Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, height
[mesa.git] / src / mesa /
2003-04-04 Brian PaulRework gl[Copy]Tex[Sub]Image() error checking so that...
2003-04-03 Brian Paulmore memory-related fixes
2003-04-03 Brian Paulsome texture compression odds & ends
2003-04-03 Brian Paulsimplify CEILF, FLOORF, FABSF stuff
2003-04-02 Brian Paulfix double-memory free in XMesaDestroyContext
2003-04-01 Brian Pauladded GL_PROXY_TEXTURE_RECTANGLE_NV to is_proxy_target()
2003-04-01 Brian Paulclean-up current state initialization
2003-04-01 Brian Pauladded GL_FRAGMENT_PROGRAM_NV (Alan Matsuoka)
2003-04-01 Brian Paulminor initialization fixes
2003-04-01 Brian Paulimprove some error messages
2003-04-01 Brian PaulGL_SECONDARY_COLOR_ARRAY_SIZE_EXT query was returning...
2003-04-01 Brian PaulGL_FOG_COORDINATE_SOURCE_EXT query was missing
2003-04-01 Brian Paulfix GL_LIST_MODE, GL_CURRENT_MATRIX_STACK_DEPTH_NV...
2003-04-01 Brian Paulfix default compare mode
2003-04-01 Brian Pauls/gl_ctx/mesa/ and misc clean-ups
2003-04-01 Brian Pauluse structure containment to derive xmesa_context from...
2003-04-01 Brian PaulNew device driver hooks for texture object and texture...
2003-04-01 Brian Paulcomments
2003-04-01 Brian Paul_mesa_realloc() fix
2003-04-01 Jouk Jansen Committing in .
2003-03-31 Brian PaulRemove dead code.
2003-03-31 Brian Paulclean-ups, const qualifiers
2003-03-31 Brian Paulminor clean-ups, const qualifiers
2003-03-31 Brian Paulreduce memory needed for vertex attributes (allocate...
2003-03-31 Brian Paulfixed bad texgen Q problem
2003-03-30 Brian Paulenable 1.4 extensions
2003-03-29 Brian Paulremove debug printf
2003-03-29 Brian Paulremove duplicate line
2003-03-29 Brian PaulBasic infrastructure for GL_ARB_vertex_buffer_object.
2003-03-29 Brian Pauldisable normal xform code for now
2003-03-29 Brian Pauladded _mesa_print_nv_vertex_instruction()
2003-03-29 Brian Paulproper dispatch for NV_fragment_program functions
2003-03-29 Brian PaulGL_ARB_vertex_buffer_object, GL_ARB_vertex_program...
2003-03-29 Brian Pauladded entries for GL_ARB_vertex_buffer_object, GL_ARB_v...
2003-03-29 Brian PaulDOS updates from Daniel Borca
2003-03-29 Brian Paulfix EXP instruction and ARL-relative addressing
2003-03-28 Brian Paulminor clean-ups, comments, etc
2003-03-27 Brian Paulfixed ColorMask problem for front-buffer rendering
2003-03-25 Brian Paulremove some unfinished code accidently checked in
2003-03-25 Brian Paulhistogram code move, remove s_histogram.[ch] from Makefiles
2003-03-25 Brian Paulreplace _mesa_ prefix with _swrast_, remove s_histogram...
2003-03-25 Brian Paulstore correct EXP result
2003-03-24 Brian Pauldisable prototyped GLX_ARB_render_texture extension
2003-03-24 Brian Pauladd 2, not 4, in _mesa_get_compressed_formats()
2003-03-21 Brian Paulfix GL_COLOR_MATERIAL bug
2003-03-19 Jouk Jansen Committing in .
2003-03-19 Brian PaulRewrite of fragment program named parameters, constants...
2003-03-19 Brian Pauladded comments
2003-03-17 Keith WhitwellFix typo
2003-03-17 Brian Paulmove #include glheader.h before extern C namespace
2003-03-16 Brian PaulStore partial derivative values in sw_span structure.
2003-03-16 Brian Pauluse TEX_UNIT_LOOP macro to coalesce some code
2003-03-16 Brian Paulclean-ups, re-org in preparation for fragment program...
2003-03-15 Brian PaulFix up some fragment program texture enable issues.
2003-03-14 Brian PaulClean-up of parser error handling/reporting.
2003-03-14 Brian Paulinclude macros.h
2003-03-10 Brian Paulfix/improve glAreTextures/ProgramsResident (Jose Fonseca)
2003-03-08 Brian PaulDOS update (Daniel Borca)
2003-03-07 Brian Pauladded OS/2 version of IROUND (Evgeny Kotsuba)
2003-03-05 Jouk Jansen Committing in .
2003-03-04 Brian Paulfix GLchan=GLfloat problems
2003-03-04 Brian Paulsilence a GLchan=GLfloat warning with a cast
2003-03-04 Brian Pauladded _mesa_inv_sqrtf() and INV_SQRTF() (Josh Vanderhoof)
2003-03-03 Brian Pauldisable using optimized _mesa_sqrtf() for now
2003-03-03 Brian Paulbetter error messages (Leif Delgass)
2003-03-02 Brian Pauladded extern "C" for C++
2003-03-02 Brian Paulremoved extra _mesa_memset16() prototype
2003-03-02 Brian Paulremove some MESA_DEBUG stuff
2003-03-01 Brian PaulKilled mmath.[ch]. Moved low-level functions/assembly...
2003-02-28 Brian Paulminor typo
2003-02-28 Brian Paulfix GLchan==GLfloat bug in solve_plane_chan (bug 694546)
2003-02-27 Brian Paulfix a cast (bug 694546)
2003-02-27 Karl Schultzfix compilation warnings on Windows
2003-02-27 Karl SchultzFix function definitions for Windows.
2003-02-27 Brian Paulfix float color interpolation (bug 694461)
2003-02-26 Brian PaulMore clean-ups. Parse scalar/vector literals and defin...
2003-02-25 Brian Pauls/Parse_SwizzleSrcReg/Parse_VectorSrc/. Parse +/-...
2003-02-25 Brian Paulset MAX_NV_FRAGMENT_PROGRAM_OUTPUTS to 3
2003-02-25 Brian Paulassorted clean-ups and improvements
2003-02-25 Brian Paulpass the instruction to store_vector4(). implement...
2003-02-25 Brian Paulparser clean-ups and simplifications
2003-02-25 Brian Paulmove matrix type enum out of GLmatrix struct
2003-02-25 Brian Paulfix-up pixel_format enum stuff
2003-02-25 Brian Paulcasts to silence g++ warnings
2003-02-23 Brian Pauluse _mesa_find_line_column()
2003-02-23 Brian Paulparser clean-ups (use struct parse_state)
2003-02-23 Brian Pauladded _mesa_find_line_column()
2003-02-23 Brian Paulsilence warning with a cast
2003-02-23 Brian Paultest if active texture is really changed in _mesa_Activ...
2003-02-23 Brian PaulMove span stuff from swrast.h to s_context.h (it's...
2003-02-23 Brian Paulparser clean-ups
2003-02-23 Brian Pauladded TEXTURE_*_INDEX tokens
2003-02-21 Brian Pauluse IROUND to convert depth values from float to int...
2003-02-21 Brian Paulfix zoom/clipping bug 689964
2003-02-20 Brian Paullatest DOS updates (Daniel Borca)
2003-02-17 Brian PaulReplace some #defines with enums. (Klaus Niederkrueger)
2003-02-17 Brian Paulfixed bad zoomed.zStep assignment (bug 687811)
2003-02-17 Brian PaulImplement parsing of texture instructions and prototype...
2003-02-16 Brian Paulmore work on DEFINE/DECLARATION statements, symbol...
2003-02-10 Alan Hourihanecast GLfloat
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