mesa.git
10 years agost/mesa: Fix NULL pointer dereference for incomplete framebuffers
Michel Dänzer [Fri, 25 Apr 2014 02:40:39 +0000 (11:40 +0900)]
st/mesa: Fix NULL pointer dereference for incomplete framebuffers

This can happen with glamor, which uses EGL_KHR_surfaceless_context and
only explicitly binds GL_READ_FRAMEBUFFER for glReadPixels.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agoglsl: fix spelling of derived
Chris Forbes [Sun, 27 Apr 2014 04:49:18 +0000 (16:49 +1200)]
glsl: fix spelling of derived

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
10 years agodocs: mark off nv50/nvc0 for ARB_sample_shading, update relnotes
Ilia Mirkin [Sat, 26 Apr 2014 16:38:31 +0000 (12:38 -0400)]
docs: mark off nv50/nvc0 for ARB_sample_shading, update relnotes

relnotes weren't updated this whole time, so I went through all the
GL3.txt changes and picked out the nouveau ones since 10.1.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agomesa: overhaul debug namespace support
Chia-I Wu [Thu, 24 Apr 2014 03:17:32 +0000 (11:17 +0800)]
mesa: overhaul debug namespace support

_mesa_HashTable is not well-suited for us: it locks a mutex unnecessarily and
it does not accept 0 as the key (and have branches to handle 1 specially).
What we really need is a sparse array.  Whether it should be implemented as a
hash table, a list, or a bsearch()-able array requires investigations of the
use models.

We choose to implement it as a list for now, assuming it is common to have a
short list of IDs in each (source, type) namespace.  The code is simpler, and
the memory footprint is lower.  This also fixes several corner cases such as
making messages to have different states at different severities.

v2: use GLbitfield for State/DefaultState, and add a comment

Signed-off-by: Chia-I Wu <olv@lunarg.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: delay copying of debug groups
Chia-I Wu [Wed, 23 Apr 2014 07:19:55 +0000 (15:19 +0800)]
mesa: delay copying of debug groups

Do not copy the debug group until it is about to be written.  One likely
scenario of using glPushDebugGroup/glPopDebugGroup is to enclose a sequence of
GL commands and give them a human-readable description.  There is no message
control change in this scenario, and thus no need to copy.

This also reduces the initial size of gl_debug_state from 306KB to 7KB.

Signed-off-by: Chia-I Wu <olv@lunarg.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: clean up debug output namespace handling
Chia-I Wu [Wed, 23 Apr 2014 06:17:55 +0000 (14:17 +0800)]
mesa: clean up debug output namespace handling

Add functions to provide these operations on a struct gl_debug_namespace:

  init():    initialize the namespace
  copy():    copy all elements from one namespace to another
  clear():   clear all elements (to free the memories)
  set():     set the value of an element
  set_all(): set the value of all elements
  get():     get the value of an element

A debug namespace is like a sparse array.  The length of the array is huge,
2^sizeof(GLuint), but most of the elements assume the same value sepcified by
set_all().

Signed-off-by: Chia-I Wu <olv@lunarg.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: clean up debug groups
Chia-I Wu [Wed, 23 Apr 2014 05:42:24 +0000 (13:42 +0800)]
mesa: clean up debug groups

Add struct gl_debug_group to hold all namespaces of a debug group.  Replace
the 3-dimensional array, Namespaces, in struct gl_debug_state by a
1-dimensional array of type struct gl_debug_groups.

Turn the 4-dimensional array, Defaults, in struct gl_debug_state to a
1-dimensional array in struct gl_debug_namespace.

Signed-off-by: Chia-I Wu <olv@lunarg.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: clean up debug message log
Chia-I Wu [Wed, 23 Apr 2014 05:32:10 +0000 (13:32 +0800)]
mesa: clean up debug message log

Remove NextMsgLength, and move members of struct gl_debug_state that belong to
the message log to a new struct, gl_debug_log.  Rename gl_debug_msg to
gl_debug_message.

Signed-off-by: Chia-I Wu <olv@lunarg.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: use accessors for struct gl_debug_state
Chia-I Wu [Tue, 22 Apr 2014 06:22:49 +0000 (14:22 +0800)]
mesa: use accessors for struct gl_debug_state

When GL_DEBUG_OUTPUT_SYNCHRONOUS is GL_TRUE, drivers are allowed to log debug
messages from other threads.  That requires gl_debug_state to be protected by
a mutex, even when it is a context state.  While we do not spawn threads in
Mesa yet, this commit makes it easier to do when we want to.

Since the definition of struct gl_debug_state is no longer needed by the rest
of the driver, move it to main/errors.c.  This should make it even harder to
use the struct incorrectly.

v2: add comments for the accessors

Signed-off-by: Chia-I Wu <olv@lunarg.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: eliminate debug output message_insert
Chia-I Wu [Tue, 22 Apr 2014 06:36:25 +0000 (14:36 +0800)]
mesa: eliminate debug output message_insert

Add validate_length, and call it together with log_msg directly instead of
message_insert.  No functional change.

v2: make sure length is non-negative (i.e., known) before calling
    validate_length, noted by Timothy Arceri

Signed-off-by: Chia-I Wu <olv@lunarg.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: eliminate debug output should_log
Chia-I Wu [Tue, 22 Apr 2014 05:54:17 +0000 (13:54 +0800)]
mesa: eliminate debug output should_log

In both call sites, it could be easily replaced by direct
debug_is_message_enabled calls.  No functional change.

Signed-off-by: Chia-I Wu <olv@lunarg.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: eliminate debug output control_app_messages
Chia-I Wu [Tue, 22 Apr 2014 05:34:01 +0000 (13:34 +0800)]
mesa: eliminate debug output control_app_messages

Merge control_app_messages with the only caller.  Eliminate set_message_state
and control_messages too as they are unused.  No functional change.

Signed-off-by: Chia-I Wu <olv@lunarg.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: eliminate debug output get_msg
Chia-I Wu [Tue, 22 Apr 2014 05:32:18 +0000 (13:32 +0800)]
mesa: eliminate debug output get_msg

Merge get_msg with the only caller.  No functional change.

Signed-off-by: Chia-I Wu <olv@lunarg.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: refactor _mesa_PopDebugGroup and _mesa_free_errors_data
Chia-I Wu [Tue, 22 Apr 2014 05:01:56 +0000 (13:01 +0800)]
mesa: refactor _mesa_PopDebugGroup and _mesa_free_errors_data

Replace free_errors_data by debug_clear_group.  Add debug_pop_group and
debug_destroy for use in _mesa_PopDebugGroup and _mesa_free_errors_data
respectively.  No funcitonal change.

Signed-off-by: Chia-I Wu <olv@lunarg.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: refactor _mesa_PushDebugGroup
Chia-I Wu [Tue, 22 Apr 2014 04:51:16 +0000 (12:51 +0800)]
mesa: refactor _mesa_PushDebugGroup

Move group copying to debug_push_group.  Save the group message before pushing
instead of after, since we will need it after popping.  No functional change
otherwise.

Signed-off-by: Chia-I Wu <olv@lunarg.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: refactor debug output control_messages
Chia-I Wu [Tue, 22 Apr 2014 03:21:19 +0000 (11:21 +0800)]
mesa: refactor debug output control_messages

Move most of the code to debug_set_message_enable_all.  No functional change.

Signed-off-by: Chia-I Wu <olv@lunarg.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: refactor debug output get_msg
Chia-I Wu [Tue, 22 Apr 2014 03:09:53 +0000 (11:09 +0800)]
mesa: refactor debug output get_msg

Move message fetching to debug_fetch_message and message deletion to
debug_delete_messages.  No functional change.

Signed-off-by: Chia-I Wu <olv@lunarg.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: refactor debug out log_msg
Chia-I Wu [Tue, 22 Apr 2014 02:31:36 +0000 (10:31 +0800)]
mesa: refactor debug out log_msg

Move message logging to debug_log_message.  Replace store_message_details by
debug_message_store.  No functional change.

Signed-off-by: Chia-I Wu <olv@lunarg.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: refactor debug output set_message_state
Chia-I Wu [Tue, 22 Apr 2014 02:23:47 +0000 (10:23 +0800)]
mesa: refactor debug output set_message_state

Move message state update to debug_set_message_enable.  No functional change.

Signed-off-by: Chia-I Wu <olv@lunarg.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: refactor debug output should_log
Chia-I Wu [Tue, 22 Apr 2014 02:18:09 +0000 (10:18 +0800)]
mesa: refactor debug output should_log

Move the message filtering logic to debug_is_message_enabled.  No functional
change.

Signed-off-by: Chia-I Wu <olv@lunarg.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agomesa: refactor _mesa_get_debug_state
Chia-I Wu [Tue, 22 Apr 2014 02:10:30 +0000 (10:10 +0800)]
mesa: refactor _mesa_get_debug_state

Move gl_debug_state allocation to a new function, debug_create.  No functional
change.

Signed-off-by: Chia-I Wu <olv@lunarg.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agonvc0/ir: fetch shadow value from proper place for TG4 cube array
Ilia Mirkin [Thu, 24 Apr 2014 04:45:19 +0000 (00:45 -0400)]
nvc0/ir: fetch shadow value from proper place for TG4 cube array

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agonvc0/ir: set gatherComp for non-shadow targets
Ilia Mirkin [Thu, 24 Apr 2014 04:28:41 +0000 (00:28 -0400)]
nvc0/ir: set gatherComp for non-shadow targets

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agonvc0/ir: set instance count based on the GS_INVOCATIONS property
Ilia Mirkin [Thu, 24 Apr 2014 03:15:03 +0000 (23:15 -0400)]
nvc0/ir: set instance count based on the GS_INVOCATIONS property

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agonvc0/ir: add support for INVOCATIONID system value
Ilia Mirkin [Thu, 24 Apr 2014 02:34:29 +0000 (22:34 -0400)]
nvc0/ir: add support for INVOCATIONID system value

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agonvc0/ir: add support for SAMPLEMASK sysval
Ilia Mirkin [Thu, 24 Apr 2014 02:20:51 +0000 (22:20 -0400)]
nvc0/ir: add support for SAMPLEMASK sysval

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agomesa/st: translate gl_InvocationID to INVOCATIONID semantic
Ilia Mirkin [Thu, 24 Apr 2014 02:30:46 +0000 (22:30 -0400)]
mesa/st: translate gl_InvocationID to INVOCATIONID semantic

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
10 years agomesa/st: translate gl_SampleMaskIn to SAMPLEMASK semantic
Ilia Mirkin [Thu, 24 Apr 2014 02:16:49 +0000 (22:16 -0400)]
mesa/st: translate gl_SampleMaskIn to SAMPLEMASK semantic

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
10 years agogallium: add GS_INVOCATIONS property
Ilia Mirkin [Thu, 24 Apr 2014 03:14:55 +0000 (23:14 -0400)]
gallium: add GS_INVOCATIONS property

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
10 years agogallium: add INVOCATIONID semantic
Ilia Mirkin [Thu, 24 Apr 2014 02:30:04 +0000 (22:30 -0400)]
gallium: add INVOCATIONID semantic

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
10 years agonvc0: add support for PIPE_CAP_SAMPLE_SHADING
Ilia Mirkin [Mon, 21 Apr 2014 04:28:13 +0000 (00:28 -0400)]
nvc0: add support for PIPE_CAP_SAMPLE_SHADING

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agonv50: add support for PIPE_CAP_SAMPLE_SHADING
Ilia Mirkin [Sun, 30 Mar 2014 22:25:40 +0000 (18:25 -0400)]
nv50: add support for PIPE_CAP_SAMPLE_SHADING

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agomesa/st: add support for ARB_sample_shading
Ilia Mirkin [Sun, 30 Mar 2014 22:21:50 +0000 (18:21 -0400)]
mesa/st: add support for ARB_sample_shading

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agogallium: add basic support for ARB_sample_shading
Ilia Mirkin [Sun, 30 Mar 2014 22:21:04 +0000 (18:21 -0400)]
gallium: add basic support for ARB_sample_shading

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agomapi: OpenVG symbol exports.
Enrico Horn [Fri, 25 Apr 2014 18:38:13 +0000 (20:38 +0200)]
mapi: OpenVG symbol exports.

Fixes another mistake in 144bbb7b78e.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=77502

10 years agoglsl: Use properly typed arguments for bitfieldInsert.
Matt Turner [Fri, 25 Apr 2014 19:22:22 +0000 (12:22 -0700)]
glsl: Use properly typed arguments for bitfieldInsert.

bitfieldInsert takes scalar integers for its last two arguments. Since
bitfieldInsert is lowered on i965 to two instructions that have more
flexible arguments, I didn't notice when I wrote this.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agoi965: Don't bother flushing the batch if it doesn't ref our mt to map.
Eric Anholt [Wed, 23 Apr 2014 20:45:22 +0000 (13:45 -0700)]
i965: Don't bother flushing the batch if it doesn't ref our mt to map.

-1.1372% +/- 0.858033% effect on cairo runtime on glamor (n=175).

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoegl: Protect use of gbm_dri with ifdef HAVE_DRM_PLATFORM
Ander Conselvan de Oliveira [Tue, 8 Apr 2014 20:28:42 +0000 (23:28 +0300)]
egl: Protect use of gbm_dri with ifdef HAVE_DRM_PLATFORM

Otherwise it fails to compile if the drm egl platform is disabled.

Cc: "10.0" "10.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agowayland: Fix the logic in disabling the prime capability
Neil Roberts [Tue, 8 Apr 2014 20:28:40 +0000 (23:28 +0300)]
wayland: Fix the logic in disabling the prime capability

It looks like this bit of code is trying to disable the prime capability if
the driver doesn't support createImageFromFds. However the logic looks a bit
broken and what it would actually do is disable all other capabilities apart
from prime. This patch fixes it to actually disable prime.

Cc: "10.0" "10.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agogbm: Set errno on errors
Ander Conselvan de Oliveira [Tue, 8 Apr 2014 20:28:39 +0000 (23:28 +0300)]
gbm: Set errno on errors

This should give the caller some information of what called the error.
For the gbm_bo_import() case, for instance, it is possible to know if
the import is not supported or the error was caused by an invalid
parameter.

Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agogbm/dri: Fix out-of-memory error path in dri_device_create()
Ander Conselvan de Oliveira [Tue, 8 Apr 2014 20:28:38 +0000 (23:28 +0300)]
gbm/dri: Fix out-of-memory error path in dri_device_create()

Cc: "10.0" "10.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agogallium/tests: conditionally include sw/dri winsys
Emil Velikov [Tue, 1 Apr 2014 16:42:42 +0000 (17:42 +0100)]
gallium/tests: conditionally include sw/dri winsys

In all fairness we allow the gallium tests to be build with --disable-dri
which will result in the approapriate winsys to not be build, thus the
build will fail.

  ./configure --disable-dri --with-gallium-drivers=svga --enable-gallium-tests

Cc: Brian Paul <brianp@vmware.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agoautomake: cleanup pipe-loader handling when using sw/xlib winsys
Emil Velikov [Tue, 1 Apr 2014 16:42:41 +0000 (17:42 +0100)]
automake: cleanup pipe-loader handling when using sw/xlib winsys

Rather than defining our own set of variables, use NEED_WINSYS_XLIB
and based on it include the sw/xlib winsys.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agopipe-loader: conditionally build and use pipe_loader_sw_probe_dri
Emil Velikov [Tue, 1 Apr 2014 16:42:40 +0000 (17:42 +0100)]
pipe-loader: conditionally build and use pipe_loader_sw_probe_dri

The function relies on the sw/dri winsys which is build only when --enable-dri
is set. Fixes build issues with the following config

 ./configure --disable-dri --with-gallium-drivers=svga --enable-xa

Issue can be reproduced with any hw gallium driver + st that uses the pipe-loader.

Cc: Brian Paul <brianp@vmware.com>
Reported-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agollvmpipe: fix clearing of individual color buffers in a fb
Roland Scheidegger [Wed, 23 Apr 2014 18:23:07 +0000 (20:23 +0200)]
llvmpipe: fix clearing of individual color buffers in a fb

GL (3.0) allows you to clear individual color buffers in a fb. In fact
for fbs containing both int and float/normalized color buffers this is
required (because the clearing values are otherwise undefined if applied
to all buffers). The gallium interface was changed a while ago, but llvmpipe
ignored it (hence doing such individual clears always resulted in clearing
all buffers, plus some assorted asserts due to the mixed fbs).
So change the clear command to indicate the buffer to be cleared. Also, because
indicating the buffer to be cleared would have made lp_rast_arg_cmd larger
which is unacceptable (we're trying to shrink it some day) allocate the clear
value in the scene and just pass a pointer.
There's several advantages and disadvantages here:
+ clearing individual buffers works (we could also actually bin such clears now
if they'd come through clear_render_target() if the surface is in the current
fb, though we didn't do this before for the single rb case and still don't try).
+ since there's one clear per rb, we do the format conversion in setup rather
than per bin. Aside from the (drop in the ocean...) performance advantage this
means that clearing to very small values (that is, denormal when converted to
the format) should work for small float (fp16 etc.) formats, as the util code
couldn't handle it correctly before (because cpu denorms are disabled when
executing the bin commands, screwing up the magic conversion and flushing
the values to 0, though this was not verified).
- there's some overhead for traditional old-style clear-all MRT cases, since
there's one rast clear command per rb instead of one for all rbs.

This fixes https://bugs.freedesktop.org/show_bug.cgi?id=76976.

v2: get rid of the ugly manual memcpy stuff and just use union util_color.
This is 32 bytes instead of 16 but as the allocation is per scene we can live
with those additional 16 bytes (and the additional 128 bytes in the setup
context), which makes the code much more obvious. Suggested by Brian.

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agogallium/util: use ui[4] instead of ui in union util_color
Roland Scheidegger [Wed, 23 Apr 2014 18:00:03 +0000 (20:00 +0200)]
gallium/util: use ui[4] instead of ui in union util_color

util_color often merely represents a collection of bytes, however it is
inconvenient if those bytes can only be accessed as floats/doubles for int
formats exceeding 32bits.
(Note that since rgba8 formats use one uint, not 4 bytes, hence the byte and
short member were left as is.)

10 years agollvmpipe: (trivial) use correct LP_MIN_VECTOR_ALIGN define for alignment.
Roland Scheidegger [Fri, 4 Apr 2014 02:24:49 +0000 (04:24 +0200)]
llvmpipe: (trivial) use correct LP_MIN_VECTOR_ALIGN define for alignment.

Currently it's the same value.

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agor600g: fix hang on RV740 by using DX_RASTERIZATION_KILL instead of SX_MISC
Marek Olšák [Sun, 20 Apr 2014 16:17:51 +0000 (18:17 +0200)]
r600g: fix hang on RV740 by using DX_RASTERIZATION_KILL instead of SX_MISC

Changing SX_MISC hangs RV740. When we're at it, let's use DX_RASTERIZATION_KILL
on all R700 and later chipsets.

Cc: 10.0 10.1 mesa-stable@lists.freedesktop.org
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
10 years agor600g: fix for an MSAA hang on RV770
Marek Olšák [Sun, 20 Apr 2014 16:11:56 +0000 (18:11 +0200)]
r600g: fix for an MSAA hang on RV770

Cc: 10.0 10.1 mesa-stable@lists.freedesktop.org
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
10 years agor600g: fix for broken CULL_FRONT behavior on R6xx
Marek Olšák [Sun, 20 Apr 2014 13:19:43 +0000 (15:19 +0200)]
r600g: fix for broken CULL_FRONT behavior on R6xx

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
10 years agor600g: fix for HTILE on R6xx
Marek Olšák [Sun, 20 Apr 2014 13:17:23 +0000 (15:17 +0200)]
r600g: fix for HTILE on R6xx

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
10 years agor600g: fix buffer copying on R600-R700
Marek Olšák [Sat, 19 Apr 2014 22:53:32 +0000 (00:53 +0200)]
r600g: fix buffer copying on R600-R700

This fixes broken rendering in DOTA 2.

Cc: 10.0 10.1 mesa-stable@lists.freedesktop.org
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
10 years agor600g: fix flushing on RV670, RS780, RS880 again
Marek Olšák [Sat, 19 Apr 2014 21:39:13 +0000 (23:39 +0200)]
r600g: fix flushing on RV670, RS780, RS880 again

Cc: 10.0 10.1 mesa-stable@lists.freedesktop.org
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
10 years agor600g: fix MSAA resolve on R6xx when the destination is 1D-tiled
Marek Olšák [Sat, 19 Apr 2014 21:11:41 +0000 (23:11 +0200)]
r600g: fix MSAA resolve on R6xx when the destination is 1D-tiled

Cc: 10.0 10.1 mesa-stable@lists.freedesktop.org
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
10 years agor600g: disable async DMA on R700
Marek Olšák [Sat, 19 Apr 2014 13:47:54 +0000 (15:47 +0200)]
r600g: disable async DMA on R700

Cc: 10.0 10.1 mesa-stable@lists.freedesktop.org
10 years agor600g: fix edge flags and layered rendering on R600-R700
Marek Olšák [Sat, 19 Apr 2014 15:21:57 +0000 (17:21 +0200)]
r600g: fix edge flags and layered rendering on R600-R700

We forgot to set these bits.

Cc: 10.1 mesa-stable@lists.freedesktop.org
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
10 years agost/mesa: remove trailing NULL colorbuffers
Marek Olšák [Sun, 20 Apr 2014 01:41:47 +0000 (03:41 +0200)]
st/mesa: remove trailing NULL colorbuffers

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agor300g: don't crash when getting NULL colorbuffers
Marek Olšák [Sun, 20 Apr 2014 02:32:24 +0000 (04:32 +0200)]
r300g: don't crash when getting NULL colorbuffers

Cc: mesa-stable@lists.freedesktop.org
10 years agor300g: fix runtime warning after winsys cleanup
Marek Olšák [Sun, 20 Apr 2014 01:39:23 +0000 (03:39 +0200)]
r300g: fix runtime warning after winsys cleanup

Broken by:
  b2238b3452b0bcf3c1216c20c9918f9f0664b464
  winsys/radeon: remove cs_write_reloc, add simpler cs_get_reloc

10 years agoradeonsi: implement GL_ARB_vertex_type_10f_11f_11f_rev
Marek Olšák [Fri, 18 Apr 2014 14:16:44 +0000 (16:16 +0200)]
radeonsi: implement GL_ARB_vertex_type_10f_11f_11f_rev

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agost/xlib: Do minimal version checking in glXCreateContextAttribsARB.
José Fonseca [Thu, 24 Apr 2014 14:49:01 +0000 (15:49 +0100)]
st/xlib: Do minimal version checking in glXCreateContextAttribsARB.

The current version checking is wrongly refusing to create 3.3 contexts;
unsupported version are checked elsewhere; and the DRI path doesn't do
this sort of checking neither.

This enables piglit glsl 3.30 tests to run without skipping.

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agollvmpipe: Advertise GLSL 3.30.
José Fonseca [Thu, 24 Apr 2014 14:00:12 +0000 (15:00 +0100)]
llvmpipe: Advertise GLSL 3.30.

According to Roland all TGSI support is there in theory.

In practice there are a few piglit failures and crashes, as this hadn't
been tested before.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agost/xlib: Honour request of 3.1 contexts through core profile where available.
José Fonseca [Thu, 24 Apr 2014 14:05:47 +0000 (15:05 +0100)]
st/xlib: Honour request of 3.1 contexts through core profile where available.

The GLX_ARB_create_context_profile spec says:

    "If version 3.1 is requested, the context returned may implement
    any of the following versions:

      * Version 3.1. The GL_ARB_compatibility extension may or may not
        be implemented, as determined by the implementation.

      * The core profile of version 3.2 or greater."

Mesa does not support GL_ARB_compatibility, and there are no plans to
ever support it, therefore the only chance to honour a 3.1 context is
through core profile, i.e, the 2nd alternative from the spec.

This change does that.  And with it piglit tests that require 3.1
contexts no longer skip.

Assuming there is no objection with this change, src/glx/dri_common.c
and src/gallium/state_trackers/wgl/stw_context.c should also be updated
accordingly, given they have the same logic.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agodraw/llvm: reduce memory usage
Zack Rusin [Wed, 23 Apr 2014 21:06:13 +0000 (17:06 -0400)]
draw/llvm: reduce memory usage

Lets make draw_get_option_use_llvm function available unconditionally
and use it to avoid useless allocations when LLVM paths are active.
TGSI machine is never used when we're using LLVM.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
10 years agodocs: fix typo in 10.1.1 release notes URL
Brian Paul [Thu, 24 Apr 2014 14:37:23 +0000 (08:37 -0600)]
docs: fix typo in 10.1.1 release notes URL

10 years agoswrast: move texture_slices() calls out of loops
Brian Paul [Wed, 23 Apr 2014 15:59:55 +0000 (09:59 -0600)]
swrast: move texture_slices() calls out of loops

Reviewed-by: José Fonseca <jfonseca@vmware.com>
10 years agoswrast: move null pointer check earlier in _swrast_map_teximage()
Brian Paul [Wed, 23 Apr 2014 15:57:11 +0000 (09:57 -0600)]
swrast: move null pointer check earlier in _swrast_map_teximage()

There's no reason to compute texel size, stride, etc. if there's no
image data to map.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
10 years agoswrast: remove _mesa_ prefix from static function
Brian Paul [Wed, 23 Apr 2014 15:55:25 +0000 (09:55 -0600)]
swrast: remove _mesa_ prefix from static function

And add a const qualifier.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
10 years agoswrast: allocate swrast_texture_image::ImageSlices array if needed
Brian Paul [Wed, 23 Apr 2014 15:49:58 +0000 (09:49 -0600)]
swrast: allocate swrast_texture_image::ImageSlices array if needed

Fixes a segmentation fault in conform divzero.c test.
This happens when glTexImage(level, width=0, height=0) is called.  We
don't allocate texture memory in that case so the ImageSlices array
was never allocated.

Cc: "10.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
10 years agoswrast: Fix vertex color in _swsetup_Translate()
nick [Wed, 23 Apr 2014 14:18:00 +0000 (08:18 -0600)]
swrast: Fix vertex color in _swsetup_Translate()

Straightforward fix to properly load dest->color with color data, as
opposed to position data as previously implemented.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=27499
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agogallivm: Fix wrong operator in lp_exec_default.
José Fonseca [Thu, 24 Apr 2014 13:49:53 +0000 (14:49 +0100)]
gallivm: Fix wrong operator in lp_exec_default.

Courtesy of MSVC static code analyser.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agomesa/st: Handle empty frame-buffers without asserting.
José Fonseca [Thu, 24 Apr 2014 13:48:37 +0000 (14:48 +0100)]
mesa/st: Handle empty frame-buffers without asserting.

Fixes assertion failures with radeonsi.

Tested-by: Marek Olšák <maraeo@gmail.com>
10 years agomesa/st: Fix pipe_framebuffer_state::height for PIPE_TEXTURE_1D_ARRAY.
José Fonseca [Thu, 3 Apr 2014 14:56:46 +0000 (15:56 +0100)]
mesa/st: Fix pipe_framebuffer_state::height for PIPE_TEXTURE_1D_ARRAY.

This prevents buffer overflow w/ llvmpipe when running piglit

  bin/gl-3.2-layered-rendering-clear-color-all-types 1d_array single_level -fbo -auto

v2: Compute the framebuffer size as the minimum size, as pointed out by
Brian;  compacted code;  ran piglit quick test list (with no
regressions.)

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agoutil/u_debug: Pass correct size to strncat.
José Fonseca [Tue, 22 Apr 2014 11:32:17 +0000 (12:32 +0100)]
util/u_debug: Pass correct size to strncat.

Courtesy of Clang static analyzer.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agofreedreno/a3xx: fix TOTALATTRTOVS
Rob Clark [Tue, 22 Apr 2014 19:43:51 +0000 (15:43 -0400)]
freedreno/a3xx: fix TOTALATTRTOVS

In cases where varying fetches are optimized away (just pass-through in
vertex shader, but unused in fragment shader) we need to calculate the
correct TOTALATTROVS based on the actual number of varyings fetched,
otherwise lockup.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
10 years agoi965: Make Broadwell HiZ path arrange for TC flushes.
Kenneth Graunke [Mon, 21 Apr 2014 21:08:49 +0000 (14:08 -0700)]
i965: Make Broadwell HiZ path arrange for TC flushes.

HiZ operations make the depth/render caches out of sync with the sampler
caches.  We need to arrange for a TC flush to happen before the target
buffer is used by the sampler.  Calling brw_render_cache_set_add_bo
makes that happen.

On previous generations, brw_blorp_exec took care of flushing the
texture cache by calling intel_batchbuffer_emit_mi_flush after doing
any rendering.  If we were to use the normal drawing path, then
brw_postdraw_set_buffers_need_resolve would handle this.

On Broadwell, we don't use BLORP, and we don't emit a rectangle
primitive via the normal drawing path.  The 3DSTATE_WM_HZ_OP and
PIPE_CONTROL implicitly make drawing happen.  So, none of our existing
code makes this flush happen - we need to do it directly.

Fixes 11 Piglit copyteximage subtests.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=77223
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=77226
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agoi965: Use uint16_t for control/src index tables.
Matt Turner [Mon, 21 Apr 2014 01:12:38 +0000 (18:12 -0700)]
i965: Use uint16_t for control/src index tables.

No need to use 32-bits to store 15 and 12.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
10 years agoi965/disasm: Fix s/xoo/xor/ typo.
Matt Turner [Sun, 20 Apr 2014 21:36:37 +0000 (14:36 -0700)]
i965/disasm: Fix s/xoo/xor/ typo.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965/disasm: Remove tables with obvious mappings.
Matt Turner [Sun, 20 Apr 2014 03:46:57 +0000 (20:46 -0700)]
i965/disasm: Remove tables with obvious mappings.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agomesa/st: enable EXT_shader_integer_mix when NativeIntegers is on
Ilia Mirkin [Tue, 22 Apr 2014 02:22:27 +0000 (22:22 -0400)]
mesa/st: enable EXT_shader_integer_mix when NativeIntegers is on

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
10 years agost/omx/enc: implement frame reordering and B-frames
Christian König [Wed, 26 Mar 2014 16:42:19 +0000 (17:42 +0100)]
st/omx/enc: implement frame reordering and B-frames

Signed-off-by: Christian König <christian.koenig@amd.com>
10 years agost/omx/enc: replace omx buffer with texture buffer
Leo Liu [Thu, 17 Apr 2014 16:19:04 +0000 (12:19 -0400)]
st/omx/enc: replace omx buffer with texture buffer

Signed-off-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
10 years agoradeonsi: Fix calculation of number of banks for SI
Michel Dänzer [Mon, 21 Apr 2014 09:23:38 +0000 (18:23 +0900)]
radeonsi: Fix calculation of number of banks for SI

The way cik_num_banks() was calculating the index only makes sense for
the CIK specific macrotile mode array. For SI, we need to use the tile
mode index directly.

This happened to work most of the time because most of the SI tiling
modes use the same number of banks.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
10 years agoglsl: Only allow `invariant` on shader in/out between stages.
Chris Forbes [Mon, 21 Apr 2014 03:45:32 +0000 (15:45 +1200)]
glsl: Only allow `invariant` on shader in/out between stages.

Previously this was special-cased for VS and FS; it never got updated
when geometry shaders came along. Generalize using is_varying_var() so
this won't be broken again with tessellation.

Note that there are two copies of the logic for `invariant`: It can be
present as part of a new declaration, and also as a redeclaration of an
existing variable or block member.

Fixes the four new piglits:
   spec/glsl-1.50/compiler/invariant-qualifier-*.geom

Note for stable: This won't quite pick cleanly due to whitespace and
state->target -> state->stage renames. Should be straightforward
adjustments though.

Cc: "10.0 10.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agosvga: move draw debug code into separate function
Brian Paul [Mon, 21 Apr 2014 20:23:38 +0000 (14:23 -0600)]
svga: move draw debug code into separate function

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
10 years agomesa: move declaration before code
Brian Paul [Mon, 21 Apr 2014 19:24:25 +0000 (13:24 -0600)]
mesa: move declaration before code

To fix MSVC build.

10 years agomesa: Fix error code generation in glReadPixels()
Anuj Phogat [Thu, 13 Mar 2014 01:02:30 +0000 (18:02 -0700)]
mesa: Fix error code generation in glReadPixels()

Section 4.3.1, page 220, of OpenGL 3.3 specification explains
the error conditions for glreadPixels():

   "If the format is DEPTH_STENCIL, then values are taken from
    both the depth buffer and the stencil buffer. If there is
    no depth buffer or if there is no stencil buffer, then the
    error INVALID_OPERATION occurs. If the type parameter is
    not UNSIGNED_INT_24_8 or FLOAT_32_UNSIGNED_INT_24_8_REV,
    then the error INVALID_ENUM occurs."

Fixes failing Khronos CTS test packed_depth_stencil_error.test

V2: Avoid code duplication

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agomesa: Add an error condition in glGetFramebufferAttachmentParameteriv()
Anuj Phogat [Wed, 12 Mar 2014 00:04:11 +0000 (17:04 -0700)]
mesa: Add an error condition in glGetFramebufferAttachmentParameteriv()

From the OpenGL 4.4 spec page 275:
  "If pname is FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, param will
   contain the format of components of the specified attachment,
   one of FLOAT, INT, UNSIGNED_INT, SIGNED_NORMALIZED, or
   UNSIGNED_NORMALIZED for floating-point, signed integer,
   unsigned integer, signed normalized fixedpoint, or unsigned
   normalized fixed-point components respectively. If no data
   storage or texture image has been specified for the attachment,
   param will contain NONE. This query cannot be performed for a
   combined depth+stencil attachment, since it does not have a
   single format."

Fixes Khronos CTS test: packed_depth_stencil_parameters.test

Khronos Bug# 9170
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agolibgl-gdi: silence unused variable warning when not using LLVM
Brian Paul [Mon, 21 Apr 2014 15:49:40 +0000 (09:49 -0600)]
libgl-gdi: silence unused variable warning when not using LLVM

10 years agodocs: import 10.0.5 release notes and update links
Brian Paul [Mon, 21 Apr 2014 15:00:06 +0000 (09:00 -0600)]
docs: import 10.0.5 release notes and update links

10 years agodocs: import 10.1.1 release notes, update links
Brian Paul [Mon, 21 Apr 2014 14:56:31 +0000 (08:56 -0600)]
docs: import 10.1.1 release notes, update links

10 years agomesa: fix GetStringi error message with correct function name
Benjamin Bellec [Mon, 21 Apr 2014 14:44:20 +0000 (08:44 -0600)]
mesa: fix GetStringi error message with correct function name

Signed-off-by: Benjamin Bellec <b.bellec@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Cc: <mesa-stable@lists.freedesktop.org>
10 years agost/mesa: fix invalid pointer use in st_texture_get_sampler_view()
Brian Paul [Fri, 18 Apr 2014 18:20:28 +0000 (12:20 -0600)]
st/mesa: fix invalid pointer use in st_texture_get_sampler_view()

The '**used' pointer was pointing into the stObj->sampler_views array.
If 'free' was null, we'd realloc that array, thus making the 'used'
pointer invalid.  This soon led to memory errors.

Just change the pointer to be '*used' so it points directly at the
pipe_sampler_view.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agoglsl: Fix typo
Chris Forbes [Mon, 21 Apr 2014 03:55:58 +0000 (15:55 +1200)]
glsl: Fix typo

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
10 years agoi965: Use ctx->Texture._MaxEnabledTexImageUnit for upper bound
Chris Forbes [Sun, 13 Apr 2014 00:37:32 +0000 (12:37 +1200)]
i965: Use ctx->Texture._MaxEnabledTexImageUnit for upper bound

Avoid looping over 32/48/96 (!!) tex image units every draw, most of
which we don't care about.

Improves performance on everyone's favorite not-a-benchmark by 2.9% on
Haswell.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agomesa: Track max enabled tex image unit
Chris Forbes [Sun, 13 Apr 2014 00:37:31 +0000 (12:37 +1200)]
mesa: Track max enabled tex image unit

This gives us a better bound for some hot loops in the drivers than
MAX_COMBINED_TEXTURE_IMAGE_UNITS, which is ridiculously large on modern
hardware, and only getting worse as more shader stages are added.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agonouveau/codegen: add missing values for OP_TXLQ into the target arrays
Ilia Mirkin [Fri, 18 Apr 2014 06:25:43 +0000 (02:25 -0400)]
nouveau/codegen: add missing values for OP_TXLQ into the target arrays

Also rework things so that if someone were to add an opcode without
adjusting the values in these arrays, there will be a compilation error.

This fixes a few quadop-related piglit regressions since commit
d5faf8e78603.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agonvc0: change logic for centering of eng2d blit when downsampling
Ilia Mirkin [Fri, 18 Apr 2014 04:08:16 +0000 (00:08 -0400)]
nvc0: change logic for centering of eng2d blit when downsampling

We want to center the sample. The old code may have been correct given
the limited values of ms_x/y, but the new logic should be more
intuitive. Note that ms_x can only be 1/2 and ms_y can only be 0/1.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agonv50: use 2d blit when src/dst have same number of samples
Ilia Mirkin [Fri, 18 Apr 2014 03:51:25 +0000 (23:51 -0400)]
nv50: use 2d blit when src/dst have same number of samples

The 2D engine should be usable in more cases, but this fixes MS blits
between textures with the same MS settings. Otherwise a single sample is
selected to be the target texel value.

This allows other tests to work that render to a RB and then blit that
to a texture for input into a shader that uses sampler2DMS to verify it.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agogallium/docs: fix PIPE_CAP_ENDIANNESS delimiter, remove trailing spaces
Ilia Mirkin [Fri, 18 Apr 2014 00:16:02 +0000 (20:16 -0400)]
gallium/docs: fix PIPE_CAP_ENDIANNESS delimiter, remove trailing spaces

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>