main: Add MESA_VERBOSE=api for LinkProgram & UseProgram
[mesa.git] / src /
2015-12-17 Jordan Justenmain: Add MESA_VERBOSE=api for LinkProgram & UseProgram
2015-12-17 Matt Turnerir_to_mesa: Skip useless comparison instructions.
2015-12-17 Kenneth Graunkeglsl: Remove inverse() from GLSL 1.20 and 1.30.
2015-12-17 Samuel Pitoisetnv50: free memory allocated by the prog which reads...
2015-12-17 Brian Paulst/osmesa: add OSMesaCreateContextAttribs() function
2015-12-17 Brian Paulosmesa: add new OSMesaCreateContextAttribs function
2015-12-17 Brian Paulsvga: don't use debug code in update_state() in release...
2015-12-16 Samuel Pitoisetnv50,nvc0: free memory allocated by performance metrics
2015-12-16 Samuel Pitoisetnvc0: free memory allocated by the prog which reads...
2015-12-16 Samuel Pitoisetnvc0: fix metric-achieved_occupancy calculation on...
2015-12-16 Christian Königst/va: remove fence handling v3
2015-12-16 Neil RobertsRevert "i965: Use MESA_FORMAT_B8G8R8X8_SRGB for RGB...
2015-12-16 Neil Robertsi965: Fix crash when calling glViewport with no surface...
2015-12-16 Neil Robertsmesa/blit: Don't require the same format for mulitisamp...
2015-12-16 Julien Isorcest/va: retrieve size from the temporary img variable
2015-12-16 Roland Scheideggerdraw: handle edge flags in llvm path
2015-12-16 Roland Scheideggerdraw: don't set start_instance and instance id for...
2015-12-15 Jason Ekstrandnir/lower_system_values: Refactor and use the builder.
2015-12-15 Jason Ekstrandnir/builder: Add a load_system_value helper
2015-12-15 Jason Ekstrandnir/lower_system_values: Stop supporting non-SSA
2015-12-15 Samuel Pitoisetnvc0: remove old comment related to metric calculations
2015-12-15 Eric Anholtvc4: Add support for dumping executed commands to a...
2015-12-15 Eric Anholtvc4: Import updated vc4_drm.h with hang state.
2015-12-15 Eric Anholtvc4: Only update vc4->msaa when the framebuffer changes.
2015-12-15 Eric Anholtvc4: Don't consider nr_samples==1 surfaces to be MSAA.
2015-12-15 Eric Anholtvc4: Fix min() wrapper definition for the simulator...
2015-12-15 Eric Anholtvc4: Warn instead of abort()ing on exec ioctl failures.
2015-12-15 Nicolai Hähnleradeonsi: fix perfcounter selection for SI_PC_MULTI_BLO...
2015-12-15 Nicolai Hähnlegallium/radeon: remove unnecessary test in r600_pc_quer...
2015-12-15 Nicolai Hähnlemesa/main: use BITSET_FOREACH_SET in perf_monitor_resul...
2015-12-15 Rob Clarkfreedreno/a4xx: fix fragcoord.z + fragdepth
2015-12-15 Rob Clarkfreedreno: update generated headers
2015-12-15 Rob Clarkfreedreno/ir3/cmdline: don't dump nir by default
2015-12-15 Christian Königst/va: remove nonesense HEVC picture id handling
2015-12-15 Chris Forbesi965: Allocate URB space for HS and DS stages when...
2015-12-15 Timothy Arceriglsl: add support for explicit locations inside interfa...
2015-12-15 Timothy Arceriglsl: simplify interface matching
2015-12-15 Roland Scheideggerdraw: remove clip_vertex from vertex header
2015-12-15 Roland Scheideggerdraw: use clip_pos, not clip_vertex for the fake guardb...
2015-12-15 Roland Scheideggerdraw: rename vertex header members
2015-12-15 Roland Scheideggerdraw: don't pretend have_clipdist is per-vertex
2015-12-15 Roland Scheideggerdraw: use position not clipVertex output for xyz view...
2015-12-14 Kenneth Graunkei965: Use DIV_ROUND_UP() in gen7_urb.c code.
2015-12-14 Kenneth Graunkei965: Make TES inputs match TCS outputs.
2015-12-14 Kenneth Graunkei965: Force VS -> TCS varyings to use the SSO VUE map...
2015-12-14 Kenneth Graunkei965: Handle TCS outputs and TES inputs.
2015-12-14 Kenneth Graunkei965: Handle TCS inputs and TES outputs.
2015-12-14 Kenneth Graunkei965: Add tessellation shader VUE map code.
2015-12-14 Kenneth Graunkei965: Fix partial variable access for geometry shaders...
2015-12-14 Kenneth Graunkei965: Separate base offset/constant offset combining...
2015-12-14 Kenneth Graunkenir: Fix number of indices on shared variable store...
2015-12-14 Ian Romanickmeta/generate_mipmap: Work-around GLES 1.x problem...
2015-12-14 Samuel Pitoisetnvc0: check return value of nvc0_program_validate()
2015-12-14 Samuel Pitoisetnv50: check return value of nouveau_object_new()
2015-12-14 Samuel Pitoisetnv50,nvc0: make use of unreachable() when invalid textu...
2015-12-14 Christian Königst/va: handle default post process regions
2015-12-14 Christian Königst/va: fix unused variable warning
2015-12-14 Christian Königst/va: clean up post process includes
2015-12-14 Christian Königst/va: cleanup filter color standard handling
2015-12-14 Tapani Pällimeta: clear_state structure cleanup
2015-12-13 Ilia Mirkinglsl: assign varying locations to tess shaders when...
2015-12-13 Neil Robertsi965: Use MESA_FORMAT_B8G8R8X8_SRGB for RGB visuals
2015-12-13 Neil Robertsi965: Add B8G8R8X8_SRGB to the alpha format override
2015-12-13 Neil Robertsi965: Add MESA_FORMAT_B8G8R8X8_SRGB to brw_format_for_m...
2015-12-12 Ilia Mirkingk104/ir: simplify and fool-proof texbar algorithm
2015-12-12 Ilia Mirkinnv50/ir: combine sequences of conversions
2015-12-12 Ilia Mirkinnv50/ir: manually optimize multiplication expansion...
2015-12-12 Ilia Mirkinnv50/ir: fix imul emission in the presence of an immediate
2015-12-12 Ilia Mirkinnv50/ir: teach post-ra immediate folding into mad about...
2015-12-12 Ilia Mirkinnv50/ir: add short imad support
2015-12-12 Ilia Mirkinnv50/ir: can't have predication and immediates
2015-12-12 Ilia Mirkinnv50/ir: fix texture grad for cubemaps
2015-12-12 Ilia Mirkinnv50/ir: fix assumption that prog->maxGPR is in 32...
2015-12-12 Nicolai Hähnlegallium/ddebug: regularly log the total number of draw...
2015-12-12 Nicolai Hähnlegallium/ddebug: add GALLIUM_DDEBUG_SKIP option
2015-12-12 Roland Scheideggerllvmpipe: fix layer/vp input into fs when not written...
2015-12-11 Brian Paulsvga: avoid emitting redundant SetSamplers() commands
2015-12-11 Brian Paulsvga: avoid emitting redundant SetIndexBuffer commands
2015-12-11 Brian Paulst/mesa: trivial indentation fix
2015-12-11 Brian Paulutil/blitter: minor formatting fixes
2015-12-11 Jason Ekstrandi965/fs: Use the correct source for local memory load...
2015-12-11 Kenneth Graunkei965: Add Gen8+ tessellation control shader state ...
2015-12-11 Kenneth Graunkei965: Add Gen7+ tessellation engine state (3DSTATE_TE).
2015-12-11 Kenneth Graunkei965: Add Gen8+ tessellation evaluation shader state...
2015-12-11 Kenneth Graunkei965: Add tessellation shader push constant support.
2015-12-11 Kenneth Graunkei965: Add tessellation shader sampler support.
2015-12-11 Kenneth Graunkei965: Add tessellation shader surface support.
2015-12-11 Kenneth Graunkei965: Make fs_visitor::emit_urb_writes set EOT for...
2015-12-11 Kenneth Graunkei965: Don't hardcode g1 for URB handles in fs_visitor...
2015-12-11 Kenneth Graunkei965: Make brw_set_message_descriptor() non-static.
2015-12-11 Kristian Høgsberg... i965: Move brw_cs_fill_local_id_payload() to libi965_co...
2015-12-11 Eric Anholtvc4: Add quick algebraic optimization for clamping...
2015-12-11 Eric Anholtvc4: When doing algebraic optimization into a MOV,...
2015-12-11 Eric Anholtvc4: Fix handling of src packs on in qir_follow_movs().
2015-12-11 Eric Anholtvc4: Add missing progress note in opt_algebraic.
2015-12-11 Eric Anholtvc4: Add debugging of the estimated time to run the...
2015-12-11 Eric Anholtvc4: Fix handling of sample_mask output.
2015-12-11 Edward O'Callaghansoftpipe: enable GL_ARB_viewport_array support, update...
2015-12-11 Edward O'Callaghansoftpipe: implement some support for multiple viewports
2015-12-11 Roland Scheideggerdraw: don't assume fixed offset for data in struct...
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