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protect currentReadable reference with #ifndef GLX_BUILT_IN_XMESA
[mesa.git]
/
src
/
2002-03-15
Brian Paul
protect currentReadable reference with #ifndef GLX_BUIL...
tree
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commitdiff
2002-03-15
Brian Paul
updated comments. removed dead code.
tree
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commitdiff
2002-03-15
Brian Paul
remove a debug printf
tree
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commitdiff
2002-03-15
Brian Paul
fixed typo in CONVERT_TEXEL_DWORD for convert_abgr8888_...
tree
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commitdiff
2002-03-14
Brian Paul
fixed pointer arithmetic error in glCopyPixels
tree
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commitdiff
2002-03-13
Brian Paul
added _mesa_image_image_stride()
tree
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commitdiff
2002-03-13
Brian Paul
added a comment
tree
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commitdiff
2002-03-13
Brian Paul
initial work for NV_vertex_program1_1 extension
tree
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commitdiff
2002-03-12
Brian Paul
Removed the xm_context field from XMesaBuffer. It...
tree
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commitdiff
2002-03-11
Brian Paul
obsolete
tree
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commitdiff
2002-03-08
Brian Paul
DOS driver updates from Daniel Borca
tree
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commitdiff
2002-03-08
Brian Paul
new DOS driver files from Daniel Borca
tree
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commitdiff
2002-03-08
Brian Paul
new assertions, use INLINE macro (Klaus Niederkrueger)
tree
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commitdiff
2002-03-07
Brian Paul
minor patches from David Dawes
tree
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commitdiff
2002-03-07
Brian Paul
syntax fixes for Solaris (David Dawes)
tree
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commitdiff
2002-03-01
Brian Paul
silence gcc warnings (Marc La France)
tree
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commitdiff
2002-03-01
Brian Paul
updated comments for CHAN_BITS=16 or 32
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commitdiff
2002-02-23
Brian Paul
DOS updates from Daniel Borca
tree
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commitdiff
2002-02-21
Brian Paul
Fixed out-of-bounds memory write problem (CONVERT_TEXEL...
tree
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commitdiff
2002-02-20
Brian Paul
check for initialized XMesaBuffer in XMesaGarbageCollect()
tree
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commitdiff
2002-02-17
Brian Paul
Updated 1D/3D/cube mipmapping code to work like the...
tree
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commitdiff
2002-02-17
Brian Paul
Simplified fog code.
tree
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commitdiff
2002-02-17
Brian Paul
don't include s_fog.h
tree
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commitdiff
2002-02-17
Brian Paul
Lots of improvements in the 2D texture sampling code...
tree
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commitdiff
2002-02-17
Brian Paul
Optimized the interpolate_texcoords() function:
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commitdiff
2002-02-16
Brian Paul
removed dead code
tree
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commitdiff
2002-02-15
Brian Paul
use separate GC for SwapBuffers to avoid colormask...
tree
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commitdiff
2002-02-15
Brian Paul
Finished up GL_ARB_depth_texture and GL_ARB_shadow
tree
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commitdiff
2002-02-15
Brian Paul
updated VERT_BIT_* definitions
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commitdiff
2002-02-15
Brian Paul
Finished up GL_ARB_depth_texture and GL_ARB_shadow.
tree
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commitdiff
2002-02-15
Brian Paul
GL_ARB_window_pos fog fix
tree
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commitdiff
2002-02-15
Brian Paul
finished up GL_ARB_window_pos
tree
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commitdiff
2002-02-15
Brian Paul
added a glClear() error check
tree
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commitdiff
2002-02-15
Brian Paul
fixed a multitexture MatrixMode() bug
tree
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commitdiff
2002-02-15
Brian Paul
obsolete
tree
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commitdiff
2002-02-15
Brian Paul
uniformly pass texcoords as GLfloat [4]
tree
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commitdiff
2002-02-15
Brian Paul
added alternate glBitmap code (disabled)
tree
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commitdiff
2002-02-15
Brian Paul
added SPAN_SPEC flag in smooth_multitextured_line()
tree
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commitdiff
2002-02-15
Brian Paul
fixed float->int conversion. Fix conditional for 16...
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commitdiff
2002-02-14
Brian Paul
updated GL_VENDOR string
tree
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commitdiff
2002-02-14
Brian Paul
minor clean-up
tree
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commitdiff
2002-02-13
Keith Whitwell
Remove debug
tree
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commitdiff
2002-02-13
Keith Whitwell
More suport for t&l drivers
tree
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commitdiff
2002-02-12
Karl Schultz
fix compiler warning (windows)
tree
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commitdiff
2002-02-12
Brian Paul
Daniel Borca's new DOS/DJGPP driver.
tree
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commitdiff
2002-02-12
Brian Paul
Daniel Borca's GLUT for DOS/DGJPP.
tree
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commitdiff
2002-02-06
Brian Paul
added an assertion, fix typo
tree
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commitdiff
2002-02-06
Brian Paul
fixed typo in depth_test_pixels(), should fix reported...
tree
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commitdiff
2002-02-05
Brian Paul
fix evaluator data and matrix stack mem leaks (Robert...
tree
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commitdiff
2002-02-04
Brian Paul
Clean-up and remove dead code related to depth/stecil...
tree
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commitdiff
2002-02-02
Brian Paul
removed references to removed source files
tree
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commitdiff
2002-02-02
Brian Paul
Converted line drawing over to new span code, pb no...
tree
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commitdiff
2002-02-02
Brian Paul
sw_span can now hold x/y arrays of fragment positions...
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commitdiff
2002-01-31
Brian Paul
Clean-up and optimize alpha test code.
tree
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commitdiff
2002-01-30
Brian Paul
don't use affine/persp_textured_triangle funcs when...
tree
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commitdiff
2002-01-30
Brian Paul
return GL_RENDERER = Mesa Offscreen16/32 when CHAN_BITS...
tree
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commitdiff
2002-01-30
Brian Paul
replace GLushort w/ GLubyte in DEST_4US template (fixes...
tree
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commitdiff
2002-01-28
Brian Paul
Still more texture/span simplification and clean-up.
tree
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commitdiff
2002-01-28
Brian Paul
More span improvements. Removed _mesa_write_monocolor_...
tree
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commitdiff
2002-01-28
Brian Paul
More span clean-up, mostly texture-related.
tree
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commitdiff
2002-01-27
Brian Paul
LOTS of changes, building upon Klaus's work.
tree
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commitdiff
2002-01-25
Brian Paul
more info about building for Motif
tree
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commitdiff
2002-01-22
Brian Paul
added missing IsEnabled() cases for fog coord and secon...
tree
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commitdiff
2002-01-22
Brian Paul
Clean-up/renaming of the per-vertex attribute bits...
tree
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commitdiff
2002-01-21
Brian Paul
minor update
tree
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commitdiff
2002-01-21
Brian Paul
Klaus's latest patches and some clean-up
tree
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commitdiff
2002-01-16
Brian Paul
changed PB (pixel buffer) to use texcoord[4] array
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commitdiff
2002-01-16
Brian Paul
set PB->haveSpec in line functions that emit specular...
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commitdiff
2002-01-16
Brian Paul
added another test in regions_overlap() (Klaus)
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commitdiff
2002-01-16
Brian Paul
latest changes from Klaus
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commitdiff
2002-01-16
Karl Schultz
Fixes for 24-bit Windows devices. The old code was...
tree
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commitdiff
2002-01-15
Brian Paul
added some missing error checks
tree
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commitdiff
2002-01-15
Brian Paul
Fixed Windows compile problem with gl__unused413()...
tree
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commitdiff
2002-01-15
Karl Schultz
Correct typo (vpstate.c) so that makefile works.
tree
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commitdiff
2002-01-15
Karl Schultz
Remove phantom tab on a blank line to allow compile...
tree
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commitdiff
2002-01-15
Brian Paul
removed api_compat stuff
tree
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commitdiff
2002-01-15
Karl Schultz
Fixed pixel color component problem and clear code...
tree
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commitdiff
2002-01-15
Karl Schultz
Remove trailing CR's. No logical changes.
tree
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commitdiff
2002-01-14
Brian Paul
remove api_compat.c
tree
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commitdiff
2002-01-14
Brian Paul
Removed api_compat stuff, there's a better way.
tree
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commitdiff
2002-01-14
Brian Paul
oops, missed vpstate.c
tree
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commitdiff
2002-01-14
Brian Paul
added vertex program sources
tree
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commitdiff
2002-01-12
Brian Paul
don't apply scissor box in read_fast_rgba_pixels()
tree
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commitdiff
2002-01-12
Brian Paul
added some comments
tree
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commitdiff
2002-01-12
Brian Paul
updated some comments
tree
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commitdiff
2002-01-12
Brian Paul
set _NeedEyeCoords to zero if vertex program is enabled
tree
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commitdiff
2002-01-11
Brian Paul
Changed gl_client_array's Enabled field to GLuint so...
tree
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commitdiff
2002-01-11
Brian Paul
Moved _mesa_VertexAttribPointerNV into varray.c.
tree
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commitdiff
2002-01-10
Brian Paul
Klaus's latest patches: change texcoord[3] to texcoord...
tree
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commitdiff
2002-01-10
Brian Paul
init whole immediate struct to zero
tree
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commitdiff
2002-01-09
Brian Paul
fixed int->float conversion bug in _mesa_TexEnviv()
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commitdiff
2002-01-09
Brian Paul
fixed GL_REPLACE / GL_RGB bug
tree
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commitdiff
2002-01-09
Brian Paul
texture env color wasn't used correctly in GL_BLEND...
tree
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commitdiff
2002-01-08
Brian Paul
compile with -DNDEBUG
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commitdiff
2002-01-08
Brian Paul
work-around for QNX compiler problem
tree
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commitdiff
2002-01-06
Brian Paul
implemented vertex program point size control
tree
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commitdiff
2002-01-06
Brian Paul
Another vertex program checkpoint: clean-up of vertex...
tree
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commitdiff
2002-01-05
Brian Paul
minor clean-ups
tree
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commitdiff
2002-01-05
Brian Paul
infrastructure for vertex program attribute evaluators
tree
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commitdiff
2002-01-05
Brian Paul
Vertex program checkpoint commit: converted all vertex...
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commitdiff
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