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vk/0.132: Add vkDestroyDescriptorPool()
[mesa.git]
/
src
/
vulkan
/
device.c
2015-07-14
Chad Versace
vk/0.132: Add vkDestroyDescriptorPool()
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2015-07-14
Chad Versace
vk/0.132: Add vkDestroyDescriptorSetLayout()
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2015-07-14
Chad Versace
vk/0.132: Add vkDestroySampler()
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2015-07-14
Chad Versace
vk/0.132: Add vkDestroyPipelineLayout()
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2015-07-14
Chad Versace
vk/0.132: Add vkDestroyPipeline()
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2015-07-14
Chad Versace
vk/0.132: Add vkDestroyPipelineCache()
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2015-07-14
Chad Versace
vk/0.132: Add vkDestroyShader()
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2015-07-14
Chad Versace
vk/0.132: Add vkDestroyShaderModule()
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2015-07-14
Chad Versace
vk/0.132: Dispatch vkDestroyObject to new destructors
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2015-07-14
Chad Versace
vk/0.132: Add vkDestroyBuffer()
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2015-07-14
Chad Versace
vk/0.132: Add vkDestroyEvent()
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2015-07-14
Chad Versace
vk/0.132: Add vkDestroySemaphore()
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2015-07-14
Chad Versace
vk/0.132: Add vkDestroyFence()
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2015-07-13
Chad Versace
vk/0.132: Rename VkDynamic*State types
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2015-07-13
Chad Versace
vk/0.132: Rename bool32_t -> VkBool32
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2015-07-11
Chad Versace
vk/0.130: Update vkAllocMemory to use VkMemoryType
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2015-07-11
Chad Versace
vk/0.130: Implement vkGetPhysicalDeviceMemoryProperties()
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2015-07-11
Chad Versace
vk/device: Add member anv_physical_device::fd
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2015-07-11
Chad Versace
vk/device: Add func anv_physical_device_finish()
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2015-07-10
Jason Ekstrand
vk/device: Add an explicit destructor for RenderPass
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2015-07-10
Jason Ekstrand
vk/image: Add an explicit DestroyImage function
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2015-07-10
Jason Ekstrand
vk/image: Add explicit constructors for buffer/image...
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2015-07-10
Jason Ekstrand
vk/device.c: One more use of a casting function
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2015-07-10
Jason Ekstrand
vk: Fix the build
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2015-07-10
Jason Ekstrand
device.c: Use the cast helpers a bunch of places
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2015-07-10
Jason Ekstrand
device.c: Use the cast helpers
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2015-07-10
Jason Ekstrand
vk/device.c: Fix whitespace issues
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2015-07-10
Jason Ekstrand
vk/device.c: Use ANV_FROM_HANDLE a bunch of places
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2015-07-09
Jason Ekstrand
vk: Remove the old GetPhysicalDeviceInfo call
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2015-07-09
Jason Ekstrand
vk: Add the new PhysicalDeviceQueue queries
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2015-07-09
Jason Ekstrand
vk: Support GetPhysicalDeviceProperties
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2015-07-09
Jason Ekstrand
vk: Add support for GetPhysicalDeviceLimits
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2015-07-09
Jason Ekstrand
vk: Add GetPhysicalDeviceFeatures
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2015-07-09
Chad Versace
vk/device: Fix vkEnumeratePhysicalDevices()
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2015-07-09
Chad Versace
vk/device: Move device enumeration to vkEnumeratePhysic...
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2015-07-09
Chad Versace
vk/device: Be consistent about path to DRM device
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2015-07-09
Jason Ekstrand
vk: Move to the new pipeline creation API's
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2015-07-08
Jason Ekstrand
vk/vulkan.h: Update to the new UpdateDescriptorSets api
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2015-07-08
Jason Ekstrand
vk: Add a macro for creating anv variables from vulkan...
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2015-07-08
Jason Ekstrand
vk/vulkan.h: Move over to the new border color enums
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2015-07-08
Jason Ekstrand
vk/vulkan.h: Add RenderPassBeginContents
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2015-07-08
Jason Ekstrand
vk/vulkan.h: Add command buffer levels
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2015-07-08
Jason Ekstrand
vk/vulkan.h: Update extension handling to rev 130
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2015-07-08
Jason Ekstrand
vk/vulkan.h: Remove the MemoryRange stubs and add spars...
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2015-07-08
Jason Ekstrand
vk/vulkan.h: Switch BindObjectMemory to a device functi...
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2015-07-08
Jason Ekstrand
vk/vulkan.h: Switch to the split ProcAddr functions...
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2015-07-08
Jason Ekstrand
vk/vulkan.h: Switch from GetObjectInfo to GetMemoryRequ...
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2015-07-08
Jason Ekstrand
vk: Update memory flushing functions to 130
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2015-07-08
Jason Ekstrand
vk/vulkan.h: Constify the pFences parameter to ResetFences
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2015-07-08
Jason Ekstrand
vk: Implement the GetRenderAreaGranularity function
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2015-07-08
Jason Ekstrand
vk/vulkan.h: Add a PipelineLayout parameter to BindDesc...
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2015-07-07
Jason Ekstrand
vk/vulkan.h: Remove the pass argument from EndRenderPass
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2015-07-07
Jason Ekstrand
vk/vulkan.h: Remove programPointSize
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2015-07-07
Chad Versace
vk/0.130: Stub vkCmdExecuteCommands()
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2015-07-07
Chad Versace
vk/0.130: Update vkCmdWaitEvents() signature
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2015-07-07
Chad Versace
vk: Stub vkCmdPushConstants() from 0.130 header
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2015-07-07
Chad Versace
vk: Update vkCmdPipelineBarrier to 0.130 header
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2015-07-07
Jason Ekstrand
vk/vulkan.h: Remove the explicit primitive restart...
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2015-07-07
Jason Ekstrand
vk/vulkan.h: Remove client-settable pointSize from...
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2015-07-07
Jason Ekstrand
vk/vulkan.h: Remove UINT8 index buffers
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2015-07-07
Jason Ekstrand
vk/vulkan.h: Rename VkRect to VkRect2D
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2015-07-07
Jason Ekstrand
vk/vulkan.h: Rename count to arraySize in VkDescriptorS...
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2015-07-07
Jason Ekstrand
vk/vulkan.h: Remove VK_MEMORY_PROPERTY_PREFER_HOST_LOCA...
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2015-07-07
Jason Ekstrand
vk/vulkan.h: Replace DEVICE_COHERENT_BIT with DEVICE_NO...
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2015-07-07
Jason Ekstrand
vk: Rename CPU_READ/WRITE_BIT to HOST_READ/WRITE_BIT
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2015-07-07
Jason Ekstrand
vk: Remove SHAREABLE bits
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2015-07-06
Jason Ekstrand
vk: Rename NUM_SHADER_STAGE to SHADER_STAGE_NUM
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2015-07-06
Jason Ekstrand
vk: Remove multi-device stuff
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2015-07-06
Jason Ekstrand
vk: Remove ClearDescriptorSets
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2015-07-06
Jason Ekstrand
vk: Remove begin/end descriptor pool update
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2015-07-06
Jason Ekstrand
vk: Remove the stub support for memory priorities
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2015-07-06
Jason Ekstrand
vk: Remove the stub support for explicit memory references
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2015-07-06
Jason Ekstrand
vk: Remove atomic counters stubs
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2015-06-27
Chad Versace
vk/depth: Add a FIXME
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2015-06-26
Chad Versace
vk: Rename functions ALIGN_*32 -> align_*32
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2015-06-26
Connor Abbott
Merge branch 'wip/nir-vtn' into vulkan
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2015-06-26
Chad Versace
vk/image: Add qpitch fields to anv_depth_stencil_view
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2015-06-26
Chad Versace
vk/formats: Rename anv_format::format -> surface_format
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2015-06-24
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-06-19
Kristian Høgsberg...
vk: Implement scratch buffers to make spilling work
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2015-06-13
Kristian Høgsberg...
vk: Compute CS exec mask and thread width max in pipeline
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2015-06-12
Kristian Høgsberg...
vk: Use compute pipeline layout when binding compute...
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2015-06-11
Kristian Høgsberg...
vk: Implement basic compute shader support
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2015-06-11
Kristian Høgsberg...
vk: Emit PIPELINE_SELECT on demand
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2015-06-11
Kristian Høgsberg...
vk: Defer setting viewport dynamic state
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2015-06-11
Kristian Høgsberg...
vk: Disable shader stages in the graphics pipeline...
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2015-06-11
Kristian Høgsberg...
vk: Don't emit STATE_SIP
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2015-06-11
Kristian Høgsberg...
vk: Use generated headers with fixed point support
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2015-06-11
Jason Ekstrand
vk: Add a couple vk_error calls
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2015-06-10
Jason Ekstrand
vk/cmd: Add an initial implementation of PipelineBarrier
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2015-06-10
Jason Ekstrand
vk: Add valgrind checks in various emit functions
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2015-06-09
Jason Ekstrand
vk/device: Actually allow destruction
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2015-06-09
Jason Ekstrand
vk/cmd_buffer: Properly initialize/reset dynamic states
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2015-06-09
Jason Ekstrand
vk/device: Use anv_CreateDynamicViewportState instead...
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2015-06-09
Jason Ekstrand
vk/device: Dedent the vkCreateDynamicViewportState...
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2015-06-09
Jason Ekstrand
vk/queue: Embed the queue in and allocate it with the...
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2015-06-09
Jason Ekstrand
vk/device: Free border color states when we have valgrind
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2015-06-09
Jason Ekstrand
vk/device: Destroy all batch buffers
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2015-06-09
Jason Ekstrand
vk/meta: Clean up temporary objects
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2015-06-09
Jason Ekstrand
vk/surface_view: Add a destructor
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