Brian Paul [Sun, 19 Mar 2006 19:07:12 +0000 (19:07 +0000)]
minor clean-ups
Aapo Tahkola [Sun, 19 Mar 2006 18:04:12 +0000 (18:04 +0000)]
-fix texrect fallback when using vtxfmt_a (glitz, xgl, etc.)
-struct vertex_buffer to struct radeon_vertex_buffer conversion
-vertex attrib arrays did not supersede conventinal arrays when enabled
Brian Paul [Sun, 19 Mar 2006 00:10:22 +0000 (00:10 +0000)]
Queries of GL_READ_BUFFER and GL_DRAW_BUFFER were still returning the
pre-GL_EXT_framebuffer_object state. Now return the read/draw state stored
in the framebuffer objects.
Brian Paul [Sat, 18 Mar 2006 21:46:17 +0000 (21:46 +0000)]
Don't call Driver->Bitmap() if no image to render
Jouk Jansen [Fri, 17 Mar 2006 14:38:41 +0000 (14:38 +0000)]
Committing in .
Mesa/src/mesa/main/imports.h : removed <CR>
Mesa/src/mesa/shader/slang/descrip.mms : added new sources
Modified Files:
Mesa/src/mesa/main/imports.h
Mesa/src/mesa/shader/slang/descrip.mms
----------------------------------------------------------------------
Brian Paul [Fri, 17 Mar 2006 04:13:29 +0000 (04:13 +0000)]
Init FogCoordFuncs[0..5] too, remove some unneeded #includes
Brian Paul [Fri, 17 Mar 2006 04:10:03 +0000 (04:10 +0000)]
remove another test for IN_DRI_DRIVER
Kristian Høgsberg [Fri, 17 Mar 2006 00:03:20 +0000 (00:03 +0000)]
Don't use glx_ansic.h functions (__glXMemset).
Brian Paul [Thu, 16 Mar 2006 18:06:34 +0000 (18:06 +0000)]
added #undef GET_DISPATCH
Brian Paul [Thu, 16 Mar 2006 18:05:25 +0000 (18:05 +0000)]
Moved _glapi_check_multithread() call into drivers, instead of in
_mesa_make_current().
This removes an ugly #if !defined(IN_DRI_DRIVER) from core Mesa.
Brian Paul [Thu, 16 Mar 2006 04:44:00 +0000 (04:44 +0000)]
finish up some loose ends in _mesa_texstore_z24_s8()
Brian Paul [Wed, 15 Mar 2006 20:56:22 +0000 (20:56 +0000)]
assorted code clean-ups, comments, etc.
Brian Paul [Wed, 15 Mar 2006 20:42:00 +0000 (20:42 +0000)]
remove invalid assertion in _glapi_get_dispatch(), fixes additional thread safety problem
Brian Paul [Wed, 15 Mar 2006 20:31:50 +0000 (20:31 +0000)]
Need to include glthread.h in glapi.h, not glapi.c so that GET_CURRENT_CONTEXT
is properly defined. Fixes long-standing, but unnoticed thread safety failure.
Also, updated comments.
Brian Paul [Wed, 15 Mar 2006 20:30:17 +0000 (20:30 +0000)]
updated some printfs, added comment about sched_yield
Brian Paul [Wed, 15 Mar 2006 17:48:00 +0000 (17:48 +0000)]
sync with texmem branch
Brian Paul [Wed, 15 Mar 2006 14:09:08 +0000 (14:09 +0000)]
rename enums, fixes compilation breakage (Michal Krol)
Brian Paul [Wed, 15 Mar 2006 01:44:03 +0000 (01:44 +0000)]
use 'p' key to toggle use of GL_EXT_packed_depth_stencil
Brian Paul [Wed, 15 Mar 2006 01:36:52 +0000 (01:36 +0000)]
s/GLuint/GLushort/ in read_depth_stencil_image()
Brian Paul [Tue, 14 Mar 2006 22:39:43 +0000 (22:39 +0000)]
init Red/Green/EtcBits = 0 in soft_renderbuffer_storage()
Brian Paul [Tue, 14 Mar 2006 15:41:53 +0000 (15:41 +0000)]
Set always_array=true for glGenProgramsNV (Dave Reveman)
Brian Paul [Tue, 14 Mar 2006 15:08:52 +0000 (15:08 +0000)]
replace dprintf() with _glu_dprintf() (bug 6244)
Michal Krol [Tue, 14 Mar 2006 11:39:58 +0000 (11:39 +0000)]
Add slang_analyse.c and slang_library_texsample.c.
Michal Krol [Tue, 14 Mar 2006 11:23:16 +0000 (11:23 +0000)]
More GLSL code:
- add texture sampling support;
- fix assembly codegen bugs;
Aapo Tahkola [Mon, 13 Mar 2006 20:40:46 +0000 (20:40 +0000)]
Clean build.
Aapo Tahkola [Mon, 13 Mar 2006 18:23:19 +0000 (18:23 +0000)]
Fix broken max mipmap leveling that was horribly wrong.
Aapo Tahkola [Fri, 10 Mar 2006 05:30:33 +0000 (05:30 +0000)]
Option to init vp temps(for testing)
Brian Paul [Thu, 9 Mar 2006 16:27:35 +0000 (16:27 +0000)]
Add prototypes for GLX_MESA_swap_frame_usage, GLX_MESA_swap_control, and
GLX_EXT_texture_from_pixmap to silence warnings while compiling glxcmds.c
XXX: Need to add the new tokens for GLX_EXT_texture_from_pixmap!!!
Brian Paul [Thu, 9 Mar 2006 16:25:46 +0000 (16:25 +0000)]
s/GLint/int/, to fit GLX conventions
Brian Paul [Thu, 9 Mar 2006 16:24:46 +0000 (16:24 +0000)]
Instead of adding extra flags to DEFINES with +=, define EXTRA_DEFINES instead.
This eliminates a bunch of duplication in the compilation commmands.
Aapo Tahkola [Thu, 9 Mar 2006 06:21:17 +0000 (06:21 +0000)]
Kick VBOs out of GART if nothing else helps.
Aapo Tahkola [Thu, 9 Mar 2006 04:42:45 +0000 (04:42 +0000)]
Use the force Luke, use the force.
Dave Airlie [Wed, 8 Mar 2006 05:44:07 +0000 (05:44 +0000)]
coverity check bug fix going over end of array
Dave Airlie [Wed, 8 Mar 2006 05:37:58 +0000 (05:37 +0000)]
coverity checker bug: Pointer dereferenced after NULL check
Aapo Tahkola [Tue, 7 Mar 2006 22:46:52 +0000 (22:46 +0000)]
Fix broken DrawElements & DrawRangeElements.
Jouk Jansen [Tue, 7 Mar 2006 07:47:37 +0000 (07:47 +0000)]
Committing in .
Update OpenVMS makefiles
Modified Files:
Mesa/src/mesa/shader/slang/descrip.mms
Mesa/src/mesa/swrast/descrip.mms
----------------------------------------------------------------------
Aapo Tahkola [Tue, 7 Mar 2006 05:31:36 +0000 (05:31 +0000)]
Enable HW VBOs and other things needed by it.
Aapo Tahkola [Tue, 7 Mar 2006 05:15:24 +0000 (05:15 +0000)]
Convert to work with current DRM. + tag
Aapo Tahkola [Tue, 7 Mar 2006 05:09:48 +0000 (05:09 +0000)]
Various fallbacks, checks and tags.
Brian Paul [Tue, 7 Mar 2006 03:01:26 +0000 (03:01 +0000)]
just a comment for check_compatible()
Brian Paul [Tue, 7 Mar 2006 02:57:04 +0000 (02:57 +0000)]
disable double-buffer test in check_compatible(), fixes pbuffer/visual problem
Brian Paul [Tue, 7 Mar 2006 01:46:26 +0000 (01:46 +0000)]
print newline in _mesa_warning()
Brian Paul [Tue, 7 Mar 2006 01:43:52 +0000 (01:43 +0000)]
call _mesa_update_framebuffer_visual() in _mesa_FramebufferRenderbufferEXT() to fix some minor glitches
Brian Paul [Tue, 7 Mar 2006 01:11:05 +0000 (01:11 +0000)]
FreeBSD updates (Pedro Giffuni)
Aapo Tahkola [Mon, 6 Mar 2006 19:28:10 +0000 (19:28 +0000)]
Port r200 tex tiling code to run on r300 but keep it disabled.
Ian Romanick [Mon, 6 Mar 2006 18:31:50 +0000 (18:31 +0000)]
Later versions of Python handle formats like '% 5u' differently. For
whatever reason, a space is always inserted. That is not the desired
behavior.
Ian Romanick [Mon, 6 Mar 2006 18:30:17 +0000 (18:30 +0000)]
Generate server-side GLX protocol decode functions using the 'make server'
target. The environment variable XORG_BASE must be set to point to the base
of the X.org server sources where the files are to be placed.
The 7.0.0 server release already contains files generated by these scripts.
The scripts should have been committed months ago. Sorry for the lag. :(
Ian Romanick [Mon, 6 Mar 2006 16:42:12 +0000 (16:42 +0000)]
Display the correct bug number in the information text.
Ian Romanick [Mon, 6 Mar 2006 16:31:50 +0000 (16:31 +0000)]
Don't try to bind to proxy texture target. This is defined by the spec to be
an error. Since we're working with a proxy target, don't bother using real
texture data.
Add a missing new-line in an error printf.
Ian Romanick [Sat, 4 Mar 2006 04:46:10 +0000 (04:46 +0000)]
Build test for bugzilla #3050
Ian Romanick [Sat, 4 Mar 2006 04:44:47 +0000 (04:44 +0000)]
Test case for bugzilla #3050.
Roland Scheidegger [Fri, 3 Mar 2006 15:03:04 +0000 (15:03 +0000)]
Use standard ARB names instead of vendor-specific NV names for the ARB/NV_vertex_program enums in common state handling code, and update comments accordingly. Change some slightly confusing code which gave the impression GL_VERTEX_PROGRAM_ARB and GL_VERTEX_PROGRAM_NV enums were different.
Roland Scheidegger [Fri, 3 Mar 2006 14:11:19 +0000 (14:11 +0000)]
fix up the emit_func list in the experimental arbprogram sse code.
Roland Scheidegger [Fri, 3 Mar 2006 02:46:03 +0000 (02:46 +0000)]
Fix bogus span mask in s_atifragshader.c leading to trouble when the pixel was later discarded by z test (this fixes doom3 r200 renderpath with swrast). Fix calling _swrast_alpha_test potentially leading to bogus results when Alpha Test might not be enabled. While here, don't disable deferred_texture (early z) when ATI_fragment_shader is active, as it is not necessary (for the record, this boosts doom3 swrast performance by roughly a factor of 2 (4 seconds per frame now...) with the r200 render path, might be a worthwile optimization for fragment programs which don't write z).
Keith Whitwell [Thu, 2 Mar 2006 20:16:34 +0000 (20:16 +0000)]
Add position_invarient support
Roland Scheidegger [Thu, 2 Mar 2006 12:06:57 +0000 (12:06 +0000)]
Fix more enums defined not only by one extension when queried by glGet (GL_COLOR_SUM_EXT, GL_POINT_SPRITE_NV, GL_POINT_SPRITE_COORD_ORIGIN, GL_TRANSPOSE_CURRENT_MATRIX_ARB). Fix similar bugs (also those previously overseen dependant on NV/ARB_vertex_program) in glIsEnabled. Add missing GL_COLOR_SUM_EXT enum to glIsEnabled.
Brian Paul [Thu, 2 Mar 2006 04:12:34 +0000 (04:12 +0000)]
added GL_EXT_framebuffer_blit, etc
Brian Paul [Thu, 2 Mar 2006 03:54:14 +0000 (03:54 +0000)]
test glBlitFramebufferEXT w/ -blit flag
Brian Paul [Thu, 2 Mar 2006 03:51:04 +0000 (03:51 +0000)]
improved error msg
Brian Paul [Thu, 2 Mar 2006 03:46:33 +0000 (03:46 +0000)]
check FEATURE_EXT_framebuffer_blit
Brian Paul [Thu, 2 Mar 2006 03:45:28 +0000 (03:45 +0000)]
plug in BlitFramebuffer function
Brian Paul [Thu, 2 Mar 2006 03:37:18 +0000 (03:37 +0000)]
implementation of _swrast_BlitFramebuffer()
Roland Scheidegger [Wed, 1 Mar 2006 23:11:14 +0000 (23:11 +0000)]
Fix glGet with enums which are used not only in NV_vertex_program, but other extensions too (ARB_vertex_program, ARB_fragment_program, NV_fragment_program), if no support for NV_vertex_program is present. While here, fix return value if enum is used which is not supported by the exposed extensions (GL_INVALID_ENUM instead of GL_INVALID_VALUE). Fix some compile-time #ifs depending on NV_vertex/fragment_program which should also be dependant on ARB_vertex/fragment_program. See bug #6070
Brian Paul [Wed, 1 Mar 2006 15:44:20 +0000 (15:44 +0000)]
No need for _mesa_save_error() to be public.
glVertexAttrib() w/ bad index should generate GL_INVALID_VALUE, not
GL_INVALID_ENUM.
Misc clean-ups.
Brian Paul [Wed, 1 Mar 2006 15:36:34 +0000 (15:36 +0000)]
added BlitFramebuffer() support
Brian Paul [Wed, 1 Mar 2006 15:33:56 +0000 (15:33 +0000)]
New comments. Use tuples () instead of lists [] in a few places.
Brian Paul [Wed, 1 Mar 2006 15:32:38 +0000 (15:32 +0000)]
added Flush in glXCopyContext()
Brian Paul [Wed, 1 Mar 2006 02:09:40 +0000 (02:09 +0000)]
updated comment
Brian Paul [Wed, 1 Mar 2006 02:07:50 +0000 (02:07 +0000)]
Added glBlitFramebufferEXT function.
Brian Paul [Wed, 1 Mar 2006 02:02:43 +0000 (02:02 +0000)]
remove temporary tokens, more error checks for blit function
Brian Paul [Wed, 1 Mar 2006 02:00:58 +0000 (02:00 +0000)]
added s_blit.c
Brian Paul [Wed, 1 Mar 2006 01:57:30 +0000 (01:57 +0000)]
_swrast_blit_framebuffer() function
Brian Paul [Wed, 1 Mar 2006 01:54:59 +0000 (01:54 +0000)]
GL_EXT_framebuffer_blit tokens/functions
Aapo Tahkola [Tue, 28 Feb 2006 23:39:32 +0000 (23:39 +0000)]
Free temps when possible
Aapo Tahkola [Tue, 28 Feb 2006 23:22:48 +0000 (23:22 +0000)]
Dont let (possibly) undefined z component reach hw as its unused
Aapo Tahkola [Tue, 28 Feb 2006 23:17:00 +0000 (23:17 +0000)]
No need to call *_FIREVERTICES twice.
Aapo Tahkola [Tue, 28 Feb 2006 23:08:28 +0000 (23:08 +0000)]
Fix aliasing bug (Benjamin Herrenschmidt)
Brian Paul [Tue, 28 Feb 2006 21:45:09 +0000 (21:45 +0000)]
Allow error checking to look for presence of either of two extensions.
See bug 6070.
Brian Paul [Tue, 28 Feb 2006 15:48:43 +0000 (15:48 +0000)]
only run shader on active fragments in the span
Brian Paul [Tue, 28 Feb 2006 15:48:19 +0000 (15:48 +0000)]
check if active fragment shader for deferred texturing/shading
Brian Paul [Tue, 28 Feb 2006 15:44:33 +0000 (15:44 +0000)]
check for active shader, set FRAGPROG_BIT in raster mask
Brian Paul [Mon, 27 Feb 2006 15:45:38 +0000 (15:45 +0000)]
silence a bunch of warnings
Michal Krol [Mon, 27 Feb 2006 14:41:41 +0000 (14:41 +0000)]
More GLSL code:
- add x86 code generator;
- add full support for uniforms in ARB_shader_objects;
- add assembly instruction: global_addr;
- reorganize #includes;
- built-in uniforms accessed by index, rather than by name;
- add some entries to x86sse rtasm;
- add configurations to VC6 projects: 'Release x86' and 'Debug x86';
- #define SLANG_X86 active only on VC6 x86 builds;
- introduce code export table for a shader;
- remove GNU license from the noise library;
Brian Paul [Sun, 26 Feb 2006 18:18:12 +0000 (18:18 +0000)]
re-formated with indent.
Brian Paul [Sun, 26 Feb 2006 18:02:13 +0000 (18:02 +0000)]
Remove need to initialize the InstSize[] array elements by just storing
the instruction size in _mesa_alloc_instruction().
Brian Paul [Sun, 26 Feb 2006 17:16:37 +0000 (17:16 +0000)]
display list clean-ups
Roland Scheidegger [Sat, 25 Feb 2006 02:03:12 +0000 (02:03 +0000)]
Add all pci ids known by ddx to radeon dri driver. Remove the entries not known by ddx (probably secondary ids, non-existant cards and similar). Add rs400 to the family enum, and configure the rv410 like a 2 quad chip (?)
Brian Paul [Fri, 24 Feb 2006 18:19:11 +0000 (18:19 +0000)]
fix broken _mesa_copy_context() for GL_LIGHTING_BIT
Brian Paul [Fri, 24 Feb 2006 17:58:48 +0000 (17:58 +0000)]
need to check for _NEW_BUFFERS in xmesa_update_state()
Brian Paul [Fri, 24 Feb 2006 17:16:57 +0000 (17:16 +0000)]
Fix _mesa_copy_texture_state() so that we copy texture object bindings,
not the actual contents of texture objects. This makes glXCopyContext()
work properly.
Brian Paul [Fri, 24 Feb 2006 15:36:24 +0000 (15:36 +0000)]
EXT_framebuffer_object (Dave Reveman)
Brian Paul [Thu, 23 Feb 2006 15:36:39 +0000 (15:36 +0000)]
include inttypes.h if __osf__ defined (Randall Hand)
Brian Paul [Thu, 23 Feb 2006 14:29:03 +0000 (14:29 +0000)]
update Blender link
Brian Paul [Wed, 22 Feb 2006 16:54:05 +0000 (16:54 +0000)]
add some #includes, fix some prototypes (bug 5992)
Brian Paul [Wed, 22 Feb 2006 16:44:04 +0000 (16:44 +0000)]
include proper header file, remove local extern declarations
Brian Paul [Wed, 22 Feb 2006 16:43:26 +0000 (16:43 +0000)]
add missing prototypes, use _slang_ prefix on non-static functions
Brian Paul [Wed, 22 Feb 2006 16:35:34 +0000 (16:35 +0000)]
silence a variety of compiler warnings
Brian Paul [Wed, 22 Feb 2006 15:50:57 +0000 (15:50 +0000)]
updated GLUT link
Michal Krol [Tue, 21 Feb 2006 12:35:06 +0000 (12:35 +0000)]
More GLSL code:
- uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos);
- fix bugs and optimize array size handling;
- 2D texture sampling (needs Enable(TEXTURE_2D) to work);
- decrease built-in library assembly size by 30%.
Jouk Jansen [Tue, 21 Feb 2006 12:28:34 +0000 (12:28 +0000)]
Committing in .
Update OpenVMS makefiles
Modified Files:
Mesa/src/mesa/shader/slang/descrip.mms
Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms
----------------------------------------------------------------------