Brian Paul [Thu, 30 Mar 2006 14:25:54 +0000 (14:25 +0000)]
added -f option for full-screeen
Brian Paul [Thu, 30 Mar 2006 14:24:58 +0000 (14:24 +0000)]
press '0' for glDrawBuffer(GL_NONE)
Brian Paul [Thu, 30 Mar 2006 14:20:26 +0000 (14:20 +0000)]
XMesaDrawLine macro, not currently used
Karl Schultz [Thu, 30 Mar 2006 07:58:24 +0000 (07:58 +0000)]
Fixes from Brian to help migrate to render buffer DD interfaces. Also fix bug in the viewport function that was using the viewport size to resize the buffer, when it should have been using the window size. Fix bug in write_rgb_span_32 where the incoming pixel data parameter was coded as a [][4] instead of [][3]. Now all the demos work correctly except singlebuffer.
Karl Schultz [Thu, 30 Mar 2006 07:53:15 +0000 (07:53 +0000)]
Fixes from Brian
Dave Airlie [Thu, 30 Mar 2006 05:47:08 +0000 (05:47 +0000)]
Fix up some incorrect pointers and clear screen
Dave Airlie [Thu, 30 Mar 2006 04:33:58 +0000 (04:33 +0000)]
add initial miniglx files for i915, not integrated yet
Karl Schultz [Wed, 29 Mar 2006 23:53:43 +0000 (23:53 +0000)]
Updated for Mesa 6.5
Brian Paul [Wed, 29 Mar 2006 23:45:44 +0000 (23:45 +0000)]
Add -ansi -pedantic flags to OPT_FLAGS. This got lost at some point. Good for catching sloppy coding.
Brian Paul [Wed, 29 Mar 2006 23:44:31 +0000 (23:44 +0000)]
Update the _WindowMap matrix in _mesa_set_viewport() and _mesa_DepthRange().
This is a temporary fix for the DRI drivers.
Should really only have to update the matrix via _mesa_update_state().
Brian Paul [Wed, 29 Mar 2006 23:42:44 +0000 (23:42 +0000)]
put braces around RENDER_SPAN macro when called, not when defined. Fixes -pedantic warnings in x11 driver
Brian Paul [Wed, 29 Mar 2006 23:20:49 +0000 (23:20 +0000)]
fix GETPROCADDRESS usage, remove carriage return chars (bug 6430)
Brian Paul [Wed, 29 Mar 2006 23:18:13 +0000 (23:18 +0000)]
s/glslnose.c/glslnoise/ (bug 6430)
Kristian Høgsberg [Wed, 29 Mar 2006 22:32:38 +0000 (22:32 +0000)]
Fixes to silence warnings in code generated by glapi scripts.
Karl Schultz [Wed, 29 Mar 2006 20:55:48 +0000 (20:55 +0000)]
Add newest source code files to project.
Brian Paul [Wed, 29 Mar 2006 18:54:00 +0000 (18:54 +0000)]
added some no-op virtual destructors to silence g++ 4.0.0 warnings
Brian Paul [Wed, 29 Mar 2006 18:46:46 +0000 (18:46 +0000)]
fixes from John Shell (bug 6339)
Brian Paul [Wed, 29 Mar 2006 18:41:19 +0000 (18:41 +0000)]
minor clean-up
Brian Paul [Wed, 29 Mar 2006 15:21:01 +0000 (15:21 +0000)]
FP textures and fixes (Ewald Snel)
Brian Paul [Wed, 29 Mar 2006 15:17:57 +0000 (15:17 +0000)]
fix components initialization in two places (Ewald Snel)
Brian Paul [Wed, 29 Mar 2006 15:15:37 +0000 (15:15 +0000)]
move NumNativeAlu/TexInstruction assignments (Ewald Snel)
Jouk Jansen [Wed, 29 Mar 2006 12:09:08 +0000 (12:09 +0000)]
Committing in .
Removing <CR>
Modified Files:
Mesa/src/mesa/main/fog.c Mesa/src/mesa/main/hint.c
Mesa/src/mesa/main/mtypes.h
----------------------------------------------------------------------
Brian Paul [Wed, 29 Mar 2006 04:53:02 +0000 (04:53 +0000)]
prep for 6.5 release
Brian Paul [Wed, 29 Mar 2006 04:51:03 +0000 (04:51 +0000)]
New code for rendering to depth/stencil textures.
Re-org of the renderbuffer wrapper code.
Brian Paul [Wed, 29 Mar 2006 04:48:21 +0000 (04:48 +0000)]
new tests for GL_DEPTH_STENCIL_EXT
Brian Paul [Wed, 29 Mar 2006 04:47:34 +0000 (04:47 +0000)]
a few new assertions
Karl Schultz [Wed, 29 Mar 2006 04:02:44 +0000 (04:02 +0000)]
Windows makefile to easily build all demo programs.
Karl Schultz [Wed, 29 Mar 2006 04:01:25 +0000 (04:01 +0000)]
Repair corrupted file and remove rogue 'test' project.
Brian Paul [Wed, 29 Mar 2006 04:01:05 +0000 (04:01 +0000)]
fix a GLuint vs GLushort test, new assertions
Brian Paul [Wed, 29 Mar 2006 03:59:34 +0000 (03:59 +0000)]
Move the computation of the viewport matrix into a new update_viewport_matrix()
function since the matrix depends on the viewport params and the framebuffer's
depth buffer resolution.
Fixes some renderbuffer / depth range issues.
This simplifies the _mesa_set_viewport() and _mesa_DepthRange() functions too.
Karl Schultz [Wed, 29 Mar 2006 03:42:32 +0000 (03:42 +0000)]
Undef a conflicting symbol in Windows.
Karl Schultz [Wed, 29 Mar 2006 03:41:38 +0000 (03:41 +0000)]
add showbuffer.[ch] which could be in this dir after the targets are built.
Karl Schultz [Wed, 29 Mar 2006 02:12:31 +0000 (02:12 +0000)]
Update for new Mesa entry points. I need to change the python script that generates this file to the new XML scheme, but for now, a manual update is OK.
Karl Schultz [Wed, 29 Mar 2006 02:09:47 +0000 (02:09 +0000)]
Remove unneeded includes of time.h
Daniel Borca [Tue, 28 Mar 2006 21:40:14 +0000 (21:40 +0000)]
Match pixel addresses with `compute_row_addresses' in RGB mode (also obey RGB/UNSIGNED_BYTE rule).
Roland Scheidegger [Tue, 28 Mar 2006 17:22:57 +0000 (17:22 +0000)]
fix missing *_STATECHANGE in *UpdateViewportOffset for radeon, r200 and r300 (reported by Jim Duchek). Fix some potential problems with strict-aliasing with r200 and radeon drivers in *UpdateViewportOffset, *PolygonOffset and *UpdateWindow functions (some compiler warnings about strict-aliasing remain in the codegen vertex code, and there may be more problems unnoticed by the compiler).
Brian Paul [Tue, 28 Mar 2006 15:28:00 +0000 (15:28 +0000)]
updated comment about framebuffer's Visual field
Brian Paul [Tue, 28 Mar 2006 15:25:44 +0000 (15:25 +0000)]
added known issue: render to depth textures not working
Brian Paul [Tue, 28 Mar 2006 15:24:50 +0000 (15:24 +0000)]
update conditional for render to GL_DEPTH_STENCIL texture, check for valid teximage before calling ctx->Driver.RenderTexture()
Brian Paul [Tue, 28 Mar 2006 15:21:44 +0000 (15:21 +0000)]
a little code movement so we don't make invalid casts from gl_renderbuffers to xmesa_renderbuffers
Aapo Tahkola [Tue, 28 Mar 2006 10:26:34 +0000 (10:26 +0000)]
fix #6072 (Keith Whitwell)
Keith Whitwell [Tue, 28 Mar 2006 07:40:57 +0000 (07:40 +0000)]
Revert merge of new/experimental code from texmem branch.
Brian Paul [Tue, 28 Mar 2006 01:23:43 +0000 (01:23 +0000)]
enable GL_ARB_half_float_pixel, was GL_MESAX_half_float_pixel
Brian Paul [Tue, 28 Mar 2006 01:22:48 +0000 (01:22 +0000)]
comment about byteswapping in _mesa_unpack_depth_span()
Roland Scheidegger [Mon, 27 Mar 2006 23:53:53 +0000 (23:53 +0000)]
make allow_large_textures 1 by default for radeon and r200, and consequently enable all texture units by default on those cards (3 for radeon, 6 for r200). Fix the usually forgotten DRIVER_DATE accordingly.
Roland Scheidegger [Mon, 27 Mar 2006 23:34:53 +0000 (23:34 +0000)]
remove unnecessary typedefs causing compiler warnings
Daniel Borca [Mon, 27 Mar 2006 17:34:31 +0000 (17:34 +0000)]
Disable `hidden' attribute for DJGPP
Daniel Borca [Mon, 27 Mar 2006 17:32:22 +0000 (17:32 +0000)]
PutRowRGB was not initialized for OSMESA_RGB_565
Dave Airlie [Mon, 27 Mar 2006 00:07:21 +0000 (00:07 +0000)]
Fixup makefile for solo non-egl
Brian Paul [Sun, 26 Mar 2006 05:22:17 +0000 (05:22 +0000)]
merge from texman branch
Brian Paul [Sun, 26 Mar 2006 05:09:03 +0000 (05:09 +0000)]
fix some PFNGL* typedefs
Brian Paul [Sat, 25 Mar 2006 22:52:39 +0000 (22:52 +0000)]
remove carriage returns
Brian Paul [Sat, 25 Mar 2006 17:57:52 +0000 (17:57 +0000)]
fix issue in _mesa_free_framebuffer_data()
Brian Paul [Sat, 25 Mar 2006 16:16:37 +0000 (16:16 +0000)]
check for incomplete FBO in _mesa_Clear()
Brian Paul [Fri, 24 Mar 2006 23:53:50 +0000 (23:53 +0000)]
Clean up the recent code related to texture_override(). Pass params in a
more logical order.
Remove a mess of stray ^M chars.
Fix a bug when checking if the texture object's format is GL_COLOR_INDEX
or GL_DEPTH_COMPONENT. This fixes a segfault when GL_TEXTURE_BASE_LEVEL!=0.
Brian Paul [Fri, 24 Mar 2006 23:17:06 +0000 (23:17 +0000)]
lots of debug options, some code movement, etc
Brian Paul [Fri, 24 Mar 2006 22:53:00 +0000 (22:53 +0000)]
added some missing formats in _mesa_source/dest_buffer_exists()
Aapo Tahkola [Fri, 24 Mar 2006 16:35:08 +0000 (16:35 +0000)]
Make ARB_vp backends happy with nv arl
Aapo Tahkola [Fri, 24 Mar 2006 16:33:34 +0000 (16:33 +0000)]
secondary color fixes.
Brian Paul [Thu, 23 Mar 2006 17:17:23 +0000 (17:17 +0000)]
Added -l option for explicit locking around Xlib and GLX calls in
threaded code. Seems to improve reliability quite a bit.
Brian Paul [Thu, 23 Mar 2006 16:58:22 +0000 (16:58 +0000)]
Added -p option to create a display connection per thread.
This seems more stabile than using one display connection for all threads.
Still get an occasional Xlib: unexpected async reply error, unfortunately.
Dave Airlie [Thu, 23 Mar 2006 04:20:37 +0000 (04:20 +0000)]
make solo build complete
Dave Airlie [Thu, 23 Mar 2006 04:15:29 +0000 (04:15 +0000)]
fix coverity 1107: use after free
Dave Airlie [Thu, 23 Mar 2006 04:13:37 +0000 (04:13 +0000)]
fix coverity 926: use before NULL check
Brian Paul [Wed, 22 Mar 2006 22:02:07 +0000 (22:02 +0000)]
Need to check for new state and do readpixels/drawpixels clipping after
we call RENDER_START since that may involve validating the drawable and
updating its dimensions.
Aapo Tahkola [Wed, 22 Mar 2006 21:29:27 +0000 (21:29 +0000)]
implement arl and enable hw nv_vp.
Aapo Tahkola [Wed, 22 Mar 2006 21:29:15 +0000 (21:29 +0000)]
ARL dst idx was undefined.
Brian Paul [Tue, 21 Mar 2006 21:57:00 +0000 (21:57 +0000)]
GL_EXT_packed_depth_stencil should be off by default
Michal Krol [Tue, 21 Mar 2006 10:59:14 +0000 (10:59 +0000)]
Silencium gcc warnings.
Michal Krol [Tue, 21 Mar 2006 10:37:40 +0000 (10:37 +0000)]
GLSL fixes:
- generate error on NULL pointers in glShaderSourceARB;
- reinstall program object, if current, in glLinkProgramARB;
- vertex and fragment shaders are optional in program object;
- floor asm was wrongly computed for x86 back-end;
- allow for (void) idiom in function prototypes;
- all fixed-state uniforms are updated;
- local variable initializers are working;
- implement texture* and shadow* functions for vertex processor;
- generate error if too many arguments in general constructor;
- trim unused data in general constructor;
- struct r-value field select was badly relocated;
Changes:
- add derived state gl_fog_attrib::_Scale;
- add derived state gl_light::_CosCutoffNeg;
Brian Paul [Mon, 20 Mar 2006 18:51:57 +0000 (18:51 +0000)]
Lots of changes/fixes for rendering to framebuffer objects.
- When deleting texture objects, unbind from FBOs if necessary.
- Changed driver hooks for starting/ending render to texture.
- Now properly handle case where gl[Copy]TexImage() is called after
glFramebufferTexture[123]D(). That didn't work before.
Brian Paul [Mon, 20 Mar 2006 15:27:55 +0000 (15:27 +0000)]
additional assertions and debug code for testing FBO completeness
Brian Paul [Mon, 20 Mar 2006 15:27:33 +0000 (15:27 +0000)]
additional error checking to be sure source renderbuffer exists for glCopyTex[Sub]Image()
Brian Paul [Mon, 20 Mar 2006 15:26:20 +0000 (15:26 +0000)]
use new _mesa_sourc/dest_buffer_exists() functions
Brian Paul [Mon, 20 Mar 2006 15:25:18 +0000 (15:25 +0000)]
added _mesa_source/dest_buffer_exists() function to easily test if particular renderbuffers are present
Brian Paul [Mon, 20 Mar 2006 15:20:57 +0000 (15:20 +0000)]
fix some buffer binding tests in _mesa_make_current()
Brian Paul [Mon, 20 Mar 2006 15:20:30 +0000 (15:20 +0000)]
slightly improved error message
Aapo Tahkola [Mon, 20 Mar 2006 13:37:28 +0000 (13:37 +0000)]
Fix texrect upload conflicts.
Aapo Tahkola [Sun, 19 Mar 2006 21:17:14 +0000 (21:17 +0000)]
Disable tnl programs when doing software vertex programs. compiz with its texrect and lighting needs was broken because of this.
Brian Paul [Sun, 19 Mar 2006 19:07:12 +0000 (19:07 +0000)]
minor clean-ups
Aapo Tahkola [Sun, 19 Mar 2006 18:04:12 +0000 (18:04 +0000)]
-fix texrect fallback when using vtxfmt_a (glitz, xgl, etc.)
-struct vertex_buffer to struct radeon_vertex_buffer conversion
-vertex attrib arrays did not supersede conventinal arrays when enabled
Brian Paul [Sun, 19 Mar 2006 00:10:22 +0000 (00:10 +0000)]
Queries of GL_READ_BUFFER and GL_DRAW_BUFFER were still returning the
pre-GL_EXT_framebuffer_object state. Now return the read/draw state stored
in the framebuffer objects.
Brian Paul [Sat, 18 Mar 2006 21:46:17 +0000 (21:46 +0000)]
Don't call Driver->Bitmap() if no image to render
Jouk Jansen [Fri, 17 Mar 2006 14:38:41 +0000 (14:38 +0000)]
Committing in .
Mesa/src/mesa/main/imports.h : removed <CR>
Mesa/src/mesa/shader/slang/descrip.mms : added new sources
Modified Files:
Mesa/src/mesa/main/imports.h
Mesa/src/mesa/shader/slang/descrip.mms
----------------------------------------------------------------------
Brian Paul [Fri, 17 Mar 2006 04:13:29 +0000 (04:13 +0000)]
Init FogCoordFuncs[0..5] too, remove some unneeded #includes
Brian Paul [Fri, 17 Mar 2006 04:10:03 +0000 (04:10 +0000)]
remove another test for IN_DRI_DRIVER
Kristian Høgsberg [Fri, 17 Mar 2006 00:03:20 +0000 (00:03 +0000)]
Don't use glx_ansic.h functions (__glXMemset).
Brian Paul [Thu, 16 Mar 2006 18:06:34 +0000 (18:06 +0000)]
added #undef GET_DISPATCH
Brian Paul [Thu, 16 Mar 2006 18:05:25 +0000 (18:05 +0000)]
Moved _glapi_check_multithread() call into drivers, instead of in
_mesa_make_current().
This removes an ugly #if !defined(IN_DRI_DRIVER) from core Mesa.
Brian Paul [Thu, 16 Mar 2006 04:44:00 +0000 (04:44 +0000)]
finish up some loose ends in _mesa_texstore_z24_s8()
Brian Paul [Wed, 15 Mar 2006 20:56:22 +0000 (20:56 +0000)]
assorted code clean-ups, comments, etc.
Brian Paul [Wed, 15 Mar 2006 20:42:00 +0000 (20:42 +0000)]
remove invalid assertion in _glapi_get_dispatch(), fixes additional thread safety problem
Brian Paul [Wed, 15 Mar 2006 20:31:50 +0000 (20:31 +0000)]
Need to include glthread.h in glapi.h, not glapi.c so that GET_CURRENT_CONTEXT
is properly defined. Fixes long-standing, but unnoticed thread safety failure.
Also, updated comments.
Brian Paul [Wed, 15 Mar 2006 20:30:17 +0000 (20:30 +0000)]
updated some printfs, added comment about sched_yield
Brian Paul [Wed, 15 Mar 2006 17:48:00 +0000 (17:48 +0000)]
sync with texmem branch
Brian Paul [Wed, 15 Mar 2006 14:09:08 +0000 (14:09 +0000)]
rename enums, fixes compilation breakage (Michal Krol)
Brian Paul [Wed, 15 Mar 2006 01:44:03 +0000 (01:44 +0000)]
use 'p' key to toggle use of GL_EXT_packed_depth_stencil
Brian Paul [Wed, 15 Mar 2006 01:36:52 +0000 (01:36 +0000)]
s/GLuint/GLushort/ in read_depth_stencil_image()
Brian Paul [Tue, 14 Mar 2006 22:39:43 +0000 (22:39 +0000)]
init Red/Green/EtcBits = 0 in soft_renderbuffer_storage()
Brian Paul [Tue, 14 Mar 2006 15:41:53 +0000 (15:41 +0000)]
Set always_array=true for glGenProgramsNV (Dave Reveman)