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wgl: Optimize wglGetProcAddress.
[mesa.git]
/
src
/
mesa
/
2009-06-30
Eric Anholt
i915: Fix assertion failure on remapping a non-BO-backe...
tree
|
commitdiff
2009-06-30
Keith Whitwell
mesa/vbo: fix compile and replay of nodes ending in...
tree
|
commitdiff
2009-06-30
Keith Whitwell
mesa: remove whitespace
tree
|
commitdiff
2009-06-30
Keith Whitwell
mesa: remove dead constant pointsize code from ffvertex...
tree
|
commitdiff
2009-06-30
Keith Whitwell
mesa: remove dead vertex fog code from ffvertex_prog.c
tree
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commitdiff
2009-06-30
Keith Whitwell
mesa: fix material inputs in ffvertex_prog.c
tree
|
commitdiff
2009-06-30
Arthur HUILLET
mesa: fix transform_points_3d_no_rot using undefined...
tree
|
commitdiff
2009-06-30
José Fonseca
mesa: Set FLUSH_EXPLICIT_BIT flags when calling FlushMa...
tree
|
commitdiff
2009-06-29
Brian Paul
intel: added null ptr check
tree
|
commitdiff
2009-06-26
Brian Paul
glsl: check number of varying variables against the...
tree
|
commitdiff
2009-06-26
Brian Paul
mesa: raise MAX_VARYING (number of shader varying vars...
tree
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commitdiff
2009-06-26
Ian Romanick
intel / DRI2: Additional flush of fake front-buffer...
tree
|
commitdiff
2009-06-26
Brian Paul
mesa: bump version to 7.5-rc4
tree
|
commitdiff
2009-06-26
Brian Paul
glsl: move/simplify error checking for 'return' statements
tree
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commitdiff
2009-06-26
Brian Paul
glsl: overhaul 'return' statement handling
tree
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commitdiff
2009-06-26
Brian Paul
glsl: predicate assignments according to __returnFlag
tree
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commitdiff
2009-06-26
Brian Paul
glsl: added slang_variable::is_global field
tree
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commitdiff
2009-06-26
Brian Paul
glsl: silence a problem warning
tree
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commitdiff
2009-06-26
Brian Paul
glsl: code refactoring for return statements
tree
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commitdiff
2009-06-26
Brian Paul
glsl: fix assorted regressions related to early-return...
tree
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commitdiff
2009-06-26
Brian Paul
glsl: comments, field reordering
tree
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commitdiff
2009-06-26
Brian Paul
glsl: rework loop nesting code
tree
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commitdiff
2009-06-26
Brian Paul
glsl: remove test for loop unrolling when we hit condit...
tree
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commitdiff
2009-06-26
Brian Paul
glsl: checkpoint: predicate __retVal = expr with __retu...
tree
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commitdiff
2009-06-26
Brian Paul
glsl: use new helper functions in _slang_gen_logical_an...
tree
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commitdiff
2009-06-26
Brian Paul
glsl: add comments
tree
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commitdiff
2009-06-26
Brian Paul
glsl: checkpoint: replace 'return' with __returnFlag...
tree
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commitdiff
2009-06-26
Brian Paul
glsl: fix up scoping for parent/children in slang_opera...
tree
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commitdiff
2009-06-26
Brian Paul
glsl: fix uninitialized var in _slang_gen_for_without_c...
tree
|
commitdiff
2009-06-26
Brian Paul
glsl: added slang_operation_free_children()
tree
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commitdiff
2009-06-26
Brian Paul
glsl: added slang_oper_num_children() helper
tree
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commitdiff
2009-06-26
Brian Paul
glsl: check-point: declare _returnFlag
tree
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commitdiff
2009-06-26
Brian Paul
glsl: added slang_operation_insert_child()
tree
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commitdiff
2009-06-26
Brian Paul
glsl: use slang_generate_declaration() to consolidate...
tree
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commitdiff
2009-06-26
Brian Paul
glsl: remove obsolete comment
tree
|
commitdiff
2009-06-26
Brian Paul
st/mesa: query PIPE_CAP_TGSI_CONT_SUPPORTED
tree
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commitdiff
2009-06-26
Brian Paul
glsl: implement _slang_gen_while_without_continue()
tree
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commitdiff
2009-06-26
Brian Paul
glsl: fix a bug involving 'continue' in 'for' loops
tree
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commitdiff
2009-06-26
Brian Paul
glsl: added slang_oper_child_const()
tree
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commitdiff
2009-06-26
Brian Paul
glsl: use _slang_loop_contains_continue_or_break()...
tree
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commitdiff
2009-06-26
Brian Paul
glsl: use new _slang_loop_contains_continue() helper...
tree
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commitdiff
2009-06-26
Brian Paul
glsl: implement continue->break translation for do...
tree
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commitdiff
2009-06-26
Brian Paul
glsl: added slang_operation_literal_int/bool() helper...
tree
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commitdiff
2009-06-26
Brian Paul
glsl: don't allocate 0-length children array in slang_o...
tree
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commitdiff
2009-06-26
Brian Paul
glsl: remove debug code, misc clean-up
tree
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commitdiff
2009-06-26
Brian Paul
glsl: implement continue->break transformation for...
tree
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commitdiff
2009-06-26
Brian Paul
glsl: added slang_operation_add_children() and slang_op...
tree
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commitdiff
2009-06-26
Brian Paul
glsl: added slang_assemble_ctx::EmitContReturn field...
tree
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commitdiff
2009-06-26
Brian Paul
glsl: don't unroll loops containing continue/break
tree
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commitdiff
2009-06-26
Brian Paul
Revert "slang: if/else/break & if/else/continue work...
tree
|
commitdiff
2009-06-26
Brian Paul
glsl: Added gl_shader_state::EmitContReturn field
tree
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commitdiff
2009-06-22
Roland Scheidegger
i965: handle OPCODE_SWZ in the glsl path
tree
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commitdiff
2009-06-22
Michel Dänzer
intel: intel_texture_drawpixels() can't handle GL_DEPTH...
tree
|
commitdiff
2009-06-22
Brian Paul
i965: added intelFlush() call in intel_get_tex_image()
tree
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commitdiff
2009-06-22
Brian Paul
mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRA...
tree
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commitdiff
2009-06-22
Brian Paul
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_A...
tree
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commitdiff
2009-06-22
Brian Paul
mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRA...
tree
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commitdiff
2009-06-22
Brian Paul
mesa: fix some potential state-restore issues in pop_te...
tree
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commitdiff
2009-06-22
Brian Paul
vbo: return VP_NONE from get_program_mode() if running...
tree
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commitdiff
2009-06-22
Brian Paul
mesa: create/use a fallback texture when bound texture...
tree
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commitdiff
2009-06-19
Eric Anholt
intel: Fix other metaops versus GL_COMPILE_AND_EXECUTE...
tree
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commitdiff
2009-06-19
Eric Anholt
intel: Fix glClear behavior versus display lists.
tree
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commitdiff
2009-06-19
Roland Scheidegger
radeons: use dp4 for position invariant vertex programs
tree
|
commitdiff
2009-06-19
Michel Dänzer
Always free image offsets memory when re-initializing...
tree
|
commitdiff
2009-06-18
Keith Whitwell
mesa: protect Elements against multiple definitions
tree
|
commitdiff
2009-06-17
Brian Paul
intel: remove extra \n from warning string
tree
|
commitdiff
2009-06-17
Robert Ellison
i965: fix 1D texture borders with GL_CLAMP_TO_BORDER
tree
|
commitdiff
2009-06-17
Robert Ellison
i965: send all warnings through _mesa_warning()
tree
|
commitdiff
2009-06-17
Robert Ellison
i965: fix segfault on low memory conditions
tree
|
commitdiff
2009-06-17
Ian Romanick
Fast path when rebinding the same texture in single...
tree
|
commitdiff
2009-06-17
Eric Anholt
i915: Don't put VBOs in graphics memory unless required...
tree
|
commitdiff
2009-06-17
Eric Anholt
i915: Fall back on NPOT textured metaops on 830-class.
tree
|
commitdiff
2009-06-17
Eric Anholt
i915: Restore the Viewport and DepthRange functions...
tree
|
commitdiff
2009-06-17
Eric Anholt
i956: Make state dependency of SF on drawbuffer bounds...
tree
|
commitdiff
2009-06-17
Eric Anholt
intel: Don't complain on falling back from PBO fastpaths.
tree
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commitdiff
2009-06-17
Eric Anholt
mesa: Mark FBOs with compressed color attachments as...
tree
|
commitdiff
2009-06-17
Eric Anholt
i915: Use Stencil.Enabled instead of Stencil._Enabled...
tree
|
commitdiff
2009-06-17
Eric Anholt
i915: Only use the new 945 cube layout for compressed...
tree
|
commitdiff
2009-06-17
Eric Anholt
i965: Fix varying payload reg assignment for the non...
tree
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commitdiff
2009-06-17
Eric Anholt
i965: Fix register allocation of GLSL fp inputs.
tree
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commitdiff
2009-06-17
Eric Anholt
intel: Use FRONT_AND_BACK for StencilOp as well.
tree
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commitdiff
2009-06-17
Eric Anholt
intel: Use GL_FRONT_AND_BACK for stencil clearing.
tree
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commitdiff
2009-06-17
Eric Anholt
intel: Skip the DRI2 renderbuffer update when doing...
tree
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commitdiff
2009-06-17
Eric Anholt
intel: Map write-only buffer objects through the GTT...
tree
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commitdiff
2009-06-17
Brian Paul
mesa: rework viewport/scissor initialization code
tree
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commitdiff
2009-06-17
Brian Paul
mesa: added null ptr check in Fake_glXCreatePixmap()
tree
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commitdiff
2009-06-17
Brian Paul
GLX: attempt to fix glean makeCurrent test cases.
tree
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commitdiff
2009-06-17
Brian Paul
i965: fix bugs in projective texture coordinates
tree
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commitdiff
2009-06-16
Brian Paul
mesa: fix incorrect viewport clamping in _mesa_set_view...
tree
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commitdiff
2009-06-16
Brian Paul
mesa: fix REMAINDER() macro
tree
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commitdiff
2009-06-15
Shuang He
intel: Release fb backing regions in intelDestroyBuffer()
tree
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commitdiff
2009-06-15
José Fonseca
mesa: Always return a value.
tree
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commitdiff
2009-06-15
José Fonseca
mesa: Use appropriate float/integer types.
tree
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commitdiff
2009-06-15
José Fonseca
mesa: Use type modifier for float constants.
tree
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commitdiff
2009-06-15
José Fonseca
mesa: Use integer type with appropriate sign.
tree
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commitdiff
2009-06-12
Jakob Bornecrantz
mesa: Enable uploads of only depth to z24s8 textures
tree
|
commitdiff
2009-06-11
Brian Paul
mesa: rework vertex shader output / fragment shader...
tree
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commitdiff
2009-06-11
Brian Paul
mesa: add default function for ctx->Driver.CheckQuery...
tree
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commitdiff
2009-06-11
José Fonseca
mesa: Use new pf_is_depth_and_stencil inline.
tree
|
commitdiff
2009-06-11
José Fonseca
mesa: Use PIPE_TEXTURE_USAGE_DEPTH_STENCIL for any...
tree
|
commitdiff
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