Brian Paul [Fri, 14 Apr 2006 16:25:27 +0000 (16:25 +0000)]
another simple FBO test
Brian Paul [Fri, 14 Apr 2006 16:20:55 +0000 (16:20 +0000)]
test glReadPixels speed w/ various formats/types, PBOs
Brian Paul [Fri, 14 Apr 2006 14:14:51 +0000 (14:14 +0000)]
Use 'file' command in more places to determine the library ABI (IRIX, SunOS,
Darwin), removes need to pass in special -archopt flags.
Restore the -dlopen flag afterall.
Brian Paul [Fri, 14 Apr 2006 14:13:00 +0000 (14:13 +0000)]
Don't have to pass ABI-related flags to mklib anymore.
Brian Paul [Fri, 14 Apr 2006 03:43:39 +0000 (03:43 +0000)]
Silence a few -pedantic warnings.
Remove ^M chars.
Replace _mesa_get_string() with simpler copy_string().
Brian Paul [Fri, 14 Apr 2006 02:28:26 +0000 (02:28 +0000)]
s/MaxTextureUnits/MaxTextureCoordUnits/
Brian Paul [Fri, 14 Apr 2006 02:26:40 +0000 (02:26 +0000)]
6.5.1 fixes
Brian Paul [Fri, 14 Apr 2006 02:25:35 +0000 (02:25 +0000)]
When popping GL_DRAW_BUFFER state, need to re-do error checking since
validity depends on whether a window-system FBO or user-created FBO is
currently bound. glPopAttrib() may generate GL_INVALID_OPERATION because
of this.
Brian Paul [Fri, 14 Apr 2006 02:21:04 +0000 (02:21 +0000)]
silence -pedantic warning
Brian Paul [Fri, 14 Apr 2006 02:20:47 +0000 (02:20 +0000)]
don't need s_depth.h
Brian Paul [Fri, 14 Apr 2006 02:20:18 +0000 (02:20 +0000)]
Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]Units
in various places.
Note that ctx->Texture.CurrentUnit needs to be tested against Coord/Image
limits when referenced, not just in glActiveTexture().
Brian Paul [Thu, 13 Apr 2006 19:45:42 +0000 (19:45 +0000)]
If the image file is RGB, convert to RGBA (fixes segfault).
Added CheckError() calls.
Remove -ci option.
Brian Paul [Thu, 13 Apr 2006 19:21:58 +0000 (19:21 +0000)]
Fix comment about MaxTextureUnits, needs to be min of coord and image units.
See bug 5994.
Also add a few assertions.
Use MaxTextureUnits in get.c code.
There's probably other places where we need to clean-up the usage of the
MaxTexture[Coord/Image]Units constants.
Brian Paul [Thu, 13 Apr 2006 19:18:40 +0000 (19:18 +0000)]
silence minor warnings
Brian Paul [Thu, 13 Apr 2006 19:17:13 +0000 (19:17 +0000)]
casts to fix some -pedantic warnings
Brian Paul [Thu, 13 Apr 2006 15:57:29 +0000 (15:57 +0000)]
Set array normalization flag for normals, colors (Keith)
Brian Paul [Thu, 13 Apr 2006 15:17:50 +0000 (15:17 +0000)]
remove the -dlopen option. Always make both kinds of libs for AIX, Darwin.
Brian Paul [Thu, 13 Apr 2006 03:10:16 +0000 (03:10 +0000)]
more updates (Dan Schikore)
Brian Paul [Thu, 13 Apr 2006 03:00:14 +0000 (03:00 +0000)]
add new configs (Dan Schikore)
Brian Paul [Thu, 13 Apr 2006 02:59:29 +0000 (02:59 +0000)]
new configs, misc updates (Dan Schikore)
Brian Paul [Thu, 13 Apr 2006 02:23:25 +0000 (02:23 +0000)]
Fixes for AIX, SunOS, Darwin. -dlopen flag to build dlopen()'able modules
for AIX, Darwin. (Dan Schikore)
Brian Paul [Thu, 13 Apr 2006 01:54:04 +0000 (01:54 +0000)]
Use -I$(INCDIR) to get Mesa, not system headers (Dan Schikore)
Brian Paul [Thu, 13 Apr 2006 01:52:32 +0000 (01:52 +0000)]
updated tests for defining __FUNCTION__ (Dan Schikore)
Brian Paul [Thu, 13 Apr 2006 01:51:25 +0000 (01:51 +0000)]
added 'const' (Dan Schikore)
Brian Paul [Thu, 13 Apr 2006 01:49:45 +0000 (01:49 +0000)]
compile fix from Dan Schikore
Aapo Tahkola [Wed, 12 Apr 2006 13:51:18 +0000 (13:51 +0000)]
GLboolean cannot hold GLuint! usage of tmus >= 4 no longer lock r300.
Brian Paul [Tue, 11 Apr 2006 23:41:40 +0000 (23:41 +0000)]
allow rotation w/ mouse
Brian Paul [Tue, 11 Apr 2006 23:23:36 +0000 (23:23 +0000)]
add missing 'union' keyword
David Reveman [Tue, 11 Apr 2006 12:21:48 +0000 (12:21 +0000)]
FBConfig support for EXT_tfp
David Reveman [Tue, 11 Apr 2006 12:19:06 +0000 (12:19 +0000)]
Add attrib_list to glXBindTexImageEXT
David Reveman [Tue, 11 Apr 2006 12:12:13 +0000 (12:12 +0000)]
Add attrib_list to glXBindTexImageEXT
David Reveman [Tue, 11 Apr 2006 12:07:41 +0000 (12:07 +0000)]
Fix CreateDrawable
Michal Krol [Tue, 11 Apr 2006 11:41:11 +0000 (11:41 +0000)]
More GLSL code:
- use macros to access and modify render inputs bit-field;
- un-alias generic vertex attributes for ARB vertex calls;
- use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS
(ARB code) in place of VERT_ATTRIB_MAX;
- define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex
attributes for ARB_vertex_shader;
- fix generic attribute index range check in arbprogparse.c;
- interface GLSL varyings between vertex and fragment shader;
- use 64-bit optimised bitset (bitset.h) for render inputs;
Aapo Tahkola [Tue, 11 Apr 2006 11:20:43 +0000 (11:20 +0000)]
get fog going(for real)
Aapo Tahkola [Tue, 11 Apr 2006 04:20:25 +0000 (04:20 +0000)]
rectangular fp16 fixes (Ewald Snel)
Aapo Tahkola [Tue, 11 Apr 2006 04:17:50 +0000 (04:17 +0000)]
Fog support (Ewald Snel)
Brian Paul [Mon, 10 Apr 2006 23:36:18 +0000 (23:36 +0000)]
use _mesa_debug() instead of message() - fixes poor formatting of output
Eric Anholt [Sun, 9 Apr 2006 17:48:28 +0000 (17:48 +0000)]
Destroy the GL context after driDestroyTextureHeap, because the driver's
DestroyTexObj has a dependence on the glCtx and may segfault otherwise.
Aapo Tahkola [Sat, 8 Apr 2006 20:05:50 +0000 (20:05 +0000)]
fix some conflict happenings at context destroy by freeing buffers immediately. array locking can be done with vbos for vtxfmt_a so we dont really need to try to reuse them.
Brian Paul [Fri, 7 Apr 2006 15:20:33 +0000 (15:20 +0000)]
regenerate SPARC assembly dispatch (bug 6484)
Brian Paul [Fri, 7 Apr 2006 15:16:46 +0000 (15:16 +0000)]
added sunos5-64-gcc (bug 6484)
Brian Paul [Fri, 7 Apr 2006 15:11:51 +0000 (15:11 +0000)]
replace >&/dev/null with >/dev/null so it works with all shells
Brian Paul [Fri, 7 Apr 2006 14:29:52 +0000 (14:29 +0000)]
bump version to 6.5.1
Alan Hourihane [Fri, 7 Apr 2006 08:50:39 +0000 (08:50 +0000)]
Fix some warnings on x86_64
Dave Airlie [Fri, 7 Apr 2006 03:20:56 +0000 (03:20 +0000)]
make miniglx use libdrm properly
Adam Jackson [Fri, 7 Apr 2006 00:05:50 +0000 (00:05 +0000)]
Coverity #943: Avoid a NULL chase.
Adam Jackson [Thu, 6 Apr 2006 23:50:44 +0000 (23:50 +0000)]
Coverity #1083: Fix a use after free case.
Brian Paul [Thu, 6 Apr 2006 22:15:27 +0000 (22:15 +0000)]
fixed line clipping bug 6512
Brian Paul [Thu, 6 Apr 2006 22:11:57 +0000 (22:11 +0000)]
Rename CLIP_ALL_BITS to CLIP_FRUSTUM_BITS to reflect the fact that the value
only includes the 6 frustum bits, not the user-clip plane bit, nor the vertex
cull bit.
Brian Paul [Thu, 6 Apr 2006 22:07:01 +0000 (22:07 +0000)]
Fix line clipping bug 6512.
This fix is to discard the line if both dot products are negative.
Brian Paul [Thu, 6 Apr 2006 16:50:38 +0000 (16:50 +0000)]
minor CFLAGS clean-up
Brian Paul [Thu, 6 Apr 2006 16:48:36 +0000 (16:48 +0000)]
Set DRIVER_DEFINES instead of DEFINES to fix duplicate flags problem
Brian Paul [Thu, 6 Apr 2006 16:47:51 +0000 (16:47 +0000)]
Replace DEFINES with DRIVER_DEFINES. If a driver needs to set extra flags,
do so with DRIVER_DEFINES.
This eliminates the duplicated flags we were passing to each cc command.
Brian Paul [Thu, 6 Apr 2006 16:46:34 +0000 (16:46 +0000)]
minor CFLAGS reordering
Brian Paul [Thu, 6 Apr 2006 16:24:01 +0000 (16:24 +0000)]
remove unused var
Brian Paul [Thu, 6 Apr 2006 16:23:40 +0000 (16:23 +0000)]
update a couple MESA_FORMAT_Zxxx occurances
Brian Paul [Thu, 6 Apr 2006 04:34:09 +0000 (04:34 +0000)]
re-enable animation
Brian Paul [Thu, 6 Apr 2006 04:25:48 +0000 (04:25 +0000)]
fix render to depth texture bugs
Brian Paul [Thu, 6 Apr 2006 04:23:58 +0000 (04:23 +0000)]
Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.
This allows render to depth texture (we don't support floating pt. Z buffers).
Rename MESA_FORMAT_DEPTH_COMPONENT16/32 as MESA_FORMAT_Z16/32.
Software fallback for glCopyTexImage now uses integer temporary image instead
of float, eliminates a lot of float/int conversions.
Brian Paul [Thu, 6 Apr 2006 04:11:28 +0000 (04:11 +0000)]
Added render to depth texture support with GL_EXT_framebuffer_object.
Only render the shadow/depth texture when really needed, not every frame.
Remove support for old SGIX shadow extensions.
Brian Paul [Thu, 6 Apr 2006 04:09:03 +0000 (04:09 +0000)]
do additional checking for setting up depth/stencil wrappers
Brian Paul [Wed, 5 Apr 2006 19:58:37 +0000 (19:58 +0000)]
remove duplicated framebuffer attachment test
Brian Paul [Wed, 5 Apr 2006 19:58:10 +0000 (19:58 +0000)]
Remove the code that checks for duplicated framebuffer attachments (which
generated the error GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT).
This was removed in version 117 of the GL_EXT_framebuffer_object spec.
Brian Paul [Wed, 5 Apr 2006 13:43:02 +0000 (13:43 +0000)]
pass -m32 or -m64 to linker for SunOS as needed (bug 6484)
Dave Airlie [Wed, 5 Apr 2006 07:13:17 +0000 (07:13 +0000)]
add tiling/fence support for the miniglx driver
Dave Airlie [Wed, 5 Apr 2006 06:20:58 +0000 (06:20 +0000)]
don't waste the reserved memory, take an approximation of the pool
allocator from the X.org driver - not as complicated
Brian Paul [Wed, 5 Apr 2006 03:29:46 +0000 (03:29 +0000)]
just some comments/docs
Brian Paul [Wed, 5 Apr 2006 03:26:12 +0000 (03:26 +0000)]
set the texture border color for the depth texture
Brian Paul [Wed, 5 Apr 2006 03:25:05 +0000 (03:25 +0000)]
first 6.5.1 bug fix - bug 6498
Brian Paul [Wed, 5 Apr 2006 03:23:44 +0000 (03:23 +0000)]
Check/use texture border color when sampling depth textures. (bug 6498)
Silence some warnings.
Brian Paul [Wed, 5 Apr 2006 03:05:17 +0000 (03:05 +0000)]
Silence minor compiler warnings (-Wextra).
Alan Hourihane [Tue, 4 Apr 2006 13:03:20 +0000 (13:03 +0000)]
We always have a back buffer. Fixes visual problems.
Dave Airlie [Tue, 4 Apr 2006 11:17:46 +0000 (11:17 +0000)]
use gart base from drm not try to work it out ourselves.. bump radeon client
to need 1.6 drm where this first appeared.. this fixes r300 on PCIE
Dave Airlie [Tue, 4 Apr 2006 11:04:30 +0000 (11:04 +0000)]
switch to card_type rather than IsPCI, doesn't change any functionality yet
Michal Krol [Tue, 4 Apr 2006 10:25:23 +0000 (10:25 +0000)]
Add bitset.h.
Michal Krol [Tue, 4 Apr 2006 10:22:05 +0000 (10:22 +0000)]
Fix texcoord interpolation for fragment shaders.
Michal Krol [Tue, 4 Apr 2006 10:18:07 +0000 (10:18 +0000)]
More GLSL code:
- add support for varyings;
GLSL fixes:
- pow was wrongly computed in x86 back-end;
Michal Krol [Tue, 4 Apr 2006 10:11:12 +0000 (10:11 +0000)]
Bit set.
Michal Krol [Tue, 4 Apr 2006 10:08:27 +0000 (10:08 +0000)]
Return GLSL version string (1.10).
Michal Krol [Tue, 4 Apr 2006 10:06:39 +0000 (10:06 +0000)]
Define MAX_VERTEX_ATTRIBS to 16.
Adam Jackson [Mon, 3 Apr 2006 22:23:52 +0000 (22:23 +0000)]
Fix license header to SGI FreeB. (Eric Kunze, SGI)
Adam Jackson [Mon, 3 Apr 2006 21:28:07 +0000 (21:28 +0000)]
Bug #5754: Allocate texture memory correctly. (Richard Drummond)
Karl Schultz [Mon, 3 Apr 2006 16:54:25 +0000 (16:54 +0000)]
Fix problem reported by Bill Newman in read_rgba_pixels for 16 and 32 bit (GDI driver). Bug would cause the wrong pixel to be read if more than one pixel requested and could cause memory access violations.
Brian Paul [Mon, 3 Apr 2006 16:09:53 +0000 (16:09 +0000)]
64-bit build for sunos5 w/ gcc
Dave Airlie [Mon, 3 Apr 2006 07:41:31 +0000 (07:41 +0000)]
add miniglx sources to i915
Dave Airlie [Mon, 3 Apr 2006 07:41:14 +0000 (07:41 +0000)]
if DDX is -1 don't do DDX check
Dave Airlie [Mon, 3 Apr 2006 07:40:44 +0000 (07:40 +0000)]
use Width
Dave Airlie [Mon, 3 Apr 2006 07:40:28 +0000 (07:40 +0000)]
add pitch support and use new Width
Dave Airlie [Mon, 3 Apr 2006 07:32:11 +0000 (07:32 +0000)]
setup to use pci access, comment out size bumps,
sest xres from real width, use new -1 ddx version
Dave Airlie [Mon, 3 Apr 2006 07:31:27 +0000 (07:31 +0000)]
do a drm lock/unlock sequence after the client close
Dave Airlie [Mon, 3 Apr 2006 07:30:48 +0000 (07:30 +0000)]
add width to struct for width != virtual width
Dave Airlie [Mon, 3 Apr 2006 07:30:23 +0000 (07:30 +0000)]
make miniglx use libdrm and libpciaccess
Adam Jackson [Mon, 3 Apr 2006 00:18:03 +0000 (00:18 +0000)]
Coverity #459: Silly off-by-one error.
Adam Jackson [Mon, 3 Apr 2006 00:00:53 +0000 (00:00 +0000)]
Coverity #468: Fill in the rest of the error_list to match the error codes
defined in glxproto.h. Avoids reading semi-random memory (and probably
crashing) when calling __glXErrorString().
Adam Jackson [Sun, 2 Apr 2006 23:51:30 +0000 (23:51 +0000)]
Coverity #476: Avoid walking off the end of ->vtx.attrsz, it's declared to
be _TNL_ATTRIB_MAX long so that's not a valid index (woo zero based
indexing).
This code still looks wrong though, the asymmetry between _tnl_copy_to_current
and _tnl_copy_from_current has me worried.
Adam Jackson [Sun, 2 Apr 2006 23:17:49 +0000 (23:17 +0000)]
Coverity #567: Fix a memory leak on a failure path.
Adam Jackson [Sun, 2 Apr 2006 23:15:35 +0000 (23:15 +0000)]
Coverity #650: Fix a memory leak when near OOM.
Daniel Borca [Sat, 1 Apr 2006 13:38:45 +0000 (13:38 +0000)]
Assorted updates.
Daniel Borca [Sat, 1 Apr 2006 13:26:31 +0000 (13:26 +0000)]
Initialize renderbuffer size.
Dave Airlie [Sat, 1 Apr 2006 04:40:01 +0000 (04:40 +0000)]
These messages really should be printed all the time, users want to
know this not have to set debug for it