gallium: Remove unnecessary header from p_shader_tokens.h.
[mesa.git] / src /
2010-08-27 Vinson Leegallium: Remove unnecessary header from p_shader_tokens.h.
2010-08-27 Vinson Leetgsi: Include missing header in tgsi_parse.h.
2010-08-27 Vinson Leetgsi: Include missing header in tgsi_info.h.
2010-08-27 Vinson Leetgsi: Include missing header in tgsi_dump.h.
2010-08-27 Vinson Leegallium: Remove unnecessary header from p_format.h.
2010-08-27 Vinson Leegraw: Include missing header in graw.h.
2010-08-27 Vinson Leer300g: Include missing header in r300_texture.h.
2010-08-27 Kenneth GraunkeFix typo in function name "shading_laguage_version".
2010-08-27 Dave AirlieRevert "r600g: simplify states"
2010-08-27 Dave Airlier600g: add initial if/else/endif support
2010-08-27 Dave Airlier600g: optimise op2 and swapped op2 emission.
2010-08-27 Dave Airlier600g: add exp support in theory.
2010-08-27 Dave Airlier600g: add DPH support.
2010-08-27 Eric Anholti965: Add preliminary support for uniforms to the new...
2010-08-27 Eric Anholti965: Abort on gl_FragDepth in the new FS backend for...
2010-08-27 Eric Anholti965: Fix up and actually enable the NewShader and...
2010-08-26 Eric Anholti965: Hack in avoidance of c++ reserved keyword in...
2010-08-26 Eric Anholti965: Add GLSL IR-level source annotation and comments...
2010-08-26 Eric Anholti965: Use the implied move in brw_math() in the new FS.
2010-08-26 Eric Anholti965: Add support for in varyings to the new FS codegen.
2010-08-26 Eric Anholti965: Start building the codegen visitor.
2010-08-26 Eric Anholti965: Start building direct GLSL2 IR to 965 assembly...
2010-08-26 Eric Anholti965: Add new pass to split vectors into scalar variables
2010-08-26 Eric Anholti965: Add a pass for the FS to reduce vector expression...
2010-08-26 Eric Anholti965: Start building 965 FS backend.
2010-08-26 Brian Paulllvmpipe: fix PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS query
2010-08-26 José Fonsecagraw: Add copyright headers to the interfaces.
2010-08-26 Eric Anholtir_to_mesa: Don't assume that an ir_dereference_array...
2010-08-26 Eric Anholtglsl: Add a quick hack to constant folding to reduce...
2010-08-26 Vinson Leest/mesa: Remove unnecessary header.
2010-08-26 José Fonsecascons: Fix inverted logic.
2010-08-26 José Fonsecascons: Add glsl_symbol_table.cpp
2010-08-26 Eric Anholti965: Add support for destination RelAddr writes in...
2010-08-26 Eric Anholti965: Fix the test for variable indexing of shader...
2010-08-26 Ian Romanickglsl2: Remove a couple FINISHME comments that have...
2010-08-26 Kenneth Graunkeglsl: Move built-ins to live beyond the global scope.
2010-08-26 Kenneth Graunkeglsl: Move is_built_in flag from ir_function_signature...
2010-08-26 Kenneth Graunkeglsl: Refactor variable declaration handling.
2010-08-26 Kenneth Graunkeglsl: Don't add overloads to existing structure constru...
2010-08-26 Kenneth Graunkeglsl: Remove name_declared_this_scope check when adding...
2010-08-26 Kenneth Graunkeglsl: Use a single shared namespace in the symbol table.
2010-08-26 Brian Paulst/mesa: add missing packed depth/stencil formats in...
2010-08-26 Brian Paulmesa: fix mixed-up function call name
2010-08-26 Nick Bowlermesa: Identify packed depth/stencil buffers using the...
2010-08-26 Nick Bowlerintel: Merge identical cases in switch statement.
2010-08-26 Andre Maasikasr600: fix vertex buffer size calculation
2010-08-26 José Fonsecagraw: Undo late loading of graw drivers.
2010-08-26 Chia-I Wust/mesa: Fix glEGLImageTargetTexture2DOES.
2010-08-26 Chia-I Wust/egl: Add support for EGL_MESA_image_drm.
2010-08-26 Chia-I Wust/egl: Add support for EGL_KHR_surfaceless_*.
2010-08-26 Chia-I Wust/mesa: Add support for surfaceless current contexts.
2010-08-26 Chia-I Wust/egl: Make KMS support optional in KMS backend.
2010-08-26 Vinson Leer300g: Include missing header in r300_texture_desc.h.
2010-08-26 Vinson Leegallium: Clean up header file inclusion in p_defines.h.
2010-08-26 Vinson Leegallium: Clean up header file inclusion in p_context.h.
2010-08-26 Vinson Leegraw: Include missing header in graw_dl.h.
2010-08-26 Vinson Leeutil: Include missing header in u_simple_shaders.c.
2010-08-26 Vinson Leetgsi: Include missing header in tgsi_sse2.h.
2010-08-26 Vinson Leertasm: Include missing header in rtasm_x86sse.h.
2010-08-26 Vinson Leepipebuffer: Clean up header file inclusion in pb_bufmgr.h.
2010-08-26 Eric Anholtglsl2: Move ir_expression_flattening to using the rvalu...
2010-08-26 Eric Anholtglsl: Don't consider things with a type containing...
2010-08-26 Eric Anholtmesa: Disable the debug spam for x86 CPU detection...
2010-08-26 Eric Anholtmesa: Move the x86 detection debug messages next to...
2010-08-26 Eric Anholtmesa: Don't warn when the desired result of s3tc lib...
2010-08-26 Vinson Leeutil: Include missing header in u_blit.h.
2010-08-26 Vinson Leeutil: Include missing header in u_bitmask.h.
2010-08-26 Vinson Leeutil: Include missing header in u_dirty_surfaces.h.
2010-08-26 Vinson Leeutil: Add include guard in u_split_prim.h.
2010-08-26 Vinson Leeutil: Include missing headers in u_split_prim.h.
2010-08-26 José Fonsecagraw: Remove graw-null.
2010-08-26 José Fonsecagraw: Dynamically load graw libraries.
2010-08-26 José Fonsecascons: Fix old script compatability logic.
2010-08-26 Vinson Leeutil: Include missing headers in u_tile.h.
2010-08-26 Vinson Leeutil: Clean up header file inclusion in u_upload_mgr.h.
2010-08-26 Marek Olšákr300g: fix constant buffer upload once again for r3xx...
2010-08-26 Vinson Leer600: Remove unnecessary headers.
2010-08-26 Vinson Leer300: Remove unnecessary header.
2010-08-25 Eric AnholtRevert "mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH."
2010-08-25 Aras Pranckeviciusglsl: fix crash with variable indexing into array in...
2010-08-25 Eric Anholti965: Fix detection of implicit MOVs to message regs...
2010-08-25 Marcin Slusarznouveau: handle early initialization errors
2010-08-25 Jerome Glisser600g: simplify states
2010-08-25 Eric Anholtmesa: Remove now-unused _mesa_add_sampler().
2010-08-25 Eric Anholtir_to_mesa: Add support for samplers in structures.
2010-08-25 Eric Anholtmesa: Remove now-unused _mesa_add_uniform.
2010-08-25 Eric Anholtir_to_mesa: Convert this code to using linker.cpp's...
2010-08-25 Eric Anholtglsl: Make uniform linking generate separate uniforms...
2010-08-25 Eric Anholtmesa: Remove the "Used" flag in gl_program_parameter.
2010-08-25 Marek Olšákr300/compiler: emulate relative addressing with negativ...
2010-08-25 Vinson Leenvfx: Set pointer to NULL after free.
2010-08-25 Marek Olšákr300g: fix potentially uninitialized variables in creat...
2010-08-25 Vinson Leest/mesa: Remove unnecessary header.
2010-08-25 Keith Whitwellllvmpipe: fix bad patch application
2010-08-25 Vinson Leellvmpipe: Remove unnecessary header.
2010-08-25 Aras Pranckeviciusglsl/mesa: fixes for MSVC
2010-08-25 Kristian Høgsbergintel: Support EGL_MESA_image_drm
2010-08-25 Kristian Høgsbergintel: Take an intel_screen pointer in intel_alloc_regi...
2010-08-25 Kristian Høgsbergegl_dri2: Add support for MESA_image_drm
2010-08-25 Kristian Høgsbergegl: Add EGL_MESA_drm_image extension
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