mesa.git
11 years agoi965/fs: Remove dead code from generate_uniform_pull_constant_load_gen7.
Kenneth Graunke [Mon, 7 Jan 2013 07:35:22 +0000 (23:35 -0800)]
i965/fs: Remove dead code from generate_uniform_pull_constant_load_gen7.

generate_uniform_pull_constant_load_gen7() is only called on Gen7+, so
the gen < 6 code is dead.

Reviewed-by: Eric Anholt <eric@anholt.net>
11 years agomesa: Drop mmx optimizations on Haiku
Alexander von Gluck IV [Sun, 6 Jan 2013 22:09:35 +0000 (16:09 -0600)]
mesa: Drop mmx optimizations on Haiku

* Prevents compatibility problems. As Haiku
  doesn't use rtasm anymore, it's kind of
  pointless.

11 years agomesa: Don't use rtasm for Haiku swrast
Alexander von Gluck IV [Sun, 6 Jan 2013 22:06:37 +0000 (16:06 -0600)]
mesa: Don't use rtasm for Haiku swrast

* We have a symbol conflict as rtasm in
  Mesa collides with rtasm in gallium.
* As us linking gallium and mesa together
  is an edge case, lets just omit the rtasm
  code from Mesa as we should be going
  llvmpipe soon :)

11 years agor600g: set the virtual address for the htile buffer
Alex Deucher [Mon, 7 Jan 2013 20:21:46 +0000 (15:21 -0500)]
r600g: set the virtual address for the htile buffer

Fixes cayman and TN with htile enabled.  Should fix:
https://bugs.freedesktop.org/show_bug.cgi?id=59089
https://bugs.freedesktop.org/show_bug.cgi?id=58667
Possibly others.

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
11 years agoradeon/winsys: move radeon family/class identification to winsys
Jerome Glisse [Fri, 4 Jan 2013 21:34:52 +0000 (16:34 -0500)]
radeon/winsys: move radeon family/class identification to winsys

Upcoming async dma support rely on winsys knowing about GPU families.

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
11 years agor600g/radeon/winsys: indentation cleanup
Jerome Glisse [Fri, 4 Jan 2013 16:46:13 +0000 (11:46 -0500)]
r600g/radeon/winsys: indentation cleanup

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
11 years agor600g: flush FMASK and CMASK at the end of CS
Marek Olšák [Sun, 6 Jan 2013 19:28:03 +0000 (20:28 +0100)]
r600g: flush FMASK and CMASK at the end of CS

11 years agor300g: implement MSAA
Marek Olšák [Sat, 5 Jan 2013 05:21:49 +0000 (06:21 +0100)]
r300g: implement MSAA

This is not as optimized as r600g - the MSAA compression is missing,
so r300g needs a lot of bandwidth (more than r600g to do the same thing).
However, if the bandwidth is not an issue for you, you can enjoy this
unoptimized MSAA support.
The only other missing optimization for MSAA is the fast color clear.

MSAA is enabled on r500 only, because that's the only GPU family I tested.
That said, MSAA should work on r300 and r400 as well (but you must set
RADEON_MSAA=1 to allow it, then turn MSAA on in your app or set GALLIUM_MSAA=n,
n >= 2, n <= 6)
I will enable the support by default on r300-r400 once someone (other than me)
tests those chipsets with piglit.

The supported modes are 2x, 4x, 6x.

The supported MSAA formats are RGBA8, BGRA8, and RGBA16F (r500 only).
Those 3 formats are used for all GL internal formats.

Tested with piglit. (I have ported all MSAA tests to GL2.1)

11 years agor300g: simplify DSA state, add ability to patch FG_ALPHA_FUNC while emitting
Marek Olšák [Sun, 6 Jan 2013 00:47:24 +0000 (01:47 +0100)]
r300g: simplify DSA state, add ability to patch FG_ALPHA_FUNC while emitting

Preparation for MSAA and alpha-to-coverage.

11 years agor300g/compiler: add shader emulation for the alpha_to_one state
Marek Olšák [Sat, 5 Jan 2013 23:31:55 +0000 (00:31 +0100)]
r300g/compiler: add shader emulation for the alpha_to_one state

11 years agoconfigure.ac: Remove space after indent -T flag.
Vinson Lee [Mon, 31 Dec 2012 23:19:43 +0000 (15:19 -0800)]
configure.ac: Remove space after indent -T flag.

Fixes this build error on platforms not using GNU indent.

indent: Command line: ``-T'' requires a parameter

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
11 years agointel: Fix copy-and-paste bug setting gl_constants::MaxSamples
Ian Romanick [Fri, 30 Nov 2012 22:29:49 +0000 (14:29 -0800)]
intel: Fix copy-and-paste bug setting gl_constants::MaxSamples

gl_constants::MaxSamples is an integer, so setting it to 1.0 is just
silly.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Eric Anholt <eric@anholt.net>
11 years agomesa: Disallow R, RG, or RGB integer and unsigned formats in OpenGL ES 3.0
Ian Romanick [Mon, 3 Dec 2012 19:55:12 +0000 (11:55 -0800)]
mesa: Disallow R, RG, or RGB integer and unsigned formats in OpenGL ES 3.0

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
11 years agomesa: Disallow SNORM formats for renderbuffers in OpenGL ES
Ian Romanick [Tue, 4 Dec 2012 18:36:10 +0000 (10:36 -0800)]
mesa: Disallow SNORM formats for renderbuffers in OpenGL ES

v2: Move {RED,RG,RGB,RGBA}_SNORM changes from the previous commit to
this commit.  Based on suggestions from Ken.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
11 years agomesa: Disallow deprecated SNORM formats for renderbuffers
Ian Romanick [Sat, 1 Dec 2012 19:06:48 +0000 (11:06 -0800)]
mesa: Disallow deprecated SNORM formats for renderbuffers

The OpenGL 3.2 core profile spec says:

    "The following base internal formats from table 3.11 are
    color-renderable: RED, RG, RGB, and RGBA. The sized internal formats
    from table 3.12 that have a color-renderable base internal format
    are also color-renderable. No other formats, including compressed
    internal formats, are color-renderable."

The OpenGL 3.2 compatibility profile spec says (only ALPHA is added):

    "The following base internal formats from table 3.16 are
    color-renderable: ALPHA, RED, RG, RGB, and RGBA. The sized internal formats
    from table 3.17 that have a color-renderable base internal format
    are also color-renderable. No other formats, including compressed
    internal formats, are color-renderable."

Table 3.12 in the core profile spec and table 3.17 in the compatibility
profile spec list SNORM formats as having a base internal format of RED,
RG, RGB, or RGBA.  From this we infer that they should also be color
renderable.

The OpenGL ES 3.0 spec says:

    "An internal format is color-renderable if it is one of the formats
    from table 3.12 noted as color-renderable or if it is unsized format
    RGBA or RGB. No other formats, including compressed internal
    formats, are color-renderable."

In the OpenGL ES 3.0 spec, none of the SNORM formats have "color-
renderable" marked in table 3.12.  The RGB I and UI formats also are not
color-renderable in ES3, but we'll save that change for another patch.

Both NVIDIA's closed-source driver (version 304.64) and AMD's
closed-source driver (Catalyst 12.6 on HD 3650) reject *all* SNORM
formats for renderbuffers in OpenGL 3.3 compatibility profiles.

v2: Move {RED,RG,RGB,RGBA}_SNORM changes from the this commit to the
next commit.  Based on suggestions from Ken.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
11 years agoutil: fix addressing bug in pipe_put_tile_z() for PIPE_FORMAT_Z32_FLOAT
Brian Paul [Thu, 3 Jan 2013 15:04:50 +0000 (08:04 -0700)]
util: fix addressing bug in pipe_put_tile_z() for PIPE_FORMAT_Z32_FLOAT

The Z32 pixel is 4 bytes so multiply x by 4, not 2.

Note: This is a candidate for the stable branches.

11 years agoutil: add get/put_tile_z() support for PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
Brian Paul [Thu, 3 Jan 2013 15:02:57 +0000 (08:02 -0700)]
util: add get/put_tile_z() support for PIPE_FORMAT_Z32_FLOAT_S8X24_UINT

Fixes https://bugs.freedesktop.org/show_bug.cgi?id=58972

Note: This is a candidate for the stable branches.

11 years agogallivm: support more immediates in lp_build_tgsi_info()
Brian Paul [Wed, 2 Jan 2013 20:46:20 +0000 (13:46 -0700)]
gallivm: support more immediates in lp_build_tgsi_info()

Bump limit from 32 to 128.

Fixes http://bugs.freedesktop.org/show_bug.cgi?id=58545

11 years agoxlib: allow GLX_DONT_CARE for glXChooseFBConfig() attribute values
Brian Paul [Fri, 4 Jan 2013 00:31:22 +0000 (17:31 -0700)]
xlib: allow GLX_DONT_CARE for glXChooseFBConfig() attribute values

Fixes piglit glx-dont-care-mask test.

Note: This is a candidate for the stable branches.

Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
11 years agost/glx: allow GLX_DONT_CARE for glXChooseFBConfig() attribute values
Brian Paul [Fri, 4 Jan 2013 00:30:34 +0000 (17:30 -0700)]
st/glx: allow GLX_DONT_CARE for glXChooseFBConfig() attribute values

Fixes piglit glx-dont-care-mask test.

Note: This is a candidate for the stable branches.

Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
11 years agoradeon/llvm: Remove backend code from Mesa
Tom Stellard [Fri, 4 Jan 2013 15:38:37 +0000 (15:38 +0000)]
radeon/llvm: Remove backend code from Mesa

This code now lives in an external tree.

For the next Mesa release fetch the code from the master branch
of this LLVM repo:
http://cgit.freedesktop.org/~tstellar/llvm/

For all subsequent Mesa releases, fetch the code from the official LLVM
project:
www.llvm.org

11 years agoSupport LLVM >= 3.2 on radeonsi and opencl.
Johannes Obermayr [Thu, 20 Dec 2012 19:56:17 +0000 (20:56 +0100)]
Support LLVM >= 3.2 on radeonsi and opencl.

Tom Stellard:
 - Backend now has same name for all LLVM versions
 - Add missing LLVM_VERSION_INT definition

11 years agoclover: Fix build after the addition of enum pipe_flush_flags
Tom Stellard [Fri, 4 Jan 2013 15:47:53 +0000 (15:47 +0000)]
clover: Fix build after the addition of enum pipe_flush_flags

Broken since commit 598cc1f74d7ae924e84dee801b456ab7b0b22f84

11 years agor300g: don't check for vertex and index buffer bind flags
Marek Olšák [Wed, 2 Jan 2013 19:28:10 +0000 (20:28 +0100)]
r300g: don't check for vertex and index buffer bind flags

11 years agor300g/swtcl: use memcpy to emit indices
Marek Olšák [Fri, 4 Jan 2013 19:07:06 +0000 (20:07 +0100)]
r300g/swtcl: use memcpy to emit indices

11 years agor300g/swtcl: simplify vertex uploading
Marek Olšák [Fri, 4 Jan 2013 17:00:46 +0000 (18:00 +0100)]
r300g/swtcl: simplify vertex uploading

- skip the vertex buffer reallocation in flush and just use
  the unsynchronized flag to get new memory.
- remove the cruft needed to get around the issues with the vertex buffer
  reallocation in flush
- use pb_buffer instead of pipe_resource

11 years agor300g/swtcl: fix crash when setting vertex buffers
Marek Olšák [Fri, 4 Jan 2013 17:27:21 +0000 (18:27 +0100)]
r300g/swtcl: fix crash when setting vertex buffers

Broken by e73bf3b805de78299f1a652668ba4e6eab9bac94.

11 years agor300g: don't set PIPE_BIND flags for internal textures
Marek Olšák [Wed, 2 Jan 2013 19:23:57 +0000 (20:23 +0100)]
r300g: don't set PIPE_BIND flags for internal textures

11 years agoi965: Fix glCompressedTexSubImage2D offsets for ETC textures.
Paul Berry [Sat, 29 Dec 2012 19:31:37 +0000 (11:31 -0800)]
i965: Fix glCompressedTexSubImage2D offsets for ETC textures.

This patch fixes intel_miptree_unmap_etc() (which decompresses ETC
textures to linear) to pay attention to map->x and map->y when writing
to the destination image.  Previously these values were ignored,
causing the xoffset and yoffset parameters passed to
glCompressedTexSubImage2D() to be ignored.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
11 years agoegl/wayland: Remove kooky flush code
Kristian Høgsberg [Fri, 14 Dec 2012 04:32:51 +0000 (23:32 -0500)]
egl/wayland: Remove kooky flush code

We used to have to jump through hoops to call glFlush at swap buffer time,
but the flush extension made that unnecessary a long time ago.

11 years agoegl/wayland: Remove confusing comment about front buffer rendering
Kristian Høgsberg [Fri, 14 Dec 2012 04:21:46 +0000 (23:21 -0500)]
egl/wayland: Remove confusing comment about front buffer rendering

11 years agoegl_dri2: Remove unused struct dri2_egl_buffer from header file
Kristian Høgsberg [Fri, 14 Dec 2012 04:20:16 +0000 (23:20 -0500)]
egl_dri2: Remove unused struct dri2_egl_buffer from header file

11 years agoegl: Add extension infrastructure for EGL_EXT_buffer_age
Kristian Høgsberg [Thu, 13 Dec 2012 20:59:24 +0000 (15:59 -0500)]
egl: Add extension infrastructure for EGL_EXT_buffer_age

11 years agoegl: Update to revision 19987 of eglext.h
Kristian Høgsberg [Fri, 14 Dec 2012 04:44:09 +0000 (23:44 -0500)]
egl: Update to revision 19987 of eglext.h

This pulls in EGL_EXT_buffer_age.

11 years agoutil: move var declaration before loop to fix MSVC error
Brian Paul [Fri, 4 Jan 2013 15:21:12 +0000 (08:21 -0700)]
util: move var declaration before loop to fix MSVC error

11 years agor600g: implement 3D transfers
Marek Olšák [Thu, 20 Dec 2012 02:45:49 +0000 (03:45 +0100)]
r600g: implement 3D transfers

That means we can map and read multiple slices with one transfer_map call.

11 years agost/mesa: fix assertion failures with 2101010 vertex formats
Marek Olšák [Thu, 20 Dec 2012 16:00:06 +0000 (17:00 +0100)]
st/mesa: fix assertion failures with 2101010 vertex formats

Reviewed-by: Brian Paul <brianp@vmware.com>
11 years agost/mesa: accelerate CopyTexSubImage for 1D array textures
Marek Olšák [Thu, 20 Dec 2012 15:40:33 +0000 (16:40 +0100)]
st/mesa: accelerate CopyTexSubImage for 1D array textures

Reviewed-by: Brian Paul <brianp@vmware.com>
11 years agost/mesa: fix CopyTexSubImage fallback for 1D array textures
Marek Olšák [Thu, 20 Dec 2012 14:15:15 +0000 (15:15 +0100)]
st/mesa: fix CopyTexSubImage fallback for 1D array textures

- We should use a 3D transfer of size Width x 1 x NumLayers.
- We should use layer_stride instead of stride.
  (even though they are likely to be equal with 1D array textures)

Reviewed-by: Brian Paul <brianp@vmware.com>
11 years agost/mesa: fix GetTexImage for compressed 2D array textures
Marek Olšák [Thu, 20 Dec 2012 02:54:33 +0000 (03:54 +0100)]
st/mesa: fix GetTexImage for compressed 2D array textures

This uses a 3D blit to decompress the texture and then a 3D transfer
to read it.

Reviewed-by: Brian Paul <brianp@vmware.com>
11 years agogallium/util: remove unused helper util_create_rgba_texture
Marek Olšák [Thu, 20 Dec 2012 01:33:45 +0000 (02:33 +0100)]
gallium/util: remove unused helper util_create_rgba_texture

Reviewed-by: Brian Paul <brianp@vmware.com>
11 years agost/mesa: try to find the format matching format+type in decompressed_with_blit
Marek Olšák [Thu, 20 Dec 2012 01:09:56 +0000 (02:09 +0100)]
st/mesa: try to find the format matching format+type in decompressed_with_blit

There was the fast path based on _mesa_format_matches_format_and_type
for GetTexImage, but it never worked, because the Mesa format we were testing
there was always compressed. Further testing showed that the fast path
had been completely broken.

In this commit, the somewhat limited helper util_create_rgba_texture is
no longer used and instead, custom code for the texture creation is added,
which tries to find the best matching RGBA8 format, so that we can hit
the fast path *always* if the read format is a variant of RGBA8 and supported
by the driver.

Reviewed-by: Brian Paul <brianp@vmware.com>
11 years agost/mesa: fix GetTexImage for compressed cubemaps
Marek Olšák [Thu, 20 Dec 2012 00:41:57 +0000 (01:41 +0100)]
st/mesa: fix GetTexImage for compressed cubemaps

I'll deal with 2D arrays later.

NOTE: This is a candidate for the stable branches.

11 years agogallium/u_blitter: implement 3D blitting
Marek Olšák [Thu, 20 Dec 2012 02:43:57 +0000 (03:43 +0100)]
gallium/u_blitter: implement 3D blitting

Scaling and flipping in the Z direction isn't allowed yet.

Reviewed-by: Brian Paul <brianp@vmware.com>
11 years agogallium/u_blitter: fix blitting TEXTURE_CUBE_ARRAY with a non-zero cube index
Marek Olšák [Thu, 20 Dec 2012 12:08:00 +0000 (13:08 +0100)]
gallium/u_blitter: fix blitting TEXTURE_CUBE_ARRAY with a non-zero cube index

Reviewed-by: Brian Paul <brianp@vmware.com>
11 years agogallium/u_blitter: minor simplification
Marek Olšák [Thu, 20 Dec 2012 02:42:11 +0000 (03:42 +0100)]
gallium/u_blitter: minor simplification

Reviewed-by: Brian Paul <brianp@vmware.com>
11 years agogallium/u_blitter: unify some parameters into a dstbox parameter in blit_generic
Marek Olšák [Wed, 19 Dec 2012 22:06:51 +0000 (23:06 +0100)]
gallium/u_blitter: unify some parameters into a dstbox parameter in blit_generic

Reviewed-by: Brian Paul <brianp@vmware.com>
11 years agogallium/u_blitter: remove useless parameter from blitter_default_dst_texture
Marek Olšák [Wed, 19 Dec 2012 21:25:22 +0000 (22:25 +0100)]
gallium/u_blitter: remove useless parameter from blitter_default_dst_texture

Reviewed-by: Brian Paul <brianp@vmware.com>
11 years agogallium/util: complete implementation of util_dump_transfer
Marek Olšák [Thu, 20 Dec 2012 14:07:35 +0000 (15:07 +0100)]
gallium/util: complete implementation of util_dump_transfer

Reviewed-by: Brian Paul <brianp@vmware.com>
11 years agomesa: allow TEXTURE_CUBE_MAP_ARRAY in GetTexImage
Marek Olšák [Thu, 20 Dec 2012 02:57:39 +0000 (03:57 +0100)]
mesa: allow TEXTURE_CUBE_MAP_ARRAY in GetTexImage

Reviewed-by: Brian Paul <brianp@vmware.com>
11 years agogallium/radeon: send the END_OF_FRAME flag to the DRM
Marek Olšák [Fri, 21 Dec 2012 16:15:56 +0000 (17:15 +0100)]
gallium/radeon: send the END_OF_FRAME flag to the DRM

11 years agogallium: extend pipe_context::flush for it to accept an END_OF_FRAME flag
Marek Olšák [Fri, 21 Dec 2012 16:03:22 +0000 (17:03 +0100)]
gallium: extend pipe_context::flush for it to accept an END_OF_FRAME flag

Usage with pipe_context:
  pipe->flush(pipe, NULL, PIPE_FLUSH_END_OF_FRAME);

Usage with st_context_iface:
  st->flush(st, ST_FLUSH_END_OF_FRAME, NULL);

The flag is only a hint for drivers. Radeon will use it for buffer eviction
heuristics in the kernel (e.g. for queries like how many frames have passed
since a buffer was used).

The flag is currently only generated by st/dri on SwapBuffers.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Stéphane Marchesin <marcheu@chromium.org>
11 years agoradeonsi: fix int->bool conversion in fence_signalled
Marek Olšák [Fri, 4 Jan 2013 11:40:33 +0000 (12:40 +0100)]
radeonsi: fix int->bool conversion in fence_signalled

11 years agor600g: fix int->bool conversion in fence_signalled
Marek Olšák [Fri, 4 Jan 2013 11:40:04 +0000 (12:40 +0100)]
r600g: fix int->bool conversion in fence_signalled

NOTE: This is a candidate for the stable branches.

11 years agoAdd new .gitignore entries for Automake 1.13 tests
Paul Berry [Thu, 3 Jan 2013 19:51:38 +0000 (11:51 -0800)]
Add new .gitignore entries for Automake 1.13 tests

Automake 1.13 creates a bunch of new build artefacts:
- bin/test-driver, a script for running tests.
- *.trs files for every "make check" test result.
- *.log files containing the output of every test run by "make check".

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
11 years agoi965: Replace structs with bit-shifting for Gen7 SURFACE_STATE entries.
Kenneth Graunke [Fri, 28 Dec 2012 20:45:14 +0000 (12:45 -0800)]
i965: Replace structs with bit-shifting for Gen7 SURFACE_STATE entries.

Every generation except Gen7 creates SURFACE_STATE entries via a
uint32_t array.  Only Gen7 uses the older bitfield structure, which we
moved away from because it was less efficient.  Convert it for
consistency.

This reduces the compiled size of gen7_wm_surface_state.o by 2.86% in a
release build.

v2: Fix accidental use of BRW_SURFACE_WIDTH/HEIGHT in brw_state_dump.c;
    switch back to gen7_set_surface_mcs_info setting surf[6] directly
    (both per Eric's review comments).

Acked-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
11 years agoradeon/r200: Fix tcl culling
smoki [Thu, 3 Jan 2013 17:57:40 +0000 (18:57 +0100)]
radeon/r200: Fix tcl culling

Should fix:
https://bugs.freedesktop.org/show_bug.cgi?id=57842

11 years agowayland: Don't cancel a roundtrip when any event is received
Jonas Ådahl [Tue, 25 Dec 2012 12:01:08 +0000 (13:01 +0100)]
wayland: Don't cancel a roundtrip when any event is received

Since wl_display_dispatch_queue() returns the number of processed events
or -1 on error, only cancel the roundtrip if an -1 is returned.

This also fixes a potential memory corruption bug happening when the
roundtrip does an early return and the callback later writes to the then
out of scope stack allocated `done' parameter.

Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
11 years agoi965: Add break statement at end of BRW_OPCODE_CONTINUE case.
Vinson Lee [Wed, 2 Jan 2013 01:02:38 +0000 (17:02 -0800)]
i965: Add break statement at end of BRW_OPCODE_CONTINUE case.

Fixes missing break in switch defect reported by Coverity.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
11 years agoegl/android: Fix build for Jelly Bean (v2)
Chad Versace [Thu, 20 Dec 2012 22:16:50 +0000 (14:16 -0800)]
egl/android: Fix build for Jelly Bean (v2)

In Jelly Bean, the interface to ANativeWindow changed. The change included
adding a new parameter the queueBuffer and dequeueBuffer methods,
removing the lockBuffer method, and requiring libsync.

v2:
  - s/fence_fd == -1/fence_fd != -1/
  - Fix leak. Close the fence_fd.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
11 years agoandroid: Define Make variables for Android version
Chad Versace [Thu, 20 Dec 2012 22:14:51 +0000 (14:14 -0800)]
android: Define Make variables for Android version

Define the following Make variables:
    MESA_ANDROID_MAJOR_VERSION
    MESA_ANDROID_MINOR_VERSION
    MESA_ANDROID_VERSION

These variable will allow us to make version-dependent decisions on
library dependencies. In particular, building Mesa against JellyBean will
require libsync.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
11 years agomesa: Add missing ASSERT_OUTSIDE_BEGIN_END to GetSamplerParameter*
Matt Turner [Mon, 31 Dec 2012 21:41:57 +0000 (13:41 -0800)]
mesa: Add missing ASSERT_OUTSIDE_BEGIN_END to GetSamplerParameter*

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
11 years agomesa: Add missing ASSERT_OUTSIDE_BEGIN_END to SamplerParameter*
Matt Turner [Mon, 31 Dec 2012 21:10:32 +0000 (13:10 -0800)]
mesa: Add missing ASSERT_OUTSIDE_BEGIN_END to SamplerParameter*

Commit f22d49de added the SamplerParamter* functions but only used
ASSERT_OUTSIDE_BEGIN_END inside the -f and -fv versions.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
11 years agomesa: Mark _mesa_{init,delete}_sampler_object as static
Matt Turner [Mon, 31 Dec 2012 20:58:08 +0000 (12:58 -0800)]
mesa: Mark _mesa_{init,delete}_sampler_object as static

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
11 years agoglcpp: Typo fix.
Adam Jackson [Wed, 2 Jan 2013 19:09:22 +0000 (14:09 -0500)]
glcpp: Typo fix.

Note: this is a candidate for the 9.0 stable branch.

Signed-off-by: Adam Jackson <ajax@redhat.com>
11 years agor300g: Fix visibility CFLAGS in automake
Adam Jackson [Wed, 2 Jan 2013 19:04:18 +0000 (14:04 -0500)]
r300g: Fix visibility CFLAGS in automake

Note: this is a candidate for the 9.0 stable branch.

Signed-off-by: Adam Jackson <ajax@redhat.com>
11 years agogalahad, noop: Fix visibility CFLAGS in automake
Adam Jackson [Wed, 2 Jan 2013 19:02:59 +0000 (14:02 -0500)]
galahad, noop: Fix visibility CFLAGS in automake

Note: this is a candidate for the 9.0 stable branch.

Signed-off-by: Adam Jackson <ajax@redhat.com>
11 years agoglcpp: Fix visibility CFLAGS in automake
Adam Jackson [Wed, 2 Jan 2013 19:02:00 +0000 (14:02 -0500)]
glcpp: Fix visibility CFLAGS in automake

Note: this is a candidate for the 9.0 stable branch.

Signed-off-by: Adam Jackson <ajax@redhat.com>
11 years agomesa: Implement compressed 2D array textures.
Paul Berry [Fri, 28 Dec 2012 19:26:06 +0000 (11:26 -0800)]
mesa: Implement compressed 2D array textures.

This patch adds functionality to Mesa to upload compressed
2-dimensional array textures, using the glCompressedTexImage3D and
glCompressedTexSubImage3D calls.

Fixes piglit tests "EXT_texture_array/compressed *" and "!OpenGL ES
3.0/ext_texture_array-compressed_gles3 *".  Also partially fixes GLES3
conformance test "CoverageES30.test".

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
11 years agomesa: Fix error reporting in _mesa_invalidate_pbo_{compressed_,}teximage.
Paul Berry [Mon, 31 Dec 2012 17:00:41 +0000 (09:00 -0800)]
mesa: Fix error reporting in _mesa_invalidate_pbo_{compressed_,}teximage.

The old error reporting was completely bogus, passing _mesa_error() a
format string that didn't even match the remaining arguments.  Also,
in many cases the number of dimensions in the TexImage call was not
preserved in the error message (e.g. an error in glTexImage2D was
reported simply as an error in glTexImage).

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
11 years agomesa: fix signed/unsignd mix-up in fetch_signed_l_latc1()
Brian Paul [Wed, 2 Jan 2013 16:00:36 +0000 (09:00 -0700)]
mesa: fix signed/unsignd mix-up in fetch_signed_l_latc1()

Fixes https://bugs.freedesktop.org/show_bug.cgi?id=58844

11 years agoglsl: add cast to silence signed/unsigned comparision warning
Brian Paul [Tue, 1 Jan 2013 15:47:04 +0000 (08:47 -0700)]
glsl: add cast to silence signed/unsigned comparision warning

11 years agoxlib: handle _mesa_initialize_visual()'s return value
Brian Paul [Wed, 26 Dec 2012 23:26:58 +0000 (16:26 -0700)]
xlib: handle _mesa_initialize_visual()'s return value

If the call fails, we should return NULL from XMesaCreateVisual().
This was found when Waffle tried to create a visual with depth/stencil
bits = -1.  That's an illegal value for glXChooseFBConfig() and we should
return NULL in that situation.

Note: This is a candidate for the stable branches.

11 years agoi965: Fail to blit rather than assert on invalid pitch requirements.
Kenneth Graunke [Wed, 26 Dec 2012 04:55:38 +0000 (20:55 -0800)]
i965: Fail to blit rather than assert on invalid pitch requirements.

Dungeon Defenders hits TexImage()'s try_pbo_upload() path where
image->Width == 2, which doesn't meet intelEmitCopyBlit's requirement
that the pitch needs to be a multiple of 4.

Since intelEmitCopyBlit can already fail for a myriad of other reasons,
and it's not clear that other callers are immune to this failure mode,
simply make it return false rather than assert.

Fixes Dungeon Defenders on i965/Ivybridge.  Now playable (aside from
having to work around the EXT_bindable_uniform issue).

NOTE: This is probably a candidate for the 9.0 branch.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
11 years agointel: Skip texture validation logic when nothing has changed.
Eric Anholt [Thu, 20 Dec 2012 22:09:32 +0000 (14:09 -0800)]
intel: Skip texture validation logic when nothing has changed.

Improves GLBenchmark 2.1 offscreen performance by 3.2% +/- 1.5% (n=52).

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
11 years agointel: Turn a test in miptree_match_image into an assert.
Eric Anholt [Thu, 20 Dec 2012 21:52:30 +0000 (13:52 -0800)]
intel: Turn a test in miptree_match_image into an assert.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
11 years agoi965: Stop making a copy of non-builtin uniforms in ParameterValues[].
Eric Anholt [Wed, 21 Nov 2012 22:33:52 +0000 (14:33 -0800)]
i965: Stop making a copy of non-builtin uniforms in ParameterValues[].

We don't need them now that our set of parameter pointers points at the
GL core storage for them.  This should save memory/bandwidth/overhead in
uniform updates.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
11 years agoi965: Consistently use nr_pull_params instead of NumParameters.
Eric Anholt [Wed, 21 Nov 2012 22:30:55 +0000 (14:30 -0800)]
i965: Consistently use nr_pull_params instead of NumParameters.

NumParameters used to be an upper bound on the number of vec4s to be
uploaded, which was basically safe (unless your buffer was bound near
the top of address space *and* you array indexed outside the buffer, in
which case I think you might GPU hang).  As I migrate the driver away
from ParameterValues[], this is no longer true.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
11 years agoi965/vs: Reference the core GL uniform storage for non-builtin uniforms.
Eric Anholt [Wed, 21 Nov 2012 03:18:45 +0000 (19:18 -0800)]
i965/vs: Reference the core GL uniform storage for non-builtin uniforms.

Like in the FS, there's no reason to use an external copy if the
ParameterValues[] relayout of it isn't the layout we need.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
11 years agoi965/fs: Reference the core GL uniform storage for non-builtin uniforms.
Eric Anholt [Wed, 21 Nov 2012 01:43:31 +0000 (17:43 -0800)]
i965/fs: Reference the core GL uniform storage for non-builtin uniforms.

There's no reason to use an external copy if the relayout in the
external copy isn't serving us.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
11 years agoglsl: Add a note about a surprising feature of gl_uniform_storage->type.
Eric Anholt [Wed, 21 Nov 2012 02:53:34 +0000 (18:53 -0800)]
glsl: Add a note about a surprising feature of gl_uniform_storage->type.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
11 years agoi965/fs: Remove the param_index/param_offset indirection.
Eric Anholt [Wed, 21 Nov 2012 00:26:22 +0000 (16:26 -0800)]
i965/fs: Remove the param_index/param_offset indirection.

Now that ParameterValues doesn't change across the visitor, we don't
need to go through this.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
11 years agoi965: Add asserts to check that we don't realloc ParameterValues.
Eric Anholt [Wed, 21 Nov 2012 21:11:32 +0000 (13:11 -0800)]
i965: Add asserts to check that we don't realloc ParameterValues.

Things are even more restrictive than they used to be, so I've made
mistakes in this area.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
11 years agoi965: Add texrect scale parameters before pointers to ParameterValues.
Eric Anholt [Wed, 21 Nov 2012 21:23:36 +0000 (13:23 -0800)]
i965: Add texrect scale parameters before pointers to ParameterValues.

If adding scale parameters during program compile caused a realloc of
ParameterValues, then the driver uniform storage set up by
_mesa_associate_uniform_storage() would point to potentially freed
memory.

Note that this uses TexturesUsed, which may change at runtime for GLSL
when sampler uniforms change.  This is a flaw in our handling of texrect
in general, and not one I'm fixing currently.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
11 years agoi965: Fix a typo in a comment.
Eric Anholt [Wed, 21 Nov 2012 21:57:58 +0000 (13:57 -0800)]
i965: Fix a typo in a comment.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
11 years agoi965: Add a note about a bug from the no-recompile-on-sampler-updates change.
Eric Anholt [Tue, 20 Nov 2012 22:28:48 +0000 (14:28 -0800)]
i965: Add a note about a bug from the no-recompile-on-sampler-updates change.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
11 years agomesa: add missing texel fetch code for sRGB DXT formats
Brian Paul [Fri, 21 Dec 2012 20:41:23 +0000 (13:41 -0700)]
mesa: add missing texel fetch code for sRGB DXT formats

Fixes http://bugs.freedesktop.org/show_bug.cgi?id=58548

11 years agoi965: Fix border color handling for deprecated SNORM formats.
Eric Anholt [Thu, 20 Dec 2012 23:45:11 +0000 (15:45 -0800)]
i965: Fix border color handling for deprecated SNORM formats.

We don't have native hardware support for these, so they get promoted to
RGBA, in which case we don't have hardware dealing with the channel
swizzling for us.

Fixes piglit EXT_texture_snorm/texwrap formats bordercolor (-swizzled).

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
11 years agoi965: Start using HIZ for Z16 textures.
Eric Anholt [Wed, 19 Dec 2012 00:05:24 +0000 (16:05 -0800)]
i965: Start using HIZ for Z16 textures.

I had left this out for a long time because it regressed some
depthstencil-render-miplevels cases when it was enabled.  Now that the
bugs causing those are fixed, there's nothing stopping us.

Improves glbenchmark 2.1 offscreen performance by 7.3% +/- 2.8% (n=10).

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
11 years agointel: Use the parent miptree's format for setting up HiZ miptrees.
Eric Anholt [Thu, 20 Dec 2012 19:36:38 +0000 (11:36 -0800)]
intel: Use the parent miptree's format for setting up HiZ miptrees.

This worked out before because the parent was always 4 bytes so it
didn't affect the layout, but now we want to support Z16 too.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
11 years agointel: Remove a couple of dead function prototypes.
Eric Anholt [Tue, 18 Dec 2012 22:12:50 +0000 (14:12 -0800)]
intel: Remove a couple of dead function prototypes.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
11 years agoi965: Add perf debug for depth/stencil alignment workaround.
Eric Anholt [Tue, 18 Dec 2012 21:45:14 +0000 (13:45 -0800)]
i965: Add perf debug for depth/stencil alignment workaround.

Fixing these rendering bugs has been implicated in performance
regressions (which may be unfixable), but at least knowing that it's
happening should help diagnose those regressions.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
11 years agoi965: Assert that relayout laid out something that won't need it again.
Eric Anholt [Tue, 18 Dec 2012 19:55:16 +0000 (11:55 -0800)]
i965: Assert that relayout laid out something that won't need it again.

The ETC1 changes failed at this, so let's make sure it will be caught in
testing next time.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
11 years agoi965: Also fix validation of Z32F_S8 textures.
Eric Anholt [Tue, 18 Dec 2012 21:10:29 +0000 (13:10 -0800)]
i965: Also fix validation of Z32F_S8 textures.

This was caught by the assertion in the next commit.  It fixes the
remaining piglit depthstencil-render-miplevels cases, probably by
avoiding broken stencil copies in the validation path.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
11 years agoi965: Fix validation of ETC miptrees.
Eric Anholt [Tue, 18 Dec 2012 20:03:49 +0000 (12:03 -0800)]
i965: Fix validation of ETC miptrees.

When comparing to the teximage's format, we have to look at the
format-the-mt-was-created-for not the format-actually-stored-in-the-mt.

Improves glbenchmark 2.1 offscreen test performance 159% +/- 17% (n=3).

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=54582
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
11 years agoqi965: Add perf debug for texture relayout.
Eric Anholt [Tue, 18 Dec 2012 19:47:25 +0000 (11:47 -0800)]
qi965: Add perf debug for texture relayout.

Relayout is expensive, so it's something developers (both us and others)
should know about when it happens.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
11 years agoi965: Fix hiz resolves getting stomped by depth offset validation.
Eric Anholt [Tue, 18 Dec 2012 22:25:42 +0000 (14:25 -0800)]
i965: Fix hiz resolves getting stomped by depth offset validation.

Fixes all the remaining non-Z32F_S8 depthstencil-render-miplevels tests
in piglit.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
11 years agor600g: rename GPU_FLUSH -> INVAL_READ_CACHES
Marek Olšák [Sat, 22 Dec 2012 18:05:37 +0000 (19:05 +0100)]
r600g: rename GPU_FLUSH -> INVAL_READ_CACHES

because that's what it does.

11 years agor600g: remove redundant parameter alloc_bo from r600_texture_create_object
Marek Olšák [Sat, 22 Dec 2012 01:54:52 +0000 (02:54 +0100)]
r600g: remove redundant parameter alloc_bo from r600_texture_create_object

alloc_bo == !buf

11 years agoMake IsVertexArray() return false before BindVertexArray()
Matt Turner [Thu, 20 Dec 2012 04:20:34 +0000 (20:20 -0800)]
Make IsVertexArray() return false before BindVertexArray()

Rename existing _Used flag to EverBound.

The GL 4.3 and ES 3.0 specs say

   These names are marked as used, for the purposes of GenVertexArrays
   only, but they do not acquire array state until they are first bound.

This also affects Apple VAOs, which is fine since the
APPLE_vertex_array_object spec says

   A vertex array object is created by binding an unused name. This
   binding is accomplished by calling BindVertexArrayAPPLE with id set
   to the name of the new vertex array object.

Fixes arb_vertex_array_object_isvertexarray.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>