mesa.git
10 years agor600g: expose AMD_vertex_shader_layer and *_viewport_index on R600-R700
Marek Olšák [Wed, 20 Aug 2014 17:17:39 +0000 (19:17 +0200)]
r600g: expose AMD_vertex_shader_layer and *_viewport_index on R600-R700

already implemented

Acked-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agor600g: fix layered clear
Marek Olšák [Wed, 20 Aug 2014 17:17:09 +0000 (19:17 +0200)]
r600g: fix layered clear

Cc: mesa-stable@lists.freedesktop.org
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agor600g: some DB bug workarounds for R6xx DB flushing
Marek Olšák [Wed, 20 Aug 2014 15:22:41 +0000 (17:22 +0200)]
r600g: some DB bug workarounds for R6xx DB flushing

Acked-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agor600g: enable fast depth clear for array textures and cubemaps
Marek Olšák [Wed, 20 Aug 2014 12:36:53 +0000 (14:36 +0200)]
r600g: enable fast depth clear for array textures and cubemaps

I have a piglit test that hits this.

Acked-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agor600g: use HTILE allocator from SI
Marek Olšák [Tue, 19 Aug 2014 23:34:37 +0000 (01:34 +0200)]
r600g: use HTILE allocator from SI

It's almost the same.

This enables tiling for HTILE. It also enables Hyper-Z for other texture
targets (1D, 1D_ARRAY, 2D_ARRAY, CUBE, CUBE_ARRAY, 3D, RECT).

2D array depth textures are tested by Unigine Sanctuary and my new piglit
test.

Acked-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agor600g: set DB_DEPTH_SIZE.HEIGHT_TILE_MAX for EG/CM, inline other fields
Marek Olšák [Wed, 20 Aug 2014 10:52:09 +0000 (12:52 +0200)]
r600g: set DB_DEPTH_SIZE.HEIGHT_TILE_MAX for EG/CM, inline other fields

This fixes rendering to non-zero layer/face/slice with HTILE.

v2: added the assertion

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agoradeonsi: set DB_DEPTH_SIZE.HEIGHT_TILE_MAX, inline other fields
Marek Olšák [Tue, 19 Aug 2014 14:22:12 +0000 (16:22 +0200)]
radeonsi: set DB_DEPTH_SIZE.HEIGHT_TILE_MAX, inline other fields

This fixes rendering to a non-zero layer/face/slice with HTILE.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=72685

v2: added the assertion

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agor600g: Implement sm5 geometry shader instancing
Glenn Kennard [Mon, 25 Aug 2014 09:05:06 +0000 (11:05 +0200)]
r600g: Implement sm5 geometry shader instancing

Requires Evergreen or later hardware.

Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com>
10 years agoglsl_to_tgsi: allocate and enlarge arrays for temporaries on demand
Marek Olšák [Sat, 23 Aug 2014 22:56:12 +0000 (00:56 +0200)]
glsl_to_tgsi: allocate and enlarge arrays for temporaries on demand

This fixes crashes if the number of temporaries is greater than 4096.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=66184

v2: added fail paths for realloc failures

Cc: 10.2 10.3 mesa-stable@lists.freedesktop.org
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agogallium/pb_bufmgr_cache: limit the size of cache
Marek Olšák [Wed, 20 Aug 2014 21:53:40 +0000 (23:53 +0200)]
gallium/pb_bufmgr_cache: limit the size of cache

This should make a machine which is running piglit more responsive at times.
e.g. streaming-texture-leak can easily eat 600 MB because of how fast it
creates new textures.

10 years agopipe-loader: use the correct screen index
Marek Olšák [Tue, 19 Aug 2014 22:34:18 +0000 (00:34 +0200)]
pipe-loader: use the correct screen index

10 years agoegl/dri2: use the correct screen index
Marek Olšák [Tue, 19 Aug 2014 22:33:34 +0000 (00:33 +0200)]
egl/dri2: use the correct screen index

Required for multi-GPU configuration where each GPU has its own X screen.

10 years agodocs: Mark ARB_compute_shader as work in progress
Jordan Justen [Wed, 27 Aug 2014 20:22:12 +0000 (13:22 -0700)]
docs: Mark ARB_compute_shader as work in progress

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
10 years agoi965/fs: don't use ir->shadow_comparitor in emit_texture_*
Connor Abbott [Mon, 4 Aug 2014 22:20:37 +0000 (15:20 -0700)]
i965/fs: don't use ir->shadow_comparitor in emit_texture_*

Signed-off-by: Connor Abbott <connor.abbott@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965/fs: don't pass ir_variable * to emit_samplepos_setup()
Connor Abbott [Tue, 5 Aug 2014 18:10:07 +0000 (11:10 -0700)]
i965/fs: don't pass ir_variable * to emit_samplepos_setup()

We were only using it to get at its type, which we already know because
it's a builtin variable.

Signed-off-by: Connor Abbott <connor.abbott@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965/fs: don't pass ir_variable * to emit_frontfacing_interpolation()
Connor Abbott [Tue, 5 Aug 2014 17:29:00 +0000 (10:29 -0700)]
i965/fs: don't pass ir_variable * to emit_frontfacing_interpolation()

We were only using it to get at its type, which we already know because
it's a builtin variable.

v2 (Ken): Rebase on Matt's optimized gl_FrontFacing calculations.

Signed-off-by: Connor Abbott <connor.abbott@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Fix GPU hangs when INTEL_DEBUG=no16 is set.
Kenneth Graunke [Sat, 30 Aug 2014 06:10:47 +0000 (23:10 -0700)]
i965: Fix GPU hangs when INTEL_DEBUG=no16 is set.

The replicated data clear shader needs to be SIMD16, or else the GPU
will hang.  So, compile it even if INTEL_DEBUG=no16 is set.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agomesa: fix make tarballs
Emil Velikov [Sun, 31 Aug 2014 22:16:15 +0000 (23:16 +0100)]
mesa: fix make tarballs

Current method of generating distribution tar-balls involves manually
invoking make + target name in the appropriate places. This temporary
solution is used until we get 'make dist' working.

Currently it does not work, as in order to have the target (which is
also a filename) available in the final Makefile we need to add a PHONY
target + use the correct target name.

Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agoi965/vec4: Remove try_emit_saturate
Abdiel Janulgue [Mon, 16 Jun 2014 20:56:10 +0000 (13:56 -0700)]
i965/vec4: Remove try_emit_saturate

Now that saturate is implemented natively as an instruction,
we can cut down on unneeded functionality.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
10 years agoi965/fs: Refactor try_emit_saturate
Abdiel Janulgue [Mon, 16 Jun 2014 19:28:00 +0000 (12:28 -0700)]
i965/fs: Refactor try_emit_saturate

v3: Since the fs backend can emit saturate as a separate instruction, there is
    no need to detect for min/max instructions and to rewrite the instruction tree
    accordingly. On the other hand, we don't need to emit a separate saturated
    mov either when the expression generating src can do saturate directly.
v4: Add can_do_saturate() check before enabling saturate modifer (Ken)

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
10 years agoir_to_mesa, glsl_to_tgsi: Remove try_emit_saturate
Abdiel Janulgue [Mon, 16 Jun 2014 19:28:44 +0000 (12:28 -0700)]
ir_to_mesa, glsl_to_tgsi: Remove try_emit_saturate

Now that saturate is implemented natively as instruction,
we can cut down on unneeded functionality.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
10 years agoi965/vec4: Allow propagation of instructions with saturate flag to sel
Abdiel Janulgue [Fri, 4 Jul 2014 11:52:36 +0000 (04:52 -0700)]
i965/vec4: Allow propagation of instructions with saturate flag to sel

When sel conditon is bounded within 0 and 1.0. This allows code as:
        mov.sat a b
        sel.ge  dst a 0.25F

To be propagated as:
        sel.ge.sat dst b 0.25F

v3: - Syntax clarifications in inst->saturate assignment
    - Remove extra parenthesis when assigning src_reg value
      from copy_entry (Matt Turner)
v4: - Take channels into consideration when propagating saturated instructions.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
10 years agoi965/fs: Allow propagation of instructions with saturate flag to sel
Abdiel Janulgue [Thu, 3 Jul 2014 11:14:39 +0000 (04:14 -0700)]
i965/fs: Allow propagation of instructions with saturate flag to sel

When sel conditon is bounded within 0 and 1.0. This allows code as:
mov.sat a b
sel.ge  dst a 0.25F

To be propagated as:
sel.ge.sat dst b 0.25F

v3: Syntax clarifications in inst->saturate assignment (Matt Turner)

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
10 years agoglsl: Optimize clamp(x, b, 1.0), where b > 0.0 as max(saturate(x),b)
Abdiel Janulgue [Tue, 8 Jul 2014 11:12:50 +0000 (14:12 +0300)]
glsl: Optimize clamp(x, b, 1.0), where b > 0.0 as max(saturate(x),b)

v2: - Output max(saturate(x),b) instead of saturate(max(x,b))
    - Make sure we do component-wise comparison for vectors (Ian Romanick)
v3: - Add missing condition where the outer constant value is > 0.0 and
      inner constant is 1.0.
    - Fix comments to show that the optimization is a commutative operation
      (Matt Turner)

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
10 years agoglsl: Optimize clamp(x, 0.0, b), where b < 1.0 as min(saturate(x),b)
Abdiel Janulgue [Fri, 20 Jun 2014 05:17:20 +0000 (22:17 -0700)]
glsl: Optimize clamp(x, 0.0, b), where b < 1.0 as min(saturate(x),b)

v2: - Output min(saturate(x),b) instead of saturate(min(x,b)) suggested by Ilia Mirkin
    - Make sure we do component-wise comparison for vectors (Ian Romanick)
v3: - Add missing condition where the outer constant value is zero and
      inner constant is < 1
    - Fix comments to reflect we are doing a commutative operation (Matt Turner)

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
10 years agoglsl: Optimize clamp(x, 0, 1) as saturate(x)
Abdiel Janulgue [Fri, 20 Jun 2014 05:15:14 +0000 (22:15 -0700)]
glsl: Optimize clamp(x, 0, 1) as saturate(x)

v2: - Check that the base type is float (Ian Romanick)
v3: - Make sure comments reflect that we are doing a commutative operation
    - Add missing condition where the inner constant is 1.0 and outer constant is 0.0
    - Make indexing of operands easier to read (Matt Turner)

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
10 years agoglsl: Implement saturate as ir_unop_saturate
Abdiel Janulgue [Fri, 20 Jun 2014 23:55:03 +0000 (16:55 -0700)]
glsl: Implement saturate as ir_unop_saturate

Now that we have the ir_unop_saturate implemented as a single
instruction, generate the correct simplified expression.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
10 years agoyi965/vec4: Add support for ir_unop_saturate
Abdiel Janulgue [Mon, 16 Jun 2014 20:56:50 +0000 (13:56 -0700)]
yi965/vec4: Add support for ir_unop_saturate

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
10 years agoi965/fs: Add support for ir_unop_saturate
Abdiel Janulgue [Mon, 16 Jun 2014 17:35:44 +0000 (10:35 -0700)]
i965/fs: Add support for ir_unop_saturate

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
10 years agoir_to_mesa, glsl_to_tgsi: Add support for ir_unop_saturate
Abdiel Janulgue [Mon, 16 Jun 2014 18:14:32 +0000 (11:14 -0700)]
ir_to_mesa, glsl_to_tgsi: Add support for ir_unop_saturate

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
10 years agoir_to_mesa, glsl_to_tgsi: lower ir_unop_saturate
Abdiel Janulgue [Mon, 16 Jun 2014 19:16:57 +0000 (12:16 -0700)]
ir_to_mesa, glsl_to_tgsi: lower ir_unop_saturate

Needed when vertex programs doesn't allow saturate

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
10 years agoglsl: Add a pass to lower ir_unop_saturate to clamp(x, 0, 1)
Abdiel Janulgue [Thu, 12 Jun 2014 21:59:30 +0000 (14:59 -0700)]
glsl: Add a pass to lower ir_unop_saturate to clamp(x, 0, 1)

Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoglsl: Add constant evaluation of ir_unop_saturate
Abdiel Janulgue [Thu, 12 Jun 2014 20:53:40 +0000 (13:53 -0700)]
glsl: Add constant evaluation of ir_unop_saturate

v2: Use CLAMP macro (Ian Romanick)

Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoglsl: Add ir_unop_saturate
Abdiel Janulgue [Fri, 20 Jun 2014 18:56:48 +0000 (11:56 -0700)]
glsl: Add ir_unop_saturate

Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoi965/vec4/fs: Count loops in shader debug
Abdiel Janulgue [Wed, 6 Aug 2014 08:27:58 +0000 (11:27 +0300)]
i965/vec4/fs: Count loops in shader debug

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
10 years agoi965/vec4: inline generate_vec4_instruction() within generate_code()
Abdiel Janulgue [Fri, 29 Aug 2014 16:07:08 +0000 (19:07 +0300)]
i965/vec4: inline generate_vec4_instruction() within generate_code()

Suggested by Matt. This patch combines and moves back the code-generation
functions from generate_vec4_instruction() into generate_code(). Makes
generate_code() a bit larger, but helps us to count loops in a
straightforward manner.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
10 years agoi965: Add 2x MSAA support to Broadwell fast clear code.
Kenneth Graunke [Fri, 29 Aug 2014 22:15:43 +0000 (15:15 -0700)]
i965: Add 2x MSAA support to Broadwell fast clear code.

According to the cited documentation section (but in the newer docs),
x_scaledown is the same for 2x and 4x MSAA.

+47 piglits.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83081
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: "10.3" <mesa-stable@lists.freedesktop.org>
10 years agoi965/vec4: Update register coalescing test.
Matt Turner [Fri, 29 Aug 2014 03:16:42 +0000 (20:16 -0700)]
i965/vec4: Update register coalescing test.

In commit 04895f5c I added support for reswizzling writemasks. This test
was checking that we didn't support this.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82881

10 years agoi965: Use unreachable() to silence warning.
Matt Turner [Sat, 30 Aug 2014 16:42:18 +0000 (09:42 -0700)]
i965: Use unreachable() to silence warning.

brw_meta_fast_clear.c:211:17: warning: 'x_scaledown' may be used
uninitialized in this function [-Wmaybe-uninitialized]
    unsigned int x_scaledown, y_scaledown;

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoilo: set INTEL_RELOC_GGTT only on GEN6
Chia-I Wu [Sun, 31 Aug 2014 00:12:27 +0000 (08:12 +0800)]
ilo: set INTEL_RELOC_GGTT only on GEN6

We asked MI commands to use GGTT only on GEN6.

10 years agoilo: fix bound check for 3DSTATE_URB_VS
Chia-I Wu [Sat, 30 Aug 2014 17:34:41 +0000 (01:34 +0800)]
ilo: fix bound check for 3DSTATE_URB_VS

Fix max/min entries on GEN7.5 GT2/GT3.

10 years agoilo: replace cmd by dw0 in GPE
Chia-I Wu [Sat, 30 Aug 2014 23:22:01 +0000 (07:22 +0800)]
ilo: replace cmd by dw0 in GPE

With e3c251071b0c9396c3ec76d1cf943c60ae297281, the magic values are gone.  We
no longer need "cmd" to hide them.  Replace it by dw0.

10 years agost/hgl: Move st_visual create/destroy into hgl state_tracker
Alexander von Gluck IV [Fri, 29 Aug 2014 15:06:09 +0000 (15:06 +0000)]
st/hgl: Move st_visual create/destroy into hgl state_tracker

10 years agost/hgl: Move st_manager create/destroy into hgl state_tracker
Alexander von Gluck IV [Fri, 29 Aug 2014 14:42:26 +0000 (14:42 +0000)]
st/hgl: Move st_manager create/destroy into hgl state_tracker

10 years agofreedreno/ir3: fix potential null ptr deref
Rob Clark [Sat, 30 Aug 2014 20:51:46 +0000 (16:51 -0400)]
freedreno/ir3: fix potential null ptr deref

Fix potential segfault in debug code.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
10 years agofreedreno/ir3: add TXB
Rob Clark [Sat, 30 Aug 2014 19:17:49 +0000 (15:17 -0400)]
freedreno/ir3: add TXB

Signed-off-by: Rob Clark <robclark@freedesktop.org>
10 years agofreedreno/ir3: detect scheduler fail
Rob Clark [Fri, 29 Aug 2014 14:51:40 +0000 (10:51 -0400)]
freedreno/ir3: detect scheduler fail

There are some cases where the scheduler can get itself into impossible
situations, by scheduling the wrong write to pred or addr register
first.  (Ie. it could end up being unable to schedule any instruction if
some instruction which depends on the current addr/reg value also
depends on another addr/reg value.)

To solve this we'd need to be able to insert extra mov instructions
(which would also help when register assignment gets into impossible
situations).  To do that, we'd need to move the nop padding from sched
into legalize.

But to start with, just detect when we get into an impossible situation
and bail, rather than sitting forever in an infinite loop.  This way it
will at least fall back to the old compiler, which might even work if
you are lucky.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
10 years agoglsl: Use bit-flags image attributes and uint16_t for the image format
Ian Romanick [Mon, 14 Jul 2014 22:48:38 +0000 (15:48 -0700)]
glsl: Use bit-flags image attributes and uint16_t for the image format

All of the GL image enums fit in 16-bits.

Also move the fields from the anonymous "image" structucture to the next
higher structure.  This will enable packing the bits with the other
bitfield.

Valgrind massif results for a trimmed apitrace of dota2:

                  n        time(i)         total(B)   useful-heap(B) extra-heap(B)    stacks(B)
Before (32-bit): 76 40,572,916,873       68,831,248       63,328,783     5,502,465            0
After  (32-bit): 70 40,577,421,777       68,487,584       62,973,695     5,513,889            0

Before (64-bit): 60 36,822,640,058       96,526,824       88,735,296     7,791,528            0
After  (64-bit): 74 37,124,603,758       95,891,808       88,466,712     7,425,096            0

A real savings of 346KiB on 32-bit and 262KiB on 64-bit.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoglsl: Use a single bit for the dual-source blend index
Ian Romanick [Mon, 14 Jul 2014 22:48:37 +0000 (15:48 -0700)]
glsl: Use a single bit for the dual-source blend index

The only values allowed are 0 and 1, and the value is checked before
assigning.

Valgrind massif results for a trimmed apitrace of dota2:

                  n        time(i)         total(B)   useful-heap(B) extra-heap(B)    stacks(B)
Before (32-bit): 74 40,580,119,657       69,186,544       63,506,327     5,680,217            0
After  (32-bit): 76 40,572,916,873       68,831,248       63,328,783     5,502,465            0

Before (64-bit): 89 36,822,971,897       96,526,616       88,735,296     7,791,320            0
After  (64-bit): 60 36,822,640,058       96,526,824       88,735,296     7,791,528            0

A real savings of 173KiB on 32-bit and no change on 64-bit.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoglsl: Eliminate ir_variable::data.atomic.buffer_index
Ian Romanick [Mon, 14 Jul 2014 22:48:36 +0000 (15:48 -0700)]
glsl: Eliminate ir_variable::data.atomic.buffer_index

Just use ir_variable::data.binding... because that's the where the
binding is stored for everything else that can use layout(binding=).

Valgrind massif results for a trimmed apitrace of dota2:

                  n        time(i)         total(B)   useful-heap(B) extra-heap(B)    stacks(B)
Before (32-bit): 50 40,564,927,443       69,185,408       63,683,871     5,501,537            0
After  (32-bit): 74 40,580,119,657       69,186,544       63,506,327     5,680,217            0

Before (64-bit): 59 36,822,048,449       96,526,888       89,113,000     7,413,888            0
After  (64-bit): 89 36,822,971,897       96,526,616       88,735,296     7,791,320            0

A real savings of 173KiB on 32-bit and 368KiB on 64-bit.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agomesa: Delete ctx->GeometryProgram.Cache.
Kenneth Graunke [Thu, 28 Aug 2014 03:14:54 +0000 (20:14 -0700)]
mesa: Delete ctx->GeometryProgram.Cache.

The VertexProgram and FragmentProgram have a Cache member for dealing
with fixed function programs.  There are no fixed function geometry
programs, so this should never have existed, and was just copy and
pasted.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agogallivm: fix somewhat broken NaN behavior for exp2
Roland Scheidegger [Fri, 29 Aug 2014 03:12:00 +0000 (05:12 +0200)]
gallivm: fix somewhat broken NaN behavior for exp2

I actually screwed that up in 754319490f6946a9ad5ee619822d5fe4254e6759,
mistakenly thinking the code actually wanted the non-nan result before.
So, introduce that missing nan behavior case and use that instead.
For sse, there's no actual change in the resulting code at all, the fallback
code wouldn't have done the right thing though.
Of course, the actual issue I saw with pow() was completely unrelated...

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
10 years agosoftpipe: handle vertex texture sampling when using llvm for draw
Roland Scheidegger [Thu, 28 Aug 2014 03:13:35 +0000 (05:13 +0200)]
softpipe: handle vertex texture sampling when using llvm for draw

Pretty trivial, just fill in the offsets and such. The implementation
is near 100% copy and paste from llvmpipe. Should be useful for debugging.

No piglit change when not using SOFTPIPE_USE_LLVM=1.
Now that it can do the same tests with and without using llvm for vs/gs,
with llvm more pass, the only things failing only with llvm seems to be
edgeflags tests and vs/gs-pow-float-float (and for the latter I'm not
convinced the zero tolerance it requires is somehow mandated by glsl).

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
10 years agollvmpipe: (trivial) enable cube map arrays
Roland Scheidegger [Thu, 28 Aug 2014 01:38:55 +0000 (03:38 +0200)]
llvmpipe: (trivial) enable cube map arrays

The code is all in place now so enable it.
Seems to pass all relevant piglit tests (just like cube maps, some of the
cube map array tests need GALLIVM_DEBUG=no_quad_lod,no_rho_approx)

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
10 years agogallivm: handle cube map arrays for texture sampling
Roland Scheidegger [Fri, 29 Aug 2014 23:32:59 +0000 (01:32 +0200)]
gallivm: handle cube map arrays for texture sampling

Pretty easy, just make sure that all paths testing for PIPE_TEXTURE_CUBE
also recognize PIPE_TEXTURE_CUBE_ARRAY, and add the layer * 6 calculation
to the calculated face.
Also handle it for texture size query, looks like OpenGL wants the number
of cubes, not layers (so need division by 6).

No piglit regressions.

v2: fix up adding cube layer to face for seamless filtering (needs to happen
after calculating per-sample face). Undetected by piglit unfortunately.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com> (v1)
10 years agodraw: kill off bogus assertion in tgsi_fetch_gs_outputs
Roland Scheidegger [Wed, 27 Aug 2014 23:06:11 +0000 (01:06 +0200)]
draw: kill off bogus assertion in tgsi_fetch_gs_outputs

Not sure why it was there but it is definitely not an error if gs outputs are
infs/nans. Besides, the outputs can be ints, in which case any small negative
number asserted.
This fixes piglit's texelFetch gs isamplerXX crashes with softpipe (down from
14 to 2).

Bug https://bugs.freedesktop.org/show_bug.cgi?id=80012

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
10 years agosoftpipe: don't assert on illegal wrap mode for rect textures
Roland Scheidegger [Wed, 27 Aug 2014 22:43:32 +0000 (00:43 +0200)]
softpipe: don't assert on illegal wrap mode for rect textures

piglit tex-miplevel-selection nowadays doesn't use repeat wrap mode due to
sampler objects any longer, however at the time of the clear the wrap mode
is still illegal and at this point we get to verify the state, including
samplers (even though they won't get used), and because mesa doesn't treat
it as an incomplete texture as the spec says it should, we hit the assertion.
Just warn about this for now instead.
Gets crashes down from 44 to 14 in a piglit run (all were in various tests of
tex-miplevel-selection with texture rectangles). Though just about all
tex-miplevel-selection tests fail anyway for other reasons.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
10 years agotgsi: (trivial) fix handling msaa resources on TXF
Roland Scheidegger [Wed, 27 Aug 2014 22:41:05 +0000 (00:41 +0200)]
tgsi: (trivial) fix handling msaa resources on TXF

Just handle as ordinary 2d / 2d array resources. Prevents an assertion failure
with softpipe and piglit glsl-resource-not-bound 2DMS/2DMSArray tests.
While here also fix TXD shadowCube similarly, which fixes the crash with piglit
tex-miplevel-selection textureGrad CubeShadow (the test will still fail due to
softpipe being broken).

This fixes https://bugs.freedesktop.org/show_bug.cgi?id=80011

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
10 years agodraw: remove fishy num_samplers/num_sampler_views check in llvm path
Roland Scheidegger [Tue, 26 Aug 2014 23:39:44 +0000 (01:39 +0200)]
draw: remove fishy num_samplers/num_sampler_views check in llvm path

This was meant for softpipe to not crash at some point if vertex texturing
was used. It is, however, fishy because it uses values from
draw_set_samplers/draw_set_sampler_views and not from the shader key. Albeit
we should still in all cases actually generate a new shader if this changes
(because the samplers and views themselves are in the key) I don't want to
think again wondering if that's really correct in the future.
Besides, at least today, it does not actually work for softpipe, as this was
relying on softpipe not actually calling draw_set_samplers/sampler_views at
all - I've verified it crashes regardless (if there were a tex instruction in
the vs, which normally should not happen anyway). For drivers which do indeed
not call these functions because they don't support vertex texturing at all
(r300), this should still not crash because the static texture data is all
zero, which causes the sampling functions to take an early out (same as is done
if no texture is bound at the slot used for sampling - verified with hacked up
softpipe).

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
10 years agomesa: fix fallback texture for cube map array
Roland Scheidegger [Thu, 28 Aug 2014 13:54:52 +0000 (15:54 +0200)]
mesa: fix fallback texture for cube map array

mesa was creating a cube map array texture with just one layer, which is
not legal. This caused an assertion failure when using that texture later
in llvmpipe (when enabling cube map arrays) since it verifies the number
of layers in the view is divisible by 6 (the sampling code might well crash
randomly otherwise) with piglit glsl-resource-not-bound CubeArray -fbo -auto.

v2: use appropriately sized texel array...

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> (v1)
10 years agor600/compute: Don't leak compute pool item_list/unallocated_list
Aaron Watry [Wed, 20 Aug 2014 23:24:00 +0000 (18:24 -0500)]
r600/compute: Don't leak compute pool item_list/unallocated_list

v3: Fix multi-line comment format
v2: Change to C-style comments and fix indentation

Signed-off-by: Aaron Watry <awatry@gmail.com>
Reviewed-by: Bruno Jiménez <brunojimen@gmail.com>
10 years agou_vbuf: Make sure all caps are initialized
Michel Dänzer [Thu, 28 Aug 2014 02:12:20 +0000 (11:12 +0900)]
u_vbuf: Make sure all caps are initialized

Pointed out by valgrind.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83148
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
10 years agor600g: Reinstate include path to common radeon source directory
Michel Dänzer [Fri, 29 Aug 2014 03:09:16 +0000 (12:09 +0900)]
r600g: Reinstate include path to common radeon source directory

Fixes build failure since commit a131263a2f19507ca0d2f6093672d930a7c054d1
('gallium/radeon: cleanup header inclusion'):

../../../../../src/gallium/drivers/r600/evergreen_compute.c:50:30: fatal error: radeon_llvm_util.h: No such file or directory
 #include "radeon_llvm_util.h"
                              ^
compilation terminated.

Trivial.

10 years agoi965: Mark BRW_CONDITIONAL_R as Gen <= 5.
Matt Turner [Thu, 28 Aug 2014 01:39:35 +0000 (18:39 -0700)]
i965: Mark BRW_CONDITIONAL_R as Gen <= 5.

10 years agoi965/disasm: Show jump count for if/iff/halt.
Matt Turner [Tue, 26 Aug 2014 01:40:24 +0000 (18:40 -0700)]
i965/disasm: Show jump count for if/iff/halt.

These instructions don't have pop count.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965/disasm: Disassemble JMPI's source properly.
Matt Turner [Sun, 24 Aug 2014 06:59:30 +0000 (23:59 -0700)]
i965/disasm: Disassemble JMPI's source properly.

The source can be a register as well as an immediate, and disassembling
a register as an immediate can have some strange results.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965/disasm: Add break/cont/halt to list of has_uip().
Matt Turner [Fri, 22 Aug 2014 00:01:15 +0000 (17:01 -0700)]
i965/disasm: Add break/cont/halt to list of has_uip().

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965/disasm: Disassemble Z/NZ conditional modifiers as .z/.nz.
Matt Turner [Sun, 24 Aug 2014 21:49:51 +0000 (14:49 -0700)]
i965/disasm: Disassemble Z/NZ conditional modifiers as .z/.nz.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agonouveau: allow more tokens by default to avoid parse failures
Ilia Mirkin [Fri, 29 Aug 2014 01:52:13 +0000 (21:52 -0400)]
nouveau: allow more tokens by default to avoid parse failures

Also print a note saying that parsing failed to help isolate issues.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agotargets/haiku-softpipe: explicitly prefix sw/hgl header
Emil Velikov [Thu, 28 Aug 2014 21:22:21 +0000 (22:22 +0100)]
targets/haiku-softpipe: explicitly prefix sw/hgl header

Cc: Alexander von Gluck IV <kallisti5@unixzen.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agosw/hgl: struct haiku_displaytarget is not public struct
Emil Velikov [Thu, 28 Aug 2014 21:22:20 +0000 (22:22 +0100)]
sw/hgl: struct haiku_displaytarget is not public struct

It is meant to be private within the actual winsys. Remove it from
the exported header, and fold it into it's only user.

Cc: Alexander von Gluck IV <kallisti5@unixzen.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agoinclude/haiku: fix comment typo
Emil Velikov [Thu, 28 Aug 2014 21:22:19 +0000 (22:22 +0100)]
include/haiku: fix comment typo

Cc: Alexander von Gluck IV <kallisti5@unixzen.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agohgl: trivial bits
Emil Velikov [Thu, 28 Aug 2014 20:54:20 +0000 (21:54 +0100)]
hgl: trivial bits

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agogallium/targets: Break haiku state_tracker out to own directory
Alexander von Gluck IV [Mon, 25 Aug 2014 21:26:15 +0000 (21:26 +0000)]
gallium/targets: Break haiku state_tracker out to own directory

Ack'ed by Emil Velikov <emil.l.velikov@gmail.com>

10 years agogallium/targets: Haiku softpipe, perform better framebuffer validation
Alexander von Gluck IV [Mon, 25 Aug 2014 14:32:42 +0000 (14:32 +0000)]
gallium/targets: Haiku softpipe, perform better framebuffer validation

* Check for back left attachment as well
* Set and act on pipe format none

Ack'ed by Emil Velikov <emil.l.velikov@gmail.com>

10 years agost/egl: ship all the files in the tarball
Emil Velikov [Mon, 18 Aug 2014 22:41:45 +0000 (23:41 +0100)]
st/egl: ship all the files in the tarball

Namely we were missing the headers and the Android/SCons buildscripts.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agost/clover: sort the sources list
Emil Velikov [Mon, 18 Aug 2014 22:16:24 +0000 (23:16 +0100)]
st/clover: sort the sources list

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agost/gbm: include the header in the sources list
Emil Velikov [Mon, 18 Aug 2014 00:17:30 +0000 (01:17 +0100)]
st/gbm: include the header in the sources list

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agost/xlib: Include the headers in the sources list.
Emil Velikov [Sun, 17 Aug 2014 23:54:38 +0000 (00:54 +0100)]
st/xlib: Include the headers in the sources list.

Yet another step towards a working 'make dist'.

Cc: José Fonseca <jfonseca@vmware.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: José Fonseca <jfonseca@vmware.com>
10 years agost/omx: use makefile.sources to handle sources lists
Emil Velikov [Sun, 17 Aug 2014 23:51:07 +0000 (00:51 +0100)]
st/omx: use makefile.sources to handle sources lists

... and add the headers so that 'make check' is happy.

Cc: Christian König <christian.koenig@amd.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
10 years agost/vdpau: pickup/ship the private header
Emil Velikov [Sun, 17 Aug 2014 23:47:38 +0000 (00:47 +0100)]
st/vdpau: pickup/ship the private header

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
10 years agost/vdpau: remove obsolete define VL_HANDLES
Emil Velikov [Mon, 18 Aug 2014 15:56:48 +0000 (16:56 +0100)]
st/vdpau: remove obsolete define VL_HANDLES

This define is always set and it had no real purpose according to
git log. Seems like it is a leftover from the vl/vdpau prototype
stage.

Cc: Christian König <christian.koenig@amd.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
10 years agost/vega: add headers and SConscript in the tarball
Emil Velikov [Sun, 17 Aug 2014 23:43:16 +0000 (00:43 +0100)]
st/vega: add headers and SConscript in the tarball

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agost/xa: add remaining files in the tarball
Emil Velikov [Sun, 17 Aug 2014 23:08:26 +0000 (00:08 +0100)]
st/xa: add remaining files in the tarball

Namely
 - the private header (xa_priv.h)
 - README and
 - xa-indent

Sort the sources list while we're here.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agost/xvmc: pick up the headers for distribution
Emil Velikov [Sun, 17 Aug 2014 23:02:07 +0000 (00:02 +0100)]
st/xvmc: pick up the headers for distribution

 - autotools/make will pick them up in the tarball.
 - Sort the list alphabetically.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agoRevert "configure: Disable xvmc by default"
Emil Velikov [Sun, 17 Aug 2014 22:56:19 +0000 (23:56 +0100)]
Revert "configure: Disable xvmc by default"

This reverts commit 6a19bb56e09e841553ad1295f74fa21bfbbe752a.

The above commit disabled the default build of xvmc as the xvmc tests
were failing. As pointed out by Ilia, the tests are "broken by design"
as they do not test the object that is build but the one that is
installed and setup on the workstation.

With previous commit we moved the programs from the 'make check' to
noinst automake target. This way they won't be run but will be around
for people to use them.

Cc: Tom Stellard <thomas.stellard@amd.com>
10 years agost/xvmc: automake: move tests to noinst
Emil Velikov [Sun, 17 Aug 2014 22:55:48 +0000 (23:55 +0100)]
st/xvmc: automake: move tests to noinst

All the tests require an installed and setup XvMC, thus they
are not good candidates for 'make check'.
Keep them around as the user might want to actually test the
implementation post installation/setup.

Cc: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: Tom Stellard <thomas.stellard@amd.com>
Cc: Christian König <christian.koenig@amd.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agowinsys/sw: add the final files to the tarball
Emil Velikov [Sun, 17 Aug 2014 22:29:56 +0000 (23:29 +0100)]
winsys/sw: add the final files to the tarball

Add the final remaining files into the tarball (make dist), namely:
 - SConscripts
 - Non-autotooled winsys' - android, gdi and hgl.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agowinsys/sw: automake: consistently use Makefile.sources
Emil Velikov [Sun, 17 Aug 2014 19:15:07 +0000 (20:15 +0100)]
winsys/sw: automake: consistently use Makefile.sources

 - Include the headers within.
 - Update scons to use them.
 - Drop useless include (gallium/drivers) from scons.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agowinsys/$(hw): ship the Android/SCons scripts in the tarball
Emil Velikov [Sat, 16 Aug 2014 19:42:00 +0000 (20:42 +0100)]
winsys/$(hw): ship the Android/SCons scripts in the tarball

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agowinsys/$(hw): include headers in Makefile.sources
Emil Velikov [Fri, 15 Aug 2014 22:40:48 +0000 (23:40 +0100)]
winsys/$(hw): include headers in Makefile.sources

Otherwise 'make dist' will not pick them up :'(

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agost/egl: cleanup sw winsys header inclusions
Emil Velikov [Mon, 18 Aug 2014 22:50:06 +0000 (23:50 +0100)]
st/egl: cleanup sw winsys header inclusions

 - Drop duplicate include compiler directives.
 - Leave the sw/ prefix for all the software winsys headers.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agowinsys/radeon: move radeon_cs_dump.h to drm
Emil Velikov [Fri, 15 Aug 2014 22:07:01 +0000 (23:07 +0100)]
winsys/radeon: move radeon_cs_dump.h to drm

... to ease packaging (make dist).
Update it to fetch libdrm's include/libs via pkg-config.

Cc: Marek Olšák <marek.olsak@amd.com>
Cc: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
10 years agogallium/radeon: cleanup header inclusion
Emil Velikov [Sat, 16 Aug 2014 16:58:25 +0000 (17:58 +0100)]
gallium/radeon: cleanup header inclusion

 - Add top_srcdir/src/gallium/winsys to GALLIUM_DRIVER_C{XXFLAGS}.
 - Remove top_srcdir/src/gallium/drivers/radeon from the includes.

As a result:
 - Common radeon headers are prefixed with 'radeon/'
 - Winsys header inclusion is prefixed 'radeon/drm'

Cc: Marek Olšák <marek.olsak@amd.com>
Cc: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
10 years agowinsys/svga: build: cleanup the includes
Emil Velikov [Sat, 16 Aug 2014 19:37:30 +0000 (20:37 +0100)]
winsys/svga: build: cleanup the includes

gallium/drivers is already part fo GALLIUM_WINSYS_CFLAGS.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agowinsys/i915: remove the software winsys
Emil Velikov [Sat, 16 Aug 2014 18:49:28 +0000 (19:49 +0100)]
winsys/i915: remove the software winsys

We stopped building it recently as it was unused and not tested.
Good bye, it's been nice knowing you :)

Cc: Stephane Marchesin <stephane.marchesin@gmail.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Stephane Marchesin <stephane.marchesin@gmail.com>
10 years agogallium/ilo: cleanup intel_winsys.h
Emil Velikov [Sat, 16 Aug 2014 18:34:10 +0000 (19:34 +0100)]
gallium/ilo: cleanup intel_winsys.h

Make the header location, inclusion and contents more common with
its i915,r* and nouveau counterparts:

 - Move the header within drivers/ilo.
 - Separate out intel_winsys_create_for_fd into 'drm_public' header.
 - Cleanup the compiler includes.

v2: Move the header to drivers/ilo. Suggested by Chia-I.
v3: Correct intel_winsys.h inclusion. Spotted by Chia-I.

Cc: Chia-I Wu <olvaffe@gmail.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
10 years agodocs: mark GL_MAX_VERTEX_ATTRIB_STRIDE as done
Timothy Arceri [Thu, 14 Aug 2014 21:45:50 +0000 (07:45 +1000)]
docs: mark GL_MAX_VERTEX_ATTRIB_STRIDE as done

Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agogallium: add cap for MAX_VERTEX_ATTRIB_STRIDE
Timothy Arceri [Wed, 20 Aug 2014 07:09:58 +0000 (21:09 -1000)]
gallium: add cap for MAX_VERTEX_ATTRIB_STRIDE

Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agomesa: implement GL_MAX_VERTEX_ATTRIB_STRIDE
Timothy Arceri [Thu, 14 Aug 2014 14:16:09 +0000 (00:16 +1000)]
mesa: implement GL_MAX_VERTEX_ATTRIB_STRIDE

V2: moved test for the VertexAttrib*Pointer() functions
 to update_array(), and made constant available for drivers to set

Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>