Ian Romanick [Tue, 9 Dec 2008 22:43:09 +0000 (14:43 -0800)]
GLX: Fix protocol for glTexSubImage#D
The TexSubImage commands do not have the "NULL image" flag that was
introduced with glTexImage3D. However, there is a CARD32 pad element
where that flag would be. Removing the img_null_flag causes the flag
to be removed from the protocol. This changes the protocol and breaks
everything.
In order to prevent needing to hand-code all of the TexSubImage
functions, a new attribute was added to the param element. This new
attribute, called "padding," is a boolean flag that selects whether or
not the parameter is a real parameter (default / false) or is protocol
padding (true) that does not appear in the function's parameter list.
This change resulted in a number of changes to other Python scripts.
In almost all cases parameters with the is_padding flag set should not
be emitted.
This patch only changes the the XML, the DTD, and the generator
scripts. It does NOT include the resulting changes to the generated
code. Generated code in the X server is also changed by the script /
XML changes in this patch.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Dan Nicholson [Sun, 14 Dec 2008 17:35:29 +0000 (09:35 -0800)]
Add OSMesa pkg-config file
This makes the GLU .pc file a little simpler, too.
Dan Nicholson [Mon, 24 Nov 2008 19:01:57 +0000 (11:01 -0800)]
Add more package metadata to the pkg-config files
The pkg-config files have been filled in more thoroughly to allow users
to use mesa more effectively. By adding metadata to Requires.private,
Libs.private and Cflags, we can ensure that all the libraries and
headers will be found in all situations. However, the full substitutions
are only done when using the configure script.
This also fixes the glu pkg-config file to account for using GL or
OSMesa.
Fixes bug 18161.
Gary Wong [Sun, 14 Dec 2008 03:06:21 +0000 (20:06 -0700)]
Fix silly type mismatch error in multinoise demo.
Gary Wong [Sat, 13 Dec 2008 21:15:33 +0000 (14:15 -0700)]
i965: Finish OPCODE_NOISEn instructions.
Added missing OPCODE_NOISE4, and use BRW_REGISTER_TYPE_D (instead of _UD)
in the initial RNDD instructions (which avoids saturating negative inputs
to 0).
Gary Wong [Sat, 13 Dec 2008 21:00:37 +0000 (14:00 -0700)]
Add "multinoise" demo, to test 1/2/3/4 dimensional noise.
Gary Wong [Sat, 13 Dec 2008 19:58:18 +0000 (12:58 -0700)]
Ensure p.w is initialised in noise demo.
Xiang, Haihao [Fri, 12 Dec 2008 02:02:05 +0000 (10:02 +0800)]
intel: check for null texture. (fix #13902)
Xiang, Haihao [Thu, 11 Dec 2008 06:03:00 +0000 (14:03 +0800)]
i915: fallback for cube map texture.
The i915 (and related graphics cores) only support TEXCOORDMODE_CLAMP and
TEXCOORDMODE_CUBE when using cube map texture coordinates, so fall back to
software rendering for other modes to avoid potential gpu hang issue. This
fixes scorched3d issue on 945GM(see bug 14539).
Guillaume Melquiond [Tue, 9 Dec 2008 21:15:05 +0000 (13:15 -0800)]
tnl: Fix zeroing of the 3ub part of a 3ub+1ub attrib pair in SSE.
Bug #16520.
Guillaume Melquiond [Tue, 9 Dec 2008 21:10:56 +0000 (13:10 -0800)]
tnl: Optimize SSE load[23]f_1 since they don't need the identity swizzle.
SSE movss from memory zeroes out everything above the destination dword, so
we get the (a, 0) or (a, 0, 0) result that these functions needed.
Bug #16520.
Guillaume Melquiond [Tue, 9 Dec 2008 19:42:24 +0000 (11:42 -0800)]
tnl: Fix typo that resulted in fallback from SSE for EMIT_3UB_3F_RGB/BGR.
Bug #16520
Guillaume Melquiond [Tue, 9 Dec 2008 17:29:08 +0000 (09:29 -0800)]
tnl: Avoid undefined input value use in insert_3f_viewport_2().
Bug #16520.
Pierre Willenbrock [Mon, 8 Dec 2008 22:06:51 +0000 (14:06 -0800)]
intel: Require the right amount of space in glBitmap blit acceleration.
This leads to problems when the batchbuffer is flushed, but the bitmap
data could not fit into it.
Eric Anholt [Sun, 7 Dec 2008 05:14:56 +0000 (21:14 -0800)]
mesa: Fix GenerateMipmapEXT(GL_TEXTURE_CUBE_MAP_ARB).
The ctx->Driver.GenerateMipmap() hook only expects cubemap face enums, not
CUBE_MAP_ARB, so walk all faces when we encounter that. Fixes oglconform
fbo.c segfault with both swrast and i965 drivers.
Eric Anholt [Sat, 6 Dec 2008 23:47:23 +0000 (15:47 -0800)]
intel: Fall back on rendering to a texture attachment with a border.
Fixes a segfault in oglconform fbo.c test.
Eric Anholt [Sat, 6 Dec 2008 23:21:47 +0000 (15:21 -0800)]
intel: Fix crash in automatic mipmap generation for glCopyTex{Sub,}Image.
The images aren't mapped at this point, so we want the generic Mesa path for
GenerateMipmapEXT that does the mapping/unmapping for us. Ideally Mesa would
just call it for us.
Eric Anholt [Sat, 6 Dec 2008 22:51:17 +0000 (14:51 -0800)]
intel: Fix glCopyPixels blit acceleration for FBO destinations.
This was another opportunity to either get clipped to screen size or not get
clipped enough and draw outside of object boundaries.
Eric Anholt [Sat, 6 Dec 2008 22:21:12 +0000 (14:21 -0800)]
intel: Fix glBitmap blit acceleration for FBO destinations.
Bug #18914. Fixes fbo_firecube hang due to drawing outside the FBO bounds.
Thanks to Pierre Willenbrock for debugging the issue.
Eric Anholt [Wed, 3 Dec 2008 23:32:51 +0000 (15:32 -0800)]
intel: Put CopyTexImage fallback under DEBUG_FALLBACKS not DEBUG_TEXTURE.
Brian [Sun, 30 Nov 2008 00:25:44 +0000 (17:25 -0700)]
mesa: assorted clean-ups, updated comments, etc.
Brian [Sat, 29 Nov 2008 23:03:40 +0000 (16:03 -0700)]
mesa: replace large macros with inline functions
Brian [Wed, 3 Dec 2008 05:51:39 +0000 (22:51 -0700)]
demos: added simple vertex shader texture test.
Draw a quadmesh where Z coord is taken from a texture map.
Jeremy Huddleston [Thu, 4 Dec 2008 01:03:13 +0000 (17:03 -0800)]
darwin: Use -Os instead of -O2
(cherry picked from commit
456dbb143a0d11b69d8af0d493cd84efb0596273)
Eric Anholt [Wed, 3 Dec 2008 19:36:55 +0000 (11:36 -0800)]
i965: Fix failure to upload new constant data when changing programs.
This is fallout from the ffvertex_prog.c work. It doesn't call
ProgramStringNotify, so we don't set param_state, so we wouldn't track when
VP parameters changed, and constants wouldn't get uploaded. Instead, remove
param_state entirely and just use the real value that we want to be tracking.
Fixes rendering in openarena since BRW_NEW_BATCH got disentangled from
BRW_NEW_INDICES.
Bug #18822.
Eric Anholt [Wed, 3 Dec 2008 19:30:58 +0000 (11:30 -0800)]
i965: Fix stray character that the compile whined about.
Kristian Høgsberg [Tue, 2 Dec 2008 02:44:03 +0000 (21:44 -0500)]
Bump dri2proto requirement to 1.99.3, drop CopyRegion bitmask from protocol.
Dave Airlie [Fri, 28 Nov 2008 09:38:47 +0000 (19:38 +1000)]
intel: restore old vertex submit paths for i8xx hardware.
Intel docs state that only 830/845 have VBOs, 855/865 don't. So
lets just not use them on i8xx at all.
This restores the old pre-vbo code and uses it on all 8xx hw.
Brian [Tue, 2 Dec 2008 01:32:47 +0000 (18:32 -0700)]
mesa: fix conditional in save_Lightfv(), bug 18838
Eric Anholt [Fri, 28 Nov 2008 20:43:10 +0000 (12:43 -0800)]
i965: Add a new state flag BRW_NEW_NR_SURFACES instead of CACHE_NEW_SURFACE
The CACHE_NEW_SURFACE bit always gets spammed since we get many different
surface BOs per state emit, but the only consumer of it wanted to just know
how many surfaces were enabled.
Eric Anholt [Fri, 28 Nov 2008 20:16:51 +0000 (12:16 -0800)]
i965: Fix clashing enums for BRW_NEW_INDICES/VERTICES versus BATCH/DEPTH_BUFFER.
Fixes upload of large amounts of state for every new primitive emit.
Eric Anholt [Fri, 28 Nov 2008 19:58:00 +0000 (11:58 -0800)]
i965: Remove BRW_WM_LOCK dirty bit, introduced to work around lack of relocs.
This was causing a prepare of wm state at every primitive emit.
Eric Anholt [Thu, 27 Nov 2008 20:26:00 +0000 (12:26 -0800)]
i965: Add debug code for dumping how frequently different dirty bits are set.
Eric Anholt [Thu, 27 Nov 2008 04:42:59 +0000 (20:42 -0800)]
i915: Remove dead early z enable bit which was always on.
Eric Anholt [Thu, 27 Nov 2008 03:22:37 +0000 (19:22 -0800)]
i965: Reduce fast-pathiness of brw_try_draw_prims, bringing in important checks.
Later primitives, even if they caused a full state validate, wouldn't check
that there was enough space in the batchbuffer, occasionally triggering the
sanity check. We also skipped the aperture space check, even if it would
mean bringing in new programs and associated state.
Brian Paul [Fri, 28 Nov 2008 23:17:38 +0000 (16:17 -0700)]
mesa: add missing break statements
Brian Paul [Fri, 28 Nov 2008 21:08:04 +0000 (14:08 -0700)]
mesa: enable texture compression extensions for software drivers when possible
Phillip Klaus Krause [Fri, 28 Nov 2008 20:54:08 +0000 (13:54 -0700)]
mesa: remove unneeded compressed texure size checks
Brian Paul [Fri, 28 Nov 2008 20:50:41 +0000 (13:50 -0700)]
mesa: fix default switch case in append_token(), see bug 18734
Brian Paul [Thu, 27 Nov 2008 18:01:30 +0000 (11:01 -0700)]
mesa: remove an assertion (see bug 18734)
RALOVICH, Kristóf [Thu, 27 Nov 2008 11:53:43 +0000 (12:53 +0100)]
Revert "glx: xcbified visual and FBConfig choosing"
This reverts commit
62688f11355cfa865d420755aa159875b425cc9b.
RALOVICH, Kristóf [Thu, 27 Nov 2008 11:53:19 +0000 (12:53 +0100)]
Revert "glx: revert using nonexsisten XCB version of glXGetFBConfigsSGIX"
This reverts commit
53698765019e50172be25a4ff48c83d54f0e7981.
RALOVICH, Kristóf [Sat, 8 Nov 2008 17:18:26 +0000 (18:18 +0100)]
glx: revert using nonexsisten XCB version of glXGetFBConfigsSGIX
This uses a GLX VendorPrivate request. VendorPrivates are real GLX API
calls but use the same protocol request. XCB does not currently
support specific VendorPrivetes directly. See eg.:
http://lists.freedesktop.org/archives/xcb/2008-November/004036.html
for more information.
RALOVICH, Kristóf [Sat, 8 Nov 2008 16:58:55 +0000 (17:58 +0100)]
glx: remove XCB debug leftover
RALOVICH, Kristóf [Tue, 4 Nov 2008 16:30:21 +0000 (17:30 +0100)]
glx: xcbified glXSwapBuffers
RALOVICH, Kristóf [Tue, 4 Nov 2008 16:17:18 +0000 (17:17 +0100)]
glx: xcbified visual and FBConfig choosing
RALOVICH, Kristóf [Tue, 4 Nov 2008 11:41:55 +0000 (12:41 +0100)]
glx: xcbified __glXClientInfo
RALOVICH, Kristóf [Tue, 4 Nov 2008 10:53:32 +0000 (11:53 +0100)]
configure.ac: advertise XCB
RALOVICH, Kristóf [Tue, 4 Nov 2008 10:31:53 +0000 (11:31 +0100)]
glx: no graphics context during initialization
RALOVICH, Kristóf [Tue, 4 Nov 2008 09:59:39 +0000 (10:59 +0100)]
glx: xcbified __glXIsDirect
RALOVICH, Kristóf [Tue, 4 Nov 2008 09:43:06 +0000 (10:43 +0100)]
glx: missing static on local function
RALOVICH, Kristóf [Mon, 3 Nov 2008 17:32:35 +0000 (18:32 +0100)]
glx: use __glXGetString
RALOVICH, Kristóf [Mon, 3 Nov 2008 17:32:20 +0000 (18:32 +0100)]
glx: use __glXQueryServerString
RALOVICH, Kristóf [Mon, 3 Nov 2008 17:31:22 +0000 (18:31 +0100)]
glx: implement __glXGetString, hide __glXGetStringFromServer
RALOVICH, Kristóf [Sat, 18 Oct 2008 15:00:13 +0000 (17:00 +0200)]
glx: implement QueryVersion using XCB
RALOVICH, Kristóf [Sat, 18 Oct 2008 14:53:08 +0000 (16:53 +0200)]
glx: implement __glXQueryServerString using XCB
Thomas Henn [Wed, 26 Nov 2008 16:51:29 +0000 (09:51 -0700)]
windows: fix visual object memleak
Thomas Henn [Wed, 26 Nov 2008 16:49:32 +0000 (09:49 -0700)]
windows: fix _mesa_unreference_framebuffer() to pass ** type.
Brian Paul [Wed, 26 Nov 2008 16:35:26 +0000 (09:35 -0700)]
mesa: add missing type check for function calls
Brian Paul [Wed, 26 Nov 2008 16:35:08 +0000 (09:35 -0700)]
mesa: add missing size check for assignment optimization
Brian Paul [Wed, 26 Nov 2008 16:02:37 +0000 (09:02 -0700)]
mesa: remove debug code
Brian Paul [Wed, 26 Nov 2008 16:00:44 +0000 (09:00 -0700)]
demos: press SPACE to toggle fbo_firecube animation
Brian Paul [Wed, 26 Nov 2008 14:21:12 +0000 (07:21 -0700)]
mesa: add some missing switch cases for generating state var strings
Daniel Zimmermann [Wed, 26 Nov 2008 10:48:53 +0000 (11:48 +0100)]
fix possible memory leak in bezierPatchMeshMake
Brian Paul [Tue, 25 Nov 2008 00:18:56 +0000 (17:18 -0700)]
mesa: added support for GLSL 1.20 array.length() method
This is the only method supported in GLSL 1.20 so we take a few short-cuts.
Brian Paul [Mon, 24 Nov 2008 22:28:21 +0000 (15:28 -0700)]
mesa: support for GLSL 1.20 array types
This allows syntax like "float[8] foo, bar;"
Brian Paul [Mon, 24 Nov 2008 20:04:04 +0000 (13:04 -0700)]
mesa: add gl_program::Input/OutputFlags[] array
These arrays will indicate per-input or per-output options for vertex/fragment
programs such as centroid-sampling and invariance.
Bernd Buschinski [Mon, 24 Nov 2008 19:39:07 +0000 (11:39 -0800)]
glx: Add missing include for XCB, fixing crash on 64-bit.
Bug #18689
Brian Paul [Mon, 24 Nov 2008 18:10:58 +0000 (11:10 -0700)]
windows: replace free() with _mesa_unreference_framebuffer()
Fixes invalid memory reference bug when exiting.
Brian Paul [Mon, 24 Nov 2008 16:28:25 +0000 (09:28 -0700)]
mesa: copy centroid/invariance/precision info in parse_init_declarator()
Brian Paul [Mon, 24 Nov 2008 16:25:05 +0000 (09:25 -0700)]
mesa: check that varying variable qualifiers agree
Brian Paul [Mon, 24 Nov 2008 16:13:14 +0000 (09:13 -0700)]
mesa: copy precision/variant/centroid info in slang_fully_specified_type_copy()
Brian Paul [Mon, 24 Nov 2008 16:05:49 +0000 (09:05 -0700)]
mesa: set flags for varying vars
Brian Paul [Mon, 24 Nov 2008 16:04:52 +0000 (09:04 -0700)]
mesa: rename program parameter flags to match other Mesa conventions
Brian Paul [Mon, 24 Nov 2008 16:04:11 +0000 (09:04 -0700)]
mesa: copy Flags in _mesa_clone_parameter_list()
Brian Paul [Mon, 24 Nov 2008 16:03:47 +0000 (09:03 -0700)]
mesa: dump/debug varying vars list
Brian Paul [Mon, 24 Nov 2008 15:43:38 +0000 (08:43 -0700)]
mesa: added PROG_PARAM_ bits for invariant, flat/linear interpolation
Plus, update the print/debug code.
Brian Paul [Mon, 24 Nov 2008 15:33:49 +0000 (08:33 -0700)]
mesa: add Flags field to gl_program_parameter
Only one flag defined so far: PROG_PARAM_CENTROID_BIT
Brian Paul [Mon, 24 Nov 2008 15:14:28 +0000 (08:14 -0700)]
docs: update webmaster email addr
Brian Paul [Sat, 22 Nov 2008 00:22:16 +0000 (17:22 -0700)]
mesa: issue error, don't crash, when calling a prototyped, but undefined function
Bug #18659.
Brian Paul [Fri, 21 Nov 2008 21:24:28 +0000 (14:24 -0700)]
mesa: better variable name: s/aux/store/
Brian Paul [Fri, 21 Nov 2008 17:03:19 +0000 (10:03 -0700)]
added progs/demos/fragcoord.c - tests gl_FragCoord attribute in fragment shader
Fragment's red/greenb/blue is a function gl_FragCoord.xyz
Eric Anholt [Fri, 21 Nov 2008 09:09:47 +0000 (17:09 +0800)]
i965: Add support for accelerated CopyTexSubImage.
There were hacks in EmitCopyBlit before to adjust offsets so that y=0 after
the offsets had been adjusted for a negative pitch. It appears that those
hacks were due to an unclear and surprising aspect of the hardware: inverting
the pitch results in the blit into the specified rectangle being inverted,
without the user needing to adjust y and base offset.
Tested with piglit copytexsubimage test on 915GM and GM965. Should fix
serious performance issues with ETQW and other applications.
Eric Anholt [Fri, 21 Nov 2008 04:05:21 +0000 (12:05 +0800)]
intel: Don't glBitmap fallback with scissoring enabled.
The blit bitmap code already handles scissoring. This is a 15-100% speedup on
blender benchmark.blend thanks to avoiding fallbacks. Bug #17951.
Eric Anholt [Fri, 14 Nov 2008 02:32:44 +0000 (18:32 -0800)]
i915: Don't overwrite i915's Viewport function from generic code.
Instead, have i965 and i915 both call the generic function from their Viewport.
Xiang, Haihao [Thu, 20 Nov 2008 08:54:16 +0000 (16:54 +0800)]
mesa: fix shadow sampling unit issue.
texture comparison logic is bypassed if the currently bound texture is not
a depth/depth_stencil texture.
airlied [Thu, 20 Nov 2008 11:27:45 +0000 (21:27 +1000)]
intel: fix i830 comment + backwards VB offsets.
According to Keith the docs have these offsets the other way around
airlied [Thu, 20 Nov 2008 11:14:45 +0000 (21:14 +1000)]
intel: fix i8xx vbo enable bit
airlied [Thu, 20 Nov 2008 08:18:20 +0000 (18:18 +1000)]
intel: add lots of i830 engine to intel_decode debug
Brian Paul [Wed, 19 Nov 2008 23:04:37 +0000 (16:04 -0700)]
mesa: minor comment reformattting
Brian Paul [Wed, 19 Nov 2008 22:08:46 +0000 (15:08 -0700)]
mesa: glsl compiler debug code
RETURN0 macro reports file/line before returning zero.
Brian Paul [Wed, 19 Nov 2008 21:12:25 +0000 (14:12 -0700)]
mesa: rework GLSL array code generation
We now express arrays in terms of indirect addressing. For example:
dst = a[i];
becomes:
MOV dst, TEMP[1 + TEMP[2].y];
At instruction-emit time indirect addressing is converted into ARL/
ADDR-relative form:
ARL ADDR.x, TEMP[2].y;
MOV dst, TEMP[1 + ADDR.x];
This fixes a number of array-related issues. Arrays of arrays and complex
array/struct nesting works now.
There may be some regressions, but more work is coming.
Brian Paul [Fri, 14 Nov 2008 20:19:42 +0000 (13:19 -0700)]
mesa: don't realloc instruction buffer so often
Brian Paul [Fri, 14 Nov 2008 20:19:31 +0000 (13:19 -0700)]
mesa: updated comment
Xiang, Haihao [Wed, 19 Nov 2008 03:22:35 +0000 (11:22 +0800)]
mesa: clamp luminance if needed.
This fixes glReadPixels(GL_LUMINANCE, GL_FLOAT)/glGetTexImage(GL_LUMINANCE, GL_FLOAT) issue
on fixed-point color buffers.
Brian Paul [Fri, 14 Nov 2008 01:18:07 +0000 (18:18 -0700)]
mesa: no longer need Writemask field in GLSL IR nodes
The Swizzle and Size fields carry all the info we need now.
Brian Paul [Fri, 14 Nov 2008 00:02:11 +0000 (17:02 -0700)]
mesa: revamp GLSL instruction emit code
This is a step toward better array handling code. In particular, when more
than one operand of an instruction uses indirect addressing, we'll need some
temporary instructions and registers. By converting IR storage to instruction
operands all in one place (emit_instruction()) we can be smarter about this.
Also, somewhat better handling of dst register swizzle/writemask handling.
This results in tighter writemasks on some instructions which is good for
SOA execution.
And, cleaner instruction commenting with inst_comment().
Next: remove some more dead code and additional clean-ups...
Brian Paul [Thu, 13 Nov 2008 23:37:52 +0000 (16:37 -0700)]
mesa: make writemask_string() non-static
Brian Paul [Thu, 13 Nov 2008 23:31:27 +0000 (16:31 -0700)]
mesa: remove some do-nothing GLSL code
Brian Paul [Thu, 13 Nov 2008 15:47:36 +0000 (08:47 -0700)]
mesa: fix accidental regression in GLSL built-in texture matrix lookup
Was broken by commit
9aca9a4b72b2a7b378e50bd88f9c3324d07375ec.