mesa.git
10 years agoradeon: Move DMA ring creation to common code
Niels Ole Salscheider [Thu, 13 Mar 2014 19:07:13 +0000 (20:07 +0100)]
radeon: Move DMA ring creation to common code

Signed-off-by: Niels Ole Salscheider <niels_ole@salscheider-online.de>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
10 years agomesa: return v.value_int64 when the requested type is TYPE_INT64
Emil Velikov [Thu, 13 Mar 2014 06:35:52 +0000 (06:35 +0000)]
mesa: return v.value_int64 when the requested type is TYPE_INT64

Fixes "Operands don't affect result" defect reported by Coverity.

Cc: "9.2 10.0 10.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agonvc0: minor cleanups in stream output handling
Emil Velikov [Wed, 12 Mar 2014 17:09:38 +0000 (17:09 +0000)]
nvc0: minor cleanups in stream output handling

Constify the offsets parameter to silence gcc warning 'assignment
from incompatible pointer type' due to function prototype miss-match.

Use a boolean changed as a shorthand for target != current_target.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agonouveau: honor fread return value in the nouveau_compiler
Emil Velikov [Wed, 12 Mar 2014 16:58:26 +0000 (16:58 +0000)]
nouveau: honor fread return value in the nouveau_compiler

There is little point of continuing if fread returns zero, as it
indicates that either the file is empty or cannot be read from.
Bail out if fread returns zero after closing the file.

Cc: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agonouveau: typecast the prime_fd handle when calling nouveau_bo_set_prime
Emil Velikov [Wed, 12 Mar 2014 16:35:10 +0000 (16:35 +0000)]
nouveau: typecast the prime_fd handle when calling nouveau_bo_set_prime

Core drm defines that the handle is of type int, while all drivers
treat it as uint internally. Typecast the value to silence gcc
warning messages and be consistent amongst all drivers.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agonv50: add missing brackets when handling the samplers array
Emil Velikov [Wed, 12 Mar 2014 16:22:15 +0000 (16:22 +0000)]
nv50: add missing brackets when handling the samplers array

Commit 3805a864b1d(nv50: assert before trying to out-of-bounds access
samplers) introduced a series of asserts as a precausion of a previous
illegal memory access.

Although it failed to encapsulate loop within nv50_sampler_state_delete
effectively failing to clear the sampler state, apart from exadurating
the illegal memory access issue.

Fixes gcc warning "array subscript is above array bounds" and
"Nesting level does not match indentation" and "Out-of-bounds read"
defects reported by Coverity.

Cc: "10.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agoi965: Fix build warning of unused variable
Anuj Phogat [Wed, 26 Feb 2014 02:32:54 +0000 (18:32 -0800)]
i965: Fix build warning of unused variable

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Tested-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agodri3: Add GLX_EXT_buffer_age support
Adel Gadllah [Mon, 24 Feb 2014 19:44:42 +0000 (20:44 +0100)]
dri3: Add GLX_EXT_buffer_age support

v2: Indent according to Mesa style, reuse sbc instead of making a new
    swap_count field, and actually get a usable back before returning the
    age of the back (fixing updated piglit tests).  Changes by anholt.

Signed-off-by: Adel Gadllah <adel.gadllah@gmail.com>
Reviewed-by: Robert Bragg <robert@sixbynine.org> (v1)
Reviewed-by: Adel Gadllah <adel.gadllah@gmail.com> (v2)
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agodri3: Prefer the last chosen back when finding a new one.
Eric Anholt [Fri, 7 Mar 2014 23:56:06 +0000 (15:56 -0800)]
dri3: Prefer the last chosen back when finding a new one.

With the buffer_age code, I need to be able to potentially call this more
than once per frame, and it would be bad if a new special event showing up
meant I chose a different back mid-frame.  Now, once we've chosen a back
for the frame, another find_back will choose it again since we know that
it won't have ->busy set until swap.

Note that this makes find_back return a buffer id instead of a backbuffer
index.  That's kind of a silly distinction anyway, since it's an identity
mapping between the two (it's the front buffer that is at an offset).

Reviewed-By: Adel Gadllah <adel.gadllah@gmail.com>
10 years agoAdd the EGL_MESA_configless_context extension
Neil Roberts [Fri, 7 Mar 2014 18:05:47 +0000 (18:05 +0000)]
Add the EGL_MESA_configless_context extension

This extension provides a way for an application to render to multiple
surfaces with different buffer formats without having to use multiple
contexts. An EGLContext can be created without an EGLConfig by passing
EGL_NO_CONFIG_MESA. In that case there are no restrictions on the surfaces
that can be used with the context apart from that they must be using the same
EGLDisplay.

_mesa_initialze_context can now take a NULL gl_config which will mark the
context as ‘configless’. It will memset the visual to zero in that case.
Previously the i965 and i915 drivers were explicitly creating a zeroed visual
whenever 0 is passed for the EGLConfig. Mesa needs to be aware that the
context is configless because it affects the initial value to use for
glDrawBuffer. The first time the context is bound it will set the initial
value for configless contexts depending on whether the framebuffer used is
double-buffered.

Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
10 years agoeglCreateContext: Remove the check for whether config == 0
Neil Roberts [Fri, 7 Mar 2014 18:05:46 +0000 (18:05 +0000)]
eglCreateContext: Remove the check for whether config == 0

In eglCreateContext there is a check for whether the config parameter is zero
and in this case it will avoid reporting an error if the
EGL_KHR_surfacless_context extension is supported. However there is nothing in
that extension which says you can create a context without a config and Mesa
breaks if you try this so it is probably better to leave it reporting an
error.

The original check was added in b90a3e7d8b1bc based on the API-specific
extensions EGL_KHR_surfaceless_opengl/gles1/gles2. This was later changed to
refer to EGL_KHR_surfacless_context in b50703aea5. Perhaps the original
extensions specified a configless context but the new one does not.

Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
10 years agoFix the initial value of glDrawBuffers for GLES
Neil Roberts [Fri, 7 Mar 2014 18:05:45 +0000 (18:05 +0000)]
Fix the initial value of glDrawBuffers for GLES

Under GLES 3 it is not valid to pass GL_FRONT to glDrawBuffers. Instead,
GL_BACK has a magic interpretation which means it will render to the front
buffer on single-buffered contexts and the back buffer on double-buffered. We
were incorrectly setting the initial value to GL_FRONT for single-buffered
contexts. This probably doesn't really matter at the moment except that
presumably it would be exposed in the API via glGetIntegerv.

When we switch to configless contexts this is more important because in that
case we always want to rely on the magic interpretation of GL_BACK in order to
automatically switch between the front and back buffer when a new surface with
a different number of buffers is bound. We also do this for GLES 1 and 2
because the internal value doesn't matter in that case and it is convenient to
use the same code to have the magic interpretation of GL_BACK.

Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
10 years agoUse the magic behaviour of GL_BACK in GLES 1 and 2 as well as 3
Neil Roberts [Fri, 7 Mar 2014 18:05:44 +0000 (18:05 +0000)]
Use the magic behaviour of GL_BACK in GLES 1 and 2 as well as 3

In GLES 3 it is not possible to select rendering to the front buffer and
instead selecting GL_BACK has the magic interpretation that it is either the
front buffer on single-buffered configs or the back buffer on double-buffered.
GLES 1 and 2 have no way of selecting the draw buffer at all. In that case we
were initialising the draw buffer to either GL_FRONT or GL_BACK depending on
the context's config and then leaving it at that.

When we switch to having configless contexts we ideally want Mesa to
automatically switch between the front and back buffer whenever a double-
or single-buffered surface is bound. To make this happen we can just allow
the magic behaviour from GLES 3 in GLES 1 and 2 as well. It shouldn't matter
what the internal value of the draw buffer is in GLES 1 and 2 because there
is no way to query it from the external API.

Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
10 years agoglsl: Fix typo
Ian Romanick [Mon, 10 Feb 2014 21:48:26 +0000 (13:48 -0800)]
glsl: Fix typo

Remove extra "any" and re-word-wrap the comment.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agoglsl: Rewrite unrolled link_invalidate_variable_locations calls as a loop
Ian Romanick [Wed, 12 Feb 2014 00:37:56 +0000 (16:37 -0800)]
glsl: Rewrite unrolled link_invalidate_variable_locations calls as a loop

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agodocs: Import 10.0.4 release notes, add news item.
Carl Worth [Wed, 12 Mar 2014 17:21:53 +0000 (10:21 -0700)]
docs: Import 10.0.4 release notes, add news item.

10 years agomesa: Release gl_debug_state when destroying context.
Mike Stroyan [Tue, 11 Mar 2014 23:07:00 +0000 (17:07 -0600)]
mesa: Release gl_debug_state when destroying context.

Commit 6e8d04a caused a leak by allocating ctx->Debug but never freeing it.
Release the memory in _mesa_free_errors_data when destroying a context.
Use FREE to match CALLOC_STRUCT from _mesa_get_debug_state.

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agor600g: compute memory pool size is given in dw
Niels Ole Salscheider [Mon, 3 Mar 2014 19:28:55 +0000 (20:28 +0100)]
r600g: compute memory pool size is given in dw

Multiply the dw value by 4 in order to map the complete buffer.

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Signed-off-by: Niels Ole Salscheider <niels_ole@salscheider-online.de>
10 years agometa: Always restore the framebuffers and current renderbuffer.
Eric Anholt [Mon, 3 Mar 2014 19:14:42 +0000 (11:14 -0800)]
meta: Always restore the framebuffers and current renderbuffer.

The few paths that were playing with framebuffers and renderbuffer were
saving and restoring them.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoi965: Drop intel_check_front_buffer_rendering().
Eric Anholt [Mon, 3 Mar 2014 18:39:08 +0000 (10:39 -0800)]
i965: Drop intel_check_front_buffer_rendering().

This was being applied in a subset of the places that
intel_prepare_render() was called, to set the same flag that
intel_prepare_render() was setting.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoi965: Drop broken front_buffer_reading/drawing optimization.
Eric Anholt [Mon, 3 Mar 2014 18:43:10 +0000 (10:43 -0800)]
i965: Drop broken front_buffer_reading/drawing optimization.

The flag wasn't getting updated correctly when the ctx->DrawBuffer or
ctx->ReadBuffer changed.  It usually ended up working out because most
apps only have one window system framebuffer, or if they have more than
one and they have any front read/drawing, they will have called
glReadBuffer()/glDrawBuffer() on it when they get started on the new
buffer.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agointel: When checking for updating front buffer reading, use the right fb.
Eric Anholt [Mon, 3 Mar 2014 18:13:46 +0000 (10:13 -0800)]
intel: When checking for updating front buffer reading, use the right fb.

It's the ctx->ReadBuffer that gets read from, not the ctx->DrawBuffer.
So, if you happened to have a ctx->ReadBuffer that was the winsys buffer,
and it had previously been intel_prepare_render()ed but not invalidated
since then, and you called glReadBuffer() to switch to front buffer
instead of back buffer reading on the winsys fbo while your drawbuffer was
a user FBO, you'd never get the front buffer's miptree fetched, and
segfault.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agor600g,radeonsi: attempt to fix racy multi-context apps calling BufferData
Marek Olšák [Sat, 8 Mar 2014 22:34:36 +0000 (23:34 +0100)]
r600g,radeonsi: attempt to fix racy multi-context apps calling BufferData

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75061

v2: minimize the window where cs_buf != new_buf

10 years agor600g,radeonsi: fix broken buffer download
Marek Olšák [Sun, 9 Mar 2014 00:03:40 +0000 (01:03 +0100)]
r600g,radeonsi: fix broken buffer download

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agor600g,radeonsi: use a fallback in dma_copy instead of failing
Marek Olšák [Sat, 8 Mar 2014 14:15:41 +0000 (15:15 +0100)]
r600g,radeonsi: use a fallback in dma_copy instead of failing

v2: - allow byte-aligned DMA buffer copies on Evergreen
    - fix piglit/texsubimage regression
    - use the fallback for 3D copies (depth > 1) as well

10 years agoradeonsi: small cleanup in get_param
Marek Olšák [Sun, 9 Mar 2014 21:29:20 +0000 (22:29 +0100)]
radeonsi: small cleanup in get_param

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agoradeonsi: set correct alignment for texture buffers and constant buffers
Marek Olšák [Sun, 9 Mar 2014 19:05:54 +0000 (20:05 +0100)]
radeonsi: set correct alignment for texture buffers and constant buffers

I think these are all equivalent to vertex buffer fetches which should be
dword-aligned. Scalar loads are also dword-aligned.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agor600g, radeonsi: fix primitives-generated query with disabled streamout
Marek Olšák [Sun, 9 Mar 2014 21:12:26 +0000 (22:12 +0100)]
r600g, radeonsi: fix primitives-generated query with disabled streamout

Buffers are disabled by VGT_STRMOUT_BUFFER_CONFIG, but the query only works
if VGT_STRMOUT_CONFIG.STREAMOUT_0_EN is enabled.

This moves VGT_STRMOUT_CONFIG to its own state. The register is set to 1
if either streamout or the primitives-generated query is enabled.

However, the primitives-emitted query is also incremented, so it's disabled
by setting VGT_STRMOUT_BUFFER_SIZE to 0 when there is no buffer bound.

This fixes piglit:
  ARB_transform_feedback2/counting with pause
  EXT_transform_feedback/primgen-query transform-feedback-disabled

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agor600g,radeonsi: don't add streamout.num_dw_for_end twice
Marek Olšák [Sun, 9 Mar 2014 21:10:27 +0000 (22:10 +0100)]
r600g,radeonsi: don't add streamout.num_dw_for_end twice

It's already added in need_cs_space.

Also don't calculate anything if there are no buffers.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agor600g,radeonsi: fix MAX_TEXTURE_3D_LEVELS and MAX_TEXTURE_ARRAY_LAYERS limits
Marek Olšák [Sun, 9 Mar 2014 19:03:57 +0000 (20:03 +0100)]
r600g,radeonsi: fix MAX_TEXTURE_3D_LEVELS and MAX_TEXTURE_ARRAY_LAYERS limits

CB_COLORi_VIEW.SLICE_MAX can be at most 2047.

This fixes the maxlayers piglit test.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agost/dri: flush drawable textures before unreferencing
Marek Olšák [Fri, 7 Mar 2014 16:25:05 +0000 (17:25 +0100)]
st/dri: flush drawable textures before unreferencing

This fixes piglit/fbo-sys-blit with fast clear on radeonsi.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agoradeonsi: implement fast color clear
Marek Olšák [Thu, 6 Mar 2014 01:44:07 +0000 (02:44 +0100)]
radeonsi: implement fast color clear

This works for both multi-sample and single-sample color buffers.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agor600g: move fast color clear code to a common place
Marek Olšák [Thu, 6 Mar 2014 01:38:57 +0000 (02:38 +0100)]
r600g: move fast color clear code to a common place

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agor600g,radeonsi: move CMASK register values from r600_surface to r600_texture
Marek Olšák [Thu, 6 Mar 2014 01:14:42 +0000 (02:14 +0100)]
r600g,radeonsi: move CMASK register values from r600_surface to r600_texture

When doing fast clear for single-sample color buffers for the first time,
a CMASK buffer has to be allocated and the CMASK state in all pipe_surfaces
referencing the color buffer must be updated. Updating all surfaces is kinda
silly, so let's move the values to r600_texture instead.

This is only for Evergreen and later. R600-R700 don't have fast clear.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agoradeonsi: convert the framebuffer state to atom-based
Marek Olšák [Wed, 5 Mar 2014 23:28:14 +0000 (00:28 +0100)]
radeonsi: convert the framebuffer state to atom-based

This looks like r600g. The shared Cayman MSAA code is used here.

The real motivation for this is that I need the ability to change values
of color registers after the framebuffer state is set. The PM4 state cannot
be modified easily after it's generated. With this, I can just change
r600_surface::cb_color_xxx and set framebuffer.atom.dirty=true and it's done.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agor600g: move cayman MSAA setup to a common place
Marek Olšák [Tue, 4 Mar 2014 18:46:55 +0000 (19:46 +0100)]
r600g: move cayman MSAA setup to a common place

I will use this in radeonsi.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agoradeonsi: move framebuffer-related state to a new struct si_framebuffer
Marek Olšák [Tue, 4 Mar 2014 16:49:39 +0000 (17:49 +0100)]
radeonsi: move framebuffer-related state to a new struct si_framebuffer

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agor600g,radeonsi: set priorities for relocations
Marek Olšák [Thu, 20 Feb 2014 14:39:35 +0000 (15:39 +0100)]
r600g,radeonsi: set priorities for relocations

10 years agor300g,uvd,vce: set priorities for relocations
Marek Olšák [Thu, 20 Feb 2014 14:35:15 +0000 (15:35 +0100)]
r300g,uvd,vce: set priorities for relocations

This updates all occurences of cs_add_reloc.

10 years agowinsys/radeon: add interface for setting a priority number for each relocation
Marek Olšák [Thu, 20 Feb 2014 14:31:59 +0000 (15:31 +0100)]
winsys/radeon: add interface for setting a priority number for each relocation

The cs_add_reloc change is commented out not to break compilation.
The highest priority of all cs_add_reloc calls is send to the kernel.

10 years agoglsl: Link glsl_compiler with pthreads library.
Jonathan Gray [Mon, 10 Mar 2014 13:27:00 +0000 (07:27 -0600)]
glsl: Link glsl_compiler with pthreads library.

Fixes the following build error on OpenBSD:

./.libs/libglsl.a(builtin_functions.o)(.text+0x973): In function `mtx_lock':
../../include/c11/threads_posix.h:195: undefined reference to `pthread_mutex_lock'
./.libs/libglsl.a(builtin_functions.o)(.text+0x9a5): In function `mtx_unlock':
../../include/c11/threads_posix.h:248: undefined reference to `pthread_mutex_unlock'

Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agogallium: add endian detection for OpenBSD
Jonathan Gray [Mon, 10 Mar 2014 14:54:43 +0000 (08:54 -0600)]
gallium: add endian detection for OpenBSD

Cc: "10.0" "10.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agoautomake: allow only shared builds
Emil Velikov [Tue, 11 Mar 2014 11:50:37 +0000 (11:50 +0000)]
automake: allow only shared builds

Static and shared builds were possible in the good old days
of static makefiles. Currently the build system does not
distinguish nor does anything special when one requests a
static build.

Print a warning message for the packager that static builds
are not supported and continue building shared libs.

Currently only Debian and derivatives use static build, and
they use it for building a Xlib powered libGL. This patch
will only change the warning message they are seeing but
the binaries produced will be identical.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jon TURNEY <jon.turney@dronecode.org.uk>
10 years agoconfigure: update enable-llvm-shared-libs comments
Emil Velikov [Tue, 4 Mar 2014 20:02:35 +0000 (20:02 +0000)]
configure: update enable-llvm-shared-libs comments

 - As of commit cb080a10b68(configure.ac: Don't require shared LLVM when
building OpenCL) opencl does not mandate using shared llvm.
 - Add a warning message that building with static llvm may cause
compilation problems.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
10 years agost/dri: build the drm backend when libdrm is present
Emil Velikov [Sat, 1 Mar 2014 13:45:21 +0000 (13:45 +0000)]
st/dri: build the drm backend when libdrm is present

Prevent build issues on systems lacking libdrm.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jon TURNEY <jon.turney@dronecode.org.uk>
10 years agoglx: cleanup unneeded headers
Emil Velikov [Fri, 28 Feb 2014 17:56:01 +0000 (17:56 +0000)]
glx: cleanup unneeded headers

 - xf86dri.h is the old dri1 header, not required by dri2 nor dri3
 - fold xf86drm.h inclusiong inside dri2.h
 - dri3_glx does not have any drm specific dependencies
 - glapi.h is not required by the dri2 and dri3 codepaths

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoglx/tests: honor enable-driglx-direct configure flag
Jon TURNEY [Tue, 12 Nov 2013 17:32:13 +0000 (17:32 +0000)]
glx/tests: honor enable-driglx-direct configure flag

Recent commit fixed build issues in dri2_query_renderer.c by
wrapping in defined(direct_rendering) && !defined(applegl)

This patch targets the query_renderer tests, so that make check
passes on platforms such as hurd and cygwin.

v2: (Emil)
 - Rebase and update commit message.

Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoconfigure: read libomxil-bellagio.pc only when it exists
Emil Velikov [Mon, 3 Mar 2014 02:21:53 +0000 (02:21 +0000)]
configure: read libomxil-bellagio.pc only when it exists

Currenly configure.ac will print a warning when one is missing the package.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Christian König <christian.koenig@amd.com>
10 years agoautomake: create compat symlinks only for linux systems
Emil Velikov [Sun, 9 Mar 2014 11:50:44 +0000 (11:50 +0000)]
automake: create compat symlinks only for linux systems

The primary users of these are linux developers, although
it can be extended for *BSD and others if needed.

Fixes make install for Cygwin and OpenBSD at least.

v2:
 - Wrap vdpau targets as well.
v3:
 - Fold HAVE_COMPAT_SYMLINKS conditional within install*links.mk

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=63269
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jon TURNEY <jon.turney@dronecode.org.uk> (v1)
Reviewed-by: Christian König <christian.koenig@amd.com>
10 years agoconfigure: use LIB_EXT rather than hardcoded .so
Emil Velikov [Sat, 8 Mar 2014 19:48:04 +0000 (19:48 +0000)]
configure: use LIB_EXT rather than hardcoded .so

Some platforms different library extension - dll, dylib, a.
Honor that when we are creating the required links.

Rename LIB_EXTENSION to LIB_EXT while we're here.

With libglapi linking aside, building classic drivers on
non-linux platforms should be possible now.

v2: Resolve conflicts.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jon TURNEY <jon.turney@dronecode.org.uk>
10 years agoautomake: do not use symbols names for static glapi.la
Emil Velikov [Sun, 2 Mar 2014 20:06:38 +0000 (20:06 +0000)]
automake: do not use symbols names for static glapi.la

In the cases where one links against the static glapi.la there
is no need to create temporary variables only to explicitly
link agaist it.

Instead use SHARED_GLAPI_LIB to explicitly indicate when one
is building and linking with the shared glapi provider.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jon TURNEY <jon.turney@dronecode.org.uk>
10 years agoconfigure: remove old makefile variables
Emil Velikov [Sun, 2 Mar 2014 14:30:37 +0000 (14:30 +0000)]
configure: remove old makefile variables

All the variables were used before the automake conversion
and do not make sense (nor are used) currently.

Replace GL_LIB_NAME with lib$(GL_LIB).$(LIB_EXTENSION) for
apple-glx. The build has been broken for ages, but this will
ease the recovery process as it happens.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jon TURNEY <jon.turney@dronecode.org.uk>
10 years agogallium/targets: use install-gallium-targets.mk
Emil Velikov [Sun, 2 Mar 2014 21:10:57 +0000 (21:10 +0000)]
gallium/targets: use install-gallium-targets.mk

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jon TURNEY <jon.turney@dronecode.org.uk>
10 years agogallium/targets: drop link generation for non DRI targets
Emil Velikov [Sat, 8 Mar 2014 19:06:17 +0000 (19:06 +0000)]
gallium/targets: drop link generation for non DRI targets

All three (xvmc and omx) do not have an alternative loading
similar to the dri modules. Thus one needs to explicitly install
them in order to use/test them.

v2:
 - Keep vdpau targets, as an equivalent of LIBGL_DRIVERS_PATH
is being worked on.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jon TURNEY <jon.turney@dronecode.org.uk>
10 years agotargets/vdpau: use install-gallium-links.mk
Emil Velikov [Sat, 8 Mar 2014 19:04:22 +0000 (19:04 +0000)]
targets/vdpau: use install-gallium-links.mk

Drop the duplication across all vdpau targets.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
10 years agotargets/dri: use install-gallium-links.mk
Emil Velikov [Sun, 2 Mar 2014 21:03:24 +0000 (21:03 +0000)]
targets/dri: use install-gallium-links.mk

Drop the duplication across all dri targets.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jon TURNEY <jon.turney@dronecode.org.uk>
10 years agoautomake: introduce install-gallium-links.mk
Emil Velikov [Sun, 2 Mar 2014 20:59:39 +0000 (20:59 +0000)]
automake: introduce install-gallium-links.mk

This helper script will be used to minimise the duplication
during link generation across all gallium targets.

v2:
 - Handle vdpau_LTLIBRARIES. Requested by Christian König.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jon TURNEY <jon.turney@dronecode.org.uk>
10 years agoautomake: use install-lib-links.mk across all classic mesa
Emil Velikov [Sun, 2 Mar 2014 20:13:54 +0000 (20:13 +0000)]
automake: use install-lib-links.mk across all classic mesa

Use the handy script and minimise the boilerplate in the makefiles.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jon TURNEY <jon.turney@dronecode.org.uk>
10 years agoautomake: make install-lib-links less chatty
Emil Velikov [Mon, 3 Mar 2014 03:04:38 +0000 (03:04 +0000)]
automake: make install-lib-links less chatty

There is little point in echoing everything that the script does
to stdout. Wrap it in AM_V_GEN so that a reasonable message is
printed as a indication of it's invocation.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jon TURNEY <jon.turney@dronecode.org.uk>
10 years agoautomake: use only the folder name if it's a subfolder of the present one
Emil Velikov [Sat, 8 Mar 2014 19:01:28 +0000 (19:01 +0000)]
automake: use only the folder name if it's a subfolder of the present one

v2: Resolve rebase conflicts.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jon TURNEY <jon.turney@dronecode.org.uk>
10 years agoautomake: silence folder creation
Emil Velikov [Mon, 3 Mar 2014 02:57:40 +0000 (02:57 +0000)]
automake: silence folder creation

There is little gain in printing whenever a folder is created.

v2:
 - Use $(AM_V_at) over @ to have control in verbose builds.
Suggested by Erik Faye-Lund.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jon TURNEY <jon.turney@dronecode.org.uk>
10 years agoautomake: use MKDIR_P when possible
Emil Velikov [Mon, 3 Mar 2014 01:56:40 +0000 (01:56 +0000)]
automake: use MKDIR_P when possible

Use the automake predefined macro over hardcoding mkdir -p everywhere.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jon TURNEY <jon.turney@dronecode.org.uk>
10 years agoradeon: Fix build.
Vinson Lee [Tue, 11 Mar 2014 05:49:51 +0000 (22:49 -0700)]
radeon: Fix build.

Fix build error introduced with commit
dfa25ea5cd19d5a050a1c94bd7370a2259b9f007.

  CC       r600_streamout.lo
r600_streamout.c:108:6: error: conflicting types for 'r600_set_streamout_targets'
void r600_set_streamout_targets(struct pipe_context *ctx,
     ^
./r600_pipe_common.h:413:6: note: previous declaration is here
void r600_set_streamout_targets(struct pipe_context *ctx,
     ^

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76009
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
10 years agogallium: allow setting of the internal stream output offset
Zack Rusin [Thu, 6 Mar 2014 23:43:44 +0000 (18:43 -0500)]
gallium: allow setting of the internal stream output offset

D3D10 allows setting of the internal offset of a buffer, which is
in general only incremented via actual stream output writes. By
allowing setting of the internal offset draw_auto is capable
of rendering from buffers which have not been actually streamed
out to. Our interface didn't allow. This change functionally
shouldn't make any difference to OpenGL where instead of an
append_bitmask you just get a real array where -1 means append
(like in D3D) and 0 means do not append.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
10 years agometa: use non-ARB shader/program create/delete functions
Brian Paul [Sun, 9 Mar 2014 01:06:30 +0000 (18:06 -0700)]
meta: use non-ARB shader/program create/delete functions

The non-ARB versions take GLuint ids, not GLhandleARB.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agomesa: s/GLhandleARB/GLuint/ for glGetUniform functions
Brian Paul [Sun, 9 Mar 2014 01:06:30 +0000 (18:06 -0700)]
mesa: s/GLhandleARB/GLuint/ for glGetUniform functions

The GL specs say the parameter is GLuint, not GLhandleARB.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agomesa: rename MESA_FORMAT_X8Z24_UNORM -> MESA_FORMAT_X8_UINT_Z24_UNORM
Brian Paul [Sun, 9 Mar 2014 01:19:21 +0000 (18:19 -0700)]
mesa: rename MESA_FORMAT_X8Z24_UNORM -> MESA_FORMAT_X8_UINT_Z24_UNORM

To follow the example of MESA_FORMAT_Z24_UNORM_X8_UINT.

Reviewed-by: Michel Dänzer <michel@daenzer.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agomesa: reorder MESA_FORMAT enums
Brian Paul [Sun, 9 Mar 2014 01:19:21 +0000 (18:19 -0700)]
mesa: reorder MESA_FORMAT enums

The MESA_FORMAT_x enums in formats.h weren't declared in any sort
of reasonable order.  Now it should be a little more logical.
This also required reordering tables in formats.c and s_texfetch.c

Reviewed-by: Michel Dänzer <michel@daenzer.net>
Acked-by: Eric Anholt <eric@anholt.net>
10 years agomesa: trim down format.h comments
Brian Paul [Sun, 9 Mar 2014 01:19:21 +0000 (18:19 -0700)]
mesa: trim down format.h comments

There's no real reason to list all the formats in the comments.

Reviewed-by: Michel Dänzer <michel@daenzer.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agoi965/vec4: Don't fix-up scalar uniforms for 3 src instructions.
Matt Turner [Sat, 8 Mar 2014 20:16:13 +0000 (12:16 -0800)]
i965/vec4: Don't fix-up scalar uniforms for 3 src instructions.

Removes unnecessary MOV instructions in L4D2, TF2, Dota2, and many other
Steam games.

total instructions in shared programs: 1668126 -> 1657509 (-0.64%)
instructions in affected programs:     242235 -> 231618 (-4.38%)

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Disassemble 3 src instructions' rep_ctrl field.
Matt Turner [Sat, 8 Mar 2014 20:15:28 +0000 (12:15 -0800)]
i965: Disassemble 3 src instructions' rep_ctrl field.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Disassemble 3-src operands widths' correctly.
Matt Turner [Sat, 8 Mar 2014 19:07:10 +0000 (11:07 -0800)]
i965: Disassemble 3-src operands widths' correctly.

<4,1,1> isn't a real thing. We meant <4,4,1>, i.e., each component of
the whole register.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Move binding table update packets to binding table setup time.
Eric Anholt [Fri, 7 Mar 2014 00:29:39 +0000 (16:29 -0800)]
i965: Move binding table update packets to binding table setup time.

This keeps us from needing to reemit all the other stage state just
because a surface changed.

Improves unoptimized glamor x11perf -f8text by 1.10201% +/- 0.489869%
(n=296). [v1]

v2:
 - Drop binding table packets from Gen8 unit state as well.
 - Pass _3DSTATE_BINDING_TABLE_POINTERS_XS to brw_upload_binding_table,
   cutting even more code.
v3: Don't forget to drop them from 3DSTATE_GS (botched refactor in v2).

Signed-off-by: Eric Anholt <eric@anholt.net> [v1]
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> [v1]
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> [v2, v3]
Reviewed-by: Eric Anholt <eric@anholt.net> [v3]
10 years agoi965: Reorganize the code in brw_upload_binding_tables.
Kenneth Graunke [Thu, 6 Mar 2014 23:39:50 +0000 (15:39 -0800)]
i965: Reorganize the code in brw_upload_binding_tables.

This makes both the empty and non-empty binding table paths exit through
the bottom of the function, which gives us a place to share code.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agofix vdpau interop when using -Bsymbolic-functions in ldflags
Maarten Lankhorst [Thu, 6 Mar 2014 14:20:56 +0000 (15:20 +0100)]
fix vdpau interop when using -Bsymbolic-functions in ldflags

Explicitly add radeon_drm_winsys_create and nouveau_drm_screen_create to
the dynamic list. This will ensure vdpau interop still works even when
the user links with -Bsymbolic-functions in hardened builds.

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Tested-by: Rachel Greenham <rachel@strangenoises.org>
Reported-by: Peter Frühberger <peter.fruehberger@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
10 years agoilo: do not set I915_EXEC_NO_RELOC
Chia-I Wu [Mon, 10 Mar 2014 11:03:14 +0000 (19:03 +0800)]
ilo: do not set I915_EXEC_NO_RELOC

This reverts most of commit d80f0c34b733a874adfdd3a2267e4deec345cc6b.  Upon a
closer reading, having the presumed offsets written is not enough to set the
flag.  EXEC_OBJECT_NEEDS_GTT and/or EXEC_OBJECT_WRITE of the reloc entries
must also be set appropriately.

10 years agoilo: add support for PIPE_QUERY_PIPELINE_STATISTICS
Chia-I Wu [Sun, 2 Mar 2014 06:02:12 +0000 (14:02 +0800)]
ilo: add support for PIPE_QUERY_PIPELINE_STATISTICS

10 years agoilo: add ILO_3D_PIPELINE_WRITE_STATISTICS
Chia-I Wu [Sun, 2 Mar 2014 05:36:08 +0000 (13:36 +0800)]
ilo: add ILO_3D_PIPELINE_WRITE_STATISTICS

The command writes statistics registers to the specified bo.

10 years agoilo: add some MI commands to GPE
Chia-I Wu [Sun, 2 Mar 2014 03:59:26 +0000 (11:59 +0800)]
ilo: add some MI commands to GPE

We will need MI commands that load/store registers.

10 years agoilo: set PIPE_CONTROL_GLOBAL_GTT_WRITE automatically
Chia-I Wu [Sun, 2 Mar 2014 04:15:17 +0000 (12:15 +0800)]
ilo: set PIPE_CONTROL_GLOBAL_GTT_WRITE automatically

Set the flag automatically in gen6_emit_PIPE_CONTROL(), and set it only for
GEN6.

10 years agoilo: print a warning when PPGTT is disabled
Chia-I Wu [Mon, 10 Mar 2014 04:40:29 +0000 (12:40 +0800)]
ilo: print a warning when PPGTT is disabled

Despite what the PRMs say, the driver appears to work fine when PPGTT is
disabled.  But at least print a warning in that case.

10 years agoilo: require hardware logical context support
Chia-I Wu [Mon, 10 Mar 2014 04:31:30 +0000 (12:31 +0800)]
ilo: require hardware logical context support

The code paths are not tested for a while, and have some known issues.

10 years agoilo: protect the decode context with a mutex
Chia-I Wu [Mon, 10 Mar 2014 04:25:18 +0000 (12:25 +0800)]
ilo: protect the decode context with a mutex

The decode context is not thread safe.

10 years agoilo: set I915_EXEC_NO_RELOC when available
Chia-I Wu [Mon, 10 Mar 2014 04:11:33 +0000 (12:11 +0800)]
ilo: set I915_EXEC_NO_RELOC when available

The winsys makes it clear that the pipe drivers should write presumed offsets.
We can always set I915_EXEC_NO_RELOC when the kernel supports it.

10 years agoilo: move ring types to winsys
Chia-I Wu [Sun, 9 Mar 2014 13:55:23 +0000 (21:55 +0800)]
ilo: move ring types to winsys

It results in less code despite that i915_drm.h specifies the ring type as
part of the execution flags.

10 years agoilo: winsys may limit the batch buffer size
Chia-I Wu [Sat, 8 Mar 2014 18:07:18 +0000 (02:07 +0800)]
ilo: winsys may limit the batch buffer size

The maximum batch buffer size is determined at the time of
drm_intel_bufmgr_gem_init().  Make sure the pipe driver does not exceed the
limit.

10 years agoilo: PIPE_CAP_QUERY_TIMESTAMP may not be supported
Chia-I Wu [Sat, 8 Mar 2014 18:00:46 +0000 (02:00 +0800)]
ilo: PIPE_CAP_QUERY_TIMESTAMP may not be supported

Reading TIMESTAMP register may fail, depending on both kernel and hardware.

10 years agoilo: rework winsys batch buffer functions
Chia-I Wu [Sat, 8 Mar 2014 09:32:37 +0000 (17:32 +0800)]
ilo: rework winsys batch buffer functions

Rename

  intel_winsys_check_aperture_size() to intel_winsys_can_submit_bo(),
  intel_bo_exec() to intel_winsys_submit_bo(), and
  intel_winsys_decode_commands() to intel_winsys_decode_bo().

Make a semantic change to ignore intel_context when the ring is not the render
ring.

10 years agoilo: replace bo alloc flags by initial domains
Chia-I Wu [Sat, 8 Mar 2014 15:55:15 +0000 (23:55 +0800)]
ilo: replace bo alloc flags by initial domains

The only alloc flag is INTEL_ALLOC_FOR_RENDER, which can as well be expressed
by specifying the initial write domain.  The change makes it obvious that we
failed to set INTEL_ALLOC_FOR_RENDER in several places.

10 years agoilo: remove intel_bo_get_size()
Chia-I Wu [Sat, 8 Mar 2014 09:22:45 +0000 (17:22 +0800)]
ilo: remove intel_bo_get_size()

Commit bfa8d21759c5f2b5b0885c696842167bd4c64fee uses it to work around a
hardware limitation.  But there are other ways to do it without the need for
intel_bo_get_size().

10 years agoilo: remove intel_bo_get_virtual()
Chia-I Wu [Sat, 8 Mar 2014 08:22:06 +0000 (16:22 +0800)]
ilo: remove intel_bo_get_virtual()

Make the map functions return the pointer directly.

10 years agoilo: rework winsys bo reloc functions
Chia-I Wu [Sat, 8 Mar 2014 07:57:51 +0000 (15:57 +0800)]
ilo: rework winsys bo reloc functions

Rename

  intel_bo_emit_reloc() to intel_bo_add_reloc(),
  intel_bo_clear_relocs() to intel_bo_truncate_relocs(), and
  intel_bo_references() to intel_bo_has_reloc().

Besides, we need intel_bo_get_offset() only to get the presumed offset afer
adding a reloc entry.  Remove the function and make intel_bo_add_reloc()
return the presumed offset.  While at it, switch to gem_bo->offset64 from
gem_bo->offset.

10 years agoilo: add a wrapper to cast struct intel_bo
Chia-I Wu [Sat, 8 Mar 2014 07:55:39 +0000 (15:55 +0800)]
ilo: add a wrapper to cast struct intel_bo

It is just drm_intel_bo, but having a wrapper makes the code cleaner.

10 years agoilo: fix DRM_API_HANDLE_TYPE_FD export
Chia-I Wu [Sat, 22 Feb 2014 14:53:04 +0000 (22:53 +0800)]
ilo: fix DRM_API_HANDLE_TYPE_FD export

It can be exported by drm_intel_bo_gem_export_to_prime().  The code is already
in winsys, just not enabled.

10 years agoilo: improve winsys documentation/comments
Chia-I Wu [Sat, 8 Mar 2014 06:25:07 +0000 (14:25 +0800)]
ilo: improve winsys documentation/comments

Document the interface, and add comments as to why some features are enabled
and why some checks are made.

10 years agoilo: remove intel_winsys_enable_reuse()
Chia-I Wu [Sat, 8 Mar 2014 05:50:53 +0000 (13:50 +0800)]
ilo: remove intel_winsys_enable_reuse()

It should be an (winsys) implementation detail.

10 years agomesa/glsl: introduce a remap table for uniform locations
Tapani Pälli [Thu, 6 Mar 2014 09:00:17 +0000 (11:00 +0200)]
mesa/glsl: introduce a remap table for uniform locations

Patch adds a remap table for uniforms that is used to provide a mapping
from application specified uniform location to actual location in the
UniformStorage. Existing UniformLocationBaseScale usage is removed as
table can be used to set sequential values for array uniform elements.

This mapping helps to implement GL_ARB_explicit_uniform_location so that
uniforms locations can be reorganized and handled in a more easy manner.

v2: small fixes + rename parameters for merge and split functions (Ian)
    improve documentation, remove old check for location bounds (Eric)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agomesa: remove _mesa_symbol_table_iterator structure
Tapani Pälli [Thu, 27 Feb 2014 08:15:05 +0000 (10:15 +0200)]
mesa: remove _mesa_symbol_table_iterator structure

Nothing uses this structure, removal fixes Klocwork error about
the possible oom condition in _mesa_symbol_table_iterator_ctor.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoradeonsi: Use proper member name for deleting export shader PM4 state
Michel Dänzer [Mon, 10 Mar 2014 03:21:50 +0000 (12:21 +0900)]
radeonsi: Use proper member name for deleting export shader PM4 state

Fixes double-free with some piglit tests using geometry shaders.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
10 years agor600g: document why texture offset emulation is needed
Marek Olšák [Sun, 9 Mar 2014 23:19:21 +0000 (00:19 +0100)]
r600g: document why texture offset emulation is needed