo_can_merge_prims
tree
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commitdiff
2020-02-18
Marek Olšák
st/mesa: try to fix MSVC build failure due to ALWAYS_INLINE
tree
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commitdiff
2020-02-18
Danylo Piliaiev
st/nir: Unify inputs_read/outputs_written before serial...
tree
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commitdiff
2020-02-14
Marek Olšák
st/mesa: simplify releasing the current attrib buffer
tree
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commitdiff
2020-02-14
Marek Olšák
st/mesa: make st_setup_current static
tree
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commitdiff
2020-02-14
Marek Olšák
st/mesa: change some loops from while to do..while...
tree
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commitdiff
2020-02-14
Marek Olšák
st/mesa: simplify determination whether a draw needs...
tree
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commitdiff
2020-02-14
Marek Olšák
st/mesa: simplify determination whether a draw has...
tree
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commitdiff
2020-02-14
Marek Olšák
st/mesa: always inline the code setting non-64bit verte...
tree
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commitdiff
2020-02-14
Marek Olšák
mesa: remove unused _mesa_draw_indirect
tree
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commitdiff
2020-02-14
Marek Olšák
mesa: translate into gallium vertex formats in mesa...
tree
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commitdiff
2020-02-13
Lionel Landwerlin
st: add support for INTEL_blackhole_render
tree
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commitdiff
2020-02-13
Lionel Landwerlin
i965: enable INTEL_blackhole_render
tree
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commitdiff
2020-02-13
Lionel Landwerlin
mesa: add INTEL_blackhole_render
tree
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commitdiff
2020-02-12
Arcady Goldmints...
Rename nir_lower_constant_initializers to nir_lower_var...
tree
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commitdiff
2020-02-11
Marek Olšák
st/mesa: optimize st_update_array with ALWAYSINLINE
tree
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commitdiff
2020-02-11
Marek Olšák
mesa: don't use bitfields in _mesa_prim
tree
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commitdiff
2020-02-11
Marek Olšák
mesa: remove unused _mesa_prim::is_indirect
tree
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commitdiff
2020-02-11
Marek Olšák
í965: don't use _mesa_prim::is_indirect
tree
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commitdiff
2020-02-11
Marek Olšák
vbo: merge use_buffer_objects into vbo_CreateContext...
tree
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commitdiff
2020-02-11
Marek Olšák
vbo: clean up resetting vertex attribs
tree
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commitdiff
2020-02-11
Marek Olšák
vbo: also map the immediate mode buffer for read
tree
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commitdiff
2020-02-11
Marek Olšák
vbo: delay flagging FLUSH_STORED_VERTICES until glEnd
tree
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commitdiff
2020-02-11
Marek Olšák
vbo: add/update unlikely statements in ATTR_UNION
tree
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commitdiff
2020-02-11
Marek Olšák
vbo: increase the size of the immediate mode buffer...
tree
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commitdiff
2020-02-11
Marek Olšák
vbo: use FlushVertices flags properly and clear NeedFlu...
tree
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commitdiff
2020-02-11
Marek Olšák
vbo: fix resizing 64-bit vertex attributes
tree
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commitdiff
2020-02-11
Marek Olšák
vbo: optimize resizing vertex attributes during immedia...
tree
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commitdiff
2020-02-11
Marek Olšák
vbo: don't store glVertex values temporarily into exec
tree
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commitdiff
2020-02-11
Marek Olšák
vbo: pass only either uint32_t or uint64_t into ATTR_UNION
tree
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commitdiff
2020-02-11
Marek Olšák
vbo: don't set FLUSH_UPDATE_CURRENT for glVertex
tree
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commitdiff
2020-02-11
Marek Olšák
vbo: keep the immediate mode buffer always mapped for...
tree
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commitdiff
2020-02-11
Marek Olšák
vbo: don't check ctx->NewState twice in glBegin
tree
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commitdiff
2020-02-11
Marek Olšák
vbo: remove a funky recursive call in glBegin
tree
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commitdiff
2020-02-11
Marek Olšák
vbo: interleave attrsz, attrtype, and active_sz in...
tree
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commitdiff
2020-02-11
Marek Olšák
vbo: remove immediate mode code that doesn't do anythin...
tree
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commitdiff
2020-02-11
Marek Olšák
vbo: don't unmap persistent buffer mappings for glBegin/End
tree
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commitdiff
2020-02-11
Marek Olšák
vbo: skip FlushMappedBufferRange for glBegin/End by...
tree
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commitdiff
2020-02-11
Marek Olšák
vbo: create the immediate mode buffer only in vbo_exec_...
tree
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commitdiff
2020-02-11
Marek Olšák
mesa: import PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET handling
tree
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commitdiff
2020-02-11
Marek Olšák
mesa: remove FLUSH_CURRENT calls that have no effect
tree
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commitdiff
2020-02-11
Marek Olšák
mesa: fix incorrect uses of FLUSH_CURRENT
tree
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commitdiff
2020-02-07
Leandro Ribeiro
i965: remove duplicated comment
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commitdiff
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