Marek Olšák [Thu, 9 Aug 2012 15:21:10 +0000 (17:21 +0200)]
r600g: implement MSAA color resolve
Marek Olšák [Thu, 9 Aug 2012 15:17:18 +0000 (17:17 +0200)]
r600g: implement MSAA depth-stencil decompression and resolve
and integer textures, which are resolved the same as depth, I think.
Marek Olšák [Thu, 9 Aug 2012 15:01:46 +0000 (17:01 +0200)]
r600g: implement TXQ_LZ opcode
Marek Olšák [Thu, 9 Aug 2012 14:48:45 +0000 (16:48 +0200)]
r600g: implement MSAA rendering and texturing for evergreen and cayman
Marek Olšák [Sun, 22 Jul 2012 05:48:52 +0000 (07:48 +0200)]
r600g: implement set_sample_mask
Marek Olšák [Sun, 22 Jul 2012 04:36:58 +0000 (06:36 +0200)]
r600g: implement alpha-to-coverage
Marek Olšák [Fri, 3 Aug 2012 23:50:10 +0000 (01:50 +0200)]
r600g: implement alpha-to-one
Marek Olšák [Sat, 4 Aug 2012 12:29:25 +0000 (14:29 +0200)]
r600g: remove support for 3-channel colorbuffers
We have no sampler support for them.
Marek Olšák [Sun, 12 Aug 2012 15:18:23 +0000 (17:18 +0200)]
configure.ac: bump libdrm_radeon requirement to 2.6.38
Marek Olšák [Sat, 4 Aug 2012 18:02:30 +0000 (20:02 +0200)]
winsys/radeon: print error if CS is overflowed
and don't submit the CS to the kernel.
Marek Olšák [Sat, 4 Aug 2012 01:15:29 +0000 (03:15 +0200)]
gallium/u_blitter: implement X and Y texture flipping
Marek Olšák [Wed, 25 Jul 2012 10:38:22 +0000 (12:38 +0200)]
gallium/u_blitter: implement blitting multisample resources
It can blit only one sample at a time (it should be called in a loop).
Marek Olšák [Sat, 28 Jul 2012 11:29:02 +0000 (13:29 +0200)]
gallium: add TGSI support for multisample textures
The only allowed instructions are TXQ_LZ and TXF.
TXQ_LZ is like TXQ, but without the LOD parameter (which is always zero
with MSAA textures)
The 3rd or the 4th texcoord component in TXF should contain the sample index
for a 2D_MSAA or 2D_ARRAY_MSAA texture, respectively.
Marek Olšák [Sat, 4 Aug 2012 17:11:44 +0000 (19:11 +0200)]
gallium/tgsi: fix TGSI text parser
The problem was that the string matching succeeded e.g. for "2D" when there
was actually "2D_MSAA" and then failed parsing "_MSAA".
To prevent similar failures in the future, let's fix this kind of error
everywhere.
Marek Olšák [Sun, 5 Aug 2012 00:46:41 +0000 (02:46 +0200)]
gallium/u_blit: set dst format from pipe_resource, not pipe_surface
We use it to decide whether we can use resource_copy_region.
NOTE: This is a candidate for the 8.0 branch.
Marek Olšák [Sat, 4 Aug 2012 01:14:14 +0000 (03:14 +0200)]
gallium: make pipe_box signed in order to represent flipped blits
This will be used by u_blitter.
Marek Olšák [Sat, 4 Aug 2012 11:32:21 +0000 (13:32 +0200)]
st/mesa: don't clamp fragment color with integer colorbuffer
Marek Olšák [Sat, 4 Aug 2012 11:37:03 +0000 (13:37 +0200)]
mesa: flush vertices in test_framebuffer_completeness
Michel Dänzer [Wed, 15 Aug 2012 08:49:22 +0000 (10:49 +0200)]
st/egl: Fix up for ClientVersion -> ClientMajorVersion rename.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=53513
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Jordan Justen [Sat, 9 Jun 2012 19:19:11 +0000 (12:19 -0700)]
i965: add ARB_texture_rgb10_a2ui support
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Jordan Justen [Thu, 21 Jun 2012 16:40:47 +0000 (09:40 -0700)]
meta: allow CopyTexSubImage on integer formats
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Jordan Justen [Mon, 25 Jun 2012 21:14:25 +0000 (14:14 -0700)]
mesa ReadPixels: handle signed/unsigned integer clamping
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Jordan Justen [Tue, 10 Jul 2012 17:41:46 +0000 (10:41 -0700)]
mesa pack: handle packed integer formats with clamping
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Jordan Justen [Tue, 10 Jul 2012 18:07:54 +0000 (11:07 -0700)]
mesa unpack: call _mesa_problem when unpack function is not available
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Jordan Justen [Mon, 25 Jun 2012 21:16:11 +0000 (14:16 -0700)]
mesa texstore: handle signed/unsigned integer clamping
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Jordan Justen [Mon, 25 Jun 2012 21:15:31 +0000 (14:15 -0700)]
mesa GetTexImage: handle signed/unsigned integer clamping
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Jordan Justen [Mon, 25 Jun 2012 21:08:37 +0000 (14:08 -0700)]
mesa pack: handle uint and int clamping properly
Rename _mesa_pack_rgba_span_int to _mesa_pack_rgba_span_from_uints.
Add _mesa_pack_rgba_span_from_ints.
These separate routines allow the integer clamping to be handled
properly for signed versus unsigned integers.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Chad Versace [Thu, 9 Aug 2012 16:24:29 +0000 (09:24 -0700)]
intel: Fix rendering to a multisample front buffer
We need to downsample before flushing BUFFER_FAKE_FRONT_LEFT to
BUFFER_FRONT_LEFT in intel_flush_front.
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
Chad Versace [Thu, 9 Aug 2012 16:21:21 +0000 (09:21 -0700)]
intel: Clean up intel_flush_front
Stop repeating ourselves. Replace the 4 instances of
`driContext->driDrawablePriv` with `driDrawable`.
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
Chad Versace [Thu, 9 Aug 2012 16:15:36 +0000 (09:15 -0700)]
intel: Refactor intel_downsample_for_dri2_flush
Move it from intel_screen.c to intel_context.c. Redeclare as non-static.
A future commit will use it in multiple files.
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
Ian Romanick [Tue, 14 Aug 2012 22:45:17 +0000 (15:45 -0700)]
docs: Add EGL extensions to release notes
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Ian Romanick [Thu, 19 Jul 2012 23:12:13 +0000 (16:12 -0700)]
egl: Allow OpenGL ES 3.0 as a version
In the DRI2 back-end this will get the same API as GLES 2.0.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Wed, 18 Jul 2012 21:29:29 +0000 (14:29 -0700)]
dri2: Note that __DRI_API_GLES2 is also used for OpenGL ES 3.0
Unlike 1.x to 2.0, OpenGL ES 3.0 is backwards compatible with 2.0. Use the
same API flag for both. Applications that specifically want 3.0 will specify
this using the major / minor version attributes.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Thu, 19 Jul 2012 23:04:01 +0000 (16:04 -0700)]
egl_dri2: Add support for EGL_KHR_create_context and EGL_EXT_create_context_robustness
Just like in GLX, EGL_KHR_create_context requires DRI2 version >= 3, and
EGL_EXT_create_context_robustness requires both DRI2 version >= 3 and the
__DRI2_ROBUSTNESS extension.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Thu, 19 Jul 2012 22:08:06 +0000 (15:08 -0700)]
egl: Implement front-end support for EGL_EXT_create_context_robustness
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Thu, 19 Jul 2012 18:10:15 +0000 (11:10 -0700)]
egl: Implement front-end support for EGL_KHR_create_context
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Thu, 19 Jul 2012 18:08:02 +0000 (11:08 -0700)]
egl_dri2: Silence warnings about missing initializers
egl_dri2.c: At top level:
egl_dri2.c:325:4: warning: missing initializer [-Wmissing-field-initializers]
egl_dri2.c:325:4: warning: (near initialization for 'swrast_driver_extensions[2].version') [-Wmissing-field-initializers]
egl_dri2.c:330:4: warning: missing initializer [-Wmissing-field-initializers]
egl_dri2.c:330:4: warning: (near initialization for 'swrast_core_extensions[1].version') [-Wmissing-field-initializers]
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Wed, 18 Jul 2012 22:59:15 +0000 (15:59 -0700)]
egl: Rename ClientVersion to ClientMajorVersion, add ClientMinorVersion
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Wed, 18 Jul 2012 21:41:28 +0000 (14:41 -0700)]
egl_dri2: Use createContextAttribs if DRI2 version >= 3
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Wed, 18 Jul 2012 20:17:50 +0000 (13:17 -0700)]
egl_dri2: Require DRI2 version 2
The extra block in dri2_create_context is to prevent extra white space noise
in the next patch.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Tue, 7 Aug 2012 16:58:55 +0000 (09:58 -0700)]
dri_util: Compare against the correct API enums
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Mon, 13 Aug 2012 20:17:33 +0000 (13:17 -0700)]
mesa: Enable GL_ARB_invalidate_subdata
v2: Add GL_ARB_invalidate_subdata to release notes at Brian's
suggestion.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Ian Romanick [Mon, 13 Aug 2012 20:14:25 +0000 (13:14 -0700)]
mesa: Add skeleton implementations of glInvalidateTex{Sub,}Image
These are part of GL_ARB_invalidate_subdata (but not OpenGL ES 3.0).
v2: Add comment explaining why minimum dimensions are set to 1 for some
texture targets. Add default case to switch statement to silence
compiler warnings and detect new texture targets. Both changes
suggested by Brian. Also use _mesa_is_desktop_gl as suggested by Ken.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Mon, 13 Aug 2012 17:27:33 +0000 (10:27 -0700)]
mesa: Add skeleton implementations of glInvalidateBuffer{Sub,}Data
These are part of GL_ARB_invalidate_subdata (but not OpenGL ES 3.0).
v2: Use _mesa_bufferobj_mapped instead of testing
gl_buffer_object::Pointer as suggested by Brian. Also use
_mesa_is_desktop_gl as suggested by Ken.
v3: Add a comment by the map subrange / discard range overlap test and
fix an off-by-one error noticed by Ken.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Mon, 13 Aug 2012 17:23:22 +0000 (10:23 -0700)]
mesa/es: Pass context to _mesa_init_bufferobj_dispatch
With this change _mesa_init_bufferobj_dispatch won't set function
pointers that don't exist in OpenGL ES.
v2: Use _mesa_is_desktop_gl and _mesa_is_gles3 as suggested by Ken.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Mon, 13 Aug 2012 16:27:00 +0000 (09:27 -0700)]
mesa: Add skeleton implementations of glInvalidate{Sub,}Framebuffer
These are part of GL_ARB_invalidate_subdata and OpenGL ES 3.0.
v2: Reject aux buffers in core context, and use _mesa_is_desktop_gl and
_mesa_is_gles3. Both suggested by Ken.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Mon, 13 Aug 2012 20:15:24 +0000 (13:15 -0700)]
glapi: Add GL_ARB_invalidate_subdata
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Ian Romanick [Tue, 14 Aug 2012 20:24:00 +0000 (13:24 -0700)]
mesa/es3: Add _mesa_is_gles3 predicate
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Sat, 11 Aug 2012 04:31:57 +0000 (21:31 -0700)]
intel: Implement ARB_texture_storage
This is basically cut-and-paste from the swrast implementation, and it
could probably be (slightly) more optimal.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Sat, 11 Aug 2012 04:47:04 +0000 (21:47 -0700)]
mesa: update glext.h to version 83
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Matt Turner [Wed, 1 Aug 2012 21:26:41 +0000 (14:26 -0700)]
build: Use MKDIR_P in src/mesa/Makefile.am
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Wed, 1 Aug 2012 21:24:31 +0000 (14:24 -0700)]
build: Use AM_V_GEN in src/mesa/Makefile.am
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Wed, 1 Aug 2012 21:11:31 +0000 (14:11 -0700)]
build: Fix autogen.sh to allow out-of-tree builds
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Wed, 1 Aug 2012 21:09:22 +0000 (14:09 -0700)]
build: Fix out-of-tree generation of builtin_function.cpp
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Wed, 1 Aug 2012 21:07:00 +0000 (14:07 -0700)]
build: Fix gtest out-of-tree build
Introduced by
3d000e7dd.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Wed, 1 Aug 2012 21:05:36 +0000 (14:05 -0700)]
build: Fix out-of-tree generation of api_exec_es{1,2}.c
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Wed, 1 Aug 2012 21:02:23 +0000 (14:02 -0700)]
build/sources.mak: Add src/glsl/glcpp to INCLUDE_DIRS
Fixes problem where libdricore's of-out-tree build couldn't find
glcpp.h.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Wed, 1 Aug 2012 21:01:12 +0000 (14:01 -0700)]
build/sources.mak: Remove unused GLSL_LIBS
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Sat, 11 Aug 2012 02:16:37 +0000 (19:16 -0700)]
mesa: Kill GL_ARB_shadow_ambient with fire
No driver supports this extension, and it seems unlikely than any driver
ever will. I think r300c may have supported it at one time, but that
driver has already been removed.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Tom Stellard [Wed, 1 Aug 2012 16:20:20 +0000 (16:20 +0000)]
radeon/llvm: Inline immediate offset when lowering implicit parameters
Tom Stellard [Mon, 13 Aug 2012 21:29:46 +0000 (21:29 +0000)]
radeon/llvm: Use correct opcocde for BREAK_LOGICALNZ_i32
José Fonseca [Tue, 14 Aug 2012 11:18:45 +0000 (12:18 +0100)]
scons: Populate top_srcdir and top_builddir variables when reading Makefiles.sources.
This is not entirely correct, as scons doesn't put binaries in a
"src" subdirectory, but doesn't seem to be a problem for now.
Kenneth Graunke [Mon, 13 Aug 2012 07:35:41 +0000 (00:35 -0700)]
mesa: Use GLdouble for depthMax in final unpack conversions.
The final step of _mesa_unpack_depth_span is to take the temporary
GLfloat depth values and convert them to the desired format. When
converting to GL_UNSIGNED_INTEGER with depthMax > 0xffffff, we use
double-precision math to avoid overflow and precision problems.
Or at least that's the idea. Unfortunately
GLdouble z = depthValues[i] * (GLfloat) depthMax;
actually causes single-precision multiplication, since both operands are
GLfloats. Casting depthMax to GLdouble causes the scaling to be done
with double-precision math.
Fixes a regression in oglconform's depth-stencil basic.read.ds test
since
c60ac7b17993d28af65b04f9bbbf3ee74c35358c, where the expected and
actual values differed slightly. For example, 0xcfa7a6 vs. 0xcfa7a4.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=49772
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Tue, 14 Aug 2012 00:49:06 +0000 (17:49 -0700)]
i965: Fix the scaling of seconds to ms in perf debug.
*headdesk*
Ian Romanick [Tue, 7 Aug 2012 19:43:17 +0000 (12:43 -0700)]
i965: Validate API and version in brwCreateContext
v2: Use base-10 for versions like gl_context::Version. Suggested by Ken.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Tue, 7 Aug 2012 19:30:14 +0000 (12:30 -0700)]
i915: Validate API and version in i915CreateContext
v2: Use base-10 for versions like gl_context::Version. Suggested by Ken.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Tue, 7 Aug 2012 19:16:35 +0000 (12:16 -0700)]
i830: Validate API and version before calling i830CreateContext
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Ian Romanick [Tue, 7 Aug 2012 19:05:35 +0000 (12:05 -0700)]
intel: In the i915 driver, the chipset cannot be i965
In the i965 dirver, the chipset must be i965.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Ian Romanick [Tue, 7 Aug 2012 18:26:19 +0000 (11:26 -0700)]
dri: Pass API_OPENGL_CORE through to the drivers
This forces the drivers to do at least some validation of context API
and version before creating the context. In r100 and r200 drivers, this
means that they don't do any post-hoc validation.
v2: Actually reject compatibility profile 3.2+ contexts. Thanks Ken.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Wed, 8 Aug 2012 17:29:11 +0000 (10:29 -0700)]
mesa: Filter a bunch more functions based on API
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Wed, 8 Aug 2012 17:00:32 +0000 (10:00 -0700)]
mesa: Don't advertise extensions that are part of GL 1.5 in a core context
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Wed, 8 Aug 2012 16:59:09 +0000 (09:59 -0700)]
mesa: Don't advertise extensions that are part of GL 1.4 in a core context
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Wed, 8 Aug 2012 16:54:55 +0000 (09:54 -0700)]
mesa: Don't advertise extensions that are part of GL 1.3 in a core context
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Wed, 8 Aug 2012 16:51:38 +0000 (09:51 -0700)]
mesa: Don't advertise extensions that are part of GL 1.2 in a core context
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Wed, 8 Aug 2012 16:11:58 +0000 (09:11 -0700)]
mesa: Don't advertise deprecated extensions in a core context
It may be possible to trim the list of extensions futher. These are
just the obvious extensions that add functionality that the core context
explicitly forbids. Apple's core-context extension list is *just* the
extensions on top of the core GL version. I'm not sure we want to go
that far, but removing some things that have been in core since 2.1 may
be okay.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Christopher James Halse Rogers [Thu, 19 Jul 2012 02:30:12 +0000 (12:30 +1000)]
build: Fix libdricore out-of-tree builds (v2)
v2: Add both top_srcdir and top_builddir to mesa asm include dirs.
These require both in-tree and build-time-generated files.
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Christopher James Halse Rogers <christopher.halse.rogers@canonical.com>
Christopher James Halse Rogers [Thu, 19 Jul 2012 02:30:11 +0000 (12:30 +1000)]
build/mapi: More killing of TOP in favour of top_srcdir
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Christopher James Halse Rogers <christopher.halse.rogers@canonical.com>
Christopher James Halse Rogers [Thu, 19 Jul 2012 02:30:10 +0000 (12:30 +1000)]
build/glsl: fix location of generated files.
Like in src/mesa, use GLSL_BUILDDIR/GLSL_SRCDIR to unambiguously
distinguish between in-tree and generated files.
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Christopher James Halse Rogers <christopher.halse.rogers@canonical.com>
Christopher James Halse Rogers [Thu, 19 Jul 2012 02:30:09 +0000 (12:30 +1000)]
build/glapi: fix includes for generated files
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Christopher James Halse Rogers <christopher.halse.rogers@canonical.com>
Christopher James Halse Rogers [Thu, 19 Jul 2012 02:30:08 +0000 (12:30 +1000)]
build: fix out of tree generation of glapi_mapi_tmp.h
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Christopher James Halse Rogers <christopher.halse.rogers@canonical.com>
Christopher James Halse Rogers [Thu, 19 Jul 2012 02:30:07 +0000 (12:30 +1000)]
build/glx: fix include paths for out-of-tree builds
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Christopher James Halse Rogers <christopher.halse.rogers@canonical.com>
Christopher James Halse Rogers [Thu, 19 Jul 2012 02:30:06 +0000 (12:30 +1000)]
build: fix location of generated files in src/mesa (v4)
Also fix include paths for the generated headers.
v2: Switch to using self-explanatory BUILDDIR/SRCDIR defined from
top_builddir/top_srcdir rather than the ambiguous TOP.
v3: Add both top_builddir and top_srcdir to include flags for mesa asm.
These rely on both in-tree and build-time-generated includes.
v4: Rebased on top of
948c8f502a.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Christopher James Halse Rogers <christopher.halse.rogers@canonical.com>
Signed-off-by: Matt Turner <mattst88@gmail.com>
Kenneth Graunke [Fri, 10 Aug 2012 17:26:04 +0000 (10:26 -0700)]
intel: Reserve enough space to finish occlusion queries on Gen6.
After realizing that brw_finish_batch emitted some final PIPE_CONTROLs
to record occlusion queries, Chris noted that we probably hadn't
reserved enough space to actually emit them.
Reserving a full 60 bytes seems a bit harsh, since we only need that
much if occlusion queries are actually active. Plus, 28 bytes would be
sufficient for Gen7, and 24 for Gen4-5.
We could optimize this in the future, but it doesn't seem too critical.
NOTE: This is a candidate for stable release branches.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=53311
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Eric Anholt <eric@anholt.net>
Kenneth Graunke [Fri, 10 Aug 2012 17:26:03 +0000 (10:26 -0700)]
intel: Move finish_batch() call before MI_BATCH_BUFFER_END and padding.
On Gen4+, brw_finish_batch() calls brw_emit_query_end(), which emits
some extra PIPE_CONTROLs to capture the current occlusion query data.
Unfortunately, it was being called *after* _intel_batchbuffer_flush
added the MI_BATCH_BUFFER_END, meaning those PIPE_CONTROLs didn't get
inside the batch.
Not only does this likely cause bogus occlusion query values, it can
also cause crashes: with the recent change to use 64-bit depth count
writes on Gen6+, we started emitting an odd-length PIPE_CONTROL, which
happened after the MI_NOOP padding. This resulted in an odd-length
batch buffer, which resulted in execbuf2 returning -EINVAL and the
application dying with an intel_do_flush_locked failure.
On older generations, finish_batch() doesn't emit any state, so this
change shouldn't have any effect.
Huge thanks to Chris Wilson for helping me figure this out.
NOTE: This is a candidate for stable release branches.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=53311
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Eric Anholt <eric@anholt.net>
Eric Anholt [Tue, 7 Aug 2012 17:05:38 +0000 (10:05 -0700)]
i965: Add perf debug for stalls during shader compiles.
v2: fix bad comment from before I gave up and decided to just use doubles.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Thu, 12 Jul 2012 21:05:29 +0000 (14:05 -0700)]
i965: Add performance debug for when the state cache gets nuked.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Thu, 12 Jul 2012 20:19:53 +0000 (13:19 -0700)]
i965: Add performance debug for shader recompiles.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Thu, 12 Jul 2012 20:14:42 +0000 (13:14 -0700)]
i965: Add performance debug for fast clear fallbacks.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Thu, 12 Jul 2012 20:01:49 +0000 (13:01 -0700)]
intel: Add performance debug for some common GPU stalls.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Thu, 12 Jul 2012 20:08:20 +0000 (13:08 -0700)]
i965: Add performance debug for register spilling.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Thu, 12 Jul 2012 19:48:58 +0000 (12:48 -0700)]
i965: Add INTEL_DEBUG=perf for failure to compile 16-wide shaders.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Thu, 12 Jul 2012 19:35:19 +0000 (12:35 -0700)]
intel: Rename INTEL_DEBUG=fall to INTEL_DEBUG=perf.
I want to introduce some more debug output for performance surprises that
includes fallbacks, but aren't necessarily software rasterization. Leave
INTEL_DEBUG=fall in place for those that have used that flag before.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Pauli Nieminen [Tue, 12 Jun 2012 18:38:59 +0000 (21:38 +0300)]
meta: texture rectangle textures may not have mipmaps
Avoid INVALID_OPERATION error if decompressing rectangle texture.
Setting mipmap level limits for those textures is error that must not be
hit by meta code to mislead user.
[v3/Kayden]: Resolve conflicts due to Eric picking a subset of Pauli's
original changes.
Signed-off-by: Pauli Nieminen <pauli.nieminen@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Pauli Nieminen [Tue, 12 Jun 2012 18:38:58 +0000 (21:38 +0300)]
meta: Use sampler object for mipmap generation
Sampler objects are perfect for meta operations.Sampler object
is separate state object that shadows the sampling state in texture
object. With sampler object mipmap can maintain same sampling state for
all subsequent generation requests.
Signed-off-by: Pauli Nieminen <pauli.nieminen@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Pauli Nieminen [Tue, 12 Jun 2012 18:38:48 +0000 (21:38 +0300)]
mesa/samplerobj: Avoid crash in sampler query if texture unit is disabled
Sampler queries are so far made only for enabled texture unit. But if
any code would query sampler before checking texture unit state that
would result to NULL deference.
Making the inline helper easier to use with NULL check makes a lot sense
because compiler is likely to combine the checks for the current texture.
Signed-off-by: Pauli Nieminen <pauli.nieminen@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Pauli Nieminen [Tue, 12 Jun 2012 18:38:45 +0000 (21:38 +0300)]
mesa: Remove unnecessary parameters CompressedTexImage
In tune with previous patches. Again there is duplication of information
in function parameters that is good to remove.
Signed-off-by: Pauli Nieminen <pauli.nieminen@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Pauli Nieminen [Tue, 12 Jun 2012 18:38:44 +0000 (21:38 +0300)]
mesa: Remove unnecessary parameters from AllocTextureImageBuffer
Size and format information is always stored in gl_texture_image
structure. That makes it preferable to remove duplicate information from
parameters to make interface easier to understand.
Signed-off-by: Pauli Nieminen <pauli.nieminen@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Pauli Nieminen [Tue, 12 Jun 2012 18:38:43 +0000 (21:38 +0300)]
mesa: Remove unnecessary parameters from TexImage
gl_texture_image structure always holds size and internal format before
TexImage driver hook is called. Those passing same information in
function parameters only duplicates information making the interface
harder to understand.
Signed-off-by: Pauli Nieminen <pauli.nieminen@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Tom Stellard [Fri, 13 Jul 2012 13:46:23 +0000 (13:46 +0000)]
configure: Check xcb version when X11 pkgconfig exists
Commit
6882381a2efbdf06b7002d11468c94b9964c2bc8 added a dependency on a
newer version of xcb, but the version check wasn't added in all the
necessary places.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Chí-Thanh Christopher Nguyễn [Thu, 9 Aug 2012 15:42:24 +0000 (17:42 +0200)]
gbm: Fix build without gallium_drm_loader
pipe_loader_drm_probe_fd only exists if HAVE_PIPE_LOADER_DRM is defined.
Patch improved as suggested by Vadim A. Misbakh-Soloviov.
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=52962