anv/pipeline: Handle output lowering in anv_pipeline instead of spirv_to_nir
[mesa.git] / src / vulkan / gen8_pipeline.c
2016-01-09 Kristian Høgsberg... vk: Handle uninitialized FS inputs and gl_PrimitiveID
2016-01-09 Kristian Høgsberg... Merge ../mesa into vulkan
2016-01-05 Kristian Høgsberg... vk: Implement a basic pipeline cache
2016-01-05 Jason Ekstrandanv/formats: Add a tiling parameter to get_isl_format
2016-01-04 Kristian Høgsberg... vk: Don't leak pipeline if initialization fails
2015-12-31 Jason Ekstrandanv/pipeline: Better vertex input channel setup
2015-12-31 Jason Ekstrandanv/pipeline: Move vk_to_gen tables into a shared header
2015-12-29 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-12-29 Jason Ekstrandgen7/8/pipeline: s/vb_used/elements in emit_vertex_input
2015-12-29 Jason Ekstrandgen8/pipeline: Actually use inputs_read from the VS...
2015-12-28 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-12-28 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-12-15 Jason Ekstrandanv/pipeline: Properly set IncludeVertexHandles in...
2015-12-15 Jordan Justenanv: Rename gs_vec4 to gs_kernel
2015-12-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-12-11 Jason Ekstrandgen8/pipeline: Support vec4 vertex shaders
2015-12-11 Kristian Høgsberg... Merge ../mesa into vulkan
2015-12-11 Jason Ekstrandanv/pipeline: Get rid of the no kernel input parameters...
2015-12-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-12-04 Kristian Høgsbergvk: clflush all state for non-LLC GPUs
2015-12-03 Jason Ekstrandvk/0.210.0: Remove depth clip and add depth clamp
2015-12-03 Jason Ekstrandvk/0.210.0: Remove the VkShaderStage enum
2015-12-03 Jason Ekstrandvk/0.210.0: Remove VkShader
2015-12-03 Jason Ekstrandvk/0.210.0: Rework allocation to use the new pAllocator's
2015-12-03 Jason Ekstrandvk/0.210.0: Rename ChannelFlags to ColorComponentFlags
2015-12-03 Jason Ekstrandvk/0.210.0: s/raster/rasterization/
2015-12-03 Jason Ekstrandvk/0.210.0: Move alphaToOne and alphaToCoverate to...
2015-12-03 Jason Ekstrandvk/0.210.0: Change field names in vertex input structs
2015-11-30 Jason Ekstrandvk/0.210.0: Rework dynamic states
2015-11-30 Jason Ekstrandvk/0.210.0: Rework color blending enums
2015-11-30 Jason Ekstrandvk/0.210.0: Rework a few raster/input enums
2015-11-26 Kristian Høgsberg... vk: Fix 3DSTATE_WM_DEPTH_STENCIL for gen8
2015-11-26 Kristian Høgsberg... vk: Add SKL support
2015-11-23 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-20 Jason Ekstrandgen8/pipeline: Properly handle MIN/MAX blend ops
2015-11-20 Jason Ekstrandgen8/pipeline: Set IndependentAlphaBlendEnable properly
2015-11-20 Jason Ekstrandgen8/pipeline: Minor blending fixes
2015-11-17 Jason Ekstrandanv/cmd_buffer: Pack the 3DSTATE_VF packet on-demand
2015-11-16 Jason Ekstrandanv: Only include the pack headers where needed
2015-11-14 Jason EkstrandMerge branch 'wip/i965-separate-sampler-tex' into vulkan
2015-11-14 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-14 Jason Ekstrandanv/pipeline: Don't free blend states that don't exist
2015-11-03 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-26 Jason Ekstrandanv/gen8_pipeline: Emit a real 3DSTATE_SBE_SWIZ packet
2015-10-23 Jason Ekstrandanv/gen8_pipeline: Various 3DSTATE_GS fixes
2015-10-22 Jason Ekstrandanv/gen8: Set the correct maximum number of GS threads
2015-10-22 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-20 Jason Ekstrandanv: Completely rework shader compilation
2015-10-19 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-09 Kristian Høgsberg... Merge ../mesa into vulkan
2015-10-07 Chad VersaceMerge branch 'vulkan-0.170.2' into vulkan
2015-10-06 Jason Ekstrandvk/0.170.2: Rename cs to stage in ComputePipelineCreateInfo
2015-10-04 Chad Versacevk/0.170.2: Update Vk VkPipelineDepthStencilStateCreateInfo
2015-10-03 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-02 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-01 Kristian Høgsberg... Merge branch 'master' of ../mesa into vulkan
2015-09-18 Jason EkstrandMerge branch 'nir-spirv' into vulkan
2015-09-05 Jason EkstrandMerge branch 'nir-spirv' into vulkan
2015-09-05 Jason EkstrandMerge branch 'nir-spirv' into vulkan
2015-09-05 Jason EkstrandMerge branch 'nir-spirv' into vulkan
2015-09-05 Jason EkstrandMerge branch 'nir-spirv' into vulkan
2015-09-01 Jason EkstrandMerge remote-tracking branch 'fdo-personal/nir-spirv...
2015-08-31 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-28 Chad Versacevk/pipeline: Fix crash when the pipeline has no attributes
2015-08-28 Chad Versacevk: Program stencil ops in 3DSTATE_WM_DEPTH_STENCIL
2015-08-26 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-26 Jason Ekstrandvk/gen8: Don't duplicate generic pipeline setup
2015-08-26 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-24 Kristian Høgsberg... vk: Move 3DSTATE_SBE setup to just before 3DSTATE_PS
2015-08-24 Kristian Høgsberg... vk: Move generic pipeline init to anv_pipeline.c
2015-08-24 Kristian Høgsberg... vk: Move gen8 specific state into gen8 sub-structs
2015-08-24 Kristian Høgsberg... vk: Always use a placeholder vertex shader in meta
2015-08-24 Kristian Høgsberg... vk: Reorder gen8 specific code into three new files