swr: [rasterizer core] clamp scissor rects to current tile rect
[mesa.git] / src / mesa /
2016-08-17 Jason Ekstrandi965/blorp: Use nir_alu_type for the texture data type
2016-08-17 Jason Ekstrandi965: brw_blorp_blit.cpp -> blorp_blit.c
2016-08-17 Jason Ekstrandi965: brw_blorp_clear.cpp -> blorp_clear.c
2016-08-17 Jason Ekstrandi965: Split brw_blorp.c/h into multiple files
2016-08-17 Jason Ekstrandi965/blorp: Factor the guts of blorp_hiz_exec into...
2016-08-17 Jason Ekstrandi965/blorp: Break the guts of do_single_blorp_clear...
2016-08-17 Jason Ekstrandi965/meta_util: Convert get_fast_clear_rect to take...
2016-08-17 Jason Ekstrandi965/blorp/clear: Move isl_surf setup higher in the...
2016-08-17 Jason Ekstrandi965/blorp: Refactor fast-clear logic a bit
2016-08-17 Jason Ekstrandi965/blorp/clear: Stop stomping the destination format
2016-08-17 Jason Ekstrandi965/meta_util: Only modify the input parameters in...
2016-08-17 Jason Ekstrandi965/blorp: Stop calling brw_meta_get_buffer_rect
2016-08-17 Jason Ekstrandi965/blorp: Pull the guts of resolve_color into a miptr...
2016-08-17 Jason Ekstrandi965/meta_util: Convert get_resolve_rect to use ISL
2016-08-17 Jason Ekstrandi965/blorp: Make the guts of brw_blorp_blit_miptrees...
2016-08-17 Jason Ekstrandi965/blorp: Add a new brw_blorp_surf intermediate struct
2016-08-17 Jason Ekstrandi965/blorp: Use the isl_surf for more params setup
2016-08-17 Jason Ekstrandi965/blorp: Do gen6 stencil offsets up-front
2016-08-17 Jason Ekstrandi965/blorp: Set up HiZ surfaces up-front
2016-08-17 Jason Ekstrandi964/blorp: Set up most aux surfaces up-front
2016-08-17 Jason Ekstrandi965/blorp: Stop using the miptree in state setup for...
2016-08-17 Jason Ekstrandi965/blorp/blit: Move format work-arounds before surfac...
2016-08-17 Jason Ekstrandi965/miptree: Add real support for HiZ
2016-08-17 Jason Ekstrandi965/miptree: Use the isl helpers for creating aux...
2016-08-17 Jason Ekstrandi965/miptree: Use mcs_mt->qpitch for aux surfaces
2016-08-17 Jason Ekstrandi965/miptree: Allow get_aux_isl_surf when there is...
2016-08-17 Jason Ekstrandi965/miptree: Support depth in get_isl_clear_color
2016-08-17 Jason Ekstrandi965/blorp: Remove unused fields from blorp_surface_info
2016-08-17 Jason Ekstrandi965/blorp: Simplify depth buffer state setup a bit
2016-08-17 Jason Ekstrandi965/blorp: Use the generic surface state path for...
2016-08-17 Jason Ekstrandi965/blorp: Only do offset hacks for fake W-tiling...
2016-08-17 Jason Ekstrandi965/blorp: Add a z_offset field to blorp_surface_info
2016-08-17 Jason Ekstrandi965/blorp: Pass the Z component into all texture opera...
2016-08-17 Jason Ekstrandi965/blorp: Rework hiz rect alignment calculations
2016-08-17 Jason Ekstrandi965/blorp: Map 1-D render targets with DIM_LAYOUT_GEN4...
2016-08-17 Jason Ekstrandi965/miptree: Fill out the isl_surf::usage field
2016-08-17 Jason Ekstrandi965/blorp: Use the isl_view from the blorp_surface_info
2016-08-17 Jason Ekstrandi965/blorp: Get rid of brw_blorp_surface_info::width...
2016-08-17 Jason Ekstrandi965/blorp: Move surface offset calculations into a...
2016-08-17 Jason Ekstrandi965/blorp: Use ISL to compute image offsets
2016-08-17 Jason Ekstrandi965/blorp: Add an isl_view to blorp_surface_info
2016-08-17 Jason Ekstrandi965/blorp: Move intratile offset calculations out...
2016-08-17 Jason Ekstrandi965/blorp: Refactor interleaved multisample destinatio...
2016-08-17 Jason Ekstrandi965/blorp: Get rid of brw_blorp_surface_info::array_layout
2016-08-17 Jason Ekstrandi965/blorp: Use isl_msaa_layout instead of intel_msaa_l...
2016-08-17 Jason Ekstrandi965/blorp: Use the ISL aux_layout for deciding whether...
2016-08-17 Jason Ekstrandi965/blorp: Get rid of brw_blorp_surface_info::num_samples
2016-08-17 Jason Ekstrandi965/blorp: Make sample count asserts a bit more lazy
2016-08-17 Jason Ekstrandi965/blorp: Get rid of brw_blorp_surface_info::map_sten...
2016-08-17 Jason Ekstrandi965/blorp: Remove compute_tile_offsets
2016-08-17 Jason Ekstrandi965/blorp: Create the isl_surf up-front
2016-08-17 Jason Ekstrandi965/blorp/clear: Initialize surface info after allocat...
2016-08-17 Jason Ekstrandi965/miptree: Remove the stencil_as_y_tiled parameter...
2016-08-17 Francesco Ansanellimesa/st: use llabs instead of abs for long args (v2)
2016-08-17 Marek Olšákgallium: change pipe_image_view::first_element/last_ele...
2016-08-17 Marek Olšákgallium: change pipe_sampler_view::first_element/last_e...
2016-08-17 Nicolai Hähnlest_glsl_to_tgsi: use calloc the way it's meant to be...
2016-08-16 Francisco Jerezi965/fs: Estimate maximum sampler message execution...
2016-08-16 Francisco Jerezi965/fs: Return zero from fs_inst::components_read...
2016-08-16 Francisco Jerezi965/fs: Lower TEX to TXL during NIR translation.
2016-08-16 Brian Paulst/mesa: use pipe var instead of st->pipe in st_create_...
2016-08-15 Mathias Fröhlichmesa: Remove duplicate include.
2016-08-15 Mathias Fröhlichvbo: Remove always true return from vbo_bind_arrays.
2016-08-15 Mathias Fröhlichmesa: Move check for vbo mapping into api_validate.c.
2016-08-15 Mathias Fröhlichmesa: Move _mesa_all_buffers_are_unmapped to arrayobj.c.
2016-08-15 Mathias Fröhlichvbo: Array draw must not care about glBegin/glEnd vbo...
2016-08-14 Ilia Mirkinvbo: allow DrawElementsBaseVertex in display lists
2016-08-13 Ilia Mirkinst/mesa: provide GL_OES_copy_image support by caching...
2016-08-13 Ilia Mirkinst/mesa: refactor duplicated etc fallback checks
2016-08-12 Haixia Shimesa: change state query return value for RGB565
2016-08-12 Anuj Phogati965: Change 8X MSAA sample mapping
2016-08-12 Anuj Phogati965: Change 8x multisample positions
2016-08-12 Marek Olšákst/mesa: BufferData should flag NewDriverState
2016-08-12 Marek Olšákst/mesa: don't update atomic, SSBO, UBO and TBO states...
2016-08-12 Marek Olšákst/mesa: _NEW_TEXTURE & CONSTANTS shouldn't flag states...
2016-08-12 Marek Olšákst/mesa: when changing shaders, only dirty states that...
2016-08-12 Marek Olšákst/mesa: determine states used or affected by shaders...
2016-08-12 Marek Olšákst/mesa: remove TES/TCS/GS state dirtying optimization
2016-08-12 Marek Olšákst/mesa: don't update clip state on VS changes if it...
2016-08-12 Marek Olšákst/mesa: don't update clip state if it has no effect
2016-08-11 Miklós Mátéswrast: fix active attribs with atifragshader
2016-08-10 Jason Ekstrandi965/vec4: Make opt_vector_float reset at the top of...
2016-08-10 Eric Anholtprog_hash_table: Convert to using util/hash_table.h.
2016-08-10 Eric Anholtprog_hash_table: Convert compare funcs to match util...
2016-08-10 Miklós Mátést/mesa: in ATI fs don't assume TEMP0=REG0
2016-08-09 Marek Olšákst/mesa: set the ctx parameter of fence_finish
2016-08-09 Marek Olšákgallium: add a pipe_context parameter to fence_finish
2016-08-09 Marek Olšákst/mesa: use PIPE_USAGE_STREAM for GL_CLIENT_STORAGE_BI...
2016-08-09 Mathias Fröhlichutil: Move _mesa_fsl/util_last_bit into util/bitscan.h
2016-08-09 Brian Paulst/mesa: define ST_NEW_ flags as uint64_t values, not...
2016-08-09 Miklós Mátémesa: simplify ff fs generator a bit
2016-08-08 Kenneth Graunkest/mesa: Make Gallium's BlitFramebuffer follow the...
2016-08-08 Kenneth Graunkemeta: Make Meta's BlitFramebuffer() follow the GL 4...
2016-08-08 Kenneth Graunkei965: Make BLORP's BlitFramebuffer follow the GL 4...
2016-08-08 Kenneth Graunkei965: Make BLORP do sRGB encode/decode on ES 2 as well.
2016-08-08 Kenneth GraunkeRevert "st/mesa: use sRGB formats for MSAA resolving...
2016-08-08 Kenneth Graunkei965: Drop the "do resolves in sRGB" hack.
2016-08-08 Kenneth Graunkei965: Bail on the BLT path if BlitFramebuffer requires...
2016-08-08 Kenneth Graunkemesa: Skip ES 3.0/3.1 transform feedback primitive...
2016-08-08 Kenneth Graunkemesa: Share code between _mesa_validate_DrawArrays...
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