Christian König [Wed, 10 Nov 2010 23:39:30 +0000 (00:39 +0100)]
[g3dvl] cleanup vert_stream_0
Christian König [Wed, 10 Nov 2010 22:22:56 +0000 (23:22 +0100)]
[g3dvl] use clamp to border for empty block handling
Christian König [Wed, 10 Nov 2010 20:35:55 +0000 (21:35 +0100)]
[g3dvl] move to 3D textures for y cb cr
Christian König [Wed, 10 Nov 2010 14:24:28 +0000 (15:24 +0100)]
[g3dvl] again rework vertex shader a bit
Christian König [Tue, 9 Nov 2010 22:18:33 +0000 (23:18 +0100)]
[g3dvl] workaround for motion vertical field selection
Christian König [Tue, 9 Nov 2010 19:01:58 +0000 (20:01 +0100)]
[g3dvl] start handling motion_vertical_field_select
Christian König [Sat, 6 Nov 2010 16:08:55 +0000 (17:08 +0100)]
[g3dvl] cleanup naming convention and comments
Christian König [Sat, 6 Nov 2010 15:18:24 +0000 (16:18 +0100)]
[g3dvl] motion type depends on picture structure not dct type
Christian König [Fri, 5 Nov 2010 21:48:27 +0000 (22:48 +0100)]
[g3dvl] simplyfy shaders and fix bugs
Christian König [Fri, 5 Nov 2010 01:16:43 +0000 (02:16 +0100)]
[g3dvl] it finally starts to look like a badly deinterlaced video
Christian König [Thu, 4 Nov 2010 23:20:33 +0000 (00:20 +0100)]
[g3dvl] move scaling to macroblocksize into vertex shader
Christian König [Thu, 4 Nov 2010 22:23:42 +0000 (23:23 +0100)]
[g3dvl] move vertex normalisation into vertex shader
Christian König [Thu, 4 Nov 2010 20:41:39 +0000 (21:41 +0100)]
[g3dvl] rework shader a bit
Christian König [Tue, 2 Nov 2010 23:38:07 +0000 (00:38 +0100)]
Fix zero block handling for field based mc
Christian König [Fri, 29 Oct 2010 23:42:16 +0000 (01:42 +0200)]
First try of field based mc
Christian König [Thu, 28 Oct 2010 18:24:56 +0000 (20:24 +0200)]
Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesa into pipe-video
Conflicts:
src/gallium/include/pipe/p_format.h
José Fonseca [Thu, 28 Oct 2010 16:38:18 +0000 (17:38 +0100)]
gallium: Avoid using __doc__ in python scripts.
Vinson Lee [Thu, 28 Oct 2010 13:08:19 +0000 (06:08 -0700)]
st/mesa: Silence uninitialized variable warning.
Fixes this GCC warning.
state_tracker/st_program.c: In function 'st_print_shaders':
state_tracker/st_program.c:735: warning: 'sh' may be used uninitialized in this function
Tom Stellard [Fri, 22 Oct 2010 01:55:12 +0000 (18:55 -0700)]
r300/compiler: Use rc_get_readers_normal() for presubtract optimizations
Kenneth Graunke [Tue, 19 Oct 2010 00:28:56 +0000 (17:28 -0700)]
i965: Add bit operation support to the fragment shader backend.
Eric Anholt [Mon, 25 Oct 2010 19:52:29 +0000 (12:52 -0700)]
i965: Make FS uniforms be the actual type of the uniform at upload time.
This fixes some insanity that would otherwise be required for GLSL
1.30 bit ops or gen6 integer uniform operations in general, at the
cost of upload-time pain. Given that we only have that pain because
mesa's mangling our integer uniforms to be floats, this something that
should be fixed outside of the shader codegen.
Ian Romanick [Wed, 27 Oct 2010 20:45:29 +0000 (13:45 -0700)]
docs: add GL_EXT_separate_shader_objects to release notes
Ian Romanick [Wed, 13 Oct 2010 21:00:56 +0000 (14:00 -0700)]
intel: Enable GL_EXT_separate_shader_objects in Intel drivers
Ian Romanick [Wed, 13 Oct 2010 21:00:24 +0000 (14:00 -0700)]
swrast: Enable GL_EXT_separate_shader_objects in software paths
Ian Romanick [Wed, 13 Oct 2010 20:58:44 +0000 (13:58 -0700)]
Track separate programs for each stage
The assumption is that all stages are the same program or that
varyings are passed between stages using built-in varyings.
Ian Romanick [Mon, 11 Oct 2010 23:07:08 +0000 (16:07 -0700)]
mesa: Track an ActiveProgram distinct from CurrentProgram
ActiveProgram is the GL_EXT_separate_shader_objects state variable
used for glUniform calls. glUseProgram also sets this.
Ian Romanick [Wed, 13 Oct 2010 20:54:13 +0000 (13:54 -0700)]
mesa: Add display list support for GL_EXT_separate_shader_objects functions
Ian Romanick [Mon, 11 Oct 2010 22:50:04 +0000 (15:50 -0700)]
mesa: Skeletal support for GL_EXT_separate_shader_objects
Really just filling in the entry points. None of them do anything
other than validate their inputs.
Ian Romanick [Mon, 11 Oct 2010 22:09:41 +0000 (15:09 -0700)]
mesa: Add infrastructure to track GL_EXT_separate_shader_objects
Ian Romanick [Mon, 11 Oct 2010 22:07:43 +0000 (15:07 -0700)]
glapi: Commit files changed by previous commit
Ian Romanick [Mon, 11 Oct 2010 22:04:59 +0000 (15:04 -0700)]
glapi: Add GL_EXT_separate_shader_objects
Kenneth Graunke [Mon, 25 Oct 2010 20:52:58 +0000 (13:52 -0700)]
Fix build on systems where "python" is python 3.
First, it changes autoconf to use a "python2" binary when available,
rather than plain "python" (which is ambiguous). Secondly, it changes
the Makefiles to use $(PYTHON) $(PYTHON_FLAGS) rather than calling
python directly.
Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com>
Signed-off-by: Matthew William Cox <matt@mattcox.ca>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Marek Olšák [Wed, 27 Oct 2010 19:13:41 +0000 (21:13 +0200)]
r300g: add a default channel ordering of texture border for unhandled formats
It should fix the texture border for compressed textures.
Broken since
8449a4772a73f613d9425b691cffba6a261df813.
Alex Deucher [Wed, 27 Oct 2010 18:30:50 +0000 (14:30 -0400)]
r600c: add missing radeon_prepare_render() call on evergreen
Alex Deucher [Wed, 27 Oct 2010 17:53:29 +0000 (13:53 -0400)]
r100: revalidate after radeon_update_renderbuffers
This is a port of
603741a86df0e43c0b52e8c202a35c7fe2fc1d9c
to r100.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Vinson Lee [Wed, 27 Oct 2010 17:16:18 +0000 (10:16 -0700)]
swrast: Print out format on unexpected failure in _swrast_ReadPixels.
Vinson Lee [Wed, 27 Oct 2010 16:51:11 +0000 (09:51 -0700)]
egl: Remove unnecessary headers.
Vinson Lee [Wed, 27 Oct 2010 16:38:33 +0000 (09:38 -0700)]
mesa: Remove unnecessary header.
Vinson Lee [Wed, 27 Oct 2010 16:33:13 +0000 (09:33 -0700)]
st/mesa: Remove unnecessary header.
Vinson Lee [Wed, 27 Oct 2010 16:26:27 +0000 (09:26 -0700)]
r600g: Silence uninitialized variable warnings.
Vinson Lee [Wed, 27 Oct 2010 16:09:47 +0000 (09:09 -0700)]
mesa: Remove unnecessary headers.
Vinson Lee [Wed, 27 Oct 2010 16:02:00 +0000 (09:02 -0700)]
r300g: Silence uninitialized variable warning.
Fixes this GCC warning.
r300_state_derived.c: In function 'r300_update_derived_state':
r300_state_derived.c:593: warning: 'r' may be used uninitialized in this function
r300_state_derived.c:593: note: 'r' was declared here
Tilman Sauerbeck [Sun, 24 Oct 2010 12:52:14 +0000 (14:52 +0200)]
r600g: Destroy the blitter.
This fix got lost in the state rework merge.
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
Tilman Sauerbeck [Sat, 23 Oct 2010 17:05:26 +0000 (19:05 +0200)]
r600g: In radeon_bo(), call LIST_INITHEAD early.
radeon_bo_destroy() will want to read the list field. Without this patch,
we'd end up evaluating the list pointers before they have been properly
set up when we destroyed the newly created bo if it cannot be mapped.
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
Brian Paul [Wed, 27 Oct 2010 02:30:40 +0000 (20:30 -0600)]
mesa: rename function to _mesa_is_format_integer_color()
Be a bit more clear about its operation.
Brian Paul [Wed, 27 Oct 2010 02:23:57 +0000 (20:23 -0600)]
mesa: fix bug in _mesa_is_format_integer()
We only want to return true if it's an integer _color_ format, not a
depth and/or stencil format.
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31143
Brian Paul [Wed, 27 Oct 2010 00:04:28 +0000 (18:04 -0600)]
mesa: remove the unused _mesa_is_fragment_shader_active() function
This reverts commit
013d5ffeec3af5665c81c6a7a8370d21699ca609.
Brian Paul [Wed, 27 Oct 2010 00:01:50 +0000 (18:01 -0600)]
mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmap
This lets us simplify and consolidate some state checking code.
This implements the GL_INVALID_OPERATION check for all drawing commands
required by GL_EXT_texture_integer.
Brian Paul [Wed, 27 Oct 2010 00:01:06 +0000 (18:01 -0600)]
mesa: do integer FB / shader validation check in _mesa_valid_to_render()
Eric Anholt [Tue, 26 Oct 2010 21:49:38 +0000 (14:49 -0700)]
i965: Disable register spilling on gen6 until it's fixed.
Avoids GPU hang on glsl-fs-convolution-1.
Eric Anholt [Tue, 26 Oct 2010 21:36:18 +0000 (14:36 -0700)]
i965: Fix VS URB entry sizing.
I'm trying to clamp to a minimum of 1 URB row, not a maximum of 1.
Fixes:
glsl-kwin-blur
glsl-max-varying
glsl-routing
Eric Anholt [Tue, 26 Oct 2010 20:46:09 +0000 (13:46 -0700)]
i965: Drop the eot argument to read messages, which can never be set.
Eric Anholt [Tue, 26 Oct 2010 20:17:54 +0000 (13:17 -0700)]
i965: Add support for constant buffer loads on gen6.
Fixes glsl-fs-uniform-array-5.
Eric Anholt [Tue, 26 Oct 2010 20:15:01 +0000 (13:15 -0700)]
i965: Set up the constant buffer on gen6 when it's needed.
This was slightly confused because gen6_wm_constants does the push
constant buffer, while brw_wm_constants does pull constants.
Eric Anholt [Tue, 26 Oct 2010 19:19:46 +0000 (12:19 -0700)]
i965: Fix typo in comment about state flags.
Eric Anholt [Tue, 26 Oct 2010 18:23:27 +0000 (11:23 -0700)]
i965: Handle new ir_unop_round_even in channel expression splitting.
Eric Anholt [Mon, 25 Oct 2010 23:22:31 +0000 (16:22 -0700)]
i965: Add support for discard instructions on gen6.
It's a little more painful than before because we don't have the handy
mask register any more, and have to make do with cooking up a value
out of the flag register.
Eric Anholt [Tue, 26 Oct 2010 17:56:53 +0000 (10:56 -0700)]
i965: Add disasm for the flag register.
Eric Anholt [Tue, 26 Oct 2010 17:31:08 +0000 (10:31 -0700)]
i965: Clear some undefined fields of g0 when using them for gen6 FB writes.
This doesn't appear to help any testcases I'm looking at, but it looks
like it's required.
Eric Anholt [Tue, 26 Oct 2010 16:35:34 +0000 (09:35 -0700)]
i965: Use SENDC on the first render target write on gen6.
This is apparently required, as the thread will be initiated while it
still has dependencies, and this is what waits for those to be
resolved before writing color.
Eric Anholt [Mon, 25 Oct 2010 23:22:04 +0000 (16:22 -0700)]
i965: Clarify an XXX comment in FB writes with real info.
Eric Anholt [Mon, 25 Oct 2010 18:23:13 +0000 (11:23 -0700)]
i965: Add EU code for dword scattered reads (constant buffer array indexing).
Chia-I Wu [Tue, 26 Oct 2010 07:00:56 +0000 (15:00 +0800)]
egl_dri2: Fix a typo that make glFlush be called at wrong time.
We want to call glFlush when there is a current context. That is,
old_ctx. This is a regression introduced by
d19afc57fe49816f3f3290410e0124d326577be2.
Dave Airlie [Tue, 26 Oct 2010 02:08:00 +0000 (12:08 +1000)]
r600g: add assembler support for all the kcache fields.
Brian Paul [Tue, 26 Oct 2010 01:08:55 +0000 (19:08 -0600)]
mesa: additional teximage error checks for GL_EXT_texture_integer
Brian Paul [Tue, 26 Oct 2010 01:08:04 +0000 (19:08 -0600)]
mesa: additional switch cases for GL_EXT_texture_integer
Brian Paul [Tue, 26 Oct 2010 01:07:33 +0000 (19:07 -0600)]
mesa: additional glReadPixels error checks for GL_EXT_texture_integer
Dave Airlie [Thu, 14 Oct 2010 01:15:37 +0000 (11:15 +1000)]
r600g: fix magic 0x1 ->flat shade ena
Kenneth Graunke [Mon, 25 Oct 2010 19:44:55 +0000 (12:44 -0700)]
glsl: Fix constant component count in vector constructor emitting.
Fixes freedesktop.org bug #31101 as well as piglit test cases
assignment-type-mismatch.vert and constructor-28.vert.
Christian König [Mon, 25 Oct 2010 17:59:31 +0000 (19:59 +0200)]
Workaround for skipping vertex elements for r600g
Chad Versace [Sat, 23 Oct 2010 17:40:40 +0000 (10:40 -0700)]
glsl: Fix ast-to-hir for ARB_fragment_coord_conventions
Function ast_declarator_list::hir(), when processing keywords added by
extension ARB_fragment_coord_conventions, made the mistake of checking only if
the extension was __supported by the driver__. The correct behavior is to check
if the extensi0n is __enabled in the parse state__.
NOTE: this is a candidate for the 7.9 branch.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Brian Paul [Mon, 25 Oct 2010 16:34:44 +0000 (10:34 -0600)]
translate: remove unused prototypes
Brian Paul [Mon, 25 Oct 2010 16:31:42 +0000 (10:31 -0600)]
translate: use function typedefs, casts to silence warnings
Marek Olšák [Mon, 4 Oct 2010 19:49:11 +0000 (21:49 +0200)]
st/mesa: support RGBA16 and use it for RGBA12 as well
Tested with r300g.
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Brian Paul [Mon, 25 Oct 2010 15:18:07 +0000 (09:18 -0600)]
rtasm: use pointer_to_func() to silence warning
Brian Paul [Mon, 25 Oct 2010 15:17:40 +0000 (09:17 -0600)]
util: use pointer_to_func() to silence warning
Brian Paul [Mon, 25 Oct 2010 15:17:09 +0000 (09:17 -0600)]
xlib: silence unused var warning
Brian Paul [Mon, 25 Oct 2010 15:11:25 +0000 (09:11 -0600)]
mesa: fix uninitialized var warning
http://bugs.freedesktop.org/show_bug.cgi?id=31067
Brian Paul [Mon, 25 Oct 2010 15:10:32 +0000 (09:10 -0600)]
mesa: silence enum comparison warning
http://bugs.freedesktop.org/show_bug.cgi?id=31069
Marek Olšák [Tue, 5 Oct 2010 00:52:03 +0000 (02:52 +0200)]
r300g: fix texture border for 16-bits-per-channel formats
This is kinda hacky, but it's hard to come up with a generic solution for
all formats when only a few are used in practice (I mostly get B8G8R8*8).
Marek Olšák [Sat, 2 Oct 2010 19:53:03 +0000 (21:53 +0200)]
mesa: allow FBO attachments of formats LUMINANCE, LUMINANCE_ALPHA, and INTENSITY
As per the GL_ARB_framebuffer_object specification.
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Jon TURNEY [Sun, 24 Oct 2010 13:06:50 +0000 (14:06 +0100)]
Ensure -L$(TOP)/$(LIB_DIR) appears in link line before any -L in $LDFLAGS
Ensure -L$(TOP)/$(LIB_DIR) (the staging dir for build products), appears
in the link line before any -L in $LDFLAGS, so that we link driver we are
building with libEGL we have just built, and not an installed version
[olv: make a similar change to targets/egl]
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Dave Airlie [Sun, 24 Oct 2010 03:04:44 +0000 (13:04 +1000)]
r600g: drop more common state handling code
Tilman Sauerbeck [Sat, 23 Oct 2010 11:33:22 +0000 (13:33 +0200)]
r600g: Also clear bc data when we're destroying a shader.
[airlied: remove unused vars]
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Tilman Sauerbeck [Sat, 23 Oct 2010 11:33:18 +0000 (13:33 +0200)]
r600g: Added r600_pipe_shader_destroy().
Not yet complete.
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Sun, 24 Oct 2010 02:53:50 +0000 (12:53 +1000)]
r600g: merge more of the common r600/evergreen state handling
Tilman Sauerbeck [Sat, 23 Oct 2010 11:33:15 +0000 (13:33 +0200)]
r600g: Fixed r600_vertex_element leak.
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Christian König [Sat, 23 Oct 2010 22:53:49 +0000 (00:53 +0200)]
Remove code copied over from r300
Brian Paul [Sat, 23 Oct 2010 16:27:19 +0000 (10:27 -0600)]
softpipe: remove >32bpp color restriction
The comment was out of date. The tile cache does handle >32-bit colors.
Brian Paul [Sat, 23 Oct 2010 16:23:05 +0000 (10:23 -0600)]
st/mesa: be smarter choosing texture format for glDrawPixels()
This lets us get an integer texture format for integer pixel formats.
Brian Paul [Sat, 23 Oct 2010 16:19:12 +0000 (10:19 -0600)]
mesa: display list support for GL_EXT_texture_integer
Brian Paul [Sat, 23 Oct 2010 16:02:11 +0000 (10:02 -0600)]
mesa: plug in GL_EXT_texture_integer functions
Brian Paul [Sat, 23 Oct 2010 16:01:56 +0000 (10:01 -0600)]
mesa: regenerated API files for GL_EXT_texture_integer
Brian Paul [Sat, 23 Oct 2010 16:01:25 +0000 (10:01 -0600)]
glapi: include/build EXT_texture_integer.xml
Brian Paul [Sat, 23 Oct 2010 16:00:36 +0000 (10:00 -0600)]
glapi: GL_EXT_texture_integer API
Brian Paul [Sat, 23 Oct 2010 15:45:24 +0000 (09:45 -0600)]
mesa: simplify target_can_be_compressed() function
Brian Paul [Sat, 23 Oct 2010 15:43:50 +0000 (09:43 -0600)]
st/mesa: add format selection for signed/unsigned integer formats
Brian Paul [Sat, 23 Oct 2010 15:40:49 +0000 (09:40 -0600)]
mesa: added cases for GL_EXT_texture_integer
Brian Paul [Sat, 23 Oct 2010 15:39:07 +0000 (09:39 -0600)]
mesa: added cases for GL_EXT_texture_integer formats
Brian Paul [Sat, 23 Oct 2010 15:38:45 +0000 (09:38 -0600)]
mesa: compute _IntegerColor field in _mesa_test_framebuffer_completeness()