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Add utility function to get the name of a shader target
[mesa.git]
/
tests
/
2010-04-02
Eric Anholt
Add PASS / FAIL annotations to tests missing them.
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commitdiff
2010-03-31
Ian Romanick
More array declaration tests
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commitdiff
2010-03-31
Ian Romanick
Add 'in' to some parameters of the function
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commitdiff
2010-03-31
Ian Romanick
Add some variable declaration qualifier tests
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commitdiff
2010-03-30
Ian Romanick
Add some array declaration tests
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commitdiff
2010-03-30
Ian Romanick
Arrays are not allowed as vertex shader inputs in GLSL...
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commitdiff
2010-03-30
Ian Romanick
Add several tests for vertex shader attributes
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commitdiff
2010-03-29
Ian Romanick
Add tests for :? operator
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commitdiff
2010-03-29
Ian Romanick
Add several simple if-statement tests
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commitdiff
2010-03-26
Ian Romanick
Add some simple constructor tests
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commitdiff
2010-03-25
Ian Romanick
Merge branch 'anholt'
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commitdiff
2010-03-25
Ian Romanick
More matrix compilation tests
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commitdiff
2010-03-25
Ian Romanick
Add some matrix math tests
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commitdiff
2010-03-24
Ian Romanick
Merge branch 'anholt'
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commitdiff
2010-03-24
Ian Romanick
Add (negative) test for constructing samplers
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commitdiff
2010-03-23
Ian Romanick
Add test for invalid assignment of function return...
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commitdiff
2010-03-23
Ian Romanick
Rename test GLSL sources from .txt to .glsl
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commitdiff
2010-03-23
Ian Romanick
Add test for declaring variables of type void.
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commitdiff
2010-03-11
Ian Romanick
Add a handful of simple tests for function calls in...
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commitdiff
2010-02-22
Ian Romanick
Initial commit. lol
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