gallivm: Eliminate 8.8 fixed point intermediates from AoS sampling path.
[mesa.git] / src /
2013-05-17 José Fonsecagallivm: Eliminate 8.8 fixed point intermediates from...
2013-05-17 José Fonsecagallivm: Add and use lp_build_lerp_3d.
2013-05-17 Tom Stellardradeon/llvm: Run standard optimization passes on conput...
2013-05-17 Kenneth Graunkeintel: Don't spam "intelReadPixels: fallback to swrast...
2013-05-16 Paul Berryintel: Do a depth resolve before copying images between...
2013-05-16 Niels Ole Salscheiderr600g: fixup for MSAA texture support checking
2013-05-16 José Fonsecallvmpipe: Temporary workaround to prevent segfault...
2013-05-16 José Fonsecagallivm: Support pointers in lp_build_print_value().
2013-05-16 Chia-I Wuilo: emit 3DSTATE_STENCIL_BUFFER on GEN7+
2013-05-16 Chia-I Wuilo: add support for stencil resources on GEN7+
2013-05-16 Chia-I Wuwinsys/intel: test for and expose address swizzling
2013-05-15 Marek Olšákst/mesa: handle texture_from_pixmap and other surface...
2013-05-15 Marek Olšákr600g: cleanup MSAA texture support checking
2013-05-15 Marek Olšákr600g: rewrite FMASK allocation, fix FMASK texturing...
2013-05-15 Eric Anholti965: Fill in brw_format_for_mesa_format for some non...
2013-05-15 Eric Anholti965: Use native RGB_FLOAT16 support when available.
2013-05-15 Eric Anholtintel: Add support for blitting 6 byte-per-pixel formats.
2013-05-15 Eric Anholti965: Use the Mesa surface formats for float RGB surfaces.
2013-05-15 Eric Anholti965: Use the new XRGB UNORM formats.
2013-05-15 José Fonsecadraw: More defensive coding in DRAW_GET_IDX.
2013-05-15 José Fonsecadraw: Fix vsplit regression when the ib can be used...
2013-05-15 Chris Forbesmesa: Stop clamping stencil reference value at specific...
2013-05-15 Chris Forbesswrast: Use accessor for stencil reference values
2013-05-15 Chris Forbesst: Use accessor for stencil reference values
2013-05-15 Chris Forbesradeon: Use accessor for stencil reference values
2013-05-15 Chris Forbesnouveau: Use accessor for stencil reference values
2013-05-15 Chris Forbesintel: Use accessor for stencil reference values
2013-05-15 Chris Forbesmesa: Use accessor for stencil reference values in...
2013-05-15 Chris Forbesmesa: add accessor for effective stencil ref
2013-05-15 Chia-I Wuilo: clean up transfer format conversion
2013-05-15 Chia-I Wuilo: rework transfer mapping method choosing
2013-05-15 Chia-I Wuilo: refactor transfer mapping
2013-05-15 Chia-I Wuilo: no writeback without PIPE_TRANSFER_WRITE
2013-05-15 Chia-I Wuilo: minor cleanups for transfers
2013-05-15 Chia-I Wuilo: simplify ilo_texture_get_slice_offset()
2013-05-14 Zack Rusindraw/gs: fix extracting of the clip
2013-05-14 Zack Rusindraw: try to prevent overflows on index buffers
2013-05-14 Zack Rusindraw: use the total number of vertices for statistics
2013-05-14 Zack Rusindraw: don't crash on vertex buffer overflow
2013-05-14 Zack Rusingallivm/soa: implement indirect addressing in immediates
2013-05-14 Zack Rusindraw/gs: don't bind the tgsi state if we're using llvm...
2013-05-14 Vinson Leegallivm: Fix build with LLVM >= 3.4 r181680.
2013-05-14 José Fonsecamesa/st: Temporary workaround for fdo bug 64568.
2013-05-14 Alex Deucherradeonsi: update r600_get_llvm_processor_name for hainan
2013-05-14 Alex Deucherradeonsi: add support for hainan chips
2013-05-14 José Fonsecadraw: Fix io_ptr/num_prims name in IR.
2013-05-14 José Fonsecagraw/tgsi_dump: Fix gdb macro.
2013-05-14 Vadim Girlinr600g/sb: add missing cases for ARUBA chips
2013-05-14 Vadim Girlinr600g/sb: get rid of standard c++ streams
2013-05-14 Vadim Girlinr600g/sb: separate bytecode decoding and parsing
2013-05-14 Christian Königvl/vdpau: fix PresentationQueueQuerySurfaceStatus
2013-05-14 Chia-I Wuilo: rework ilo_texture
2013-05-14 Chia-I Wuilo: rename ilo_resource to ilo_texture
2013-05-14 Chia-I Wuilo: move transfer-related functions to a new file
2013-05-14 Rodrigo Vivii965: Add missing Haswell GT3 Desktop to IS_HSW_GT3...
2013-05-13 Jordan Justeni965: write layer if gl_Layer is used in VS
2013-05-13 Jordan Justenglsl: add AMD_vertex_shader_layer support
2013-05-13 Jordan Justenextensions: add AMD_vertex_shader_layer
2013-05-13 Chad Versacemesa: Expose GL_OES_texture_npot on GLES1
2013-05-13 Ian Romanickglsl: Death to array dereferences of vectors!
2013-05-13 Ian Romanickglsl: Generate correct ir_binop_vector_extract code...
2013-05-13 Ian Romanickglsl: Use vector-insert and vector-extract on elements...
2013-05-13 Ian Romanickglsl: Remove some stale comments about ir_call
2013-05-13 Ian Romanickglsl: Convert lower_clip_distance_visitor to be an...
2013-05-13 Ian Romanickglsl: Generate ir_binop_vector_extract for indexing...
2013-05-13 Ian Romanickglsl: Convert ir_binop_vector_extract in the LHS to...
2013-05-13 Ian Romanickglsl: Add lowering pass for ir_triop_vector_insert
2013-05-13 Ian Romanickglsl: Lower ir_binop_vector_extract to conditional...
2013-05-13 Ian Romanickglsl: Lower ir_binop_vector_extract to swizzle
2013-05-13 Ian Romanickglsl: Refactor part of convert_vec_index_to_cond_assign
2013-05-13 Ian Romanickglsl: Add ir_triop_vector_insert
2013-05-13 Ian Romanickglsl: Add ir_binop_vector_extract
2013-05-13 Paul Berryglsl: Fix "make check" breakage after adding options...
2013-05-12 Kenneth Graunkeglsl: Add a pass to flip matrix/vector multiplies to...
2013-05-12 Kenneth Graunkei965/vs: Set the PreferDP4 shader compiler option.
2013-05-12 Kenneth Graunkemesa: Move the mvp_with_dp4 flag to ShaderCompilerOptions.
2013-05-12 Kenneth Graunkeglsl: Pass struct shader_compiler_options into do_commo...
2013-05-12 Kenneth Graunkeglsl: Initialize ctx->ShaderCompilerOptions in standalo...
2013-05-12 Kenneth Graunkeglsl: Copy _mesa_shader_type_to_index() to standalone...
2013-05-12 Kenneth Graunkemesa: Add comments about bit-ordering of new XRGB/XBGR...
2013-05-11 Marek Olšákst/mesa: remove dependency on _NEW_BUFFER_OBJECT for...
2013-05-11 Marek Olšákst/mesa: don't check for _NEW_PROGRAM when binding...
2013-05-11 Marek Olšákst/mesa: fix a couple of issues in st_bind_ubos
2013-05-11 Marek Olšákst/mesa: restore the transfer_inline_write path for...
2013-05-11 Marek Olšákst/mesa: initialize Const.MaxColorAttachments
2013-05-11 Marek Olšákgallium: add PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE for GL
2013-05-11 Marek Olšákst/mesa: consolidate setting MaxTextureImageUnits
2013-05-11 Marek Olšákst/mesa: initialize all program constants and UBO limits
2013-05-11 Marek Olšákglsl: fix the value of gl_MaxFragmentUniformVectors
2013-05-11 Marek Olšákmesa: add & use a new driver flag for UBO updates inste...
2013-05-11 Marek Olšákmesa: skip _MaxElement computation unless driver needs...
2013-05-11 Marek Olšákmesa: remove unused gl_array_object::NewArray
2013-05-11 Marek Olšákmesa: remove unused gl_constants::MaxColorTableSize
2013-05-11 Marek Olšákmesa: unify MaxVertexVaryingComponents and MaxGeometryV...
2013-05-11 Marek Olšákmesa: move max texture image unit constants to gl_progr...
2013-05-11 Marek Olšákmesa: consolidate definitions of max texture image...
2013-05-10 Vinson Leeilo: Initialize read_back in transfer_map_sys.
2013-05-10 Marek Olšákr600g: increase array size for shader inputs and outputs
2013-05-10 Chí-Thanh Christop... targets/dri-i915: Force c++ linker in all cases
2013-05-09 Ben Widawskyi965: Actually use the user timeout in glClientWaitSync.
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