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util/sparse_array: don't stomp head's counter on pop operations
[mesa.git]
/
src
/
mesa
/
2020-04-17
Danylo Piliaiev
st/mesa: Update shader info of ffvp/ARB_vp after transl...
tree
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commitdiff
2020-04-17
Ilia Mirkin
mesa: add interaction between compute derivatives and...
tree
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commitdiff
2020-04-17
Karol Herbst
st/mesa: properly guard fallback_copy_texsubimage agins...
tree
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commitdiff
2020-04-16
Erik Faye-Lund
vbo: avoid including wingdi.h on win32
tree
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commitdiff
2020-04-16
Erik Faye-Lund
mesa: fixup cast expression
tree
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commitdiff
2020-04-16
Marek Olšák
st/mesa: fix a crash due to passing a draw vertex shade...
tree
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commitdiff
2020-04-16
Tapani Pälli
mesa/st: initialize all winsys_handle fields for memory...
tree
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commitdiff
2020-04-16
Ilia Mirkin
st/mesa: add support for GL_NV_viewport_array2
tree
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commitdiff
2020-04-16
Ilia Mirkin
mesa: add NV_viewport_array2 enable, attach to glsl
tree
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commitdiff
2020-04-16
Ilia Mirkin
glsl: add NV_viewport_array2 support
tree
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commitdiff
2020-04-16
Ilia Mirkin
compiler: add VARYING_SLOT_VIEWPORT_MASK
tree
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commitdiff
2020-04-13
Matt Turner
meson: Specify the maximum required libdrm in dri.pc
tree
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commitdiff
2020-04-13
Ian Romanick
tnl: Code formatting in t_rebase.c
tree
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commitdiff
2020-04-13
Ian Romanick
tnl: Code formatting in t_draw.c
tree
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commitdiff
2020-04-13
Ian Romanick
tnl: Silence unused parameter warnings in _tnl_split_in...
tree
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commitdiff
2020-04-13
Ian Romanick
tnl: Silence unused parameter warnings in dump_draw_info
tree
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commitdiff
2020-04-13
Ian Romanick
tnl: Silence unused parameter warnings in _tnl_draw_prims
tree
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commitdiff
2020-04-13
Ian Romanick
tnl: Silence unused parameter 'attrib' warning in conve...
tree
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commitdiff
2020-04-13
Ian Romanick
tnl: Don't dereference NULL obj pointer in t_rebase_prims
tree
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commitdiff
2020-04-13
Ian Romanick
tnl: Don't dereference NULL obj pointer in replay_init
tree
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commitdiff
2020-04-13
Ian Romanick
tnl: Don't dereference NULL obj pointer in bind_indices
tree
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commitdiff
2020-04-12
Ilia Mirkin
st/mesa: add NV_viewport_swizzle support
tree
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commitdiff
2020-04-12
Ilia Mirkin
mesa: add GL_NV_viewport_swizzle support
tree
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commitdiff
2020-04-12
Tapani Pälli
mesa: remove redudant assignment
tree
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commitdiff
2020-04-12
Tapani Pälli
mesa: remove redudant check
tree
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commitdiff
2020-04-11
Lionel Landwerlin
i965: share buffer managers across screens
tree
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commitdiff
2020-04-11
Lionel Landwerlin
i965: store DRM fd on intel_screen
tree
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commitdiff
2020-04-10
Caio Marcelo de...
intel/compiler: Remove cs_prog_data->threads
tree
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commitdiff
2020-04-10
Plamena Manolova
i965: Implement ARB_compute_variable_group_size
tree
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commitdiff
2020-04-10
Caio Marcelo de...
intel/compiler: Replace cs_prog_data->push.total with...
tree
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commitdiff
2020-04-07
Caio Marcelo de...
intel/fs: Allow multiple slots for position
tree
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commitdiff
2020-04-07
Simon Ser
mesa: add support for NV_pixel_buffer_object
tree
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commitdiff
2020-04-06
Marek Olšák
vbo: expose helper function vbo_get_minmax_index_mapped...
tree
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commitdiff
2020-04-06
Marek Olšák
mesa: split _mesa_primitive_restart_index into a functi...
tree
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commitdiff
2020-04-06
Marek Olšák
mesa: precompute _mesa_primitive_restart_index during...
tree
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commitdiff
2020-04-06
Marek Olšák
mesa: remove no longer needed _mesa_is_bufferobj function
tree
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commitdiff
2020-04-06
Marek Olšák
mesa: remove NullBufferObj
tree
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commitdiff
2020-04-06
Marek Olšák
mesa: don't ever bind NullBufferObj to glBindBuffer...
tree
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commitdiff
2020-04-06
Marek Olšák
mesa: don't ever bind NullBufferObj for glBindBuffer...
tree
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commitdiff
2020-04-06
Marek Olšák
mesa: don't ever set NullBufferObj in gl_vertex_array_b...
tree
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commitdiff
2020-04-06
Marek Olšák
mesa: optimize initialization of new VAOs
tree
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commitdiff
2020-04-06
Tapani Pälli
mesa/st: release variants for active programs before...
tree
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commitdiff
2020-04-06
Tapani Pälli
mesa/st: unbind shader state before deleting it
tree
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commitdiff
2020-04-03
Pierre-Eric Pellou...
mesa: update pipeline when re-linking a program in use
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: remove unused macro
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_TEXTURE_EXTERNAL
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_RASTERIZER_D...
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_TEXTURE_CUBE...
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_FRAGMENT_SHA...
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for AMD_depth_clamp...
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_DEPTH_BOUNDS...
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_STENCIL_TEST...
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_TEXTURE_RECT...
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_VERTEX_PROGR...
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_VERTEX_PROGR...
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean up extension-check for GL_VERTEX_PROGRAM
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: clean-up extension-checks for point-sprites
tree
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commitdiff
2020-04-01
Erik Faye-Lund
mesa/main: correct extension-checks for GL_BLACKHOLE_RE...
tree
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commitdiff
2020-03-31
Rob Clark
util: move ALIGN/ROUND_DOWN_TO to u_math.h
tree
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commitdiff
2020-03-31
Icecream95
st/mesa: Fall back on R3G3B2 for R3_G3_B2
tree
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commitdiff
2020-03-30
Jose Fonseca
scons: Prune out unnecessary targets.
tree
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commitdiff
2020-03-28
Eric Engestrom
intel: drop unused include directories
tree
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commitdiff
2020-03-28
Eric Engestrom
meson: inline `inc_common`
tree
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commitdiff
2020-03-28
Vinson Lee
mesa: Change _mesa_exec_malloc argument type.
tree
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commitdiff
2020-03-27
Marek Olšák
mesa: don't use <> for including internal headers
tree
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commitdiff
2020-03-27
Marek Olšák
Move compiler.h and imports.h/c from src/mesa/main...
tree
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commitdiff
2020-03-27
Lionel Landwerlin
intel/perf: break GL query stuff away
tree
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commitdiff
2020-03-26
Marek Olšák
mesa: try to fix the android build
tree
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commitdiff
2020-03-26
Icecream95
mesa/format_utils: Add a fast-path for RGBA to BGRA
tree
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commitdiff
2020-03-26
Marek Olšák
mesa: allow out-of-order drawing to optimize immediate...
tree
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commitdiff
2020-03-26
Marek Olšák
glsl_to_tgsi: set shader_info::writes_memory
tree
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commitdiff
2020-03-24
Neil Roberts
glsl: Add an IR lowering pass to convert mediump operat...
tree
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commitdiff
2020-03-24
Lionel Landwerlin
i965/iris: fix crash when calling GetPerfQueryDataINTEL
tree
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commitdiff
2020-03-24
Marek Olšák
glthread: compile marshal_generated.c faster by breakin...
tree
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commitdiff
2020-03-23
Marek Olšák
st/mesa: fix use of uninitialized memory due to st_nir_...
tree
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commitdiff
2020-03-21
Marek Olšák
vbo,gallium: make glBegin/End buffer size configurable...
tree
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commitdiff
2020-03-21
Marek Olšák
glthread: ignore vertex arrays with user pointers if...
tree
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commitdiff
2020-03-21
Marek Olšák
glthread: track which vertex array attribs are enabled
tree
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commitdiff
2020-03-21
Marek Olšák
glthread: rename non_vbo helper functions
tree
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commitdiff
2020-03-21
Marek Olšák
glthread: handle buffer unbinding via glDeleteBuffers
tree
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commitdiff
2020-03-21
Marek Olšák
mesa: put gl_thread_state inside gl_context to remove...
tree
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commitdiff
2020-03-21
Marek Olšák
glthread: rename marshal.h/c to glthread_marshal.h...
tree
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commitdiff
2020-03-21
Marek Olšák
glthread: move buffer functions into glthread_bufferobj.c
tree
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commitdiff
2020-03-21
Marek Olšák
glthread: autogenerate prototypes for custom-marshalled...
tree
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commitdiff
2020-03-21
Marek Olšák
glthread: remove _mesa_post_marshal_hook, because it...
tree
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commitdiff
2020-03-20
Caio Marcelo de...
mesa/main: Fix overflow in validation of DispatchComput...
tree
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commitdiff
2020-03-20
Marek Olšák
glthread: clean up debug_print_sync code
tree
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commitdiff
2020-03-20
Marek Olšák
glthread: remove debug_print_marshal function
tree
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commitdiff
2020-03-20
Marek Olšák
glthread: don't execute any custom VAO and BindBuffer...
tree
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commitdiff
2020-03-20
Marek Olšák
glthread: align the batch buffer to 8 bytes for pointer...
tree
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commitdiff
2020-03-19
Marek Olšák
mesa: remove redundant api_loopback functions
tree
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commitdiff
2020-03-19
Marek Olšák
mesa: use vbo_attrib_tmp.h to generate display list...
tree
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commitdiff
2020-03-18
Jason Ekstrand
intel/blorp: Add support for swizzling fast-clear colors
tree
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commitdiff
2020-03-18
Pierre-Eric Pellou...
st/mesa: disallow deferred flush if there are multiple...
tree
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commitdiff
2020-03-17
Caio Marcelo de...
intel/blorp: Plumb the stage through blorp upload_shader
tree
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commitdiff
2020-03-16
Tapani Pälli
intel/compiler: detect if atomic load store operations...
tree
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commitdiff
2020-03-16
Tapani Pälli
nir/glsl: gather bitmask of images used by program
tree
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commitdiff
2020-03-16
Danylo Piliaiev
st/mesa: Fix signed integer overflow when using util_th...
tree
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commitdiff
2020-03-11
Marek Olšák
mesa: don't unroll glMultiDrawElements with user indice...
tree
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commitdiff
2020-03-11
Marek Olšák
vbo: fix vbo_copy_vertices for GL_PATCHES and adjacency...
tree
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commitdiff
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