docs: add news item and link release notes for 11.0.5
[mesa.git] / src /
2015-11-10 Glenn Kennardr600g: Pass conservative depth parameters to hw
2015-11-10 Dave AirlieRevert "r600g: Pass conservative depth parameters to hw"
2015-11-10 Glenn Kennardr600g: Implement ARB_texture_view
2015-11-10 Glenn Kennardr600g: Pass conservative depth parameters to hw
2015-11-10 Eduardo Lima Mitevi965/nir/opt_peephole_ffma: Bypass fusion if any operan...
2015-11-10 Eduardo Lima Mitevutil: Add list_is_singular() helper function
2015-11-10 Eduardo Lima Mitevnir/nir_opt_peephole_ffma: Move this lowering pass...
2015-11-10 Kristian Høgsberg... glsl: Use array deref for access to vector components
2015-11-10 Kristian Høgsberg... glsl: Lower UBO and SSBO access in glsl linker
2015-11-10 Kristian Høgsberg... glsl: Drop exec_list argument to lower_ubo_reference
2015-11-10 Connor Abbottnir/glsl: switch to using the builder
2015-11-10 Connor Abbottnir/glsl: make emit() take nir_ssa_def * sources
2015-11-10 Connor Abbottnir/glsl: convert nir_visitor::result to a nir_ssa_def *
2015-11-10 Connor Abbottnir/glsl: make evaluate_rvalue() return a nir_ssa_def *
2015-11-10 Jose Fonsecast/mesa: Destroy buffer object's mutex.
2015-11-10 Kenneth Graunkenir: Store PatchInputsRead and PatchOutputsWritten...
2015-11-10 Eric Anholtvc4: Avoid loading undefined (newly-allocated) FBO...
2015-11-10 Eric Anholtvc4: Return NULL when we can't make our shadow for...
2015-11-10 Eric Anholtvc4: Return GL_OUT_OF_MEMORY when buffer allocation...
2015-11-10 Eric Anholtvc4: Add CL dumping for GL_ARRAY_PRIMITIVE.
2015-11-10 Eric Anholtvc4: Fix a compiler warning.
2015-11-10 Jordan Justenglsl: Use shared storage variable type for shared variables
2015-11-10 Jordan Justenglsl: Add shared variable type
2015-11-10 Jordan Justenglsl: Add space to shader_storage in print_visitor
2015-11-10 Jordan Justenglsl: Align comments on variables types
2015-11-10 Jordan Justenglsl: Parse shared keyword for compute shader variables
2015-11-10 Timothy Arceriglsl: simplify interface block stream qualifier validation
2015-11-09 Brian Paulst/wgl: add null pointer check for HUD texture
2015-11-09 Brian Paulst/wgl: fix double-present on swapbuffers bug
2015-11-09 Brian Paulst/wgl: reorder pixel formats to put MSAA formats last
2015-11-09 José Fonsecast/wgl: Don't rely on GDI to bookkeep pixelformat for us.
2015-11-09 Michel Dänzerwinsys/radeon: Use CPU page size instead of hardcoding...
2015-11-08 Leo Liust/omx: add headless support
2015-11-08 Leo Liust/va: use vl screen drm support from vl_wys_drm
2015-11-08 Leo Liuvl: add drm support for vl_screen
2015-11-08 Leo Liust/va: fix build fails with pipe loader
2015-11-08 Samuel Pitoisetnvc0: enable compute support on Fermi
2015-11-07 Ilia Mirkinnv50/ir: fix emission of s[] args in certain situations
2015-11-07 Ilia Mirkinnv50/ir: only take abs value when computing high result
2015-11-07 Ilia Mirkinnouveau: avoid queueing too much work onto a single...
2015-11-07 Dave Airliellvmpipe: disable front updates for now
2015-11-07 Dave Airlievirgl: wrap ret assignment with braces to do correct...
2015-11-07 Jason Ekstrandnir: Add a nir_deref_tail helper
2015-11-07 Jason Ekstrandnir/types: Add an is_vector_or_scalar helper
2015-11-07 Jason Ekstrandi965/fs: Use regs_read/written for post-RA scheduling...
2015-11-07 Jason Ekstrandnir/validate: Add better validation of load/store types
2015-11-07 Marek Olšákradeonsi: add register definitions for Stoney
2015-11-07 Marek Olšákradeonsi: add workarounds for CP DMA to stay on the...
2015-11-07 Marek Olšákradeonsi: unify CP DMA preparation logic
2015-11-07 Marek Olšákradeonsi: unify CP DMA code determining various flags
2015-11-07 Marek Olšákradeonsi: only enable write confirmation on the last...
2015-11-07 Ilia Mirkinnv50/ir: allow emission of immediates in imul/imad ops
2015-11-07 Ilia Mirkinnv50/ir: properly set the type of the constant folding...
2015-11-07 Ilia Mirkinnv50/ir: add support for const-folding OP_CVT with...
2015-11-06 Ilia Mirkinnv50/ir: add fp64 opcode emission support for G200...
2015-11-06 Hans de Goedenv50/ir: Add support for 64bit immediates to checkSwapSrc01
2015-11-06 Hans de Goedenvc0/ir: Teach insnCanLoad about double immediates
2015-11-06 Hans de Goedenv50/ir: Add support for merge-s to the ConstantFolding...
2015-11-06 Ilia Mirkinnv50/ir: disallow 64-bit immediates on nv50 targets
2015-11-06 Ilia Mirkinnv50/ir: allow movs with TYPE_F64 destinations to be...
2015-11-06 Hans de Goedegm107/ir: Add support for double immediates
2015-11-06 Hans de Goedenvc0/ir: Add support for double immediates
2015-11-06 Francisco Jerezi965/nir/fs: Add comment for no-op memory barrier functions
2015-11-06 Jordan Justeni965/nir/fs: Implement new barrier functions for comput...
2015-11-06 Jordan Justennir: Add new barrier functions for compute shaders
2015-11-06 Jordan Justenglsl: Add new barrier functions for compute shaders
2015-11-06 Boyuan Zhangradeon/uvd: fix VC-1 simple/main profile decode v2
2015-11-06 Boyuan Zhangst/vaapi: fix vaapi VC-1 simple/main corruption v2
2015-11-06 Julien Isorcest/va: add support for RGBX and BGRX in VPP
2015-11-06 Julien Isorcevl/buffers: add RGBX and BGRX to the supported formats
2015-11-06 Julien Isorcest/va: properly use brackets in vlVaAcquireBufferHandle...
2015-11-06 Julien Isorcest/va: properly indent buffer.c, config.c, image.c...
2015-11-06 Rob Clarkfreedreno/a4xx: fix blend color
2015-11-06 Rob Clarkfreedreno: update generated headers
2015-11-06 Guillaume Charififreedreno: add a305 support
2015-11-06 Boyan Dingfreedreno/ir3: Use nir_foreach_variable
2015-11-06 Rob Clarknir: some small cleanups
2015-11-06 Ilia Mirkinnvc0: reintroduce BGRA4 format support
2015-11-06 Brian Paulmesa: report enum name in glClientActiveTexture() error...
2015-11-05 Julien Isorcest/va: fix memory leak on error in vlVaCreateSurfaces2
2015-11-05 Julien Isorcest/va: indent vlVaQuerySurfaceAttributes and vlVaCreate...
2015-11-05 Kenneth Graunkei965: Fix scalar VS float[] and vec2[] output arrays.
2015-11-05 Roland Scheideggerllvmpipe: disable texture cache
2015-11-05 Ilia Mirkinnouveau: send back a debug message when waiting for...
2015-11-05 Ilia Mirkinnv50,nvc0: provide debug messages with shader compilati...
2015-11-05 Ilia Mirkinnouveau: add support for sending debug messages via...
2015-11-05 Ilia Mirkinst/clover: provide a path for drivers to call through...
2015-11-05 Ilia Mirkinst/mesa: set debug callback for debug contexts
2015-11-05 Ilia Mirkingallium: expose a debug message callback settable by...
2015-11-05 Ilia Mirkinst/mesa: account for texture views when doing CopyImage...
2015-11-05 Iago Toral Quirogai965/fs: Do not mark used surfaces in FS_OPCODE_GET_BUF...
2015-11-05 Iago Toral Quirogai965/vec4: Do not mark used surfaces in VS_OPCODE_GET_B...
2015-11-05 Iago Toral Quirogai965/vec4: Do not mark used direct surfaces in VS_OPCOD...
2015-11-05 Iago Toral Quirogai965/fs: Do not mark used direct surfaces in UNIFORM_PU...
2015-11-05 Iago Toral Quirogai965/fs: Do not mark direct used surfaces in VARYING_PU...
2015-11-05 Neil Robertsi965/skl+: Enable support for 16x multisampling
2015-11-05 Neil Robertsmesa/meta: Use interpolateAtOffset for 16x MSAA copy...
2015-11-05 Neil Robertsmeta/blit: Always try to enable GL_ARB_sample_shading
2015-11-05 Neil Robertsmeta: Support 16x MSAA in the multisample scaled blit...
2015-11-05 Neil Robertsi965/meta: Support 16x MSAA in the meta stencil blit
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