r300g: simplify buffer_transfer_inline_write
[mesa.git] / src /
2010-12-25 Marek Olšákr300g: simplify buffer_transfer_inline_write
2010-12-25 Marek Olšákr300g: simplify the code for buffer uploads
2010-12-25 Marek Olšákr300g: user index buffers are always aligned
2010-12-25 Marek Olšákr300g: increase the size of upload buffers
2010-12-25 Vinson Leeswrast: Clean up header file inclusion in s_logic.h.
2010-12-25 Vinson Leeswrast: Clean up header file inclusion in s_fragprog.h.
2010-12-25 Vinson Leeswrast: Clean up header file inclusion in s_span.h.
2010-12-25 Vinson Leeswrast: Clean up header file inclusion in s_fog.h.
2010-12-25 Vinson Leeswrast: Clean up header file inclusion in s_depth.h.
2010-12-25 Vinson Leeswrast: Clean up header file inclusion in s_blend.h.
2010-12-25 Vinson Leeswrast: Clean up header file inclusion in s_atifragshad...
2010-12-25 Vinson Leeswrast: Clean up header file inclusion in s_alpha.h.
2010-12-25 Vinson Leeswrast: Clean up header file inclusion in s_accum.h.
2010-12-25 Vinson Leeswrast: Clean up header file inclusion in s_aatriangle.h.
2010-12-25 Vinson Leeswrast: Clean up header file inclusion in s_aaline.h.
2010-12-25 Vinson Leest/mesa: Clean up header file inclusion in st_mesa_to_t...
2010-12-25 Vinson Leest/mesa: Clean up header file inclusion in st_gen_mipmap.h.
2010-12-24 Marek Olšákr300g/swtcl: re-enable LLVM
2010-12-24 Henri Verbeetr600g: r600_blit_uncompress_depth() can't fail.
2010-12-24 Henri Verbeetr600g: Get rid of r600_blit_uncompress_depth_ptr.
2010-12-24 Chia-I Wumapi: Move mapi_func typedef to entry.h.
2010-12-24 Chia-I Wumapi: Define MAPI_TMP_DEFINES only when needed.
2010-12-24 Chia-I Wumapi: Add and use entry_get_public.
2010-12-24 Chia-I Wumapi: Make struct mapi_stub opaque.
2010-12-24 Chia-I Wumapi: Allow blocks to be disabled from the output.
2010-12-24 Chia-I Wumapi: Fix hidden entries.
2010-12-24 Chia-I Wumapi: Add "handcode" attribute to the script.
2010-12-24 Chia-I Wumapi: Minor ABIPrinter refactoring.
2010-12-24 Chia-I Wumapi: Store alias entry instead of alias name.
2010-12-24 Dave Airlier600g: hack around property unknown issues.
2010-12-24 Dave Airlier300g: turn back on rv530 hiz.
2010-12-24 Dave Airlier300g: hyperz fixing typo.
2010-12-24 Vinson Leemesa: Assert format is not MESA_FORMAT_COUNT in _mesa_f...
2010-12-24 Xiang, Haihaoi965: use align1 access mode for instructions with...
2010-12-24 Xiang, Haihaoi965: fix register region description
2010-12-24 Vinson Leer600g: Rearrange print order of outputs of R600_ERR.
2010-12-24 Vinson Leemesa: Assert _mesa_DeleteFragmentShaderATI doesn't...
2010-12-24 Vinson Leest/egl: Remove unnecessary header.
2010-12-24 Vinson Leelibgl-xlib: Remove unnecessary header.
2010-12-24 Vinson Leer300g: Remove unnecessary header.
2010-12-23 Dave Airlietgsi_text: just parse as an integer (value is a boolean).
2010-12-23 Vinson Leemapi: Remove unnecessary header.
2010-12-23 Vinson Leeintel: Remove unnecessary headers.
2010-12-23 Dave Airlier300g: add support for color0 writes to all bound color...
2010-12-23 Dave Airliemesa/st: set the color write cbuf property for fragColo...
2010-12-23 Dave Airliesoftpipe: add support for color writes all color bufs...
2010-12-23 Dave Airliegallium: add fragment shader property for color writes...
2010-12-23 Vinson Leei965: Remove unnecessary headers.
2010-12-23 Vinson Leemesa: Fix #ifdef typo in _mesa_format_to_type_and_comps.
2010-12-23 Marek Olšákr300g: use a simpler fallback for misaligned ushort...
2010-12-23 Marek Olšákr300g: add support for B2G3R3 texturing
2010-12-23 Marek Olšákmesa: fix texel store functions for some float formats
2010-12-23 Marek Olšákst/mesa: do not require all texture formats to be rende...
2010-12-23 Marek Olšákst/mesa: use the formats RGB233, ARGB2101010, AL44...
2010-12-23 Marek Olšákgallium: add new formats L16A16_UNORM, A16_UNORM, I16_U...
2010-12-23 Marek Olšákmesa: implement new texture format I16
2010-12-23 Marek Olšákmesa: implement new texture format L16
2010-12-23 Marek Olšákmesa: implement new texture format A16
2010-12-23 Marek Olšákmesa: implement new texture format AL44
2010-12-23 Marek Olšákmesa: implement new texture format ARGB2101010
2010-12-23 Marek Olšákst/mesa: if Z32 is unsupported, prefer Z24 to Z16
2010-12-23 Marek Olšákst/mesa: use RGBA16 for RGB12 and RGB16
2010-12-23 Marek Olšákst/mesa: use DXT SRGB formats for COMPRESSED_SRGB
2010-12-23 Eric Anholti965: Keep around a copy of the VS constant surface...
2010-12-23 Eric Anholti965: Correct the dp_read message descriptor setup...
2010-12-23 Zhenyu Wangi965: upload multisample state for fragment program...
2010-12-23 Zhenyu Wangi965: Use MI_FLUSH_DW for blt ring flush on sandybridge
2010-12-23 Vinson Leest/mesa: Remove unnecessary header.
2010-12-23 Vinson Leegallivm: Disable MMX-disabling code on llvm-2.9.
2010-12-23 Vinson Leegallivm: Fix 'cast from pointer to integer of different...
2010-12-22 Vinson Leei915g: Remove unnecessary header.
2010-12-22 Vinson Leellvmpipe: Remove unnecessary headers.
2010-12-22 Vinson Leer300g: Remove unnecessary headers.
2010-12-22 Vinson Leesvga: Remove unnecessary header.
2010-12-22 Vinson Leest/vega: Remove unnecessary headers.
2010-12-22 Henri Verbeetr600g: Remove the unused "pframebuffer" field from...
2010-12-22 Henri Verbeetr600g: r600_new() and r600_delete() are unused.
2010-12-22 Zhenyu Wangi965: explicit tell header present for fb write on...
2010-12-22 Chia-I Wust/egl: Assorted fixes for dri2_display_get_configs.
2010-12-22 Alex Deucherr600g: remove useless switch statements
2010-12-22 Chia-I Wust/egl: Fix eglCopyBuffers.
2010-12-22 Chia-I Wust/egl: Plug pbuffer leaks.
2010-12-22 Chia-I Wust/egl: Allow single-buffered pixmaps.
2010-12-22 Dave Airlier600g: drop unused code in evergreen.
2010-12-22 Chia-I Wust/egl: Remove native_config::samples.
2010-12-22 Chia-I Wust/egl: Remove native_config::slow_config.
2010-12-22 Chia-I Wust/egl: Remove unnecessary egl_g3d_find_pixmap_config.
2010-12-22 Chia-I Wust/egl: Make config optional for create_pixmap_surface.
2010-12-22 Dave Airlier600g: fix evergreen segfaults.
2010-12-22 Marek Olšákr300g: fix precision issues with B10G10R10A2
2010-12-22 Marek Olšákr300g: support B10G10R10A2 render targets only with...
2010-12-21 Eric Anholti965: Avoid using float type for raw moves, to work...
2010-12-21 Jerome Glisser600g: avoid segfault
2010-12-21 Chris Wilsonintel: Check for unsupported texture when finishing...
2010-12-21 Vinson Leest/mesa: Clean up header file inclusion in st_format.h.
2010-12-21 Vinson Leest/mesa: Clean up header file inclusion in st_draw.h.
2010-12-20 Ben Skeggsnouveau: fix includes for latest libdrm
2010-12-20 Jerome Glisser600g: properly unset vertex buffer
2010-12-20 Vinson Leest/python: remove unused 'buf' parameter in pipe_buffer...
2010-12-20 Marek Olšákgallium: remove unused 'buf' parameter in pipe_buffer_unmap
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