mesa.git
15 years agointel: enable ATI_texture_env_combine3. Fixes #17707
Xiang, Haihao [Mon, 29 Dec 2008 01:30:41 +0000 (09:30 +0800)]
intel: enable ATI_texture_env_combine3. Fixes #17707

15 years agor300: remove the unknowns from the indx_buffer code
Dave Airlie [Sun, 28 Dec 2008 06:48:36 +0000 (16:48 +1000)]
r300: remove the unknowns from the indx_buffer code

15 years agoi915: separate the fog term from the specular color term.
Xiang, Haihao [Wed, 24 Dec 2008 01:26:46 +0000 (09:26 +0800)]
i915: separate the fog term from the specular color term.

Previously fog parameter and specular color are packed into the
same dword. Note specular color should be packed in BGRA for device,
so if fog parameter and specular color all are present, fog parameter
will dirty the alpha term of specular color. This fixes rendering
issue when playing 'Yo Frankie' on 915/945.

15 years agointel: Fix glBitmap clipping for DRI1.
Eric Anholt [Tue, 23 Dec 2008 22:45:37 +0000 (14:45 -0800)]
intel: Fix glBitmap clipping for DRI1.

15 years agoRemove third buffer support from Mesa.
Dave Airlie [Sat, 20 Dec 2008 01:38:23 +0000 (17:38 -0800)]
Remove third buffer support from Mesa.

This is part of the deprecated pageflipping infrastructure.

15 years agoAdd do_row_3d for mipmapping 3D textures
Ian Romanick [Fri, 19 Dec 2008 21:03:51 +0000 (13:03 -0800)]
Add do_row_3d for mipmapping 3D textures

Previously 3D textures were mipmapped using multiple passed through
the 2D mipmap generation code.  This had 3 disadvantages.  First, the
extra passes were slow.  Second, this required the allocation of a
temporary buffer to hold intermediate data.  Third, and most
important, the extra passes caused loss of additional bits due to
integer division / bit-shifting.

With this change, our mipmapgen conformance test passes for
non-compressed texture formats.

15 years agoFix typeo in mipmap filter for GL_UNSIGNED_SHORT_1_5_5_5_REV
Ian Romanick [Fri, 19 Dec 2008 20:58:01 +0000 (12:58 -0800)]
Fix typeo in mipmap filter for GL_UNSIGNED_SHORT_1_5_5_5_REV

15 years ago965 / GLSL: Use full precision for EXP instruction
Ian Romanick [Thu, 18 Dec 2008 22:13:26 +0000 (14:13 -0800)]
965 / GLSL: Use full precision for EXP instruction

The partial precision mode doesn't have quite enough bits of precision
to pass conformance tests.

15 years agoGLSL: The LOG2 macro doesn't have enough precision
Ian Romanick [Thu, 18 Dec 2008 22:11:06 +0000 (14:11 -0800)]
GLSL: The LOG2 macro doesn't have enough precision

It looks like the LOG2 macro only has 8 or 9 bits of precission, but
the ARB_vertex_program spec says "accurate to at least 10 bits".

15 years agointel: Fix glBitmap top/bottom clipping.
Eric Anholt [Fri, 19 Dec 2008 00:00:09 +0000 (16:00 -0800)]
intel: Fix glBitmap top/bottom clipping.

Bug #19139.

15 years agointel: Don't forget the source bitmap size when clipping the size we draw.
Eric Anholt [Thu, 18 Dec 2008 06:10:57 +0000 (22:10 -0800)]
intel: Don't forget the source bitmap size when clipping the size we draw.

15 years agointel: Update mesa state in blit operations that want post-scissor draw bounds.
Eric Anholt [Thu, 18 Dec 2008 05:18:20 +0000 (21:18 -0800)]
intel: Update mesa state in blit operations that want post-scissor draw bounds.

15 years agointel: don't clip to scissor-clipped read framebuffer bounds in copypixels.
Eric Anholt [Thu, 18 Dec 2008 05:18:00 +0000 (21:18 -0800)]
intel: don't clip to scissor-clipped read framebuffer bounds in copypixels.

15 years agointel: Move copyteximage source clipping out of copytexsubimage.
Eric Anholt [Fri, 19 Dec 2008 02:42:06 +0000 (18:42 -0800)]
intel: Move copyteximage source clipping out of copytexsubimage.

glCopyTexSubImage already gets the (correct) clipping for us, so it doesn't
need the path.  While moving the clipping out, replace the code with the mesa
path to do the same job.

15 years agomesa: Clip copytexsubimage to read framebuffer bounds, not scissor region.
Eric Anholt [Fri, 19 Dec 2008 02:31:25 +0000 (18:31 -0800)]
mesa: Clip copytexsubimage to read framebuffer bounds, not scissor region.

15 years agomesa: Correct _mesa_clip_to_region() off-by-one.
Eric Anholt [Fri, 19 Dec 2008 02:23:51 +0000 (18:23 -0800)]
mesa: Correct _mesa_clip_to_region() off-by-one.

Note how if:
x + width == xmax + 0: width -= 0
x + width == xmax + 1: width -= 0
x + width == xmax + 2: width -= 1

So, the function was clipping to [xmin, xmax+1), not [xmin, xmax) like it was
supposed to.  Same for ymax.

15 years agoglsl: Fix handling of nested parens in macro actual arguments.
Michal Krol [Thu, 18 Dec 2008 17:45:32 +0000 (18:45 +0100)]
glsl: Fix handling of nested parens in macro actual arguments.

15 years agodemos: all glutDestroyWindow() upon exit to test query object clean-up
Brian Paul [Thu, 18 Dec 2008 16:48:20 +0000 (09:48 -0700)]
demos: all glutDestroyWindow() upon exit to test query object clean-up

15 years agoi915: check WRAP_T instead of WRAP_R for cube map texture.
Xiang, Haihao [Thu, 18 Dec 2008 04:57:41 +0000 (12:57 +0800)]
i915: check WRAP_T instead of WRAP_R for cube map texture.

15 years agoi915: fix abort issue. (bug #19147)
Xiang, Haihao [Thu, 18 Dec 2008 02:07:45 +0000 (10:07 +0800)]
i915: fix abort issue. (bug #19147)

15 years agomesa: remove unneeded _mesa_reference_fragprog() call
Brian Paul [Thu, 18 Dec 2008 01:05:03 +0000 (18:05 -0700)]
mesa: remove unneeded _mesa_reference_fragprog() call

The subsequent if/else cases always call _mesa_reference_fragprog() anyway.

15 years agodri: fix for Cygwin compilation, bug 19144
Jon Turney [Thu, 18 Dec 2008 01:01:16 +0000 (18:01 -0700)]
dri: fix for Cygwin compilation, bug 19144

15 years agomesa: updated comments
Brian Paul [Wed, 17 Dec 2008 21:54:46 +0000 (14:54 -0700)]
mesa: updated comments

15 years agodemos: add test of vertex-only and fragment-only shader programs
Brian Paul [Wed, 17 Dec 2008 20:58:31 +0000 (13:58 -0700)]
demos: add test of vertex-only and fragment-only shader programs

15 years agoutil: check for frag/vertShader=0 before attaching
Brian Paul [Wed, 17 Dec 2008 20:58:05 +0000 (13:58 -0700)]
util: check for frag/vertShader=0 before attaching

15 years agomesa: disable debug output
Brian Paul [Tue, 16 Dec 2008 22:25:58 +0000 (15:25 -0700)]
mesa: disable debug output

15 years agomesa: fix some GLSL array regressions
Brian Paul [Tue, 16 Dec 2008 21:29:52 +0000 (14:29 -0700)]
mesa: fix some GLSL array regressions

array.length() wasn't working.
Swizzle mask for accessing elements of float arrays was incorrect.

15 years agomesa: rename slang_library_noise.[ch] to prog_noise.[ch] and rename functions
Brian Paul [Tue, 16 Dec 2008 01:37:39 +0000 (18:37 -0700)]
mesa: rename slang_library_noise.[ch] to prog_noise.[ch] and rename functions

The noise functions were not glsl-specific.
Also, ran indent on the code to clean it up.

15 years agomesa: updated GLSL docs
Brian Paul [Tue, 16 Dec 2008 01:30:40 +0000 (18:30 -0700)]
mesa: updated GLSL docs

15 years agoMerge branch 'glsl-1.20-v2'
Brian Paul [Tue, 16 Dec 2008 01:25:43 +0000 (18:25 -0700)]
Merge branch 'glsl-1.20-v2'

15 years agomesa: bump glsl grammar revision
Brian Paul [Tue, 16 Dec 2008 01:24:16 +0000 (18:24 -0700)]
mesa: bump glsl grammar revision

And update some copyrights.

15 years agomesa: in slang linker, replace assertion with link error when max samplers exceeded
Brian Paul [Tue, 9 Dec 2008 21:30:42 +0000 (14:30 -0700)]
mesa: in slang linker, replace assertion with link error when max samplers exceeded

15 years agodemos: updated tests/floattex.c (doesn't work just yet).
Brian Paul [Tue, 9 Dec 2008 21:29:14 +0000 (14:29 -0700)]
demos: updated tests/floattex.c (doesn't work just yet).

15 years agomesa: move _mesa_dlopen(), etc into separate dlopen.c file
Brian Paul [Tue, 9 Dec 2008 21:26:02 +0000 (14:26 -0700)]
mesa: move _mesa_dlopen(), etc into separate dlopen.c file

15 years agoglut: added GLUT_PPM_FILE env var to dump first frame to a PPM file
Brian Paul [Mon, 8 Dec 2008 22:42:54 +0000 (15:42 -0700)]
glut: added GLUT_PPM_FILE env var to dump first frame to a PPM file

Set GLUT_PPM_FILE to the desired filename.  The first frame rendered will
be written to that file.

15 years agomesa: more re-org of variable declarations in glsl compiler
Brian Paul [Tue, 16 Dec 2008 01:18:08 +0000 (18:18 -0700)]
mesa: more re-org of variable declarations in glsl compiler

15 years agomesa: more comments, clean up
Brian Paul [Mon, 15 Dec 2008 23:57:37 +0000 (16:57 -0700)]
mesa: more comments, clean up

15 years agomesa: added comments, remove unused code
Brian Paul [Mon, 15 Dec 2008 23:49:32 +0000 (16:49 -0700)]
mesa: added comments, remove unused code

15 years agomesa: checkpoint: handle uniform vars in _slang_gen_var_decl()
Brian Paul [Mon, 15 Dec 2008 23:44:55 +0000 (16:44 -0700)]
mesa: checkpoint: handle uniform vars in _slang_gen_var_decl()

This allows uniform declarations with scalar/array initializers.
The code is rough though, and will be cleaned up.

15 years agointel: stub out CompressedTexSubImage2D instead of segfaulting.
Eric Anholt [Mon, 15 Dec 2008 23:10:18 +0000 (15:10 -0800)]
intel: stub out CompressedTexSubImage2D instead of segfaulting.

15 years agoi965: Update state before checking for fallbacks in brw_try_draw_prims.
Eric Anholt [Mon, 15 Dec 2008 21:25:20 +0000 (13:25 -0800)]
i965: Update state before checking for fallbacks in brw_try_draw_prims.

This got flipped around in 7855b2aef6bd9e9c2d73260b5cd166159b2525c6.

Bug #18907.  Thanks to idr for pointing me at a nicer testcase than blender.

15 years agointel: Don't steal renderbuffer from caller in intel_miptree_create_for_region
Pierre Willenbrock [Fri, 12 Dec 2008 20:18:23 +0000 (21:18 +0100)]
intel: Don't steal renderbuffer from caller in intel_miptree_create_for_region

Fixes double-frees of some regions, once from the renderbuffer code and
once from the miptree itself.

Bug #19062

15 years agoi965: Add decode of index/vertex buffer and primitive emit.
Eric Anholt [Wed, 10 Dec 2008 20:43:58 +0000 (12:43 -0800)]
i965: Add decode of index/vertex buffer and primitive emit.

15 years agointel: Add batchbuffer assertions to hopefully catch future mistakes.
Eric Anholt [Wed, 10 Dec 2008 07:02:48 +0000 (23:02 -0800)]
intel: Add batchbuffer assertions to hopefully catch future mistakes.

15 years agoPerform range checking on app supplied texture base level
Ian Romanick [Mon, 15 Dec 2008 02:42:11 +0000 (18:42 -0800)]
Perform range checking on app supplied texture base level

It is possible for applications to specify any texture base level,
including trivially invalid values (i.e., 47000000).  When an app
specifies an invalide base level, we should gracefully disable the
texture instead of accessing memory outside the gl_texture_object.

This fixes an occasional segfault in one of our conformance tests.

15 years agoGLX: Include glapi.h before glapitable.h
Ian Romanick [Mon, 15 Dec 2008 02:40:39 +0000 (18:40 -0800)]
GLX: Include glapi.h before glapitable.h

A previous commit (2dbc515a669be123a019aeb4aa5aae6b1679f6a9) change
some of the interdependencies between these two header files.  Now
glapi.h must be included before glapitable.h.

15 years agoGLX: Change resulting from previous commit
Ian Romanick [Fri, 12 Dec 2008 20:59:59 +0000 (12:59 -0800)]
GLX: Change resulting from previous commit

Commit db61cbfa2aa241da49589331d8b6875d9a77d826 made modifications to
the protocol generator data and scripts.  This commit represents the
changes to the generated files resulting from the previous changes.

This is the client-side part of the fix for bugzilla #11003.

15 years agoReturn 0 as the request size when the pixels parameter is NULL
Neil Roberts [Tue, 2 Dec 2008 15:03:01 +0000 (15:03 +0000)]
Return 0 as the request size when the pixels parameter is NULL

img_null_flag was being ignored when calculating the size of a request
so a BadLength error gets thrown for glTexImage3D when the pixels
parameter is NULL.

See bug #11003

15 years agoGLX: Fix protocol for glTexSubImage#D
Ian Romanick [Tue, 9 Dec 2008 22:43:09 +0000 (14:43 -0800)]
GLX: Fix protocol for glTexSubImage#D

The TexSubImage commands do not have the "NULL image" flag that was
introduced with glTexImage3D.  However, there is a CARD32 pad element
where that flag would be.  Removing the img_null_flag causes the flag
to be removed from the protocol.  This changes the protocol and breaks
everything.

In order to prevent needing to hand-code all of the TexSubImage
functions, a new attribute was added to the param element.  This new
attribute, called "padding," is a boolean flag that selects whether or
not the parameter is a real parameter (default / false) or is protocol
padding (true) that does not appear in the function's parameter list.

This change resulted in a number of changes to other Python scripts.
In almost all cases parameters with the is_padding flag set should not
be emitted.

This patch only changes the the XML, the DTD, and the generator
scripts.  It does NOT include the resulting changes to the generated
code.  Generated code in the X server is also changed by the script /
XML changes in this patch.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
15 years agoAdd OSMesa pkg-config file
Dan Nicholson [Sun, 14 Dec 2008 17:35:29 +0000 (09:35 -0800)]
Add OSMesa pkg-config file

This makes the GLU .pc file a little simpler, too.

15 years agoAdd more package metadata to the pkg-config files
Dan Nicholson [Mon, 24 Nov 2008 19:01:57 +0000 (11:01 -0800)]
Add more package metadata to the pkg-config files

The pkg-config files have been filled in more thoroughly to allow users
to use mesa more effectively. By adding metadata to Requires.private,
Libs.private and Cflags, we can ensure that all the libraries and
headers will be found in all situations. However, the full substitutions
are only done when using the configure script.

This also fixes the glu pkg-config file to account for using GL or
OSMesa.

Fixes bug 18161.

15 years agoFix silly type mismatch error in multinoise demo.
Gary Wong [Sun, 14 Dec 2008 03:06:21 +0000 (20:06 -0700)]
Fix silly type mismatch error in multinoise demo.

15 years agoi965: Finish OPCODE_NOISEn instructions.
Gary Wong [Sat, 13 Dec 2008 21:15:33 +0000 (14:15 -0700)]
i965: Finish OPCODE_NOISEn instructions.

Added missing OPCODE_NOISE4, and use BRW_REGISTER_TYPE_D (instead of _UD)
in the initial RNDD instructions (which avoids saturating negative inputs
to 0).

15 years agoAdd "multinoise" demo, to test 1/2/3/4 dimensional noise.
Gary Wong [Sat, 13 Dec 2008 21:00:37 +0000 (14:00 -0700)]
Add "multinoise" demo, to test 1/2/3/4 dimensional noise.

15 years agoEnsure p.w is initialised in noise demo.
Gary Wong [Sat, 13 Dec 2008 19:58:18 +0000 (12:58 -0700)]
Ensure p.w is initialised in noise demo.

15 years agomesa: use IFLOOR(x) instead of (int) FLOORF(x)
Brian Paul [Sat, 13 Dec 2008 01:03:48 +0000 (18:03 -0700)]
mesa: use IFLOOR(x) instead of (int) FLOORF(x)

15 years agomesa: place glsl constant arrays in constant memory
Brian Paul [Sat, 13 Dec 2008 01:00:47 +0000 (18:00 -0700)]
mesa: place glsl constant arrays in constant memory

For example, a declaration like
   const float[3] xxx = float[3](1.1, 2.2, 3.3);
will place the array in the constant buffer whereas a regular, non-const array
would be placed in the temporary register file.
Next up: do the same thing for uniform arrays.

15 years agomesa: remove old size=4 limit
Brian Paul [Sat, 13 Dec 2008 01:00:19 +0000 (18:00 -0700)]
mesa: remove old size=4 limit

15 years agomesa: code clean-up in glsl compiler
Brian Paul [Fri, 12 Dec 2008 23:20:31 +0000 (16:20 -0700)]
mesa: code clean-up in glsl compiler

15 years agomesa: remove unneeded swizzle init code in glsl compiler
Brian Paul [Fri, 12 Dec 2008 23:02:31 +0000 (16:02 -0700)]
mesa: remove unneeded swizzle init code in glsl compiler

15 years agomesa: disable glsl debug output
Brian Paul [Fri, 12 Dec 2008 22:34:58 +0000 (15:34 -0700)]
mesa: disable glsl debug output

15 years agomesa: remove unused varpool code in glsl compiler
Brian Paul [Fri, 12 Dec 2008 22:11:08 +0000 (15:11 -0700)]
mesa: remove unused varpool code in glsl compiler

15 years agomesa: basic array constructors work now
Brian Paul [Fri, 12 Dec 2008 22:07:21 +0000 (15:07 -0700)]
mesa: basic array constructors work now

For example: float[3] xxx = float[3](1.1, 2.2, 3.3);

Optimizations for const-qualified arrays next.

15 years agomesa: copy array_len in slang_fully_specified_type_copy()
Brian Paul [Fri, 12 Dec 2008 22:01:00 +0000 (15:01 -0700)]
mesa: copy array_len in slang_fully_specified_type_copy()

15 years agomesa: remove incorrect array_len assignment
Brian Paul [Fri, 12 Dec 2008 22:00:06 +0000 (15:00 -0700)]
mesa: remove incorrect array_len assignment

15 years agomesa: array size fix in _slang_typeof_operation()
Brian Paul [Fri, 12 Dec 2008 20:18:30 +0000 (13:18 -0700)]
mesa: array size fix in _slang_typeof_operation()

15 years agomesa: fix some more GLSL 1.20 array things.
Brian Paul [Fri, 12 Dec 2008 20:05:29 +0000 (13:05 -0700)]
mesa: fix some more GLSL 1.20 array things.

Function that return arrays should work now.

15 years agomesa: more glsl function renaming
Brian Paul [Fri, 12 Dec 2008 17:32:56 +0000 (10:32 -0700)]
mesa: more glsl function renaming

15 years agomesa: use _slang_alloc()
Brian Paul [Fri, 12 Dec 2008 17:29:15 +0000 (10:29 -0700)]
mesa: use _slang_alloc()

15 years agomesa: glsl compiler function renaming
Brian Paul [Fri, 12 Dec 2008 17:22:47 +0000 (10:22 -0700)]
mesa: glsl compiler function renaming

15 years agomesa: more glsl type/function movement
Brian Paul [Fri, 12 Dec 2008 17:17:58 +0000 (10:17 -0700)]
mesa: more glsl type/function movement

15 years agomesa: move some glsl compiler functions to different files to be more consistant
Brian Paul [Fri, 12 Dec 2008 17:11:41 +0000 (10:11 -0700)]
mesa: move some glsl compiler functions to different files to be more consistant

15 years agomesa: move _slang_locate_function() to different file
Brian Paul [Fri, 12 Dec 2008 17:03:31 +0000 (10:03 -0700)]
mesa: move _slang_locate_function() to different file

15 years agomesa: remove unused fixup table code in glsl compiler
Brian Paul [Fri, 12 Dec 2008 16:58:18 +0000 (09:58 -0700)]
mesa: remove unused fixup table code in glsl compiler

15 years agomesa: checkpoint: GLSL 1.20 array constructors
Brian Paul [Fri, 12 Dec 2008 16:56:13 +0000 (09:56 -0700)]
mesa: checkpoint: GLSL 1.20 array constructors

15 years agomesa: consolidate variable declaration initializer code for globals too
Brian Paul [Fri, 12 Dec 2008 02:34:43 +0000 (19:34 -0700)]
mesa: consolidate variable declaration initializer code for globals too

15 years agomesa: move variable initializer IR generation into _slang_gen_var_decl()
Brian Paul [Fri, 12 Dec 2008 02:28:22 +0000 (19:28 -0700)]
mesa: move variable initializer IR generation into _slang_gen_var_decl()

More code consolidation coming...

15 years agomesa: simplify some glsl variable declaration code
Brian Paul [Fri, 12 Dec 2008 02:10:58 +0000 (19:10 -0700)]
mesa: simplify some glsl variable declaration code

15 years agointel: check for null texture. (fix #13902)
Xiang, Haihao [Fri, 12 Dec 2008 02:02:05 +0000 (10:02 +0800)]
intel: check for null texture. (fix #13902)

15 years agomesa: glsl clean-ups
Brian Paul [Fri, 12 Dec 2008 01:49:28 +0000 (18:49 -0700)]
mesa: glsl clean-ups

15 years agomesa: checkpoint commit of GLSL 1.20 array syntax.
Brian Paul [Fri, 12 Dec 2008 01:02:19 +0000 (18:02 -0700)]
mesa: checkpoint commit of GLSL 1.20 array syntax.

This allows things like float[3] x = float[3](1., 2., 3.);

Parsing and AST construction now.  Codegen not working yet.

15 years agoi915: fallback for cube map texture.
Xiang, Haihao [Thu, 11 Dec 2008 06:03:00 +0000 (14:03 +0800)]
i915: fallback for cube map texture.

The i915 (and related graphics cores) only support TEXCOORDMODE_CLAMP and
TEXCOORDMODE_CUBE when using cube map texture coordinates, so fall back to
software rendering for other modes to avoid potential gpu hang issue. This
fixes scorched3d issue on 945GM(see bug 14539).

15 years agomesa: in slang linker, replace assertion with link error when max samplers exceeded
Brian Paul [Tue, 9 Dec 2008 21:30:42 +0000 (14:30 -0700)]
mesa: in slang linker, replace assertion with link error when max samplers exceeded

15 years agodemos: updated tests/floattex.c (doesn't work just yet).
Brian Paul [Tue, 9 Dec 2008 21:29:14 +0000 (14:29 -0700)]
demos: updated tests/floattex.c (doesn't work just yet).

15 years agomesa: move _mesa_dlopen(), etc into separate dlopen.c file
Brian Paul [Tue, 9 Dec 2008 21:26:02 +0000 (14:26 -0700)]
mesa: move _mesa_dlopen(), etc into separate dlopen.c file

15 years agotnl: Fix zeroing of the 3ub part of a 3ub+1ub attrib pair in SSE.
Guillaume Melquiond [Tue, 9 Dec 2008 21:15:05 +0000 (13:15 -0800)]
tnl: Fix zeroing of the 3ub part of a 3ub+1ub attrib pair in SSE.

Bug #16520.

15 years agotnl: Optimize SSE load[23]f_1 since they don't need the identity swizzle.
Guillaume Melquiond [Tue, 9 Dec 2008 21:10:56 +0000 (13:10 -0800)]
tnl: Optimize SSE load[23]f_1 since they don't need the identity swizzle.

SSE movss from memory zeroes out everything above the destination dword, so
we get the (a, 0) or (a, 0, 0) result that these functions needed.

Bug #16520.

15 years agotnl: Fix typo that resulted in fallback from SSE for EMIT_3UB_3F_RGB/BGR.
Guillaume Melquiond [Tue, 9 Dec 2008 19:42:24 +0000 (11:42 -0800)]
tnl: Fix typo that resulted in fallback from SSE for EMIT_3UB_3F_RGB/BGR.

Bug #16520

15 years agotnl: Avoid undefined input value use in insert_3f_viewport_2().
Guillaume Melquiond [Tue, 9 Dec 2008 17:29:08 +0000 (09:29 -0800)]
tnl: Avoid undefined input value use in insert_3f_viewport_2().

Bug #16520.

15 years agoglut: added GLUT_PPM_FILE env var to dump first frame to a PPM file
Brian Paul [Mon, 8 Dec 2008 22:42:54 +0000 (15:42 -0700)]
glut: added GLUT_PPM_FILE env var to dump first frame to a PPM file

Set GLUT_PPM_FILE to the desired filename.  The first frame rendered will
be written to that file.

15 years agointel: Require the right amount of space in glBitmap blit acceleration.
Pierre Willenbrock [Mon, 8 Dec 2008 22:06:51 +0000 (14:06 -0800)]
intel: Require the right amount of space in glBitmap blit acceleration.

This leads to problems when the batchbuffer is flushed, but the bitmap
data could not fit into it.

15 years agomesa: Fix GenerateMipmapEXT(GL_TEXTURE_CUBE_MAP_ARB).
Eric Anholt [Sun, 7 Dec 2008 05:14:56 +0000 (21:14 -0800)]
mesa: Fix GenerateMipmapEXT(GL_TEXTURE_CUBE_MAP_ARB).

The ctx->Driver.GenerateMipmap() hook only expects cubemap face enums, not
CUBE_MAP_ARB, so walk all faces when we encounter that.  Fixes oglconform
fbo.c segfault with both swrast and i965 drivers.

15 years agointel: Fall back on rendering to a texture attachment with a border.
Eric Anholt [Sat, 6 Dec 2008 23:47:23 +0000 (15:47 -0800)]
intel: Fall back on rendering to a texture attachment with a border.

Fixes a segfault in oglconform fbo.c test.

15 years agointel: Fix crash in automatic mipmap generation for glCopyTex{Sub,}Image.
Eric Anholt [Sat, 6 Dec 2008 23:21:47 +0000 (15:21 -0800)]
intel: Fix crash in automatic mipmap generation for glCopyTex{Sub,}Image.

The images aren't mapped at this point, so we want the generic Mesa path for
GenerateMipmapEXT that does the mapping/unmapping for us.  Ideally Mesa would
just call it for us.

15 years agointel: Fix glCopyPixels blit acceleration for FBO destinations.
Eric Anholt [Sat, 6 Dec 2008 22:51:17 +0000 (14:51 -0800)]
intel: Fix glCopyPixels blit acceleration for FBO destinations.

This was another opportunity to either get clipped to screen size or not get
clipped enough and draw outside of object boundaries.

15 years agointel: Fix glBitmap blit acceleration for FBO destinations.
Eric Anholt [Sat, 6 Dec 2008 22:21:12 +0000 (14:21 -0800)]
intel: Fix glBitmap blit acceleration for FBO destinations.

Bug #18914.  Fixes fbo_firecube hang due to drawing outside the FBO bounds.
Thanks to Pierre Willenbrock for debugging the issue.

15 years agointel: Put CopyTexImage fallback under DEBUG_FALLBACKS not DEBUG_TEXTURE.
Eric Anholt [Wed, 3 Dec 2008 23:32:51 +0000 (15:32 -0800)]
intel: Put CopyTexImage fallback under DEBUG_FALLBACKS not DEBUG_TEXTURE.

15 years agomesa: assorted clean-ups, updated comments, etc.
Brian [Sun, 30 Nov 2008 00:25:44 +0000 (17:25 -0700)]
mesa: assorted clean-ups, updated comments, etc.

15 years agomesa: replace large macros with inline functions
Brian [Sat, 29 Nov 2008 23:03:40 +0000 (16:03 -0700)]
mesa: replace large macros with inline functions

15 years agodemos: added simple vertex shader texture test.
Brian [Wed, 3 Dec 2008 05:51:39 +0000 (22:51 -0700)]
demos: added simple vertex shader texture test.

Draw a quadmesh where Z coord is taken from a texture map.