Timothy Arceri [Fri, 17 Aug 2018 23:26:51 +0000 (09:26 +1000)]
util: add drirc workarounds for RAGE
This allows the game to run on wine (tested on radeonsi where we
have compat profile support).
Timothy Arceri [Thu, 16 Aug 2018 05:29:06 +0000 (15:29 +1000)]
util: better handle program names from wine
For some reason wine will sometimes give us a windows style path
for an application. For example when running the 64bit version
of Rage wine gives a Unix style path, but when running the 32bit
version is gives a windows style path.
If we detect no '/' in the path at all it should be safe to
assume we have a wine application and instead look for a '\'.
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Timothy Arceri [Mon, 23 Jul 2018 08:02:28 +0000 (18:02 +1000)]
nir: allow more nested loops to be unrolled
The innermost check was added to stop us from unrolling multiple
loops in a single pass, and to stop outer loops from unrolling.
When we successfully unroll a loop we need to run the analysis
pass again before deciding if we want to go ahead an unroll a
second loop.
However the logic was flawed because it never tried to unroll any
nested loops other than the first innermost loop it found.
If this innermost loop is not unrolled we end up skipping all
other nested loops.
This unrolls a loop in a Deus Ex: MD shader on ultra settings and
also unrolls a loop in a shader from the game Prey when running
on DXVK.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Ray Strode [Thu, 16 Aug 2018 20:37:25 +0000 (16:37 -0400)]
gallium/winsys/kms: don't unmap what wasn't mapped
At the moment, depending on pipe transfer flags, the dumb
buffer map address can end up at either kms_sw_dt->ro_mapped
or kms_sw_dt->mapped.
When it's time to unmap the dumb buffer, both locations get unmapped,
even though one is probably initialized to 0.
That leads to the code segment getting unmapped at runtime and
crashes when trying to call into unrelated code.
This commit addresses the problem by using MAP_FAILED instead of
NULL for ro_mapped and mapped when the dumb buffer is unmapped,
and only unmapping mapped addresses at unmap time.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107098
Signed-off-by: Ray Strode <rstrode@redhat.com>
Fixes: d891f28df9a ("gallium/winsys/kms: Fix possible leak in map/unmap.")
Cc: Lepton Wu <lepton@chromium.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Qiang Yu [Mon, 6 Aug 2018 03:19:27 +0000 (11:19 +0800)]
loader: add dri_driver option to override dri driver to load
drirc implementation of MESA_LOADER_DRIVER_OVERRIDE which can be
used to override dri driver to load.
Usage:
override dri driver for device with spec kernel driver name:
<device kernel_driver="kernel_driver_name">
<option name="dri_driver" value="new_dri_driver" />
</device>
or
<device driver="loader" kernel_driver="kernel_driver_name">
<option name="dri_driver" value="new_dri_driver" />
</device>
v2:
add kernel_driver device attribute to specify kernel
driver name instead of reuse driver attribute
v3:
seperate loader_get_kernel_driver_name into another patch
seperate add kernel_driver attribute into another patch
Suggested-by: Michel Dänzer <michel@daenzer.net>
Signed-off-by: Qiang Yu <Qiang.Yu@amd.com>
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
[v4 Emil: add HAVE_LIBDRM guard around __driConfigOptionsLoader and
loader_get_dri_config_driver]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Qiang Yu [Mon, 6 Aug 2018 03:19:26 +0000 (11:19 +0800)]
xmlconfig: add kernel_driver device attribute
This attribute can be used by loader to apply different
option to device use specific kernel driver.
Signed-off-by: Qiang Yu <Qiang.Yu@amd.com>
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Qiang Yu [Mon, 6 Aug 2018 03:19:25 +0000 (11:19 +0800)]
loader: abstract loader_get_kernel_driver_name for reuse
This function can be shared by the following kernel_driver
drirc patch.
Signed-off-by: Qiang Yu <Qiang.Yu@amd.com>
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Qiang Yu [Mon, 6 Aug 2018 03:19:24 +0000 (11:19 +0800)]
driconf: move ${sysconfdir}/drirc to ${datadir}/drirc.d/00-mesa-defaults.conf
${sysconfdir} is for store admin config files, so move
this mesa default config file to ${datadir}/drirc.d.
Signed-off-by: Qiang Yu <Qiang.Yu@amd.com>
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Qiang Yu [Mon, 6 Aug 2018 03:41:33 +0000 (11:41 +0800)]
xmlconfig: read more config files from drirc.d/
Driver and application can put their drirc files in
${datadir}/drirc.d/ with name xxx.conf. Config files
will be read and applied in file name alphabetic order.
So there are three places for drirc listed in order:
1. /usr/share/drirc.d/
2. /etc/drirc
3. ~/.drirc
v4:
fix meson build
v3:
1. seperate driParseConfigFiles refine into another patch
2. fix entries[i] mem leak
v2:
drop /etc/drirc.d
Signed-off-by: Qiang Yu <Qiang.Yu@amd.com>
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Emil Velikov [Mon, 6 Aug 2018 03:19:22 +0000 (11:19 +0800)]
xmlconfig: refine driParseConfigFiles to use parseOneConfigFile
Also prepare for the usage of following parseConfigDir patch.
Signed-off-by: Qiang Yu <Qiang.Yu@amd.com>
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
[Emil: add #include <limits.h>]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Jason Ekstrand [Tue, 7 Aug 2018 22:47:54 +0000 (15:47 -0700)]
anv/pipeline: Lower pipeline layouts etc. after linking
This allows us to use the link-optimized shader for determining binding
table layouts and, more importantly, URB layouts. For apps running on
DXVK, this is extremely important as DXVK likes to declare max-size
inputs and outputs and this lets is massively shrink our URB space
requirements.
VkPipeline-db results (Batman pipelines only) on KBL:
total instructions in shared programs: 820403 -> 790008 (-3.70%)
instructions in affected programs: 273759 -> 243364 (-11.10%)
helped: 622
HURT: 42
total spills in shared programs: 8449 -> 5212 (-38.31%)
spills in affected programs: 3427 -> 190 (-94.46%)
helped: 607
HURT: 2
total fills in shared programs: 11638 -> 6067 (-47.87%)
fills in affected programs: 5879 -> 308 (-94.76%)
helped: 606
HURT: 3
Looking at shaders by hand, it makes the URB between TCS and TES go from
containing 32 per-vertex varyings per tessellation shader pair to a more
reasonable 8-12. For a 3-vertex patch, that's at least half the URB
space no matter how big the patch section is.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Jason Ekstrand [Tue, 7 Aug 2018 23:21:13 +0000 (16:21 -0700)]
anv/pipeline: Set tess IO read/written key fields in compile_*
We want these to be set as close to the final compile as possible so
that they are guaranteed to happen after nir_shader_gather_info is
called. The next commit is going to move nir_shader_gather_info to
after the linking step which makes this necessary.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Jason Ekstrand [Wed, 8 Aug 2018 02:53:38 +0000 (19:53 -0700)]
anv/pipeline: Use more fields from stage in compile_cs
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Tue, 7 Aug 2018 22:29:43 +0000 (15:29 -0700)]
anv/apply_pipeline_layout: Add to the bind map instead of replacing it
This commit makes three changes. One is to only walk the descriptors once
and set bind map sizes at the same time as filling out the entries. The
second is to make the pass additive so that we can put stuff in the bind
map before applying the pipeline layout. Third, we switch to using
designated initializers.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Tue, 7 Aug 2018 22:11:57 +0000 (15:11 -0700)]
anv/lower_ycbcr: Use the binding array size for bounds checks
Because lower_ycbcr gets called before apply_pipeline_layout, the
indices are all logical and the binding layout HW size is actually too
big for the bounds check. We should just use the regular logical array
size instead.
Fixes: f3e91e78a33 "anv: add nir lowering pass for ycbcr textures"
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Mathieu Bridon [Fri, 17 Aug 2018 15:16:00 +0000 (09:16 -0600)]
python: Open the template as text, with an explicit encoding
In commit
bd27203f4d808763ac24ac94eb677cacf3e7cb99 we changed this to
open in binary mode, to then explicitly decode the lines with the right
encoding.
Unfortunately, that broke the build on Windows, where the template file
can have '\r\n' as line terminators: opening in binary mode would keep
those terminators and break the regexp.
We need to go back to text mode, where the "universal newlines" mode
takes care of this.
However, to fix the initial issue, let's specify the encoding explicitly
when opening the file, and make sure it is open in text mode, so we only
get unicode strings.
Reviewed-by: Jose Fonseca <jfonseca@vmware>
Mathieu Bridon [Fri, 17 Aug 2018 15:33:02 +0000 (09:33 -0600)]
python: Help Python 2 print the line
Reviewed-by: Jose Fonseca <jfonseca@vmware>
Rob Clark [Wed, 15 Aug 2018 19:04:27 +0000 (15:04 -0400)]
freedreno/a6xx: streamout
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Wed, 15 Aug 2018 18:04:41 +0000 (14:04 -0400)]
freedreno/a6xx: fragz fixes
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Wed, 15 Aug 2018 18:04:12 +0000 (14:04 -0400)]
freedreno/a6xx: scissor fixes
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Wed, 15 Aug 2018 18:01:46 +0000 (14:01 -0400)]
freedreno: update generated headers
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Wed, 15 Aug 2018 13:11:24 +0000 (09:11 -0400)]
freedreno/a6xx: fix srgb
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Wed, 15 Aug 2018 12:13:40 +0000 (08:13 -0400)]
freedreno: fix dEQP-GLES3.functional.fence_sync.*
Signed-off-by: Rob Clark <robdclark@gmail.com>
Samuel Pitoiset [Fri, 17 Aug 2018 12:45:39 +0000 (14:45 +0200)]
radv/winsys: fix creating the BO list for virtual buffers
When the number of unique BO is 0, we optimize the list creation
by copying all buffers of the current CS directly into it. But
this is only valid if the CS doesn't have virtual buffers,
otherwise they are not added and hw might report VM faults.
This fixes VM faults with:
dEQP-VK.sparse_resources.image_sparse_binding.2d.rgba8ui.1024_128_1
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Kristian H. Kristensen [Wed, 15 Aug 2018 16:18:41 +0000 (09:18 -0700)]
freedreno: Add a6xx backend
This adds a freedreno backend for the a6xx generation GPUs, which at
the time of this commit is about 98% GLES2 conformant. Much remains to
be done - both performance work and feature work towards more recent
GLES versions, but this is a good start.
Signed-off-by: Kristian H. Kristensen <hoegsberg@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Wed, 15 Aug 2018 16:18:40 +0000 (09:18 -0700)]
freedreno: update generated headers
pull in a6xx registers
Signed-off-by: Rob Clark <robdclark@gmail.com>
Kristian H. Kristensen [Wed, 15 Aug 2018 16:18:39 +0000 (09:18 -0700)]
freedreno: Fix warnings
Signed-off-by: Kristian H. Kristensen <hoegsberg@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Dylan Baker [Tue, 14 Aug 2018 17:32:12 +0000 (10:32 -0700)]
scons: Check for mako 0.8.0
v2: - Use distutils to do the version checking
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107565
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Dylan Baker [Tue, 14 Aug 2018 17:24:29 +0000 (10:24 -0700)]
scons: Require python 2.7
less than 2.7 is not supported.
v2: - Remove check for python >= 2.0, since we've already enforced 2.7
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Dylan Baker [Tue, 14 Aug 2018 16:33:07 +0000 (09:33 -0700)]
meson: use python3 module to find python3
This handy helper is nice for OSes that are not linux or BSD like (mac
and windows) as it knows how to find python3 in odd places.
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Dylan Baker [Tue, 14 Aug 2018 16:31:41 +0000 (09:31 -0700)]
meson: Ensure that mako is >= 0.8.0
It's what autotools has required for a long time.
v3: - Use distutils.version.StrictVersion instead of comparing strings
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Eric Engestrom [Thu, 16 Aug 2018 13:09:01 +0000 (14:09 +0100)]
svga: simplify Mesa version string
Suggested-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Eric Engestrom [Tue, 14 Aug 2018 17:04:58 +0000 (18:04 +0100)]
bin: always define MESA_GIT_SHA1 to make it directly usable in code
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Eric Engestrom [Thu, 16 Aug 2018 13:02:44 +0000 (14:02 +0100)]
git_sha1: simplify logic
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Eric Engestrom [Thu, 16 Aug 2018 14:49:24 +0000 (15:49 +0100)]
i965: drop unused assignment
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Eric Engestrom [Thu, 16 Aug 2018 14:47:13 +0000 (15:47 +0100)]
anv: drop cast-to-void of used variable
`device` is used 2 lines below, even visible in the diff context printed.
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Eric Engestrom [Thu, 16 Aug 2018 14:46:31 +0000 (15:46 +0100)]
anv: use safer snprintf() to ensure NULL string-terminator
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Eric Engestrom [Thu, 16 Aug 2018 14:37:22 +0000 (15:37 +0100)]
intel/batch-decoder: replace local ARRAY_LENGTH() macro with global ARRAY_SIZE()
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Eric Engestrom [Thu, 16 Aug 2018 14:41:53 +0000 (15:41 +0100)]
intel: various python cleanups
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Eric Engestrom [Thu, 16 Aug 2018 14:31:55 +0000 (15:31 +0100)]
egl: check for buffer overflow *before* corrupting our memory
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Eric Engestrom [Thu, 16 Aug 2018 14:26:10 +0000 (15:26 +0100)]
egl/wayland: remove sign from bitfield `formats`
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Eric Engestrom [Thu, 16 Aug 2018 15:07:12 +0000 (16:07 +0100)]
mailmap: add various typos of Emil's address from the log
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Eric Engestrom [Fri, 10 Aug 2018 11:37:17 +0000 (12:37 +0100)]
egl: some spelling fixes
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Samuel Pitoiset [Thu, 16 Aug 2018 10:33:13 +0000 (12:33 +0200)]
radv: initialize the DCC predicate correctly when it's compressed
We have to do a fast-clear eliminate when clearing DCC
metadata with 0x20202020. I don't know if that fixes anything
but that seems correct to me.
CC: 18.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Thu, 16 Aug 2018 09:22:37 +0000 (11:22 +0200)]
radv: fix missing initialization of the conditional rendering state
This was missing when VK_EXT_conditional_rendering has been
implemented. The predication type should be -1 to avoid
restoring previous state when performing a decompression pass
with DCC enabled.
Note that we don't have to handle secondary command buffers
because we don't support this feature currently.
CC: 18.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Eric Engestrom [Tue, 14 Aug 2018 17:02:04 +0000 (18:02 +0100)]
bin: split `write_if_different()` out
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Eric Engestrom [Tue, 14 Aug 2018 17:05:55 +0000 (18:05 +0100)]
bin: whitespace cleanup
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Bas Nieuwenhuizen [Wed, 15 Aug 2018 14:28:24 +0000 (16:28 +0200)]
radv: Revert divisor = 0 case for vertex attribute extension.
Seems like DXVK depends on that and it might get reverted
upstream. Since apps are not supposed to use 0 in v2 anyway,
we should be safe implementing the old behavior there.
Fixes: 66e12451ac4 "radv: Update to new VK_EXT_vertex_attribute_divisor to version 2."
CC: 18.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Bas Nieuwenhuizen [Wed, 15 Aug 2018 14:00:02 +0000 (16:00 +0200)]
radv: Possible on-demand compilation fix.
Seems that in a single case we use the renderpass before checking
the pipeline, so check the renderpass before we use it.
Fixes: fbcd1673144 "radv: Add on-demand compilation of built-in shaders."
Tested-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Gert Wollny [Wed, 15 Aug 2018 17:30:59 +0000 (19:30 +0200)]
mesa/st: fix array indices off-by-one error in remapping
When moving the array sizes from the old list to the new one it was
not taken into account that the array indices start with one, but the
array_size array started at index zero, which resulted in incorrect array
sizes when arrays were merged. Correct this by copying the array_size
values of the retained arrays with an offset of -1.
Also fix whitespaces for the replaced lines.
Fixes: d8c2119f9b0b257a23ceb398f6d0d78da916417e
mesa/st/glsl_to_tgsi: Expose array live range tracking and merging
Signed-off-by: Gert Wollny <gw.fossdev@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Alexander Tsoy [Wed, 15 Aug 2018 20:54:46 +0000 (23:54 +0300)]
meson: fix build for egl platform_x11 without dri3 and gbm
Compiling EGL's platform_x11 without dri3 and gbm yields this compile
failure:
platform_x11 needs inc_loader:
../mesa-18.2.0-rc2/src/egl/drivers/dri2/platform_x11.c:48:10: fatal
error: loader.h: No such file or directory
#include "loader.h"
^~~~~~~~~~
Fixes: 108d257a1685 ("meson: build libEGL")
Bugzilla: https://bugs.gentoo.org/663534
Reviewed-by: Matt Turner <mattst88@gmail.com>
Jason Ekstrand [Wed, 8 Aug 2018 19:00:55 +0000 (12:00 -0700)]
Revert "intel/nir: Call nir_lower_io_to_scalar_early"
Commit
4434591bf56a6b0 caused substantially more URB messages in
geometry and tessellation shaders. Before we can really enable this
sort of optimization, We either need some way of combining them back
together into vectors or we need to do cross-stage vector element
elimination without splitting everything into scalars.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107510
Fixes: 4434591bf56a6 "intel/nir: Call nir_lower_io_to_scalar_early"
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Mark Janes <mark.a.janes@intel.com>
Erik Faye-Lund [Tue, 7 Aug 2018 19:31:20 +0000 (21:31 +0200)]
i965: do not emit empty surface state
If called with an empty size, brw_emit_buffer_surface_state asserts.
We already have a dedicated helper for uploading nothing, so let's use
that instead.
Avoids an assert in
dEQP-GLES31.functional.shaders.opaque_type_indexing.ssbo.const_literal_vertex
when running a debug build of i965.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Sergii Romantsov [Wed, 15 Aug 2018 11:23:43 +0000 (14:23 +0300)]
intel/ppgtt: 4096 replaced by PAGE_SIZE
Usage of number 4096 replaced by PAGE_SIZE.
Signed-off-by: Sergii Romantsov <sergii.romantsov@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Sergii Romantsov [Wed, 15 Aug 2018 11:23:42 +0000 (14:23 +0300)]
intel/ppgtt: memory address alignment
Kernel (for ppgtt) requires memory address to be
aligned to page size (4096).
-v2: added marking that also fixes initial commit
01058a552294.
-v3: numbers replaced by PAGE_SIZE; buffer-object size is aligned
instead of alignment of offsets (Chris Wilson).
-v4: changes related to PAGE_SIZE moved to separate commit
-v5: restored alignment to page-size for 0-size.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106997
Fixes: a363bb2cd0e2 (i965: Allocate VMA in userspace for full-PPGTT systems.)
Fixes: 01058a552294 (i965: Add virtual memory allocator infrastructure to brw_bufmgr.)
Signed-off-by: Sergii Romantsov <sergii.romantsov@globallogic.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Timothy Arceri [Wed, 15 Aug 2018 11:12:13 +0000 (21:12 +1000)]
radv: add Doom workaround
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Sergii Romantsov [Wed, 15 Aug 2018 12:21:47 +0000 (15:21 +0300)]
i965: Emitting 3DSTATE_SO_BUFFER of 0-size.
Avoided filling of whole structure and bo-allocation if
size of surface is 0.
Signed-off-by: Sergii Romantsov <sergii.romantsov@globallogic.com>
Erik Faye-Lund [Tue, 14 Aug 2018 12:06:02 +0000 (13:06 +0100)]
virgl: report actual max-texture sizes
Instead of doing conservative guesses, we should report the max levels
based on the max sizes we get from GL on the host.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Jakob Bornecrantz <jakob@collabora.com>
Erik Faye-Lund [Tue, 14 Aug 2018 12:10:23 +0000 (13:10 +0100)]
virgl: do not use SP_MAX_TEXTURE_*_LEVELS defines
These macro-names are also used for softpipe, so let's avoid confusion
by avoiding them. Besides, they are just used in one place in virgl, so
let's just inline them into the place they are used instead.
While we're at it, fixup an error in the comment for the 3D version.
Mesa subtracts computes max-size by doing by 2^(n-1), which means this
should be 256 cubed, not 512 cubed. The other comments are correct.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Jakob Bornecrantz <jakob@collabora.com>
Dylan Baker [Wed, 15 Aug 2018 16:09:59 +0000 (09:09 -0700)]
docs: Add news item for 18.1.6
Samuel Pitoiset [Wed, 15 Aug 2018 13:09:52 +0000 (15:09 +0200)]
radv: disable the auto-waitcnt-before-barrier LLVM option
This option allows us to remove additional s_waitcnt instructions
because s_barrier internally does s_waitcnt 0.
Though, apparently there is a problem with LDS accesses that
causes rendering issues with FFXV and DXVK. Disable this
optimization for now (RadeonSI still uses it).
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107460
CC: 18.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Wed, 15 Aug 2018 13:28:43 +0000 (15:28 +0200)]
radv: fix memory leaks in radv_load_meta_pipeline()
Reported by Coverity.
Fixes: fbcd167314 ("radv: Add on-demand compilation of built-in shaders.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Tue, 14 Aug 2018 16:11:48 +0000 (18:11 +0200)]
radv: drop wrong initialization of COMPUTE_RESOURCE_LIMITS
The last parameter of radeon_set_sh_reg_seq() is the number of
dwords to emit. We were lucky because WAVES_PER_SH(0x3) is 3 but
it was initialized to 0.
COMPUTE_RESOURCE_LIMITS is correctly set when generating
compute pipelines, so we don't need to initialize it.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Andres Gomez [Wed, 15 Aug 2018 12:48:18 +0000 (15:48 +0300)]
docs: update calendar 18.2.0-rc3 is out
Signed-off-by: Andres Gomez <agomez@igalia.com>
Mauro Rossi [Tue, 14 Aug 2018 19:10:54 +0000 (21:10 +0200)]
radv/meta_decompress: fix pointer to integer conversion
VK_NULL_HANDLE replaces NULL to avoid following building error:
external/mesa/src/amd/vulkan/radv_meta_decompress.c:365:54: error:
incompatible pointer to integer conversion passing 'void *' to parameter
of type 'VkShaderModule' (aka 'unsigned long long') [-Werror,-Wint-conversion]
VkResult ret = create_pipeline(cmd_buffer->device, NULL, samples,
^~~~
prebuilts/clang/host/linux-x86/clang-
4053586/lib64/clang/5.0.300080/include/stddef.h:105:16:
note: expanded from macro 'NULL'
# define NULL ((void*)0)
^~~~~~~~~~
external/mesa/src/amd/vulkan/radv_meta_decompress.c:97:32:
note: passing argument to parameter 'vs_module_h' here
VkShaderModule vs_module_h,
^
1 error generated.
Fixes: fbcd167314 ("radv: Add on-demand compilation of built-in shaders.")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Mauro Rossi [Tue, 14 Aug 2018 13:10:54 +0000 (15:10 +0200)]
egl/android: fix regression in drm_gralloc path (v2)
This patch fixes a regression in mesa 18.2 and mesa-dev branches
for HAVE_DRM_GRALLOC code path which is causing black screen on Android
and prevents boot due to SIGSEGV MAPERR crash related to unproper handling
of drm_gralloc drm FD in new droid_open_device() path.
Problem is due to
c7bb82136b ("egl/android: Add DRM node probing and filtering")
To avoid the crash the former existing working droid_open_device() is restored,
renamed droid_open_device_drm_gralloc() and kept within HAVE_DRM_GRALLOC braces.
Tested with mesa-dev and mesa 18.2 branch and oreo-x86 bootanimation
and Androdi GUI booting is fixed with i965, nouveau, radeon.
The changes are compatible with gbm_gralloc, I've tested build with hwc too.
(v2) remove indentation from HAVE_DRM_GRALLOC pre-processor directive
NOTE: Definition of enum{} for GRALLOC_MODULE_PERFORM_GET_DRM_FD
is not necessary and it's actually causing a redefinition building error,
because in HAVE_DRM_GRALLOC path gralloc_drm.h is already exported
by libgralloc_drm which is currently still a dependency.
Fixes: c7bb82136b ("egl/android: Add DRM node probing and filtering")
Cc: "18.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Tapani Pälli [Tue, 24 Jul 2018 07:41:46 +0000 (10:41 +0300)]
mesa: shader dump/read support for ARB programs
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106283
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Danylo Piliaiev [Mon, 13 Aug 2018 15:57:38 +0000 (18:57 +0300)]
glsl: Avoid calling get_array_element for scalar constants
Accessing scalar constant as an array in function call or
initializer list triggered assert in get_array_element.
Examples:
func(0[0]);
vec2 t = { 0[0], 0 };
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107550
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Marek Olšák [Fri, 10 Aug 2018 03:46:38 +0000 (23:46 -0400)]
radeonsi: enable 1 missing PS_SU perf counter on Polaris
Marek Olšák [Fri, 10 Aug 2018 18:31:15 +0000 (14:31 -0400)]
radeonsi: use radeon_info::name
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Marek Olšák [Fri, 3 Aug 2018 02:21:02 +0000 (22:21 -0400)]
ac: add radeon_info::name
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Marek Olšák [Fri, 3 Aug 2018 00:32:30 +0000 (20:32 -0400)]
radeonsi: split si_clear_buffer to remove enum si_method
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Fri, 3 Aug 2018 00:25:11 +0000 (20:25 -0400)]
radeonsi: replace CP_DMA_USE_L2 with enum si_cache_policy
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Fri, 3 Aug 2018 00:03:03 +0000 (20:03 -0400)]
radeonsi: declare coher in si_copy_buffer
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Thu, 2 Aug 2018 23:56:18 +0000 (19:56 -0400)]
radeonsi: make PFP_SYNC_ME an explicit CP DMA flag
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Sat, 4 Aug 2018 06:36:17 +0000 (02:36 -0400)]
radeonsi: don't use emit_data->args in load_emit
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Sat, 4 Aug 2018 06:06:54 +0000 (02:06 -0400)]
radeonsi: don't use emit_data->args in store_emit
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Sat, 4 Aug 2018 04:15:18 +0000 (00:15 -0400)]
radeonsi: don't use emit_data->args in atomic_emit
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Sat, 4 Aug 2018 03:24:06 +0000 (23:24 -0400)]
radeonsi: don't use emit_data->args in build_interp_intrinsic
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Sat, 4 Aug 2018 03:19:48 +0000 (23:19 -0400)]
radeonsi: inline atomic_fetch_args
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Sat, 4 Aug 2018 03:12:13 +0000 (23:12 -0400)]
radeonsi: inline store_fetch_args
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Sat, 4 Aug 2018 02:36:58 +0000 (22:36 -0400)]
radeonsi: inline load_fetch_args
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Sat, 4 Aug 2018 01:25:43 +0000 (21:25 -0400)]
radeonsi: merge txq_emit and resq_emit
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Sat, 4 Aug 2018 01:11:06 +0000 (21:11 -0400)]
radeonsi: inline resq_fetch_args
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Sat, 4 Aug 2018 00:54:26 +0000 (20:54 -0400)]
radeonsi: inline txq_fetch_args
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Sat, 4 Aug 2018 02:25:06 +0000 (22:25 -0400)]
radeonsi: use get_resinfo directly in lower_gather4_integer
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Sat, 4 Aug 2018 00:39:50 +0000 (20:39 -0400)]
radeonsi: inline tex_fetch_args into build_tex_intrinsic
The diff looks like it moves code that I didn't touch.
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Sat, 4 Aug 2018 00:22:34 +0000 (20:22 -0400)]
radeonsi: remove fetch_args callbacks for ALU instructions
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Thu, 2 Aug 2018 21:40:05 +0000 (17:40 -0400)]
radeonsi: move internal TGSI shaders into si_shaderlib_tgsi.c
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Mon, 6 Aug 2018 08:20:30 +0000 (04:20 -0400)]
radeonsi: implement EXT_window_rectangles
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Mon, 6 Aug 2018 08:16:47 +0000 (04:16 -0400)]
gallium/u_blitter: save/restore window rectangles
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Mon, 6 Aug 2018 08:16:18 +0000 (04:16 -0400)]
noop: implement set_window_rectangles
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Mon, 6 Aug 2018 08:15:47 +0000 (04:15 -0400)]
ddebug: implement set_window_rectangles
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Rodrigo Vivi [Thu, 9 Aug 2018 05:43:00 +0000 (22:43 -0700)]
i965: Add a new CFL PCI ID.
One more CFL ID added to spec.
Align with kernel commit
d0e062ebb3a4 ("drm/i915/cfl:
Add a new CFL PCI ID.")
Cc: José Roberto de Souza <jose.souza@intel.com>
Cc: Anuj Phogat <anuj.phogat@gmail.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Rob Clark [Sat, 11 Aug 2018 14:30:38 +0000 (10:30 -0400)]
freedreno/ir3: add support for a6xx 'merged' register set
Starting with a6xx, half and full precision registers conflict. Which
makes things a bit more efficient, ie. if some parts of the shader are
heavy on half-precision and others on full precision, you don't have to
allocate the worst case for both. But it means we need to setup some
additional conflicts.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Fri, 10 Aug 2018 18:16:54 +0000 (14:16 -0400)]
freedreno/ir3: small RA cleanup
Collapse is_temp() into it's only callsite, and pass compiler object as
struct rather than void. Just cleanups to reduce noise in next patch.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Fri, 10 Aug 2018 15:57:26 +0000 (11:57 -0400)]
freedreno/ir3: stop hard-coding FS input regs
We originally did this because at the time we didn't know all the
bitfields to configure where various frag shader sysval's went. But
we do.
So switch to using sysvals for all the frag shader inputs.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Fri, 10 Aug 2018 16:23:47 +0000 (12:23 -0400)]
freedreno/ir3: use r63.x for unused inputs
This way, unused sysval inputs, like frag_vcoord, get the correct regid
value to disable the input.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Fri, 10 Aug 2018 14:39:08 +0000 (10:39 -0400)]
freedreno/ir3: create all inputs in first block
create_input()/create_input_compmask() should take the ctx as arg,
rather than block, to enforce that all inputs are created in the first
block, so that RA sees them as live at the start of the shader.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Fri, 10 Aug 2018 13:50:14 +0000 (09:50 -0400)]
freedreno/ir3: rename s/frag_pos/frag_vcoord/g
Make it more clear that this is varying fetch related. Also fixup some
comments. Just cleanup for next patches.
Signed-off-by: Rob Clark <robdclark@gmail.com>