mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer < 0
[mesa.git] / src / util / format_srgb.h
2014-08-04 Brian Paulutil: include c99_compat.h in format_srgb.h to get...
2014-08-04 Jason Ekstrandmesa/main: Use the RGB <-> sRGB conversion functions...
2014-08-04 Jason Ekstrandgallium: Move sRGB <-> RGB handling to libmesautil