mesa: remove GL_SGI_texture_color_table support
[mesa.git] / src /
2011-03-01 Brian Paulmesa: remove GL_SGI_texture_color_table support
2011-03-01 Brian Paulsvga: add assertions in svga_shader_type()
2011-03-01 Brian Paulmesa: consolidate framebuffer target lookup code
2011-03-01 Brian Paulmesa: remove some old do-nothing code
2011-03-01 Brian Paulmesa: reduce calls to _mesa_test_framebuffer_completeness()
2011-03-01 Brian Paulmesa: reduce calls to _mesa_test_framebuffer_completeness()
2011-03-01 Brian Paulmesa: s/mesaFormat/attFormat/
2011-03-01 Marek Olšákr300g: set the correct HiZ clear value
2011-02-28 Marek Olšákr300g: update derived state before uploading vertex...
2011-02-28 Marek Olšáku_vbuf_mgr: compute user buffer size for instance data...
2011-02-28 Marek Olšákr300g: fix printing whether Z compression is enabled
2011-02-28 Marek Olšákr300g: disable HiZ permanently if the the depth functio...
2011-02-28 Marek Olšákr300g: fix HiZ memory size computation and deciding...
2011-02-28 Alex Deucherr600g: add missing evergreen INT_TO_FLT to r600_bc_get_...
2011-02-28 Dave Airliergtc: fix void pointer arith.
2011-02-28 Kenneth Graunkeglsl: Enable GL_OES_texture_3D extension for ES2.
2011-02-28 Kenneth Graunkeglsl: Use reralloc instead of plain realloc.
2011-02-28 Jerome Glisser600g: indentation fixes
2011-02-28 Marek Olšákr300g: initialize SC_SCREENDOOR
2011-02-28 Marek Olšákr300g: disable hyper-z on rs6xx+
2011-02-28 Vinson Leemesa: Add texcompress_rgtc.c to SConscript.
2011-02-28 Dave Airliemesa/st: add RGTC format support.
2011-02-28 Dave Airlieswrast: add RGTC support
2011-02-28 Dave Airliemesa: Add RGTC texture store/fetch support.
2011-02-28 Dave Airliemesa: make_float_temp_image non-static
2011-02-28 Dave Airliergtc: llvmpipe/softpipe refuse RGTC until u_format...
2011-02-28 Dave Airlier300g: force swizzles for RGTC
2011-02-28 Christian Königr600g: implement instanced drawing support
2011-02-28 Christian Königst/mesa & v_bug_mgr: two small instanced drawing fixes
2011-02-28 Dave AirlieRevert "r600g: Don't negate result of ABS instruction"
2011-02-27 Fabian Bielerr600g: Process TRUNC with tgis_op2
2011-02-27 Fabian Bielerr600g: Don't negate result of ABS instruction
2011-02-27 Daniel Vetteri915g: implement cache flushing
2011-02-27 Daniel Vetteri915g: buffer validation for blitter
2011-02-27 Daniel Vetteri915g: buffer validation for render state
2011-02-27 Daniel Vetteri915g/winsys: buffer validation support
2011-02-27 Daniel Vetteri915g: add raw batchbuffer dumping in drm winsys
2011-02-27 Daniel Vetteri915g: cleanup static state calculation, part 2
2011-02-27 Daniel Vetteri915g: cleanup static state calculation, part 1
2011-02-27 Kenneth Graunkeglsl/builtins: Fix return type for textureSize sampler2...
2011-02-26 Eric Anholtintel: Use the current context rather than last bound...
2011-02-26 Eric Anholtdri2: Don't call the dri2 flush hook for swapbuffers...
2011-02-26 Eric Anholtglx: Don't do the implicit glFlush in SwapBuffers if...
2011-02-26 Eric Anholtmesa: Add new MESA_multithread_makecurrent extension.
2011-02-26 Daniel Vetteri915g: make dynamic state emission actually lazy
2011-02-26 Jakob Bornecrantzgallivm: Initialize stack values
2011-02-26 Arkadiusz Miskiewiczglsl/Makefile: Remove builtin_function.cpp if generatio...
2011-02-26 Jakob Bornecrantzi915g: Handle null constants properly
2011-02-26 Daniel Vetteri915g: fix null deref in draw_rect emission
2011-02-26 Daniel Vetteri915g: simplify math in constants emission
2011-02-26 Jakob Bornecrantzi915g: Use the same debug env vars in drm and sw winsys
2011-02-26 Jakob Bornecrantzi915g: Use unchecked writes in sw winsys batchbuffer
2011-02-26 Alan HourihaneCheck for out of memory when creating fence
2011-02-26 Jakob Bornecrantzutil: Don't destroy shaders null shaders
2011-02-25 Jakob Bornecrantzutil: Don't create array texture shaders if the driver...
2011-02-25 Kenneth Graunkei965/fs: Initial plumbing to support TXD.
2011-02-25 Kenneth Graunkei965/fs: Complete TXL support on gen5+.
2011-02-25 Kenneth Graunkei965/fs: Complete TXL support on gen4.
2011-02-25 Kenneth Graunkei965/fs: Use a properly named constant in TXB handling.
2011-02-25 Kenneth Graunkei965: Add #defines for gen4 SIMD8 TXB/TXL with shadow...
2011-02-25 Jerome Glissegallium/tgsi: shuffle ureg_src structure to work around...
2011-02-25 Jerome Glissegallium/st: place value check before value is use
2011-02-25 Dave Airliegallium/util: add 1d/2d mipmap generation support
2011-02-25 Vinson Leescons: Reduce all Cygwin platform names to 'cygwin'.
2011-02-24 Dave Airlier600g: explicity set sign bits for RGTC
2011-02-24 Dave Airlier600g: bc 4/5 or rgtc textures need to be tiled as...
2011-02-24 Dave Airlier300g: explicit sign bits on RGTC textures
2011-02-24 Kenneth Graunkei965: Increase Sandybridge point size clamp in the...
2011-02-24 Neil Robertsintel: Try using glCopyTexSubImage2D in _mesa_meta_Blit...
2011-02-24 Christoph Bumillernvc0: fix PointCoord enable in FP header
2011-02-24 Christoph Bumillernvc0: change TGSI CMP translation to use slct
2011-02-24 Christoph Bumillernvc0: sprite coord enable is per GENERIC, not overall...
2011-02-24 Christoph Bumillernvc0: fix new_value calls using type instead of size
2011-02-24 Christoph Bumillernvc0: set local memory usage info in shader header
2011-02-24 Christoph Bumillernvc0: don't fold loads from local memory
2011-02-24 Christoph Bumillernvc0: presin and preex2 can load from const space
2011-02-24 Christoph Bumillernvc0: kick out empty live ranges
2011-02-24 Christoph Bumillernvc0: preemptively insert branch at ENDIF
2011-02-24 Christoph Bumillernvc0: correct allocation of constrained registers
2011-02-24 Christoph Bumillernvc0: sync textures with render targets ourselves
2011-02-24 Christoph Bumillernvc0: improve userspace fencing
2011-02-24 Christoph Bumillernvc0: values for undefined outputs must have file GPR
2011-02-24 Christoph Bumillernvc0: multiply polygon offset units by 2
2011-02-24 Christoph Bumillernvc0: fix SSG
2011-02-24 Christoph Bumillernvc0: don't visit target blocks of a loop break multipl...
2011-02-24 Christoph Bumillernvc0: don't overwrite phi sources at the end of a loop
2011-02-24 Fabian Bielergallium/utils: Fix vertex element setup
2011-02-24 José Fonsecasvga: Ensure rendertargets and textures are always...
2011-02-24 Chris Wilsoni965: Remember to pack the constant blend color as...
2011-02-24 Chris Wilsonintel: Reset the buffer offset after releasing referenc...
2011-02-24 Chris Wilsoni965: Unmap the correct pointer after discontiguous...
2011-02-24 Chris Wilsonintel: Protect against waiting on a NULL render target bo
2011-02-24 Dave Airlier600g: EXT_texture_array support.
2011-02-24 Dave Airliest/mesa: treat 1D ARRAY upload like a depth or 2D array...
2011-02-24 Vinson Leescons: Fix Cygwin platform names.
2011-02-24 Jakob Bornecrantzi915g: Lazy emit dynamic state
2011-02-24 Jakob Bornecrantzi915g: Lazy emit immediate state
2011-02-24 Jakob Bornecrantzi915g: Disable LIS7 state updates for now
2011-02-24 Jakob Bornecrantzi915g: Clean up in i915_state_immediate
2011-02-24 Jakob Bornecrantzi915g: Remove outdated comment
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