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Disable bogus pbuffer code (though this could be revived with a little
[mesa.git]
/
src
/
2005-01-11
Keith Whitwell
Disable bogus pbuffer code (though this could be revive...
tree
|
commitdiff
2005-01-11
Alan Hourihane
Fix the calculation of the alpha reference value which...
tree
|
commitdiff
2005-01-11
Keith Whitwell
Temporarily disable pageflipping assert.
tree
|
commitdiff
2005-01-11
Alan Hourihane
uncomment
tree
|
commitdiff
2005-01-11
Alan Hourihane
Fix ColorMask
tree
|
commitdiff
2005-01-11
Brian Paul
prototype _mesa_init_ati_fragment_shader()
tree
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commitdiff
2005-01-11
Michal Krol
aliasing was broken
tree
|
commitdiff
2005-01-11
Keith Whitwell
Add a big nasty fallback for AlphaTest -- seems to...
tree
|
commitdiff
2005-01-11
Alan Hourihane
fallback on polygon.stippleflag (thanks Keith)
tree
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commitdiff
2005-01-11
Daniel Borca
applied Keith's patch for "safe" type-punning.
tree
|
commitdiff
2005-01-11
Alan Hourihane
Fix usage of texture units, when TEX1 is enabled, but...
tree
|
commitdiff
2005-01-11
Vladimir Dergachev
Get NeHe lesson08 to work. Note: it appears the filteri...
tree
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commitdiff
2005-01-11
Vladimir Dergachev
Switch back to using immediate mode code - use of AGP...
tree
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commitdiff
2005-01-11
Vladimir Dergachev
Move the few definitions from r300_lib.h still in use...
tree
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commitdiff
2005-01-11
Vladimir Dergachev
Switch r300_state.c to use r300_fixed_pipelines.h inste...
tree
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commitdiff
2005-01-11
Vladimir Dergachev
Copy sample pixel and vertex shaders to r300_fixed_pipe...
tree
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commitdiff
2005-01-10
Felix Kuehling
Fixes to cope with the lack of AGP textures. This is...
tree
|
commitdiff
2005-01-10
Alan Hourihane
Fallback on PolygonStipple for CLE266 hardware.
tree
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commitdiff
2005-01-10
Brian Paul
Windows/ReactOS patch (Gregor Anich)
tree
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commitdiff
2005-01-10
Keith Whitwell
More changes to cope with color stride == 0
tree
|
commitdiff
2005-01-10
Keith Whitwell
Fix segfault in pipes by dealing with stride == 0 case...
tree
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commitdiff
2005-01-10
Vladimir Dergachev
Bring vertex buffer code up to date..
tree
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commitdiff
2005-01-10
Vladimir Dergachev
For some reason we need r300Flush when using textures...
tree
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commitdiff
2005-01-10
Vladimir Dergachev
Clean up the code and make it unnecessary to issue...
tree
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commitdiff
2005-01-09
Vladimir Dergachev
Port EmitPixelShader from cmdbuf.c to SetupPixelShader...
tree
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commitdiff
2005-01-09
Vladimir Dergachev
Implement a more elaborate hashing scheme for texture...
tree
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commitdiff
2005-01-08
Felix Kuehling
* Flush and wait in per-primitive fallback functions...
tree
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commitdiff
2005-01-08
Felix Kuehling
Added missing break; to fix infinite recursion between...
tree
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commitdiff
2005-01-08
Felix Kuehling
Added state debugging option (SAVAGE_DEBUG=state).
tree
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commitdiff
2005-01-08
Adam Jackson
Enable libGL to be built with DRI_NEW_INTERFACE_ONLY...
tree
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commitdiff
2005-01-08
Adam Jackson
Parallel build fix. Multiword variables on the target...
tree
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commitdiff
2005-01-07
Keith Whitwell
Add t_vb_cull.c (Bernard Blackham)
tree
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commitdiff
2005-01-07
Keith Whitwell
And fix the obvious bugs in higher-numbered templates.
tree
|
commitdiff
2005-01-07
Keith Whitwell
Templatize the fastpaths.
tree
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commitdiff
2005-01-07
Keith Whitwell
Add some more hardcoded fastpaths.
tree
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commitdiff
2005-01-07
Keith Whitwell
Cope with the possibility that incoming vectors may...
tree
|
commitdiff
2005-01-07
Keith Whitwell
Use the 'to' vector to determine the loop count.
tree
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commitdiff
2005-01-07
Keith Whitwell
Remove -C flags for install which aren't universally...
tree
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commitdiff
2005-01-07
Felix Kuehling
Fixed: ptex drawing functions were overridden with...
tree
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commitdiff
2005-01-07
Keith Whitwell
Add a clean target to remove generated files.
tree
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commitdiff
2005-01-07
Keith Whitwell
Add a noop install target
tree
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commitdiff
2005-01-07
Keith Whitwell
Improve the semantics of the 'install' target to make...
tree
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commitdiff
2005-01-07
Keith Whitwell
Add an install target
tree
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commitdiff
2005-01-07
Keith Whitwell
Make clean in the x86 directory.
tree
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commitdiff
2005-01-07
Ian Romanick
Use GNU AS label aliasing, if available. This must...
tree
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commitdiff
2005-01-07
Ian Romanick
Script to generate rough GLX protocol documentation...
tree
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commitdiff
2005-01-07
Ian Romanick
Track the GLX protocol names for GL types.
tree
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commitdiff
2005-01-07
Ian Romanick
Refactor the code that converts a transpose-matrix...
tree
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commitdiff
2005-01-07
Ian Romanick
Pixel oriented render functions are now generated by the
tree
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commitdiff
2005-01-07
Ian Romanick
The generic_*_byte functions did not rount the command...
tree
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commitdiff
2005-01-07
Ian Romanick
Revert some accidental cross-merge changes. Remove...
tree
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commitdiff
2005-01-06
Brian Paul
In choose_visual() we need to know if we're being calle...
tree
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commitdiff
2005-01-06
Aapo Tahkola
Add radeon 9550 pci id.
tree
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commitdiff
2005-01-06
Alan Hourihane
Add Intel i915GM support, and these extensions.
tree
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commitdiff
2005-01-06
Daniel Borca
semantic in parameter names
tree
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commitdiff
2005-01-06
Daniel Borca
semantic in parameter names. changed emitter function.
tree
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commitdiff
2005-01-06
Thomas Hellström
Small Unichrome fixes:
tree
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commitdiff
2005-01-06
Daniel Borca
semantic in parameter names
tree
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commitdiff
2005-01-06
Daniel Borca
solved classic "char*" vs "char[]" conflict. we were...
tree
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commitdiff
2005-01-06
Daniel Borca
protected against elfish directives
tree
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commitdiff
2005-01-06
Daniel Borca
semantic in parameter names
tree
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commitdiff
2005-01-06
Daniel Borca
removed detritus
tree
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commitdiff
2005-01-06
Daniel Borca
added "default" branch in `convertPalette'
tree
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commitdiff
2005-01-06
Daniel Borca
fix dstRGB factor
tree
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commitdiff
2005-01-06
Vladimir Dergachev
Turns out the kfountain.kss (as well as lesson19) had...
tree
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commitdiff
2005-01-06
Vladimir Dergachev
Add texture format to get lesson19 working again.
tree
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commitdiff
2005-01-06
Vladimir Dergachev
Switch to a more complicated scheme of choosing texture...
tree
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commitdiff
2005-01-06
Ben Skeggs
Added GL_POLYGON primitive. Single primitive between...
tree
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commitdiff
2005-01-05
Felix Kuehling
* Fixed handling of scissors
tree
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commitdiff
2005-01-05
Alan Hourihane
support 720x480 and 960x540 modes
tree
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commitdiff
2005-01-05
Alan Hourihane
Only try to free the front buffer when it's a pbuffer.
tree
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commitdiff
2005-01-05
Keith Whitwell
Make the format of the fastpaths cleaner at the expense...
tree
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commitdiff
2005-01-05
Alan Hourihane
fix build problem
tree
|
commitdiff
2005-01-05
Keith Whitwell
Improve some quad paths, gives gears a little boost.
tree
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commitdiff
2005-01-05
Keith Whitwell
Give attributes with zero-stride a count of 1 to make...
tree
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commitdiff
2005-01-05
Keith Whitwell
make alloc-dma functions inline, rearrange some debug
tree
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commitdiff
2005-01-05
Keith Whitwell
Avoid a segfault in multiarb.c
tree
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commitdiff
2005-01-05
Alan Hourihane
Bring VIA driver up-to-date with regard to drm_*_t...
tree
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commitdiff
2005-01-05
Keith Whitwell
Add a couple of hardwired fastpaths to t_vertex.c.
tree
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commitdiff
2005-01-05
Keith Whitwell
If there is only one normal, don't transform it multipl...
tree
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commitdiff
2005-01-05
Vladimir Dergachev
Reduce the amount of debug output, while still printing...
tree
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commitdiff
2005-01-05
Vladimir Dergachev
Play a little bit with texture formats.
tree
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commitdiff
2005-01-04
Vladimir Dergachev
Sync with master copy.
tree
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commitdiff
2005-01-04
Vladimir Dergachev
Port code from r200 that implements color blending...
tree
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commitdiff
2005-01-04
Vladimir Dergachev
Unify rendering of textured and non-textured primitives.
tree
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commitdiff
2005-01-04
Vladimir Dergachev
Major code restructuring:
tree
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commitdiff
2005-01-04
Brian Paul
use HIDDEN macro to export fewer symbols (bug 2210)
tree
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commitdiff
2005-01-04
Brian Paul
directfb changes (Claudio Ciccani)
tree
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commitdiff
2005-01-04
Keith Whitwell
Add GL_EXT_fog_coord
tree
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commitdiff
2005-01-04
Keith Whitwell
Add GL_EXT_secondary_color
tree
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commitdiff
2005-01-04
Keith Whitwell
Turn specular lighting state on/off appropriately.
tree
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commitdiff
2005-01-04
Keith Whitwell
Change to use the t_vertex.c mechanisms for building...
tree
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commitdiff
2005-01-03
Felix Kuehling
Added support for floating point depth buffers on Savag...
tree
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commitdiff
2005-01-03
Felix Kuehling
Added a boolean option for a floating-point depth buffer.
tree
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commitdiff
2005-01-03
Ian Romanick
The opcode and command length fields of RenderLarge...
tree
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commitdiff
2005-01-03
Vladimir Dergachev
Add structs describing vertex and pixel shader state...
tree
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commitdiff
2005-01-03
Brian Paul
DirectFB driver (Claudio Ciccani)
tree
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commitdiff
2005-01-03
Brian Paul
updates from Jouk
tree
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commitdiff
2005-01-03
Vladimir Dergachev
Turns out I left flat primitives in vertex buffer mode...
tree
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commitdiff
2005-01-03
Vladimir Dergachev
Enable code to compute other constants that were used...
tree
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commitdiff
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