mesa.git
13 years agoRevert "r600g: simplify states"
Dave Airlie [Fri, 27 Aug 2010 05:45:58 +0000 (15:45 +1000)]
Revert "r600g: simplify states"

This reverts commit bd25e23bf3740f59ce8859848c715daeb9e9821f.

Apart from introducing a lot of hex magic numbers and being highly impenetable code,
it causes lots of lockups on an average piglit run that always runs without lockups.

Always run piglit before/after doing big things like this.

13 years agor600g: add initial if/else/endif support
Dave Airlie [Wed, 25 Aug 2010 05:57:41 +0000 (15:57 +1000)]
r600g: add initial if/else/endif support

this adds handling for some more CF instructions and conditions
also adds parameter for stack size emission

These seem to pass on VS with the stack size hack but not on FS,

TODO: fix FS + stack size calcs

13 years agor600g: optimise op2 and swapped op2 emission.
Dave Airlie [Wed, 25 Aug 2010 06:02:38 +0000 (16:02 +1000)]
r600g: optimise op2 and swapped op2 emission.

this makes op2 emission smaller, since it skips instructions
that don't write to the dst. not sure if this could have unwanted
side effects but try it and see.

13 years agor600g: add exp support in theory.
Dave Airlie [Tue, 24 Aug 2010 01:47:56 +0000 (11:47 +1000)]
r600g: add exp support in theory.

though it isn't passing the test, and this instruction is pure bonghits.

13 years agor600g: add DPH support.
Dave Airlie [Tue, 24 Aug 2010 00:29:33 +0000 (10:29 +1000)]
r600g: add DPH support.

13 years agoi965: Add preliminary support for uniforms to the new FS backend.
Eric Anholt [Thu, 26 Aug 2010 23:39:41 +0000 (16:39 -0700)]
i965: Add preliminary support for uniforms to the new FS backend.

+269 piglits

13 years agoi965: Abort on gl_FragDepth in the new FS backend for now.
Eric Anholt [Fri, 27 Aug 2010 00:04:30 +0000 (17:04 -0700)]
i965: Abort on gl_FragDepth in the new FS backend for now.

It hangs the GPU due to FB_WRITE handling being incomplete.  There are
bigger issues to handle first.

13 years agoi965: Fix up and actually enable the NewShader and NewShaderProgram hooks.
Eric Anholt [Thu, 26 Aug 2010 23:59:55 +0000 (16:59 -0700)]
i965: Fix up and actually enable the NewShader and NewShaderProgram hooks.

13 years agoi965: Hack in avoidance of c++ reserved keyword in libdrm.
Eric Anholt [Thu, 26 Aug 2010 22:43:00 +0000 (15:43 -0700)]
i965: Hack in avoidance of c++ reserved keyword in libdrm.

I'm also fixing this upstream in libdrm, but this avoids new libdrm
dependency for the moment.

13 years agoi965: Add GLSL IR-level source annotation and comments to new FS debug.
Eric Anholt [Thu, 26 Aug 2010 21:42:06 +0000 (14:42 -0700)]
i965: Add GLSL IR-level source annotation and comments to new FS debug.

This should make debugging way easier, as now we have context for
reading large programs.

13 years agoi965: Use the implied move in brw_math() in the new FS.
Eric Anholt [Thu, 26 Aug 2010 21:09:54 +0000 (14:09 -0700)]
i965: Use the implied move in brw_math() in the new FS.

13 years agoi965: Add support for in varyings to the new FS codegen.
Eric Anholt [Tue, 17 Aug 2010 04:53:02 +0000 (21:53 -0700)]
i965: Add support for in varyings to the new FS codegen.

At least some tests, like glsl-vs-sign, now work.

13 years agoi965: Start building the codegen visitor.
Eric Anholt [Mon, 16 Aug 2010 01:58:58 +0000 (18:58 -0700)]
i965: Start building the codegen visitor.

This can successfully emit a real program that generates magenta now.

13 years agoi965: Start building direct GLSL2 IR to 965 assembly codegen.
Eric Anholt [Thu, 26 Aug 2010 19:12:00 +0000 (12:12 -0700)]
i965: Start building direct GLSL2 IR to 965 assembly codegen.

Our channel-expressions and vector-splitting changes now happen into a
private copy of the IR that we maintain for ourselves.  Uniform
assignment still happens by the core, so we continue using Mesa IR
generation not just for swrast fallbacks but also for uniform values
(since there's no storage for their contents other than
shader_program->FragmentProgram->Parameters->ParameterValues).  And
most importantly, at the moment no actual codegen is hooked up other
than emitting our favorite color to the framebuffer.

13 years agoi965: Add new pass to split vectors into scalar variables
Eric Anholt [Thu, 26 Aug 2010 19:02:26 +0000 (12:02 -0700)]
i965: Add new pass to split vectors into scalar variables

Combined with the previous pass, this lets other optimization passes
do their work thanks to ir_tree_grafting.  Still have regression in
instruction count with INTEL_NEW_FS, but register count is even
better.

13 years agoi965: Add a pass for the FS to reduce vector expressions down to scalar.
Eric Anholt [Fri, 13 Aug 2010 09:20:40 +0000 (02:20 -0700)]
i965: Add a pass for the FS to reduce vector expressions down to scalar.

This is a step towards implementing a GLSL IR backend for the 965
fragment shader.  Because it has downsides with the current codegen,
it is hidden under the environment variable INTEL_NEW_FS.

This results in an increase in instruction count at the moment (1444
-> 1752 for glsl-fs-raytrace, 345 -> 359 on my demo), because dot
products are turned into a series of multiplies and adds instead of a
custom expansion of MULs and MACs, and by not splitting the variable
types up we don't get tree grafting and thus there are extra moves of
temporary storage.  However, register count drops for the non-GLSL
path (64 -> 56 on my demo shader) because the register allocator sees
all the sub-operations.

13 years agoi965: Start building 965 FS backend.
Eric Anholt [Wed, 11 Aug 2010 03:39:06 +0000 (20:39 -0700)]
i965: Start building 965 FS backend.

13 years agollvmpipe: fix PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS query
Brian Paul [Thu, 26 Aug 2010 17:45:25 +0000 (11:45 -0600)]
llvmpipe: fix PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS query

Fixes crashes in glean glsl1 and demos/src/glsl/vert-tex.
See comments for details.

13 years agograw: Add copyright headers to the interfaces.
José Fonseca [Thu, 26 Aug 2010 05:52:12 +0000 (06:52 +0100)]
graw: Add copyright headers to the interfaces.

13 years agoir_to_mesa: Don't assume that an ir_dereference_array is of a variable.
Eric Anholt [Thu, 26 Aug 2010 18:23:09 +0000 (11:23 -0700)]
ir_to_mesa: Don't assume that an ir_dereference_array is of a variable.

Fixes:
glsl-array-bounds-02 (software)
glsl-array-bounds-04
glsl-array-bounds-06 (software)
glsl-array-bounds-08

13 years agoglsl: Add a quick hack to constant folding to reduce duplicated work.
Eric Anholt [Thu, 26 Aug 2010 17:42:47 +0000 (10:42 -0700)]
glsl: Add a quick hack to constant folding to reduce duplicated work.

Reduces runtime of glsl-max-varyings 92% on my system.

13 years agost/mesa: Remove unnecessary header.
Vinson Lee [Thu, 26 Aug 2010 17:38:28 +0000 (10:38 -0700)]
st/mesa: Remove unnecessary header.

13 years agoscons: Fix inverted logic.
José Fonseca [Thu, 26 Aug 2010 17:28:29 +0000 (18:28 +0100)]
scons: Fix inverted logic.

13 years agodocs: update news.html with 7.8.2 release info
Brian Paul [Thu, 26 Aug 2010 17:24:22 +0000 (11:24 -0600)]
docs: update news.html with 7.8.2 release info

13 years agodocs: remove links to tungstengraphics.com, and misc updates
Brian Paul [Thu, 26 Aug 2010 17:20:31 +0000 (11:20 -0600)]
docs: remove links to tungstengraphics.com, and misc updates

13 years agodocs: remove link to old memory.html page
Brian Paul [Thu, 26 Aug 2010 17:18:06 +0000 (11:18 -0600)]
docs: remove link to old memory.html page

13 years agoscons: Add glsl_symbol_table.cpp
José Fonseca [Thu, 26 Aug 2010 17:19:57 +0000 (18:19 +0100)]
scons: Add glsl_symbol_table.cpp

13 years agoi965: Add support for destination RelAddr writes in the VS.
Eric Anholt [Thu, 26 Aug 2010 15:47:24 +0000 (08:47 -0700)]
i965: Add support for destination RelAddr writes in the VS.

Fixes: glsl-vs-varying-array
13 years agoi965: Fix the test for variable indexing of shader inputs.
Eric Anholt [Thu, 26 Aug 2010 16:10:19 +0000 (09:10 -0700)]
i965: Fix the test for variable indexing of shader inputs.

Shader inputs appear in source registers, not dst registers.  Catches
unsupported shaders in glsl-fs-varying-array and Humus
RaytracedShadows.

13 years agoglsl2: Remove a couple FINISHME comments that have already been resolved
Ian Romanick [Thu, 26 Aug 2010 16:24:58 +0000 (09:24 -0700)]
glsl2: Remove a couple FINISHME comments that have already been resolved

13 years agoglsl: Move built-ins to live beyond the global scope.
Kenneth Graunke [Mon, 23 Aug 2010 21:52:06 +0000 (14:52 -0700)]
glsl: Move built-ins to live beyond the global scope.

Per the GLSL 1.20 specification (presumably a clarification of 1.10).

Also, when creating user functions, make a new ir_function that shadows the
built-in ir_function, rather than adding new signatures.  User functions
are supposed to hide built-ins, not overload them.

Fixes piglit tests redeclaration-{04, 12, 14}.vert.

13 years agoglsl: Move is_built_in flag from ir_function_signature to ir_function.
Kenneth Graunke [Sat, 21 Aug 2010 03:04:39 +0000 (20:04 -0700)]
glsl: Move is_built_in flag from ir_function_signature to ir_function.

Also rename it to "is_builtin" for consistency.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
13 years agoglsl: Refactor variable declaration handling.
Kenneth Graunke [Tue, 24 Aug 2010 08:45:49 +0000 (01:45 -0700)]
glsl: Refactor variable declaration handling.

Moving the check for an earlier variable declaration helps cleanly
separate out the re-declaration vs. new declaration code a bit.  With
that in place, conflicts between variable names and structure types or
function names aren't caught by the earlier "redeclaration" error
message, so check the return type on glsl_symbol_table::add_variable
and issue an error there.  If one occurs, don't emit the initializer.

Fixes redeclaration-01.vert and redeclaration-09.vert.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
13 years agoglsl: Don't add overloads to existing structure constructors.
Kenneth Graunke [Thu, 26 Aug 2010 00:10:16 +0000 (17:10 -0700)]
glsl: Don't add overloads to existing structure constructors.

Instead, make a new ir_function and try to add it to the symbol table.

Fixes piglit test redeclaration-08.vert.

13 years agoglsl: Remove name_declared_this_scope check when adding functions.
Kenneth Graunke [Wed, 25 Aug 2010 23:37:46 +0000 (16:37 -0700)]
glsl: Remove name_declared_this_scope check when adding functions.

Instead, rely on the symbol table's rules.

Fixes redeclaration-02.vert.

13 years agoglsl: Use a single shared namespace in the symbol table.
Kenneth Graunke [Sun, 22 Aug 2010 03:23:18 +0000 (20:23 -0700)]
glsl: Use a single shared namespace in the symbol table.

As of 1.20, variable names, function names, and structure type names all
share a single namespace, and should conflict with one another in the
same scope, or hide each other in nested scopes.

However, in 1.10, variables and functions can share the same name in the
same scope.  Structure types, however, conflict with/hide both.

Fixes piglit tests redeclaration-06.vert, redeclaration-11.vert,
redeclaration-19.vert, and struct-05.vert.

13 years agost/mesa: add missing packed depth/stencil formats in st_format_datatype()
Brian Paul [Thu, 26 Aug 2010 15:20:18 +0000 (09:20 -0600)]
st/mesa: add missing packed depth/stencil formats in st_format_datatype()

Fixes llvmpipe regression from one of the prev commits.

13 years agomesa: fix mixed-up function call name
Brian Paul [Thu, 26 Aug 2010 14:59:43 +0000 (08:59 -0600)]
mesa: fix mixed-up function call name

13 years agomesa: Identify packed depth/stencil buffers using the Format field.
Nick Bowler [Thu, 26 Aug 2010 14:26:21 +0000 (07:26 -0700)]
mesa: Identify packed depth/stencil buffers using the Format field.

Intel sometimes uses packed depth/stencil buffers even when only a depth
buffer or only a stencil buffer was requested.  Common code currently
uses the _BaseFormat field to determine whether a depth/stencil wrapper
is necessary.  But unless the user explicitly requested a packed
depth/stencil buffer, the _BaseFormat field does not encode this
information, and the required wrappers are not created.

The problem was introduced by commit 45e76d2665b38b ("mesa: remove a
bunch of gl_renderbuffer fields"), which killed off the _ActualFormat
field upon which the decision to create a wrapper used to be made.  This
patch changes the logic to use the Format field instead, which is more
like the old code.

Fixes fdo bug 27590.

Signed-off-by: Nick Bowler <nbowler@draconx.ca>
Signed-off-by: Brian Paul <brianp@vmware.com>
13 years agointel: Merge identical cases in switch statement.
Nick Bowler [Wed, 25 Aug 2010 13:14:42 +0000 (06:14 -0700)]
intel: Merge identical cases in switch statement.

Signed-off-by: Nick Bowler <nbowler@draconx.ca>
Signed-off-by: Brian Paul <brianp@vmware.com>
13 years agor600: fix vertex buffer size calculation
Andre Maasikas [Thu, 26 Aug 2010 12:22:21 +0000 (15:22 +0300)]
r600: fix vertex buffer size calculation

when we dont know max_index we cannot calculate vb size from count
anymore - just use the bo size.
Also added an assert to remind that we dont handle GL_INT GL_DOUBLE
upload when we dont' know max_index - will fix later

13 years agograw: Undo late loading of graw drivers.
José Fonseca [Thu, 26 Aug 2010 10:37:42 +0000 (11:37 +0100)]
graw: Undo late loading of graw drivers.

Keith prefers a clean separation between graw applications and
implementations, where apps do not link libgallium.a but instead
get all functionality they need via graw interface.

Although this is not incompatible with late loading of graw drivers, it
it would make it very hard to maintain, as wrappers for every utility
symbol exposed in graw would have to be written or generated somehow.

13 years agost/mesa: Fix glEGLImageTargetTexture2DOES.
Chia-I Wu [Wed, 25 Aug 2010 18:15:22 +0000 (02:15 +0800)]
st/mesa: Fix glEGLImageTargetTexture2DOES.

stObj->pt should be set in st_bind_surface, just as in st_TexImage.  On
the other hand, st_TexImage should unreference stObj->pt.  It also needs
to initialize the texture image again as _mesa_clear_texture_object
clears the image.

13 years agost/egl: Add support for EGL_MESA_image_drm.
Chia-I Wu [Wed, 25 Aug 2010 17:49:18 +0000 (01:49 +0800)]
st/egl: Add support for EGL_MESA_image_drm.

13 years agost/egl: Add support for EGL_KHR_surfaceless_*.
Chia-I Wu [Thu, 26 Aug 2010 07:10:14 +0000 (01:10 -0600)]
st/egl: Add support for EGL_KHR_surfaceless_*.

13 years agost/mesa: Add support for surfaceless current contexts.
Chia-I Wu [Wed, 25 Aug 2010 16:51:28 +0000 (00:51 +0800)]
st/mesa: Add support for surfaceless current contexts.

A surfaceless current context is a context that is made current without
draw and read framebuffers.  Such contexts can only render to FBOs.

13 years agost/egl: Make KMS support optional in KMS backend.
Chia-I Wu [Wed, 25 Aug 2010 16:38:59 +0000 (00:38 +0800)]
st/egl: Make KMS support optional in KMS backend.

It should be called DRM backend now.

13 years agor300g: Include missing header in r300_texture_desc.h.
Vinson Lee [Thu, 26 Aug 2010 08:38:23 +0000 (01:38 -0700)]
r300g: Include missing header in r300_texture_desc.h.

Include p_format.h for enum pipe_format symbol.

Fixes r300g build.

13 years agogallium: Clean up header file inclusion in p_defines.h.
Vinson Lee [Thu, 26 Aug 2010 08:30:07 +0000 (01:30 -0700)]
gallium: Clean up header file inclusion in p_defines.h.

Remove p_format.h.
Include p_compiler.h for boolean and uint64_t symbols.

13 years agogallium: Clean up header file inclusion in p_context.h.
Vinson Lee [Thu, 26 Aug 2010 08:21:10 +0000 (01:21 -0700)]
gallium: Clean up header file inclusion in p_context.h.

Remove p_state.h.
Include p_compiler.h for boolean symbol.
Add needed forward declarations after removing p_state.h.

13 years agograw: Include missing header in graw_dl.h.
Vinson Lee [Thu, 26 Aug 2010 08:14:28 +0000 (01:14 -0700)]
graw: Include missing header in graw_dl.h.

Include p_state.h for pipe_shader_state symbol.

13 years agoutil: Include missing header in u_simple_shaders.c.
Vinson Lee [Thu, 26 Aug 2010 08:08:30 +0000 (01:08 -0700)]
util: Include missing header in u_simple_shaders.c.

Include p_state.h for PIPE_MAX_COLOR_BUFS symbol.

13 years agotgsi: Include missing header in tgsi_sse2.h.
Vinson Lee [Thu, 26 Aug 2010 07:34:30 +0000 (00:34 -0700)]
tgsi: Include missing header in tgsi_sse2.h.

Include p_compiler.h for boolean symbol.
Clean up forward declarations.

13 years agortasm: Include missing header in rtasm_x86sse.h.
Vinson Lee [Thu, 26 Aug 2010 07:29:58 +0000 (00:29 -0700)]
rtasm: Include missing header in rtasm_x86sse.h.

Include p_compiler.h for stdint.h uint*_t symbols.

13 years agopipebuffer: Clean up header file inclusion in pb_bufmgr.h.
Vinson Lee [Thu, 26 Aug 2010 07:22:19 +0000 (00:22 -0700)]
pipebuffer: Clean up header file inclusion in pb_bufmgr.h.

Remove p_compiler.h and p_defines.h.
Include pb_buffer.h for pb_size symbol.

13 years agoglsl2: Move ir_expression_flattening to using the rvalue visitor class.
Eric Anholt [Thu, 26 Aug 2010 07:07:58 +0000 (00:07 -0700)]
glsl2: Move ir_expression_flattening to using the rvalue visitor class.

The previous implementation was missing handling of some rvalues, such
as "if" conditions, leading to glsl-mat-int-from-ctor-* not getting
caught.

13 years agoglsl: Don't consider things with a type containing a sampler as an lvalue.
Eric Anholt [Thu, 26 Aug 2010 06:27:56 +0000 (23:27 -0700)]
glsl: Don't consider things with a type containing a sampler as an lvalue.

We had ad-hoc handled some common cases by flagging sampler-typed
variables as read_only, and rejected initializers of samplers.
However, people could sneak them in in all sorts of surprising ways,
like using whole-array or structure assignment.

Fixes:
glslparsertest/glsl2/sampler-01.frag
glslparsertest/glsl2/sampler-03.frag
glslparsertest/glsl2/sampler-04.frag
glslparsertest/glsl2/sampler-06.frag

Bug #27403.

13 years agomesa: Disable the debug spam for x86 CPU detection with a compile-time flag.
Eric Anholt [Thu, 26 Aug 2010 06:26:29 +0000 (23:26 -0700)]
mesa: Disable the debug spam for x86 CPU detection with a compile-time flag.

I don't know of any problems with CPU detection in years.  Don't spam
the user that was just looking to enable assertions with this stuff.

13 years agomesa: Move the x86 detection debug messages next to the detection.
Eric Anholt [Thu, 26 Aug 2010 06:24:50 +0000 (23:24 -0700)]
mesa: Move the x86 detection debug messages next to the detection.

13 years agomesa: Don't warn when the desired result of s3tc lib available occurs.
Eric Anholt [Thu, 26 Aug 2010 06:14:45 +0000 (23:14 -0700)]
mesa: Don't warn when the desired result of s3tc lib available occurs.

13 years agoutil: Include missing header in u_blit.h.
Vinson Lee [Thu, 26 Aug 2010 06:37:27 +0000 (23:37 -0700)]
util: Include missing header in u_blit.h.

Include p_compiler.h for uint symbol.
Clean up forward declarations.

13 years agoutil: Include missing header in u_bitmask.h.
Vinson Lee [Thu, 26 Aug 2010 06:31:04 +0000 (23:31 -0700)]
util: Include missing header in u_bitmask.h.

Include p_compiler.h for boolean symbol.

13 years agoutil: Include missing header in u_dirty_surfaces.h.
Vinson Lee [Thu, 26 Aug 2010 06:04:39 +0000 (23:04 -0700)]
util: Include missing header in u_dirty_surfaces.h.

Include p_state.h for pipe_surface symbol.

13 years agoutil: Add include guard in u_split_prim.h.
Vinson Lee [Thu, 26 Aug 2010 05:55:15 +0000 (22:55 -0700)]
util: Add include guard in u_split_prim.h.

13 years agoutil: Include missing headers in u_split_prim.h.
Vinson Lee [Thu, 26 Aug 2010 05:50:15 +0000 (22:50 -0700)]
util: Include missing headers in u_split_prim.h.

Include p_compiler.h for boolean symbol.
Include u_debug.h for assert symbol.

13 years agograw: Remove graw-null.
José Fonseca [Thu, 26 Aug 2010 05:47:24 +0000 (06:47 +0100)]
graw: Remove graw-null.

Pointless now that the graw tests can be built independently of any graw
implementation.

13 years agograw: Dynamically load graw libraries.
José Fonseca [Thu, 26 Aug 2010 05:44:02 +0000 (06:44 +0100)]
graw: Dynamically load graw libraries.

This allows to build multiple graws libs simultaneously and avoid
unnecessary rebuilds of the tests.

Also remove graw_util.c from inside the graw implementation -- it was
only being provided by one implementation, and graw tests were linking
against gallium anyway.

13 years agoscons: Fix old script compatability logic.
José Fonseca [Thu, 26 Aug 2010 05:40:49 +0000 (06:40 +0100)]
scons: Fix old script compatability logic.

Sconscript could be invoked twice if specified in the command line.

13 years agoutil: Include missing headers in u_tile.h.
Vinson Lee [Thu, 26 Aug 2010 05:41:20 +0000 (22:41 -0700)]
util: Include missing headers in u_tile.h.

Include p_format.h for enum pipe_format symbol.
Include p_state.h for pipe_box symbol.

13 years agoutil: Clean up header file inclusion in u_upload_mgr.h.
Vinson Lee [Thu, 26 Aug 2010 05:34:31 +0000 (22:34 -0700)]
util: Clean up header file inclusion in u_upload_mgr.h.

Remove p_defines.h.
Remove unnecessary forward declarations.
Add forward declaration for pipe_context.

13 years agor300g: fix constant buffer upload once again for r3xx->r4xx
Marek Olšák [Thu, 26 Aug 2010 01:28:47 +0000 (03:28 +0200)]
r300g: fix constant buffer upload once again for r3xx->r4xx

13 years agor600: Remove unnecessary headers.
Vinson Lee [Thu, 26 Aug 2010 01:06:01 +0000 (18:06 -0700)]
r600: Remove unnecessary headers.

13 years agor300: Remove unnecessary header.
Vinson Lee [Thu, 26 Aug 2010 01:00:23 +0000 (18:00 -0700)]
r300: Remove unnecessary header.

13 years agoRevert "mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH."
Eric Anholt [Wed, 25 Aug 2010 23:38:37 +0000 (16:38 -0700)]
Revert "mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH."

This reverts commit 001a7bfdfc8b3c8930d5ced21982dbdfb8cd35b3.  I
hadn't found the section of the spec clarifying that the old behavior
was right.  Reverting fixes the new version of the testcase, and the
Humus demos that could no longer find their uniforms.

Bug #29782
Bug #29783

13 years agoglsl: fix crash with variable indexing into array in a struct
Aras Pranckevicius [Wed, 25 Aug 2010 19:42:13 +0000 (22:42 +0300)]
glsl: fix crash with variable indexing into array in a struct

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
13 years agoi965: Fix detection of implicit MOVs to message regs in brw_optimize.c.
Eric Anholt [Wed, 25 Aug 2010 23:00:09 +0000 (16:00 -0700)]
i965: Fix detection of implicit MOVs to message regs in brw_optimize.c.

Texcoords in AmbientApertureLighting were getting trashed since the
move of math arguments to implied moves, due to the logic for
detecting ALU message reg writes overriding the logic for SEND
implicit message reg writes.

13 years agonouveau: handle early initialization errors
Marcin Slusarz [Mon, 23 Aug 2010 20:40:58 +0000 (22:40 +0200)]
nouveau: handle early initialization errors

handle very early errors in pipe_screen creation (failure of
nouveau_screen_init in nv50_screen_create)

Signed-off-by: Francisco Jerez <currojerez@riseup.net>
13 years agor600g: simplify states
Jerome Glisse [Tue, 24 Aug 2010 21:46:31 +0000 (17:46 -0400)]
r600g: simplify states

Directly build PM4 packet, avoid using malloc (no states are
bigger than 128 dwords), remove unecessary informations,
remove pm4 building in favor of prebuild pm4 packet.

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
13 years agomesa: Remove now-unused _mesa_add_sampler().
Eric Anholt [Wed, 25 Aug 2010 04:45:40 +0000 (21:45 -0700)]
mesa: Remove now-unused _mesa_add_sampler().

We do the generation of "what sampler number within Parameters are we"
right in ir_to_mesa.cpp, instead of repeatedly walking the existing
list to find out.

13 years agoir_to_mesa: Add support for samplers in structures.
Eric Anholt [Wed, 25 Aug 2010 04:43:07 +0000 (21:43 -0700)]
ir_to_mesa: Add support for samplers in structures.

Fixes:
glsl-fs-uniform-sampler-struct
glsl-fs-sampler-numbering-3
Bug #29690

13 years agomesa: Remove now-unused _mesa_add_uniform.
Eric Anholt [Wed, 25 Aug 2010 04:02:22 +0000 (21:02 -0700)]
mesa: Remove now-unused _mesa_add_uniform.

We had to inline it to avoid doing a double-lookup in the process of
adding assertion checks.

13 years agoir_to_mesa: Convert this code to using linker.cpp's uniform locations.
Eric Anholt [Tue, 24 Aug 2010 21:27:27 +0000 (14:27 -0700)]
ir_to_mesa: Convert this code to using linker.cpp's uniform locations.

Fixes: glsl-fs-uniform-array-4.
13 years agoglsl: Make uniform linking generate separate uniforms for struct members.
Eric Anholt [Tue, 24 Aug 2010 20:51:35 +0000 (13:51 -0700)]
glsl: Make uniform linking generate separate uniforms for struct members.

This is a step towards making the linker code usable as our uniform
setup, instead of having it wedged into ir_to_mesa.cpp.

13 years agomesa: Remove the "Used" flag in gl_program_parameter.
Eric Anholt [Tue, 24 Aug 2010 23:47:09 +0000 (16:47 -0700)]
mesa: Remove the "Used" flag in gl_program_parameter.

This was in place for uniform handling, but nothing actually needs the
value now, since presence in a parameter list indicates that the
uniform was used as far as the linker was concerned.

13 years agor300/compiler: emulate relative addressing with negative offsets in VS
Marek Olšák [Wed, 25 Aug 2010 18:23:29 +0000 (20:23 +0200)]
r300/compiler: emulate relative addressing with negative offsets in VS

3 more piglits, cool.

13 years agonvfx: Set pointer to NULL after free.
Vinson Lee [Wed, 25 Aug 2010 18:22:55 +0000 (11:22 -0700)]
nvfx: Set pointer to NULL after free.

Guard against potential use after free.

13 years agor300g: fix potentially uninitialized variables in create_rs_state
Marek Olšák [Wed, 25 Aug 2010 18:02:24 +0000 (20:02 +0200)]
r300g: fix potentially uninitialized variables in create_rs_state

It had no impact on correctness, though.

Reported by Vinson Lee.

13 years agost/mesa: Remove unnecessary header.
Vinson Lee [Wed, 25 Aug 2010 17:05:32 +0000 (10:05 -0700)]
st/mesa: Remove unnecessary header.

13 years agollvmpipe: fix bad patch application
Keith Whitwell [Wed, 25 Aug 2010 17:01:51 +0000 (18:01 +0100)]
llvmpipe: fix bad patch application

13 years agollvmpipe: Remove unnecessary header.
Vinson Lee [Wed, 25 Aug 2010 16:55:07 +0000 (09:55 -0700)]
llvmpipe: Remove unnecessary header.

13 years agoglsl/mesa: fixes for MSVC
Aras Pranckevicius [Wed, 25 Aug 2010 07:07:14 +0000 (10:07 +0300)]
glsl/mesa: fixes for MSVC

Signed-off-by: Brian Paul <brianp@vmware.com>
13 years agointel: Support EGL_MESA_image_drm
Kristian Høgsberg [Mon, 7 Jun 2010 00:39:19 +0000 (20:39 -0400)]
intel: Support EGL_MESA_image_drm

13 years agointel: Take an intel_screen pointer in intel_alloc_region_* functions
Kristian Høgsberg [Fri, 4 Jun 2010 01:56:21 +0000 (21:56 -0400)]
intel: Take an intel_screen pointer in intel_alloc_region_* functions

13 years agoegl_dri2: Add support for MESA_image_drm
Kristian Høgsberg [Fri, 4 Jun 2010 01:36:40 +0000 (21:36 -0400)]
egl_dri2: Add support for MESA_image_drm

13 years agoegl: Add EGL_MESA_drm_image extension
Kristian Høgsberg [Fri, 4 Jun 2010 18:28:59 +0000 (14:28 -0400)]
egl: Add EGL_MESA_drm_image extension

Create EGLImages from DRM buffer handles.

13 years agollvmpipe: track drawing region as a single u_rect
Keith Whitwell [Tue, 24 Aug 2010 19:04:08 +0000 (20:04 +0100)]
llvmpipe: track drawing region as a single u_rect

13 years agollvmpipe: better triangle debugging
Keith Whitwell [Tue, 24 Aug 2010 18:58:54 +0000 (19:58 +0100)]
llvmpipe: better triangle debugging

13 years agollvmpipe: cull zero-area triangles early
Keith Whitwell [Fri, 20 Aug 2010 15:18:23 +0000 (16:18 +0100)]
llvmpipe: cull zero-area triangles early

13 years agollvmpipe: more rasterization counters
Keith Whitwell [Fri, 20 Aug 2010 14:45:25 +0000 (15:45 +0100)]
llvmpipe: more rasterization counters

13 years agollvmpipe: move some fence functions into lp_screen.c
Keith Whitwell [Fri, 20 Aug 2010 14:25:27 +0000 (15:25 +0100)]
llvmpipe: move some fence functions into lp_screen.c