Francisco Jerez [Wed, 22 Apr 2015 18:10:43 +0000 (21:10 +0300)]
i965: Simplify generator code for untyped surface messages.
The generate_untyped_*() methods do nothing useful other than calling
the corresponding function from brw_eu_emit.c. The calls to
brw_mark_surface_used() will go away too in a future commit.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Francisco Jerez [Thu, 23 Apr 2015 11:21:31 +0000 (14:21 +0300)]
i965: Fix the untyped surface opcodes to deal with indirect surface access.
Change brw_untyped_atomic() and brw_untyped_surface_read() to take the
surface index as a register instead of a constant and to use
brw_send_indirect_message() to emit the indirect variant of send with
a dynamically calculated message descriptor. This will be required to
support variable indexing of image arrays for
ARB_shader_image_load_store.
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Chia-I Wu [Sat, 2 May 2015 07:33:27 +0000 (15:33 +0800)]
ilo: use ilo_image exclusively in core
Initialize ilo_view_surface and ilo_zs_surface from ilo_image instead of
ilo_texture.
Chia-I Wu [Sat, 2 May 2015 07:36:59 +0000 (15:36 +0800)]
ilo: add ilo_image_can_enable_aux()
It replaces ilo_texture_can_enable_hiz().
Chia-I Wu [Sat, 2 May 2015 07:06:36 +0000 (15:06 +0800)]
ilo: make ilo_image more self-contained
Add depth0, sample_count, and scanout to ilo_image.
Chia-I Wu [Sat, 2 May 2015 06:14:15 +0000 (14:14 +0800)]
ilo: add ilo_image_init_for_imported()
It replaces ilo_image_update_for_imported_bo() and enables more error
checkings for imported textures.
Chia-I Wu [Sat, 2 May 2015 06:25:17 +0000 (14:25 +0800)]
ilo: prepare for image init for imported bo
Refactoring in prepraration for ilo_image_init_for_imported().
Chia-I Wu [Sat, 2 May 2015 06:24:04 +0000 (14:24 +0800)]
ilo: constify ilo_image_params
Make ilo_image_params const in functions that do not modify it.
Chia-I Wu [Sat, 2 May 2015 04:04:26 +0000 (12:04 +0800)]
ilo: improve readability of ilo_image
Improve docs, rename struct fields, and reorder walk types. No real changes.
Chia-I Wu [Fri, 1 May 2015 07:33:56 +0000 (15:33 +0800)]
ilo: move command builder to core
Chia-I Wu [Fri, 1 May 2015 03:47:13 +0000 (11:47 +0800)]
ilo: move ilo_state_3d* to core
ilo state structs (struct ilo_xxx_state) are moved as well.
Chia-I Wu [Fri, 1 May 2015 07:07:13 +0000 (15:07 +0800)]
ilo: add ilo_buffer.h to core
Rename the original ilo_buffer to ilo_buffer_resource to avoid name conflict.
Chia-I Wu [Wed, 25 Mar 2015 04:22:40 +0000 (12:22 +0800)]
ilo: move BOs from ilo_texture to ilo_image
We want to work with ilo_image instead of ilo_texture in core.
Chia-I Wu [Sun, 8 Mar 2015 05:39:02 +0000 (13:39 +0800)]
ilo: move ilo_layout.[ch] to core as ilo_image.[ch]
Move files and s/layout/image/.
Chia-I Wu [Wed, 25 Mar 2015 02:18:46 +0000 (10:18 +0800)]
ilo: add ilo_format.[ch] to core
The original ilo_format.[ch] are removed.
Chia-I Wu [Sat, 7 Mar 2015 05:31:52 +0000 (13:31 +0800)]
ilo: add ilo_fence.h to core
Implement pipe_fence_handle on top of ilo_fence.
Chia-I Wu [Sat, 7 Mar 2015 20:45:16 +0000 (04:45 +0800)]
ilo: add ilo_dev_init() to core
Move init_dev() from ilo_screen.c to core.
Chia-I Wu [Sat, 7 Mar 2015 20:37:02 +0000 (04:37 +0800)]
ilo: rename ilo_dev_info to ilo_dev
With intel_winsys being embedded in it, drop the "_info" suffix.
Chia-I Wu [Sat, 7 Mar 2015 20:33:49 +0000 (04:33 +0800)]
ilo: move intel_winsys to ilo_dev_info
We want to use ilo_dev_info instead of ilo_screen in core.
Chia-I Wu [Sat, 7 Mar 2015 20:22:19 +0000 (04:22 +0800)]
ilo: add ilo_dev.h to core
Move what are remaining in ilo_common.h (that is, ilo_dev_*) to ilo_dev.h.
Chia-I Wu [Sat, 7 Mar 2015 20:18:14 +0000 (04:18 +0800)]
ilo: add ilo_debug.[ch] to core
They consist of the debug helpers that used to live in ilo_common.h and
ilo_screen.c.
Chia-I Wu [Sat, 7 Mar 2015 20:16:34 +0000 (04:16 +0800)]
ilo: add ilo_core.h to core
ilo_core.h includes the common gallium headers that were included in
ilo_common.h.
Chia-I Wu [Sat, 7 Mar 2015 20:26:45 +0000 (04:26 +0800)]
ilo: move intel_winsys.h to core
Add a new subdirectory and start moving files that do not depend on
ilo_screen/ilo_context to it.
Jordan Justen [Wed, 27 Aug 2014 18:10:35 +0000 (11:10 -0700)]
i965: Upload atomic buffer state for compute shaders
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jordan Justen [Thu, 28 Aug 2014 07:48:16 +0000 (00:48 -0700)]
i965/cs: Emit MEDIA_STATE_FLUSH after WALKER
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jordan Justen [Thu, 28 Aug 2014 21:47:19 +0000 (14:47 -0700)]
i965/cs: Implement brw_emit_gpgpu_walker
Tested on Ivybridge, Haswell and Broadwell.
v2:
* Use SET_FIELD. (Ken)
* Use simd_size / 16 to support SIMD8/16/32. Ken suggested
that we might be able to do it arithmetically rather than just
supporting SIMD8 and SIMD16 with a conditional.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jordan Justen [Wed, 22 Apr 2015 18:43:50 +0000 (11:43 -0700)]
i965/state: Emit pipeline select when changing pipelines
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Paul Berry [Fri, 10 Jan 2014 03:43:18 +0000 (19:43 -0800)]
i965: Implement DispatchCompute() back-end
brw_emit_gpgpu_walker will be implemented in a subsequent patch.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Paul Berry [Fri, 10 Jan 2014 03:21:41 +0000 (19:21 -0800)]
main/cs: Implement front end code for glDispatchCompute().
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Paul Berry [Fri, 10 Jan 2014 02:54:35 +0000 (18:54 -0800)]
mesa/cs: Add DispatchCompute() to driver function table.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jordan Justen [Thu, 12 Mar 2015 05:51:00 +0000 (22:51 -0700)]
i965/cs: Emit state base address
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jordan Justen [Thu, 16 Apr 2015 01:27:50 +0000 (18:27 -0700)]
i965/fs: Add CS shader time support
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jordan Justen [Thu, 28 Aug 2014 22:35:57 +0000 (15:35 -0700)]
i965/cs: Upload brw_cs_state
v3:
* Add defines. Misc cleanup suggestions. (Ken)
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Jordan Justen [Sat, 14 Mar 2015 19:55:54 +0000 (12:55 -0700)]
i965/cs: Support CS program precompile
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jordan Justen [Tue, 21 Apr 2015 07:31:12 +0000 (00:31 -0700)]
i965: Add brw_setup_tex_for_precompile. Use in VS, GS & FS.
Suggested-by: Kristian Høgsberg <krh@bitplanet.net>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jordan Justen [Thu, 28 Aug 2014 22:27:22 +0000 (15:27 -0700)]
i965/cs: Emit compute shader code and upload programs
v2:
* Don't bother checking for 'gen > 5' (krh)
* Populate sampler data in key (krh)
v3:
* Drop no8 support, and simplify code in several places (Ken)
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jordan Justen [Wed, 29 Apr 2015 17:54:17 +0000 (10:54 -0700)]
i965/cs: Set invocation counts based on max_cs_threads
For ES, we set the max counts based on SIMD8, which is currently
accurate.
For desktop GL, we set the max counts based on SIMD16, which can fail
in some cases where a SIMD16 program is not currently supported.
Therefore, this value is not currently accurate, but will work fine in
many cases, and lets us run more test cases. Eventually we want to
always be able to generate a SIMD16 program.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jordan Justen [Fri, 13 Mar 2015 23:42:40 +0000 (16:42 -0700)]
i965/cs: Add max_cs_threads
Add values for gen7 & gen8. These are the number threads in a
subslice.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jordan Justen [Mon, 13 Apr 2015 19:25:39 +0000 (12:25 -0700)]
i965: Remove comment about chv device numbers being preliminary
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jordan Justen [Sun, 31 Aug 2014 02:57:39 +0000 (19:57 -0700)]
i965/fs: Support compute programs in fs_visitor
v2:
* Clean out some unneeded code copied from run_fs (krh)
* Always use NIR
* Split shader time out into a separate commit
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jordan Justen [Sun, 15 Mar 2015 00:06:26 +0000 (17:06 -0700)]
i965/cache: Add support for CS in program state cache
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Paul Berry [Sat, 11 Jan 2014 05:39:25 +0000 (21:39 -0800)]
i965/cs: Add brw_cs_prog_data, brw_cs_prog_key and brw_context::cs.
jordan.l.justen@intel.com:
* Added brw_cs_prog_key structure
* Added brw_cs_prog_data::dispatch_grf_start_reg_16
* Added brw_cs_prog_data::local_size
* Added brw_cs_prog_data::simd_size
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jordan Justen [Wed, 27 Aug 2014 18:33:25 +0000 (11:33 -0700)]
i965/cs: Add generator support for CS_OPCODE_CS_TERMINATE
v2:
* Don't rely on brw_eu* to generate the send instruction. We now
generate the send here, and drop the "i965/cs: Add support for the
SEND message that terminates a CS thread" brw_eu* patch.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jordan Justen [Sat, 27 Sep 2014 18:15:28 +0000 (11:15 -0700)]
i965/cs: Mark g0 as used by CS_OPCODE_CS_TERMINATE
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jordan Justen [Sun, 12 Apr 2015 09:06:57 +0000 (02:06 -0700)]
i965/fs: Add emit_cs_terminate to emit CS_OPCODE_CS_TERMINATE
v2:
* Do more work at the visitor level. g0 is loaded and sent to the
generator now.
v3:
* Use Ken's comment explaining g0 usage
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jordan Justen [Wed, 27 Aug 2014 18:32:08 +0000 (11:32 -0700)]
i965/cs: Add CS_OPCODE_CS_TERMINATE
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jordan Justen [Sun, 25 Jan 2015 05:35:54 +0000 (21:35 -0800)]
i965/cs: Add BRW_NEW_CS_PROG_DATA and BRW_CACHE_CS_PROG
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Paul Berry [Sat, 11 Jan 2014 05:39:25 +0000 (21:39 -0800)]
i965: Add an INTEL_DEBUG=cs option.
At the moment it's not wired up to anything. Later patches will hook
it up to the compute shader back-end.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Paul Berry [Sat, 11 Jan 2014 05:39:25 +0000 (21:39 -0800)]
mesa/cs: Add compute support to update_program().
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Paul Berry [Sat, 11 Jan 2014 05:39:25 +0000 (21:39 -0800)]
mesa/cs: Update program.c for compute shaders.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Paul Berry [Sat, 11 Jan 2014 05:39:25 +0000 (21:39 -0800)]
mesa/cs: Add inline functions for dealing with compute shaders.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Paul Berry [Sat, 11 Jan 2014 05:39:25 +0000 (21:39 -0800)]
i965/cs: Add BRW_NEW_COMPUTE_PROGRAM state flag.
Also add code to brw_upload_state to set it when the compute program
changes.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Neil Roberts [Thu, 23 Apr 2015 23:56:53 +0000 (16:56 -0700)]
i965/fs: Strip trailing constant zeroes in sample messages
If a send message is emitted with a message length that is less than
required for the message then the remaining parameters default to
zero. We can take advantage of this to save a register when a shader
passes constant zeroes as the final coordinates to the sample
function.
I think this might be useful for GLES applications that are using 2D
textures to simulate 1D textures.
On Skylake it will be useful for shaders that do
texelFetch(tex,something,0) which I think is fairly common. This helps
more on Skylake because in that case the order of the instruction
operands are u,v,lod,r which is good for 2D textures whereas before
they were u,lod,v,r which is only good for 1D textures.
On Haswell:
total instructions in shared programs:
8535730 ->
8533261 (-0.03%)
instructions in affected programs: 236968 -> 234499 (-1.04%)
helped: 1174
On Skylake:
total instructions in shared programs:
10345646 ->
10341237 (-0.04%)
instructions in affected programs: 293011 -> 288602 (-1.50%)
helped: 1218
Reviewed-by: Matt Turner <mattst88@gmail.com>
v2: Applied suggestions by Kenneth Graunke:
- Only apply on Gen5+
- Apply to all texture opcodes, not just TEX and TXF.
Moved the optimisation into the loop as suggested by Matt Turner.
Fix the array index when there is a header.
Neil Roberts [Thu, 23 Apr 2015 17:09:52 +0000 (10:09 -0700)]
i965/skl: Force the exec size to 8 when initing header for SIMD4x2
On Gen9+ there needs to be a header when sampling using SIMD4x2. The
header is set up by copying from the g0 register. Commit
07c571a39f
tried to fix this mov instruction to always use an exec size of 8
because previously it was incorrectly using 4. It did this by casting
the type of the destination register to vec8. This was done because
there is code in brw_set_dest to guess the exec size based on the
width of the dest register. However I misunderstood how this works
because it is actually only used when the width is less than 8. That
means the patch actually changed it to use the default exec size which
on SIMD16 would be 16 and the MOV would clobber over the first
register in the send message. This patch makes it additionally set the
default exec size to 8. This is similar to how the message is set up
in fs_generator::generate_tex.
I think this wasn't picked up by any Piglit tests because we don't
have any fragment shaders that hit this code path so nothing was using
SIMD16. However the patch caused failures in deqp tests.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90153
Reviewed-by: Matt Turner <mattst88@gmail.com>
Tested-by: Tapani Pälli <tapani.palli@intel.com>
Kenneth Graunke [Thu, 12 Mar 2015 12:37:43 +0000 (05:37 -0700)]
i965: Unhardcode a few more stage names and abbreviations.
The stage_abbrev and stage_name fields in backend_visitor provide what
we need without any additional effort. It also means we'll get the
right names for compute shaders, SIMD8 geometry shaders, and both kinds
of tessellation shaders.
This does unfortunately change the capitalization of the stage
abbreviation in the INTEL_DEBUG=optimizer output filenames. It doesn't
seem worth adding code to handle, though.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Marek Olšák [Wed, 29 Apr 2015 18:33:21 +0000 (20:33 +0200)]
docs/relnotes: document the new EGL sync extensions
Marek Olšák [Fri, 10 Apr 2015 17:45:50 +0000 (19:45 +0200)]
st/dri: implement the fence interface for CL events
Marek Olšák [Fri, 10 Apr 2015 16:42:42 +0000 (18:42 +0200)]
gallium,clover: add OpenCL interoperability support for CL events
v2: - move interop.cpp to clover/api
- change intptr_t to void* in the interface
- add a virtual function fence() to simplify some code
v3: - use bool in the interface
v4: - enclose the last two interop functions in try..catch
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Marek Olšák [Fri, 10 Apr 2015 17:41:39 +0000 (19:41 +0200)]
st/dri: implement the fence interface
Marek Olšák [Fri, 10 Apr 2015 21:35:39 +0000 (23:35 +0200)]
egl/dri2: return the latest sync status in eglGetSyncAttribKHR
Marek Olšák [Fri, 10 Apr 2015 11:16:30 +0000 (13:16 +0200)]
egl/dri2: implement EGL_KHR_cl_event2 (v2)
v2: fix the SYNC_CONDITION query
Marek Olšák [Fri, 10 Apr 2015 10:04:18 +0000 (12:04 +0200)]
egl/dri2: implement EGL_KHR_wait_sync
Marek Olšák [Fri, 10 Apr 2015 08:56:02 +0000 (10:56 +0200)]
egl/dri2: implement EGL_KHR_fence_sync
Marek Olšák [Thu, 9 Apr 2015 21:26:14 +0000 (23:26 +0200)]
mesa: add GL_OES_EGL_sync
This is an empty extension whose presence means that EGL sync objects can be
used with ES contexts.
Marek Olšák [Fri, 10 Apr 2015 08:43:26 +0000 (10:43 +0200)]
dri_interface: add an interface for fences
Marek Olšák [Thu, 9 Apr 2015 21:25:07 +0000 (23:25 +0200)]
egl/dri: don't expose configs with an accumulation buffer
Ilia Mirkin [Thu, 30 Apr 2015 06:01:22 +0000 (02:01 -0400)]
nvc0/ir: fix predicated PFETCH for real
Commit
a9d08a250 accidentally didn't make use of the new src1 variable.
Use it.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
Ilia Mirkin [Thu, 30 Apr 2015 03:33:27 +0000 (23:33 -0400)]
nv50/ir: fix asFlow() const helper for OP_JOIN
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
Ilia Mirkin [Thu, 30 Apr 2015 03:05:44 +0000 (23:05 -0400)]
nvc0/ir: fix predicated PFETCH emission
src1 would contain the predicate, which would get emitted as a register
source by an undiscerning srcId helper. Work around this in the same way
as in emitTEX.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
Ilia Mirkin [Wed, 29 Apr 2015 22:01:53 +0000 (18:01 -0400)]
gk110/ir: fix set with a register dest to not auto-set the abs flag
This was causing src0 to always have the absolute value flag set.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
Topi Pohjolainen [Sun, 29 Mar 2015 18:52:02 +0000 (21:52 +0300)]
i965/blorp: Prepare drawing rectangle for flipped coordinates
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Topi Pohjolainen [Fri, 27 Mar 2015 14:25:56 +0000 (16:25 +0200)]
i965/blorp: Add support for layered rendering
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Topi Pohjolainen [Thu, 26 Mar 2015 14:43:31 +0000 (16:43 +0200)]
i965/blorp: Allow blend state to be set for multiple render targets
Original blorp writes only one buffer per shader invocation. Once
the launch mechanism is shared with glsl-based programs there will
be need for supporting multiple render targets.
Also drop the always constant color write disable settings.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Topi Pohjolainen [Fri, 27 Feb 2015 09:45:34 +0000 (11:45 +0200)]
i965/blorp: Prepare for attributes other than render position
Note that the magic number of one in gen7 logic is replaced by
BRW_SF_URB_ENTRY_READ_OFFSET ( == 1 also) for clarity.
On gen6 the change from zero to one (BRW_SF_URB_ENTRY_READ_OFFSET)
has no effect for native blorp as blorp doesn't use any
additional attributes. In fact, regular pipeline setup always
uses BRW_SF_URB_ENTRY_READ_OFFSET even when there are no additional
attributes. Hence the change makes the two (blorp and regular)
consistent.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Topi Pohjolainen [Fri, 30 Jan 2015 09:37:54 +0000 (11:37 +0200)]
i965/blorp: Remove unused arguments
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Topi Pohjolainen [Fri, 30 Jan 2015 09:30:34 +0000 (11:30 +0200)]
i965/gen7/blorp: Remove unused arguments
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Topi Pohjolainen [Fri, 27 Feb 2015 19:59:56 +0000 (21:59 +0200)]
i965/blorp: Allow caller to provide sampler settings
v2 (Ken): s/use_unorm_coords/non_normalized_coords/
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Topi Pohjolainen [Fri, 27 Feb 2015 09:17:05 +0000 (11:17 +0200)]
i965/blorp: Refactor vertex buffer state setup
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Topi Pohjolainen [Sat, 14 Mar 2015 08:21:33 +0000 (10:21 +0200)]
i965/blorp: Remove constant parameter
This was still needed when we had support for blorp clears but now
this is fixed to nop.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Topi Pohjolainen [Mon, 2 Mar 2015 09:29:05 +0000 (11:29 +0200)]
i965/gen8: Expose state base address setup
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Topi Pohjolainen [Mon, 2 Mar 2015 10:31:17 +0000 (12:31 +0200)]
i965/ps/gen8: Refactor state uploading
v2: Use SET_FIELD() for sampler count, and for that reason
added GEN7_PS_SAMPLER_COUNT_MASK.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Topi Pohjolainen [Fri, 13 Feb 2015 09:20:05 +0000 (11:20 +0200)]
i965/ps/gen7: Refactor state uploading
Now the uploading depends only on the input parameters instead
of consulting the current gl-state.
v2: Rebased on top of sampler count clamping
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Topi Pohjolainen [Thu, 2 Apr 2015 09:45:02 +0000 (12:45 +0300)]
i965: Refactor sampler state setup
v2 (Matt): Moved * to the name.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Topi Pohjolainen [Sat, 4 Apr 2015 17:28:45 +0000 (20:28 +0300)]
i965: Remove dependency to tex object in default color setup
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Topi Pohjolainen [Thu, 19 Mar 2015 08:42:49 +0000 (10:42 +0200)]
i965: Refactor and expose brw_upload_binding_table()
Read and write parts of the state stage are also split into
explicit arguments allowing future patches to use constant
program data.
v2 (Ken): s/BRW_NEW_WM_PROG_DATA/BRW_NEW_FS_PROG_DATA/
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Topi Pohjolainen [Thu, 19 Mar 2015 09:09:54 +0000 (11:09 +0200)]
i965: Expose and refactor brw_update_renderbuffer_surfaces()
Note that brw_update_renderbuffer_surfaces() already had a helper
variable which was used in parallel to direct access of the current
draw buffer of the context.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Topi Pohjolainen [Tue, 17 Mar 2015 11:09:16 +0000 (13:09 +0200)]
i965: Refactor rb surface setup to allow caller to store offsets
Notice that in gen7_wm_surface_state.c there is also indentation
change in the surrounding code removing tabs.
v2 (Matt): Fixed whitespace: tabs -> spaces
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Topi Pohjolainen [Sun, 1 Mar 2015 20:23:33 +0000 (22:23 +0200)]
i965/gen8: Use constant pointers for reading miptree details
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Topi Pohjolainen [Wed, 29 Apr 2015 17:35:45 +0000 (20:35 +0300)]
i965/ps: Use SET_FIELD() for sampler count
The value is actually clamped to 0-16 as sample state pointer
can be used to support more than 16 samplers.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Ian Romanick [Wed, 15 Apr 2015 18:34:50 +0000 (11:34 -0700)]
glx: Massive update of comments in struct extension_info
In response to another patch, Emil asked for some clarification how this
stuff works. Rather than just reply to the e-mail, I decided to update
the exlanation in the code.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: Emil Velikov <emil.l.velikov@gmail.com>
Marek Olšák [Thu, 16 Apr 2015 20:53:04 +0000 (22:53 +0200)]
winsys/radeon: add a private interface for radeon_surface
Marek Olšák [Thu, 16 Apr 2015 20:50:33 +0000 (22:50 +0200)]
winsys/radeon: move radeon_winsys.h to drivers/radeon
EdB [Thu, 23 Apr 2015 18:13:51 +0000 (20:13 +0200)]
clover: remove util/compat
Acked-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Neil Roberts [Tue, 28 Apr 2015 13:20:06 +0000 (14:20 +0100)]
i965: Don't try to apply the opt_sampler_eot extension for vs
The opt_sampler_eot optimisation of fs_visitor effectively assumes
that it is running on a fragment shader because it casts the program
key to a brw_wm_prog_key. However on Skylake fs_visitor can also be
used for vertex shaders. It looks like this usually works anyway
because the optimisation is skipped if key->nr_color_regions != 1.
However for a vertex shader the key is actually a brw_vs_prog_key so
the space for nr_color_regions is probably taken up by
key->base.program_string_id. This can end up making nr_color_regions
be 1 in which case the function will later assert when the last
instruction is not FS_OPCODE_FB_WRITE. This was making the DEQP test
suite assert. Presumably this only happens there because that compiles
a lot of shaders so it would end up with a high value for
program_string_id.
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Emil Velikov [Wed, 15 Apr 2015 13:44:02 +0000 (14:44 +0100)]
r300: do not link against libdrm_intel
Accidentally added since the introduction of the file.
Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
EdB [Fri, 24 Apr 2015 10:59:56 +0000 (12:59 +0200)]
clover: make module::symbol::name a string
Acked-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
EdB [Fri, 24 Apr 2015 10:59:55 +0000 (12:59 +0200)]
clover: remove compat::string
Acked-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
EdB [Fri, 24 Apr 2015 10:59:54 +0000 (12:59 +0200)]
clover: remove compat classes that match std one
Acked-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
EdB [Tue, 21 Apr 2015 13:49:09 +0000 (15:49 +0200)]
clover: compile all sources with c++11
Later we can remove the compat code
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Axel Davy [Fri, 20 Feb 2015 11:59:45 +0000 (12:59 +0100)]
st/nine: Remove Managed texture hack.
Previously binding an unitialized managed texture
was causing a crash, and a workaround was added to
prevent the crash.
This patch removes this workaround and instead set the initial
state of managed textures as dirty, so that when the texture is bound
for the first time, it is always initialized.
Signed-off-by: Axel Davy <axel.davy@ens.fr>