nvc0: demagic the clear flags and fix region clears
[mesa.git] / src /
2011-02-16 Christoph Bumillernvc0: demagic the clear flags and fix region clears
2011-02-16 Christoph Bumillernvc0: front stencil mask and func mask methods are...
2011-02-16 Christoph Bumillernvc0: clone memory values with multiple refs before...
2011-02-16 Christoph Bumillernvc0: disable early fragment tests if KIL is used
2011-02-16 Christoph Bumillernvc0: force vertex data through FIFO if we need to...
2011-02-16 Christoph Bumillernvc0: use format from the template on surface creation
2011-02-16 Christoph Bumillernvc0: update the set of formats supported by the 2D...
2011-02-16 Christoph Bumillernvc0: fix user vertex buffer updates
2011-02-16 Brian Paulmesa: use gl_format type instead of GLuint
2011-02-16 Dave Airlier600g: fix typo in previous s3tc commit
2011-02-16 Marek Olšákr300g: fix texture border color for float formats
2011-02-16 Dave AirlieRevert "util: fix DXT1 RGBA texture compression if...
2011-02-16 Dave Airlier600g: add L8A8 SRGB formats.
2011-02-16 Marek Olšákutil: fix DXT1 RGBA texture compression if the source...
2011-02-16 Dave Airlier600g: add L4A4 support.
2011-02-16 Dave Airlier600g: fix s3tc-texsubimage
2011-02-16 Ian Romanicklinker: Fix off-by-one error implicit array sizing
2011-02-16 Vinson Leest/python: add usage parameter to pipe_buffer_create
2011-02-15 Marek Olšákr300g: disable linear filtering for float textures
2011-02-15 Chad Versaceglsl: Reinstate constant-folding for division by zero
2011-02-15 Chad VersaceRevert "glsl: Fix constant-folding for reciprocal expre...
2011-02-15 Chad Versacetnl: Add support for datatype GL_FIXED in vertex arrays
2011-02-15 Dave Airlier600g: add srgb compressed formats to the list.
2011-02-15 Marek Olšákgallium: add usage parameter to pipe_buffer_create
2011-02-15 Fabian Bielerr600g: Fix RGB10_A2 format handling
2011-02-15 Dave Airlier600g: fix regression in r6/7xx since mipmap rework
2011-02-15 Vinson Leenvc0: Fix uninitialized variable warning.
2011-02-15 Marek Olšákr300g: offload the CS ioctl to another thread
2011-02-15 Dave Airlier600g: add support for s3tc formats.
2011-02-15 Dave Airlier600g: fix miptree calculations
2011-02-15 Dave Airlier600g: drop tiled flag
2011-02-15 Dave Airliest/mesa: fix compressed mipmap generation.
2011-02-15 Marek Olšákst/mesa: fix GLES build
2011-02-15 Marek Olšákr300g: actually implement the is_buffer_busy hook the...
2011-02-15 Marek Olšákr300g: handle interaction between UNSYNCHRONIZED and...
2011-02-15 Marek Olšákr300g: fix a possible race condition when mapping a...
2011-02-15 Marek Olšákr300g: implement fences using dummy relocations
2011-02-15 Marek Olšákr300g: fix SIGFPE on debug builds
2011-02-15 Marek Olšákr300g: inline some of the pipe_buffer_map/unmap calls
2011-02-14 Marek Olšákr300g: do not track whether occlusion queries have...
2011-02-14 Marek Olšákr300g: flush CS in bo_map even if we get USAGE_DONTBLOCK
2011-02-14 Vinson Leest/python: remove pipe_vertex_buffer::max_index
2011-02-14 Vinson Leegraw: remove pipe_vertex_buffer::max_index
2011-02-14 Fabian Bielerst/mesa: Use blend equation and function of first rende...
2011-02-14 Marek Olšákr300g: implement pb_manager::is_buffer_busy
2011-02-14 Marek Olšákpb_bufmgr_cache: add is_buffer_busy hook and use it...
2011-02-14 Marek Olšákgallium: notify drivers about possible changes in user...
2011-02-14 Marek Olšákst/mesa: set vertex arrays state only when necessary
2011-02-14 Marek Olšákgallium: remove pipe_vertex_buffer::max_index
2011-02-14 Marek Olšákgallium: always save and restore vertex buffers using...
2011-02-14 Marek Olšákvbo: bind arrays only when necessary
2011-02-14 Marek Olšákvbo: notify a driver that we change buffer offsets...
2011-02-14 Vinson Leer300g: Remove redundant initialization.
2011-02-14 Alex Deucherr600g: add alignment cases for linear aligned
2011-02-14 José Fonsecadraw: Don't define the last two mipmap levels in aa...
2011-02-14 José Fonsecasvga: Set the appropriate flags when creating sampler...
2011-02-14 Marek Olšákr300g: put indices in CS if there's just a few of them...
2011-02-14 Marek Olšákr300g: cleanup the draw functions
2011-02-14 Marek Olšákr300g: do not create a user buffer struct for misaligne...
2011-02-14 Marek Olšákr300g: fix fallback for misaligned ushort indices with...
2011-02-14 Marek Olšákr300g: consolidate emission of common draw regs
2011-02-14 Vinson Leer300g: Move declaration before code.
2011-02-14 Marek Olšákr600g: do not destroy the original index buffer when...
2011-02-14 Marek Olšákr300g: emit 3D_LOAD_VBPNTR only when necessary
2011-02-14 Marek Olšákr300g: fix reference counting when translating indices
2011-02-14 Marek Olšáku_index_modify: map buffers with PIPE_TRANSFER_UNSYNCHR...
2011-02-14 Marek Olšákr300g: remove the relocation after AARESOLVE_PITCH
2011-02-13 Dave Airlieegl_dri2: add nouveau support.
2011-02-13 Marcin Slusarznv50: fix query assertion
2011-02-13 Marek Olšákr300g: correctly determine if a texture is blittable...
2011-02-12 Marek Olšákr300g: fixup the handle_compare function
2011-02-12 Marek Olšákr300g: when printing shader linker errors to stderr...
2011-02-12 Marek Olšákr300g: add debug options nozmask and nohiz which disabl...
2011-02-12 Marek Olšákr300g: typecast void* to unsigned correctly
2011-02-12 Eric Anholtdri: Remove the old metaops code which has been superce...
2011-02-12 Eric Anholtradeon: Remove setup of the old dri/ meta code, which...
2011-02-12 Eric Anholtintel: Remove setup of the old dri/ meta code, which...
2011-02-12 Tom Stellardr300/compiler: Don't erase sources when converting...
2011-02-12 Christopher James... mesa: Optionally build a dricore support library (v3)
2011-02-12 nobledglx: Put null check before use
2011-02-12 Marek Olšákr300g: improve function radeon_bo_is_referenced_by_cs
2011-02-12 Marek Olšáku_vbuf_mgr: fix segfault
2011-02-11 Ian Romanickir_to_mesa: Don't dereference a NULL pointer during...
2011-02-11 Ian Romanickglcpp: regerated files
2011-02-11 Ian Romanickglsl: Regenerate files modified by previous commits
2011-02-11 Ian Romanickglsl: Finish out the reduce/reduce error fixes
2011-02-11 Keith Packardglsl: Eliminate reduce/reduce conflicts in glsl grammar
2011-02-11 Benjamin Franzkest/mesa: Fix surfaceless opengl with non-dummy contexts
2011-02-11 Brian Paulsvga: disable a debug_printf() call
2011-02-11 Brian Paulsvga: comments and debug code
2011-02-11 Brian Paulsvga: more comments for need_pipeline field
2011-02-11 José Fonsecascons: builtin_glsl_function on windows needs bundled...
2011-02-11 José Fonsecascons: Try to support building 64bit binaries on 32bit...
2011-02-11 Brian Paulmesa: remove some unused gl_shader fields
2011-02-11 Brian Pauldraw: tweak AA line texture minimum alpha
2011-02-11 Brian Paulsvga: add max DMA size check in svga_winsys_buffer_create()
2011-02-11 Brian Paulsvga: remove old comment, remove extra whitespace
2011-02-11 Tobias Jakobiglsl: Fix parallel build.
2011-02-11 José Fonsecasvga: Enable the draw pipeline for smooth lines.
2011-02-11 José Fonsecasvga: Don't use the draw pipeline for non-AA lines...
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