Eric Anholt [Mon, 21 Mar 2011 22:54:18 +0000 (15:54 -0700)]
i965/fs: Add support for computing pixel_[xy] in 16-wide.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Sun, 13 Mar 2011 20:26:09 +0000 (13:26 -0700)]
i965/fs: Add support for 16-wide dispatch to the register allocator.
Note that the virtual grfs are in increments of the dispatch_width,
not hardware registers -- this makes the 16-wide emit and 8-wide emit
mostly the same.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Mon, 14 Mar 2011 17:51:19 +0000 (10:51 -0700)]
i965: Move the destination reg setup for 8/16 wide to the emit code.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Kristian Høgsberg [Mon, 25 Apr 2011 13:53:22 +0000 (09:53 -0400)]
intel: Use tiling for dri2AllocateBuffer implementation
Kristian Høgsberg [Mon, 25 Apr 2011 13:49:09 +0000 (09:49 -0400)]
intel: Set gen in intelInitScreen, just copy value in intelInitContext
Kristian Høgsberg [Sat, 23 Apr 2011 01:05:40 +0000 (21:05 -0400)]
intel: Use X tiling for DRM EGL Images
Ian Romanick [Fri, 22 Apr 2011 00:36:17 +0000 (17:36 -0700)]
mesa: Remove SWcontext::_FogMode, use gl_context::gl_fog_attrib::Mode everywhere
Reviewed-by: Brian Paul <brianp@vmware.com>
Kristian Høgsberg [Mon, 25 Apr 2011 19:34:04 +0000 (15:34 -0400)]
egl: Use the right extension name in #ifdef
Kristian Høgsberg [Mon, 25 Apr 2011 19:06:41 +0000 (15:06 -0400)]
wayland: Fix prototypes for EGL_WL_bind_wayland_display extension
Nicolas Kaiser [Mon, 25 Apr 2011 16:37:08 +0000 (18:37 +0200)]
main: remove duplicated includes
Remove duplicated includes of guarded headers.
Signed-off-by: Nicolas Kaiser <nikai@nikai.net>
Signed-off-by: Brian Paul <brianp@vmware.com>
Benjamin Franzke [Mon, 25 Apr 2011 16:16:35 +0000 (18:16 +0200)]
winsys/wayland: Fix typo in Makefile
Reported by dir1212 on irc.
Benjamin Franzke [Sat, 23 Apr 2011 12:21:05 +0000 (14:21 +0200)]
st/egl: Add wayland shm softpipe support
Benjamin Franzke [Sat, 23 Apr 2011 12:20:24 +0000 (14:20 +0200)]
st/egl: Generalize wayland backend a bit
Benjamin Franzke [Sat, 23 Apr 2011 12:14:29 +0000 (14:14 +0200)]
winsys: Add wayland shm sw winsys
Henri Verbeet [Mon, 25 Apr 2011 11:28:55 +0000 (13:28 +0200)]
r600g: Unify comment style somewhat.
Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
Henri Verbeet [Mon, 25 Apr 2011 11:28:55 +0000 (13:28 +0200)]
r600g: Cleanup the big endian support a bit.
In particular, make sure the code is at least compiled on little endian
systems.
Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
Henri Verbeet [Mon, 25 Apr 2011 11:28:55 +0000 (13:28 +0200)]
r600g: Use EG constants in EG r600_colorformat_endian_swap().
This would actually fail to compile when PIPE_ARCH_BIG_ENDIAN is defined.
Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
Marek Olšák [Thu, 21 Apr 2011 11:33:29 +0000 (13:33 +0200)]
configure.ac: require LLVM for r300g on x86 and x86_64
Marek Olšák [Thu, 21 Apr 2011 11:27:55 +0000 (13:27 +0200)]
configure.ac: enable LLVM by default on x86 and x86_64
Marek Olšák [Fri, 22 Apr 2011 17:29:55 +0000 (19:29 +0200)]
mesa: add stricter checks for float formats in the texstore memcpy path
E.g. when the internal format was RGBA16F and the source was RG, it would use
memcpy.
Marek Olšák [Fri, 22 Apr 2011 16:22:51 +0000 (18:22 +0200)]
mesa: implement generate-mipmap fallback for RGB10_A2
I hit this when testing RV350, which lacks RGB10_A2 render target
support. It had been missed when implementing the format and probably
unused by anything else too.
Not applicable to 7.10.
Reviewed-by: Eric Anholt <eric@anholt.net>
Vinson Lee [Mon, 25 Apr 2011 06:58:39 +0000 (23:58 -0700)]
r600g: Remove r600_helper.c from SConscript.
This is a follow-up to commit
d737857ed2ff4313fd6046dcd80018c6308a53c5.
Marek Olšák [Sun, 24 Apr 2011 23:52:33 +0000 (01:52 +0200)]
docs: update GL3 status
Marek Olšák [Thu, 21 Apr 2011 15:24:50 +0000 (17:24 +0200)]
r600g: remove some pointless and unused functions
Marek Olšák [Thu, 21 Apr 2011 15:20:27 +0000 (17:20 +0200)]
r600g: do not reset device to 0 when doing unrelated operations
Seems to be a copy-paste bug.
Marek Olšák [Sun, 24 Apr 2011 12:00:55 +0000 (14:00 +0200)]
r600g: trivially implement LATC/3DC
Passes fbo-generatemipmap-formats.
Dave Airlie [Sun, 24 Apr 2011 23:05:08 +0000 (09:05 +1000)]
r600g: drop r600_helper.c no point in it
move the one function into state common
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Sun, 24 Apr 2011 20:55:09 +0000 (06:55 +1000)]
r600g: enable EXT_draw_buffers2
Doesn't cause any piglit regression and passes the fbo-draw-buffers-blend
test.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Sun, 24 Apr 2011 07:35:45 +0000 (17:35 +1000)]
st/mesa: fix regression since
a22aba4eae9b29db731487bce90e8292f7e82c72
"st/mesa: check image size before copy_image_data_to_texture()" caused
a regression in piglit fbo-generatemipmap-formats test on all gallium drivers.
Level 0 for NPOT textures will not match minified values, so don't do this
check for level 0.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Sun, 24 Apr 2011 10:20:55 +0000 (20:20 +1000)]
r600g: fix glean clipflat test.
the provoking vertex doesn't apply to quad/strip/polygon.
This fixes clipFlat on r600g.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Marek Olšák [Sun, 24 Apr 2011 09:59:16 +0000 (11:59 +0200)]
r300g: reorder caps
Marek Olšák [Sun, 24 Apr 2011 09:48:46 +0000 (11:48 +0200)]
r300g: fix exposing caps on r300-r400
Broken with
72239d16cd08113e994ea3508f91193c682b0930.
Bryan Cain [Sun, 24 Apr 2011 00:29:15 +0000 (19:29 -0500)]
glsl: Fix typos in comments.
Dave Airlie [Sun, 24 Apr 2011 01:04:46 +0000 (11:04 +1000)]
r600g: fix glsl-fs-abs-neg
the hw does neg after abs, so don't neg the source in the ABS instruction case.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Sat, 23 Apr 2011 22:33:19 +0000 (08:33 +1000)]
r600g: fix bank swizzle calcs for scalar only operations.
In the initial code if we had nothing in the vector slots r would
never get reset to 0, so we'd fail to compile shaders, after the previous
commit this would happen for the LIT tests. When I fixed that we did a lot
of unnecessary loops through all the vector states when we had no vector
slots filled. So this patch optimises thing for the scalar only state.
This fixes the 3 LIT piglit tests on r600g.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Sat, 23 Apr 2011 22:30:08 +0000 (08:30 +1000)]
r600g: PV/PS have cycle restrictions in scalar operations
In the R600 ISA document:
Section 4.7.5 Cycle restrictions for the ALU.trans states that
PV/PS have cycle restrictions wrt constants.
This is part of a fix for the LIT tests
Signed-off-by: Dave Airlie <airlied@redhat.com>
Eric Anholt [Thu, 21 Apr 2011 00:55:54 +0000 (17:55 -0700)]
mesa: Add some comments about FRAG_RESULT_COLOR vs FRAG_RESULT_DATAn.
This came from reading what swrast does, and 965 now behaves the same
and gallium appears to as well.
Eric Anholt [Wed, 20 Apr 2011 23:49:19 +0000 (16:49 -0700)]
mesa: Fix fragment.color (no index) writes with OPTION ARB_draw_buffers.
Fixes a bug in Trine where fragment.color would write
FRAG_RESULT_COLOR (which is interpreted by drivers as being the "write
this to all color buffers" option) instead of FRAG_RESULT_DATA0 (just
the first target).
Fixes piglit ATI_draw_buffers/arbfp-no-index.
Eric Anholt [Wed, 20 Apr 2011 23:10:14 +0000 (16:10 -0700)]
i965: Don't double-emit fragment.color writes for MRT with ARB_fp.
Eric Anholt [Wed, 20 Apr 2011 21:03:21 +0000 (14:03 -0700)]
i965: Fill in the remaining fields of gen5+ sampler default color.
Still doesn't fix texwrap.
Eric Anholt [Wed, 20 Apr 2011 20:59:13 +0000 (13:59 -0700)]
i965: Fix batch decode for the gen5+ sampler default color.
Eric Anholt [Wed, 20 Apr 2011 18:48:31 +0000 (11:48 -0700)]
intel: Add support for ARB_sampler_objects.
This extension support consists of replacing
"gl_texture_obj->Sampler." with "_mesa_get_samplerobj(ctx, unit)->".
One instance of referencing the texture's base sampler remains in the
initial miptree allocation, where I'm not sure we have a clear
association with any texture unit.
Tested with piglit ARB_sampler_objects/sampler-objects.
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Wed, 20 Apr 2011 04:40:48 +0000 (21:40 -0700)]
i965: Add support for NV_conditional_render.
Since we lack hardware support for it, this is a simple matter of
checking _mesa_check_conditional_render at the entrypoints, and
suppressing it for the metaops where it doesn't apply.
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Thu, 21 Apr 2011 23:52:21 +0000 (16:52 -0700)]
swrast: Disable glAccum drawing during conditional rendering.
Eric Anholt [Wed, 20 Apr 2011 07:21:01 +0000 (00:21 -0700)]
meta: Don't do conditional rendering on GenerateMipmaps and BlitFramebuffer.
The NV_conditional_render spec calls out specific operations that
conditional rendering applies to, which doesn't include these.
Fixes NV_conditional_render/generatemipmap on swrast.
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Mon, 18 Apr 2011 21:28:14 +0000 (14:28 -0700)]
i965: Add support for ARB_texture_compression_rgtc.
Tested with rgtc-teximage-0[12].
EXT_texture_compression_rgtc/fbo-generatemipmap-formats fails in NPOT
just like S3TC does.
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Wed, 20 Apr 2011 16:33:59 +0000 (09:33 -0700)]
mesa: Don't assert on the compressed convertformat for GenerateMipmaps.
This assertion doesn't make any sense to me -- the convertFormat is
already something valid (tested above), and the BaseFormat dictated by
convertFormat doesn't matter to the function about to be called (it's
the datatype/comps that were pulled out of convertFormat).
Fixes assertion failure in
GL_EXT_texture_compression_rgtc/fbo-generatemipmap-formats
(still has a rendering failure in NPOT like S3TC does).
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Wed, 20 Apr 2011 16:31:34 +0000 (09:31 -0700)]
mesa: Choose RGTC formats for GL_COMPRESSED_RED, GL_COMPRESSED_RG.
We were falling through to the default R8 and RG88 formats instead of
compressing when possible. Noticed by swrast fbo-blending-formats
actually doing rendering.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
José Fonseca [Sat, 23 Apr 2011 19:25:11 +0000 (20:25 +0100)]
mesa/gdi: Address compiler warnings.
In particular the function prototypes.
José Fonseca [Sat, 23 Apr 2011 17:44:19 +0000 (18:44 +0100)]
mesa/gdi: Remove InitCritSections.cpp.
We are now able to declare global critical sections through other
mechanisms so this is useless code.
José Fonseca [Sat, 23 Apr 2011 12:21:41 +0000 (13:21 +0100)]
Drop fx windows driver.
Irrelevant now that glide driver was removed.
Jakob Bornecrantz [Sat, 23 Apr 2011 15:01:19 +0000 (17:01 +0200)]
glu: Fix linux build
Jakob Bornecrantz [Sat, 23 Apr 2011 14:57:28 +0000 (16:57 +0200)]
glu: Clone the enviroment
José Fonseca [Sat, 23 Apr 2011 12:18:45 +0000 (13:18 +0100)]
docs: Remove MSVS project files.
They were totally broken for several releases.
scons now builds everything the project files built and more, and can be
kept up-to-date with little effort.
José Fonseca [Sat, 23 Apr 2011 12:16:03 +0000 (13:16 +0100)]
scons: Build glu.
José Fonseca [Sat, 23 Apr 2011 11:41:28 +0000 (12:41 +0100)]
scons: Build classic mesa gdi driver.
Build as
scons platform=windows mesagdi
José Fonseca [Sat, 23 Apr 2011 11:23:42 +0000 (12:23 +0100)]
osmesa: Fix Mingw build.
Build as
scons platform=windows osmesa
José Fonseca [Sat, 23 Apr 2011 11:22:59 +0000 (12:22 +0100)]
scons: Build osmesa.
Just type
scons osmesa
José Fonseca [Sat, 23 Apr 2011 11:14:39 +0000 (12:14 +0100)]
mapi/glapi: Avoid warnings about visibility being unsupported on MinGW.
José Fonseca [Sat, 23 Apr 2011 10:49:41 +0000 (11:49 +0100)]
mesa/vf: Remove.
Unused. Probably replaced by translate module.
José Fonseca [Sat, 23 Apr 2011 09:44:43 +0000 (10:44 +0100)]
graw: Replace dead symlinks to delete python statetracker shaders with their contents.
Brian Paul [Fri, 22 Apr 2011 19:37:10 +0000 (13:37 -0600)]
draw: fix point/line/tri flushing bug in vbuf code
Need to reset the point/line/tri functions to point to the "first"
versions whenever we flush vertices. Fixes unfilled polygon rendering
errors seen in demos/samples/logo.c. See comments for more info.
NOTE: This is a candidate for the 7.10 branch.
Marek Olšák [Fri, 22 Apr 2011 18:19:38 +0000 (20:19 +0200)]
r300g: do not advertise color_buffer_float on r300 and r400
It seems they can't do unclamped vertex colors. Tested on RV350.
Marek Olšák [Fri, 22 Apr 2011 16:54:02 +0000 (18:54 +0200)]
r300/compiler: fix up error message
Benjamin Franzke [Mon, 7 Mar 2011 14:10:01 +0000 (15:10 +0100)]
egl/wayland: Follow buffer.attach removal
Benjamin Franzke [Mon, 7 Mar 2011 14:06:31 +0000 (15:06 +0100)]
egl/wayland: Update to buffer.damage addition
Marek Olšák [Fri, 22 Apr 2011 14:55:54 +0000 (16:55 +0200)]
configure.ac: fix up the help text for --enable-gallium-r300
Marek Olšák [Fri, 22 Apr 2011 14:17:18 +0000 (16:17 +0200)]
r300g: disallow A16F,L16F,LA16F,I16F texture formats on DRM<2.8.0
Benjamin Franzke [Thu, 21 Apr 2011 08:51:44 +0000 (10:51 +0200)]
st/egl: Update to wayland protocol,egl changes
Benjamin Franzke [Thu, 21 Apr 2011 08:51:14 +0000 (10:51 +0200)]
egl_dri2: Create wl_buffers for pixmap surfaces
Needed since wayland-egl doesnt do this anymore.
Benjamin Franzke [Thu, 21 Apr 2011 09:14:02 +0000 (11:14 +0200)]
egl/wayland: Add new version parameter for post_drm
Benjamin Franzke [Thu, 21 Apr 2011 07:39:25 +0000 (09:39 +0200)]
egl/wayland: Fix prefixes for interface names
Marek Olšák [Wed, 20 Apr 2011 10:40:40 +0000 (12:40 +0200)]
swrast: fix readpix clamping
Broken with
e5c6a92a12b5cd7db205d72039f58d302b0be9d5. (ARB_color_buffer_float)
Clamping should occur if type != float, otherwise the MSBs of the resulting
pixels are killed off. For example, reading back LUMINANCE = R+G+B can be
greater than 0xff, but the result is naturally masked by 0xff
for UNSIGNED_BYTE, leading to bogus results.
The following bug report seems to want clamping to occur if type == half_float
too. Not sure what's correct.
Bug: [bisected pineview] oglc case pxconv-read failed
https://bugs.freedesktop.org/show_bug.cgi?id=35852
Tested by: Fang Xun <xunx.fang@intel.com>
Reviewed-and-tested-by: Ian Romanick <ian.d.romanick@intel.com>
Kristian Høgsberg [Fri, 22 Apr 2011 03:47:36 +0000 (23:47 -0400)]
WL_bind_wayland_display: clarify that context must be NULL
Ian Romanick [Sat, 16 Apr 2011 05:20:09 +0000 (22:20 -0700)]
i915: Gut all remaining bits of hardware fog
None of this ever gets used. Fog is always calculated by a fragment
program. Even though the fixed-function fog unit is never used, state
updates are still sent to the hardware. Removing those spurious state
updates can't hurt performance.
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Corbin Simpson <MostAwesomeDude@gmail.com>
Acked-by: Alex Deucher <alexdeucher@gmail.com>
Ian Romanick [Sat, 16 Apr 2011 02:25:59 +0000 (19:25 -0700)]
i915: i915_context::vertex_fog is always I915_FOG_NONE, so kill it
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Corbin Simpson <MostAwesomeDude@gmail.com>
Acked-by: Alex Deucher <alexdeucher@gmail.com>
Ian Romanick [Sat, 16 Apr 2011 02:23:13 +0000 (19:23 -0700)]
i915: There's always a fragment program
Fragment programs are generated by core Mesa for fixed-function.
Because of this, there's no reason to handle cases where there is no
fragment program for fog.
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Corbin Simpson <MostAwesomeDude@gmail.com>
Acked-by: Alex Deucher <alexdeucher@gmail.com>
Ian Romanick [Sat, 16 Apr 2011 02:14:36 +0000 (19:14 -0700)]
i915: Delete disabled try_pixel_fog paths
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Corbin Simpson <MostAwesomeDude@gmail.com>
Acked-by: Alex Deucher <alexdeucher@gmail.com>
Ian Romanick [Sat, 16 Apr 2011 02:04:57 +0000 (19:04 -0700)]
mesa: Kill gl_fragment_program::FogOption with fire
All drivers expect this to always be GL_NONE. Don't let there be any
opportunity for a bad value to leak out and infect some unsuspecting
driver. If any driver for hardware that had fixed-function
per-fragment fog (i915 and perhaps some r300-ish) was ever going to
add support, it would have done it by now.
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Corbin Simpson <MostAwesomeDude@gmail.com>
Acked-by: Alex Deucher <alexdeucher@gmail.com>
Ian Romanick [Sat, 16 Apr 2011 01:46:57 +0000 (18:46 -0700)]
i915: gl_fragment_program::FogOption is always GL_NONE so don't check it
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Corbin Simpson <MostAwesomeDude@gmail.com>
Acked-by: Alex Deucher <alexdeucher@gmail.com>
Ian Romanick [Sat, 16 Apr 2011 01:46:43 +0000 (18:46 -0700)]
i965: gl_fragment_program::FogOption is always GL_NONE so don't check it
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Corbin Simpson <MostAwesomeDude@gmail.com>
Acked-by: Alex Deucher <alexdeucher@gmail.com>
Ian Romanick [Sat, 16 Apr 2011 01:45:06 +0000 (18:45 -0700)]
mesa: gl_fragment_program::FogOption is always GL_NONE so don't check it
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Corbin Simpson <MostAwesomeDude@gmail.com>
Acked-by: Alex Deucher <alexdeucher@gmail.com>
Ian Romanick [Sat, 16 Apr 2011 01:38:54 +0000 (18:38 -0700)]
mesa: Fix bugs in ff fragment shader fog handling
This patch fixes two bugs related to fog in the fixed-function
fragment shader generation code.
Fog was only lowered to instructions if MRTs were used. The fragment
shader assembler always lowers "fog option" code to instructions, and
many drivers (e.g., r300) expect this.
When fog lowering did happen, it was after the instruction count was
checked against implementation limits. Since fog lowering may add up
to 5 instructions, a program that was below the limits before lowering
may exceed the limits after lowering.
NOTE: This is a candidate for the stable branches.
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Corbin Simpson <MostAwesomeDude@gmail.com>
Acked-by: Alex Deucher <alexdeucher@gmail.com>
Brian Paul [Thu, 21 Apr 2011 18:59:16 +0000 (12:59 -0600)]
st/mesa: check image size before copy_image_data_to_texture()
We should only copy images into the dest texture if the size is correct.
This fixes a failed assertion when finalizing a texture with mis-defined
mipmap levels such as:
level 0: 32x32
level 1: 8x8
Also, fix incorrect mipmap level used in assertion at the top of
copy_image_data_to_texture().
NOTE: This is a candidate for the 7.10 branch.
Marek Olšák [Thu, 21 Apr 2011 13:13:34 +0000 (15:13 +0200)]
galahad,util: warn on resource target mismatch in copy_region
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Marek Olšák [Thu, 21 Apr 2011 10:54:56 +0000 (12:54 +0200)]
st/mesa: implement CopyBufferSubData using resource_copy_region
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Marek Olšák [Thu, 21 Apr 2011 10:53:16 +0000 (12:53 +0200)]
gallium: add fallback for copying buffers to all drivers
Just to keep drivers working.
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Marek Olšák [Thu, 21 Apr 2011 10:50:00 +0000 (12:50 +0200)]
util: add a simple memcpy path for copying buffers in util_resource_copy_region
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Kenneth Graunke [Fri, 15 Apr 2011 00:21:59 +0000 (17:21 -0700)]
glsl/ast_to_hir: Only use the local 'type' variable as a temporary.
Lots of code (deleted by this patch) tried to make type == result->type,
but not all cases did. Don't pretend; just use result->type.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Kenneth Graunke [Tue, 19 Apr 2011 22:33:15 +0000 (15:33 -0700)]
i965: Remove dead vertex buffer structs.
We do this OUT_BATCH-style in brw_draw_upload.c.
Kristian Høgsberg [Thu, 14 Apr 2011 14:42:41 +0000 (10:42 -0400)]
wayland-egl: Update to wayland-egl.h changes, drop struct wl_egl_display
Brian Paul [Wed, 20 Apr 2011 18:04:25 +0000 (12:04 -0600)]
mesa: fix void pointer arithmetic warning
Eric Anholt [Mon, 18 Apr 2011 20:45:00 +0000 (13:45 -0700)]
docs: Mention that GLSL 1.30 is started.
Things definitely remaining todo: switch statements, clip distances.
On 965, we also need real integers in the VS, and implementations of
some things like isinf/isnan.
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Mon, 18 Apr 2011 20:44:35 +0000 (13:44 -0700)]
docs: Update for Intel ARB_texture_float and ARB_color_buffer_float.
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Fri, 15 Apr 2011 21:40:09 +0000 (14:40 -0700)]
intel: Add support for ARB_color_buffer_float.
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Fri, 15 Apr 2011 21:39:47 +0000 (14:39 -0700)]
meta: Add support for ARB_color_buffer_float to _mesa_meta_Clear().
Tested with piglit arb_color_buffer_float-clear.
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Fri, 15 Apr 2011 22:48:32 +0000 (15:48 -0700)]
meta: Add support for ARB_color_buffer_float to _mesa_meta_DrawPixels.
Tested with piglit arb_color_buffer_float-drawpixels.
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Fri, 15 Apr 2011 18:00:00 +0000 (11:00 -0700)]
intel: Add support for ARB_texture_float.
For 1 and 2-channel formats the hardware only supports rendering to R
and RG. To do I and L render targets we just call them R and
everything works out. For A, we would need to rewrite the CC to do
the alpha channel's blending on color instead, and send the fragment
alpha down the red channel. For LA, there doesn't seem to be any
hope, because we can't do independent color/alpha blending while
treating the LA surface as RG.
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Sat, 16 Apr 2011 01:15:59 +0000 (18:15 -0700)]
intel: Add support for blit copies of >32bpp formats.
The blitter only does up 32bpp at a time, so we handle it by mangling
coordinates and calling the surface 32bpp.
Fixes ARB_texture_rg/fbo-generatemipmap-formats-float with ARB_texture_float.
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Mon, 18 Apr 2011 17:53:06 +0000 (10:53 -0700)]
mesa: Add renderbuffer accessors for A, I, L, FLOAT32.
Of these, intel will be using I and L initially, and A once we rewrite
fragment shaders and the CC for rendering to it as R.
Reviewed-by: Brian Paul <brianp@vmware.com>