Eric Anholt [Wed, 2 Jan 2008 23:03:32 +0000 (15:03 -0800)]
[965] Convert VS unit to use a cache key instead of brw_cache_data.
Eric Anholt [Wed, 2 Jan 2008 22:47:49 +0000 (14:47 -0800)]
[965] Convert SF unit to use a cache key instead of brw_cache_data.
Eric Anholt [Wed, 2 Jan 2008 22:09:06 +0000 (14:09 -0800)]
[965] Convert GS unit to use a cache key instead of brw_cache_data.
Eric Anholt [Wed, 2 Jan 2008 21:53:32 +0000 (13:53 -0800)]
[965] Convert clip unit to use a cache key instead of brw_cache_data.
Eric Anholt [Wed, 2 Jan 2008 21:20:00 +0000 (13:20 -0800)]
[965] Convert CC unit to use a cache key instead of brw_cache_data.
Eric Anholt [Wed, 2 Jan 2008 20:07:00 +0000 (12:07 -0800)]
[965] Convert surface state to use a cache key instead of brw_cache_data.
Eric Anholt [Wed, 2 Jan 2008 19:33:55 +0000 (11:33 -0800)]
[965] Convert sampler state to use a cache key instead of brw_cache_data.
Eric Anholt [Wed, 2 Jan 2008 23:51:27 +0000 (15:51 -0800)]
Revert "[intel] Use the memory type mask containing the caching flags."
This reverts commit
8bb9ae3693362a302206255c61f512d942df9bbf.
Validating our kernel buffers with the caching off in flags but on in mask
means that the kernel migrates the buffer to be uncached, which is undesired.
Eric Anholt [Wed, 2 Jan 2008 17:45:16 +0000 (09:45 -0800)]
[intel] Use the memory type mask containing the caching flags.
Keith Packard [Mon, 17 Dec 2007 06:25:33 +0000 (22:25 -0800)]
Set correct flags mask when validating buffers.
The 'mask' value used in the validation operation specifies which of the
'flags' bits are being modified. Buffer validation wants to pass the memory
type and access mode (rwx) to the kernel so that the buffer will be placed
correctly, and so that the right kind of fence will be created (read vs
write). That means we actually want a constant mask for these operations,
and not something computed from the bits coming in. The constant we want is
DRM_BO_MASK_MEM | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE | DRM_BO_FLAG_EXE.
Eric Anholt [Tue, 1 Jan 2008 10:16:29 +0000 (02:16 -0800)]
[965] Improve performance by including reloc target buffer pointers in keys.
Without this, the WM binding tables would all collide, for example. Improves
openarena performance by around 2%.
Brian [Wed, 2 Jan 2008 14:24:07 +0000 (07:24 -0700)]
additional stub functions
Brian [Wed, 2 Jan 2008 14:18:46 +0000 (07:18 -0700)]
additional GL_COLOR_ATTACHMENTx_EXT cases (bug 13767)
Xiang, Haihao [Wed, 2 Jan 2008 03:38:51 +0000 (11:38 +0800)]
i915: Needn't adjust pixel centers. fix #12944
Dave Airlie [Tue, 1 Jan 2008 20:19:47 +0000 (06:19 +1000)]
Revert "r300: fix bug with maniadrive rendering"
this is correct, there is another issue with sw fallbacks
This reverts commit
cc50edbca2fd3111f9987d4117fa6656599d79dc.
Brian [Tue, 1 Jan 2008 17:20:21 +0000 (10:20 -0700)]
remove unneeded conditional
Brian [Fri, 28 Dec 2007 21:51:52 +0000 (14:51 -0700)]
fix vbo display list memleak upon context destruction
Brian [Tue, 25 Dec 2007 00:05:39 +0000 (17:05 -0700)]
fix glUniform4f typo
Brian [Tue, 1 Jan 2008 17:10:04 +0000 (10:10 -0700)]
additional GL_COLOR_ATTACHMENTx_EXT cases (bug 13767)
Bruce Merry [Fri, 21 Dec 2007 21:18:40 +0000 (23:18 +0200)]
Convert to 0/1 when setting boolean uniforms
Also add some extra tests to the shader_api regression tests
Bruce Merry [Fri, 21 Dec 2007 14:04:43 +0000 (16:04 +0200)]
Make use of count in _mesa_uniform_matrix
Bruce Merry [Fri, 21 Dec 2007 13:23:39 +0000 (15:23 +0200)]
Add a test program to test for assorted bugs in shader_api.c
Bruce Merry [Fri, 21 Dec 2007 13:20:17 +0000 (15:20 +0200)]
More fixes to shader_api
- return GL_INVALID_OPERATION instead of GL_INVALID_VALUE if location is bad
- correct the type-checking of uniforms from my previous commit
- accept location of -1 in _mesa_uniform_matrix
Bruce Merry [Fri, 21 Dec 2007 12:41:45 +0000 (14:41 +0200)]
Fix several bugs relating to uniforms and attributes in GLSL API
- fix sizes for GL_FLOAT_MAT2x3 and GL_FLOAT_MAT4x3 in sizeof_glsl_type
- fix size returns in _mesa_get_active_attrib
- fix out-of-bounds array access to vec_types in _mesa_get_active_attrib
- fix queries of matrix uniforms in _mesa_get_uniformfv
- fix _mesa_get_uniformfv to only return one base, even from an array
- allow location == -1 in _mesa_uniform
- validate types in _mesa_uniform
- allow array overruns in _mesa_uniform
Brian [Tue, 1 Jan 2008 16:26:15 +0000 (09:26 -0700)]
added 'get' info for framebuffer object tokens
Brian [Tue, 1 Jan 2008 16:02:36 +0000 (09:02 -0700)]
add 'Get' info for MAX_3D_TEXTURE_SIZE (for bug 13811)
Hans de Goede [Tue, 1 Jan 2008 15:32:01 +0000 (01:32 +1000)]
t_vp_build: fix temporary register allocation to minimise the allocations
Hans de Goede [Tue, 1 Jan 2008 15:29:51 +0000 (01:29 +1000)]
rx00: fix off by one error in tempreg check
Dave Airlie [Tue, 1 Jan 2008 15:19:23 +0000 (01:19 +1000)]
r300: fix bug with maniadrive rendering
I've no idea why I added this so I'll have to spend time tracking it down
Dan Nicholson [Sun, 30 Dec 2007 16:48:10 +0000 (08:48 -0800)]
autoconf: Remind developers to bump version numbers in configure.ac
Just like configs/default, the version number in configure.ac needs to
be bumped for releases. Maybe later we can figure out how to scrape the
version from configs/default into configure.ac.
Zou Nan hai [Sat, 29 Dec 2007 07:28:51 +0000 (15:28 +0800)]
fix fd.o bug #13847
Roland Scheidegger [Sat, 29 Dec 2007 02:03:39 +0000 (18:03 -0800)]
Bug #13839: Fix 3D texture offset miscalculation with pixels versus bytes.
Dan Nicholson [Fri, 28 Dec 2007 23:14:32 +0000 (15:14 -0800)]
Merge branch 'autoconf2'
Xiang, Haihao [Thu, 27 Dec 2007 02:43:43 +0000 (10:43 +0800)]
i915: reset swrast state after calling swrast DrawPixels.
In order to optimize DrawPixels, the i915 texenv program isn't
applied to swrast DrawPixels in the i915 driver. This causes this
program isn't applied to any following swrast functions. Resetting
the swrast state fixes this issue. Fix #13614
Dan Nicholson [Wed, 26 Dec 2007 21:41:24 +0000 (15:41 -0600)]
Merge branch 'master' into autoconf2
Dan Nicholson [Wed, 26 Dec 2007 17:12:29 +0000 (11:12 -0600)]
autoconf: Helper options for adding GCC 32/64 bit flags
Two new configure options to add -m32 or -m64 to the CFLAGS and CXXFLAGS
when GCC is in use. By default, the user supplied options are
environment variables are respected, but these options are quick helps
for the common case of x86/x86_64 using GCC.
Xiang, Haihao [Tue, 25 Dec 2007 09:22:19 +0000 (17:22 +0800)]
i915: apply commit
a0a5e8cfc04c14873441b50f7d594ef11806b9a8 from 965.
fix #11925
Xiang, Haihao [Tue, 25 Dec 2007 06:16:05 +0000 (14:16 +0800)]
mesa: fix a bad cast in put_values_z24.
The values passed to put_values_z24 are GLuint,
not GLubyte. fix #13543
Adam Jackson [Tue, 25 Dec 2007 00:16:24 +0000 (19:16 -0500)]
__driConfigOptions must be PUBLIC.
Alex Deucher [Mon, 24 Dec 2007 16:59:27 +0000 (11:59 -0500)]
R300: RV410 SE chips have half the pipes of regular RV410
This fixes 3D rendering on x700 SE chips. Reported
by Kano.
Dan Nicholson [Mon, 24 Dec 2007 00:38:18 +0000 (16:38 -0800)]
autoconf: Documentation for using the autoconf'd build
Most of the options available from configure are documented on the
autoconf.html. This page is reached as an alternative provided on the
install.html page. An FAQ about why there is no configure script has
been removed.
Roland Scheidegger [Sat, 22 Dec 2007 17:54:01 +0000 (18:54 +0100)]
fix GL_LINE_LOOP with drivers using own render pipeline stage (#12410, #13527)
primitive needs to include the begin/end flags (broken since vbo-0.2). Should
fix missing first/last line segment on gamma, i810, i915, mga, r200, radeon,
s3v, savage, unichrome (r300 already correct). Tested on r200, fixes #13527.
Kristian Høgsberg [Fri, 21 Dec 2007 20:31:00 +0000 (15:31 -0500)]
Silence compiler warnings from XML error macros.
Eric Anholt [Fri, 21 Dec 2007 19:39:33 +0000 (11:39 -0800)]
[965] Fix and enable separate stencil.
Note that this does not enable GL_EXT_stencil_two_side, because Mesa's computed
_TestTwoSide ends up respecting only STENCIL_TEST_TWO_SIDE_EXT (defaults to
GL_FALSE), even if the application uses only GL 2.0 / ATI entrypoints.
Eric Anholt [Thu, 20 Dec 2007 19:44:40 +0000 (11:44 -0800)]
[intel] Move some pixel path support from drivers to shared.
Xiang, Haihao [Fri, 21 Dec 2007 09:03:55 +0000 (17:03 +0800)]
intel: cast a pointer to unsigned long, avoid potential error.
Eric Anholt [Thu, 20 Dec 2007 19:29:39 +0000 (11:29 -0800)]
[965] Enable EXT_framebuffer_object.
To do so, merge the remainnig necessary code from the buffers, blit, span, and
screen code to shared, and replace it with those.
Eric Anholt [Thu, 20 Dec 2007 19:28:10 +0000 (11:28 -0800)]
[965] Actually enable SGIS_generate_mipmap.
Eric Anholt [Wed, 19 Dec 2007 22:26:14 +0000 (14:26 -0800)]
[intel] Fix and reenable (software) SGIS_generate_mipmap
The core problem was that _mesa_generate_mipmap was not respecting RowStride
of the source image. Additionally, the intel private data associated with the
images (level and face) was not being initialized for the
_mesa_generate_mipmap-generated images.
Eric Anholt [Thu, 20 Dec 2007 16:24:45 +0000 (08:24 -0800)]
[intel] Allow driver hooks to be NULL in intel_buffers.c and just update flags.
The 965 driver relies on flag checking instead of these hooks, and will be
using this code soon.
Eric Anholt [Thu, 20 Dec 2007 16:19:42 +0000 (08:19 -0800)]
[i915] Move meta_draw_quad into the vtbl with other meta operations.
Brian [Thu, 20 Dec 2007 16:05:37 +0000 (09:05 -0700)]
return correct size from glGetActiveUniform (bug 13751)
Xiang, Haihao [Thu, 20 Dec 2007 08:49:25 +0000 (16:49 +0800)]
i915: avoid dead lock in intel_meta_draw_poly. fix #13696
Dan Nicholson [Fri, 7 Dec 2007 19:26:41 +0000 (11:26 -0800)]
Don't try to build nonexistent i915tex driver on linux-x86-64
Dan Nicholson [Fri, 14 Dec 2007 17:59:16 +0000 (09:59 -0800)]
docs: Fix links in contribute section
The contribute section had a broken hyperlink, masking the mailing list
text.
Eric Anholt [Wed, 19 Dec 2007 02:54:59 +0000 (18:54 -0800)]
[915] Set cliprects in the drawbuffer software fallback case as well.
Otherwise, we may violate cliprect asssertions on clearing the buffers, which
isn't affected by the fallback.
Xiang, Haihao [Wed, 19 Dec 2007 02:22:28 +0000 (10:22 +0800)]
i965: allocate GRF registers before building subroutines,
it ensures there are sufficient registers for all subroutines.
Xiang, Haihao [Wed, 19 Dec 2007 01:59:37 +0000 (09:59 +0800)]
i965: restore the flag after building the subroutine of the
GS thread. fix #13240
Brian [Tue, 18 Dec 2007 23:30:42 +0000 (16:30 -0700)]
added glSecondaryColor3fv_func
Brian [Tue, 18 Dec 2007 23:25:48 +0000 (16:25 -0700)]
added two-side test
Brian [Tue, 18 Dec 2007 23:21:49 +0000 (16:21 -0700)]
Test GL_VERTEX_PROGRAM_TWO_SIDE and frag shader gl_FrontFacing features
Brian [Tue, 18 Dec 2007 23:20:10 +0000 (16:20 -0700)]
added twoside demo
Brian [Tue, 18 Dec 2007 23:12:23 +0000 (16:12 -0700)]
simplify update two-side lighting test (follow-on to previous front/back-face changes)
Brian [Tue, 18 Dec 2007 23:10:11 +0000 (16:10 -0700)]
fix NEED_SECONDARY_COLOR for vert/frag progs
Brian [Sat, 15 Dec 2007 00:34:01 +0000 (17:34 -0700)]
Fix a quadstrip front/back-face inconsistancy.
Only set front material colors to make it noticable if front/back-face
determination is incorrect anywhere.
Eric Anholt [Tue, 18 Dec 2007 22:51:42 +0000 (14:51 -0800)]
Fix mismatched map/unmap of buffers in swrast read/drawpixels error paths.
Eric Anholt [Tue, 18 Dec 2007 22:17:27 +0000 (14:17 -0800)]
[915] Free dri_bufmgr after mesa context data.
Fixes a crash when buffer objects are left around until context destroy.
Eric Anholt [Tue, 18 Dec 2007 22:14:44 +0000 (14:14 -0800)]
[915] Make polygon stipple use pre-unpacked pixel data.
This fixes a crash when stippling using data from a PBO.
Eric Anholt [Tue, 18 Dec 2007 18:41:44 +0000 (10:41 -0800)]
[915] Fix clear color when clearing with triangles.
The diffuse color format is always ARGB32, regardless of the destination
surface format.
Keith Packard [Tue, 18 Dec 2007 18:18:33 +0000 (10:18 -0800)]
[INTEL] Fix 965 to use new centralized mipmap pitch function
Keith Packard [Tue, 18 Dec 2007 06:43:48 +0000 (22:43 -0800)]
[Intel] Centralize mipmap pitch computations.
mipmap pitches must account for the device alignment requirements, which
used to be fairly simple; just align to a 4-byte boundary. However, to allow
textures to be drawn to under TTM, they now need to be aligned to a 64-byte
boundary. Placing all of the alignment constraints in a single function
allows this new constraint to be applied uniformly.
There was some pitch constraining code in intel_miptree_create, but that was
modifying the pitch long after the miptree had been layed out, so it only
served to wreck the mipmap and cause rendering errors.
Eric Anholt [Tue, 18 Dec 2007 01:01:07 +0000 (17:01 -0800)]
[i915] Remove redundant set_draw_region code (like the comment says).
Eric Anholt [Tue, 18 Dec 2007 00:56:59 +0000 (16:56 -0800)]
[intel] Improve INTEL_DEBUG=blit description of clearing.
Eric Anholt [Tue, 27 Nov 2007 18:57:28 +0000 (10:57 -0800)]
[intel] Fix copy'n'pasteo in decoding of the blit clear packet.
Eric Anholt [Tue, 27 Nov 2007 18:16:58 +0000 (10:16 -0800)]
[965] Add decode of 3DSTATE_DRAWING_RECTANGLE.
Eric Anholt [Tue, 18 Dec 2007 00:50:09 +0000 (16:50 -0800)]
[965] Allow draw or depth regions to be NULL.
With FBOs, we end up wanting to do 3D metaops against one or the other without
having to find the other one to fill in if we're not going to draw to it.
Eric Anholt [Mon, 17 Dec 2007 22:51:24 +0000 (14:51 -0800)]
[965] Simplify scissor handling by using DrawBuffer values.
Eric Anholt [Mon, 17 Dec 2007 22:42:21 +0000 (14:42 -0800)]
[965] fix bad conflict resolution in debug code.
Eric Anholt [Mon, 17 Dec 2007 22:28:54 +0000 (14:28 -0800)]
[965] Replace our own depth constants in intel context with GL context ones.
Eric Anholt [Mon, 17 Dec 2007 21:47:52 +0000 (13:47 -0800)]
[965] Fix software fallbacks with region-backed textures.
Eric Anholt [Mon, 17 Dec 2007 21:19:33 +0000 (13:19 -0800)]
[intel] Cleanup of */intel_blit.c to bring the two closer.
Eric Anholt [Mon, 17 Dec 2007 19:11:18 +0000 (11:11 -0800)]
[965] Output the buffer type in INTEL_DEBUG=bat surface state decode.
Michel Dänzer [Mon, 17 Dec 2007 11:20:56 +0000 (12:20 +0100)]
i915: Fix issues with glDrawBuffer(GL_NONE).
Don't dereference NULL renderbuffer pointer, and make sure the software
fallback sticks.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=13694 .
Xiang, Haihao [Mon, 17 Dec 2007 06:42:42 +0000 (14:42 +0800)]
i965: check NULL pointer
Eric Anholt [Sun, 16 Dec 2007 21:00:23 +0000 (13:00 -0800)]
[i915] Fix missing symbol from 965 changes.
Eric Anholt [Sun, 16 Dec 2007 20:09:22 +0000 (12:09 -0800)]
[965] Fully initialize the texture surface key data (padding around GLboolean)
Eric Anholt [Sun, 16 Dec 2007 19:46:10 +0000 (11:46 -0800)]
[965] Enable ARB_pixel_buffer_object, and disable broken imaging extension.
While I haven't tested the imaging extension, this matches what 915 does.
Eric Anholt [Sun, 16 Dec 2007 00:12:17 +0000 (16:12 -0800)]
[965] Move to using shared texture management code.
This removes the delayed texture upload optimization from 965, in exchange for
bringing us closer to PBO support. It also disables SGIS_generate_mipmap,
which didn't seem to be working before anyway, according to the lodbias demo.
Eric Anholt [Sat, 15 Dec 2007 21:09:58 +0000 (13:09 -0800)]
[intel] Whitespace and comment changes to bring intel_mipmap_tree.c closer.
Eric Anholt [Sat, 15 Dec 2007 20:47:23 +0000 (12:47 -0800)]
[intel] Merge intel_buffer_objects to shared.
965 gains fixed TTM typing of the buffer object buffers and unused PBO
functions, and 915 gains buffer size == 0 fixes from 965.
Eric Anholt [Sat, 15 Dec 2007 00:00:48 +0000 (16:00 -0800)]
[965] Use shared intel_regions.c.
This adds (so far) unused PBO functions, and holding the lock while writing
to regions (which may be shared static screen regions).
Eric Anholt [Fri, 14 Dec 2007 22:56:01 +0000 (14:56 -0800)]
[intel] Fix uninitialized data in screen-region buffer objects.
Eric Anholt [Fri, 14 Dec 2007 22:52:15 +0000 (14:52 -0800)]
[intel] Remove excessive validation debugging.
Eric Anholt [Fri, 14 Dec 2007 22:51:55 +0000 (14:51 -0800)]
[intel] Initialize debug flag for dri_bufmgrs
Eric Anholt [Fri, 14 Dec 2007 21:28:39 +0000 (13:28 -0800)]
[intel] Remove useless intel_region_idle.
The idling it was trying to ensure was covered by the
intel_miptree_image_map()->intel_region_map() that immediately followed it.
Eric Anholt [Fri, 14 Dec 2007 20:52:17 +0000 (12:52 -0800)]
[intel] warnings cleanup
Brian [Fri, 14 Dec 2007 21:34:15 +0000 (14:34 -0700)]
fix polygon cull regression
Brian [Wed, 12 Dec 2007 15:05:12 +0000 (08:05 -0700)]
Build rain demo (Gonzo <andreas.wendleder@gmail.com>)
Eric Anholt [Wed, 12 Dec 2007 22:38:38 +0000 (14:38 -0800)]
[intel] Remove the relocation buffer lists and just cache one per buffer.
Each buffer object now has a relocation buffer pointer, which contains the
relocations for the buffer if there are any. At the point where we have to
create a new type of relocation entry, we can change the code over to allowing
multiple relocation lists, but trying to anticipate what that'll look like
now just increases complexity.
This is a 30% performance improvement on 965.
Eric Anholt [Fri, 14 Dec 2007 19:02:48 +0000 (11:02 -0800)]
[965] Replace the state cache suballocator with direct dri_bufmgr use.
The user-space suballocator that was used avoided relocation computations by
using the general and surface state base registers and allocating those types
of buffers out of pools built on top of single buffer objects. It also
avoided calls into the buffer manager for these small state allocations, since
only one buffer object was being used.
However, the buffer allocation cost appears to be low, and with relocation
caching, computing relocations for buffers is essentially free. Additionally,
implementing the suballocator required a don't-fence-subdata flag to disable
waiting on buffer maps so that writing new data didn't block on rendering using
old data, and careful handling when mapping to update old data (which we need
to do for unavoidable relocations with FBOs). More importantly, when the
suballocator filled, it had no replacement algorithm and just threw out all
of the contents and forced them to be recomputed, which is a significant cost.
This is the first step, which just changes the buffer type, but doesn't yet
improve the hash table to not result in full recompute on overflow. Because
the buffers are all allocated out of the general buffer allocator, we can
no longer use the general/surface state bases to avoid relocations, and they
are set to 0 instead.