José Fonseca [Fri, 10 Apr 2009 09:14:13 +0000 (10:14 +0100)]
wgl: Combine alpha pixelformat info in color.
José Fonseca [Fri, 10 Apr 2009 09:04:31 +0000 (10:04 +0100)]
stw: Reorder the pixelformats, so that no alpha pixelformats get chosen before alpha.
Some applications might not handle a alpha visual when when they did not
request for one.
José Fonseca [Fri, 10 Apr 2009 09:02:58 +0000 (10:02 +0100)]
stw: Don't make assumptions about integer size.
José Fonseca [Fri, 10 Apr 2009 09:02:29 +0000 (10:02 +0100)]
stw: Free the mesa framebuffer.
Michal Krol [Fri, 10 Apr 2009 09:58:49 +0000 (11:58 +0200)]
tgsi/sse2: Cleanup NRM/NRM4 implementation.
Fix comments.
Make sure .w is set to 1.0 for NRM.
Optimise for non-.xyzw writemasks.
Michal Krol [Fri, 10 Apr 2009 07:00:57 +0000 (09:00 +0200)]
rtasm: Silence `static function not used' warning.
Michal Krol [Fri, 10 Apr 2009 06:59:20 +0000 (08:59 +0200)]
draw: Silence pointer-to-integer cast warning.
Michal Krol [Fri, 10 Apr 2009 06:54:47 +0000 (08:54 +0200)]
draw: Fix vertex_header initialisation.
Brian Paul [Thu, 9 Apr 2009 21:31:48 +0000 (15:31 -0600)]
swrast: remove some unneeded CHAN_TYPE!=GL_FLOAT code
Brian Paul [Fri, 10 Apr 2009 00:40:24 +0000 (18:40 -0600)]
gallium: comments for surface_copy(), surface_fill() in p_context.h
Brian Paul [Fri, 10 Apr 2009 00:37:03 +0000 (18:37 -0600)]
i965: re-org of some of the new constant buffer code
Plus, begin the new code for vertex shader const buffers.
Brian Paul [Thu, 9 Apr 2009 23:04:58 +0000 (17:04 -0600)]
demos: fix aspect ratio in Reshape()
Brian Paul [Thu, 9 Apr 2009 23:04:09 +0000 (17:04 -0600)]
i965: new SURF_INDEX_ macros
Used to map drawables, textures and constant buffers to surface binding
table indexes.
Brian Paul [Thu, 9 Apr 2009 22:10:43 +0000 (16:10 -0600)]
gallium: change // comment to /* */ style
Brian Paul [Thu, 9 Apr 2009 22:02:41 +0000 (16:02 -0600)]
gallium: updated comments in p_screen.h
Brian Paul [Thu, 9 Apr 2009 21:09:42 +0000 (15:09 -0600)]
i965simple: remove pipe_texture::compressed reference
Michal Krol [Thu, 9 Apr 2009 21:24:57 +0000 (23:24 +0200)]
tgsi/sse2: Fix build.
Michal Krol [Thu, 9 Apr 2009 21:17:02 +0000 (23:17 +0200)]
draw: Fix LIT instruction.
Ian Romanick [Tue, 7 Apr 2009 18:23:10 +0000 (11:23 -0700)]
intel / DRI2: Accept fake front-buffer from loader
Handle the loader returning a fake front-buffer. Since the driver
never specifically requests a fake front-buffer, the driver assumes
that it will never receive both a fake and a real front-buffer.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@redhat.com>
Ian Romanick [Mon, 6 Apr 2009 22:35:37 +0000 (15:35 -0700)]
DRI2: Assume that there is always a front buffer
Assume that the front-buffer exists even if the server didn't tell the
client that it exists.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@redhat.com>
Ian Romanick [Mon, 6 Apr 2009 20:15:54 +0000 (13:15 -0700)]
intel / DRI2: Track and flush front-buffer rendering
Track two flags: whether or not front-buffer rendering is currently
enabled and whether or not front-buffer rendering has been enabled
since the last glFlush. If the second flag is set, the front-buffer
is flushed via a loader call back. If the first flag is cleared, the
second flag is cleared at this time.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@redhat.com>
Ian Romanick [Mon, 6 Apr 2009 19:44:18 +0000 (12:44 -0700)]
DRI2: Provide an interface for drivers to flush front-buffer rendering
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@redhat.com>
José Fonseca [Thu, 9 Apr 2009 21:10:45 +0000 (22:10 +0100)]
python: Fix bad pointer.
Brian Paul [Thu, 9 Apr 2009 21:00:54 +0000 (15:00 -0600)]
st: remove another unneeded 'is compressed' comparison
Brian Paul [Thu, 9 Apr 2009 20:58:40 +0000 (14:58 -0600)]
st: remove unneeded "is compressed" check
The format indicates compressed vs. uncompressed.
Brian Paul [Thu, 9 Apr 2009 20:57:41 +0000 (14:57 -0600)]
st: rearrange some code to be a little more clear
Brian Paul [Thu, 9 Apr 2009 20:55:32 +0000 (14:55 -0600)]
gallium: remove unneeded compressed=0 assignment
Brian Paul [Thu, 9 Apr 2009 20:55:19 +0000 (14:55 -0600)]
gallium: remove unneeded compressed=0 assignment
Brian Paul [Thu, 9 Apr 2009 20:48:21 +0000 (14:48 -0600)]
st: remove comp_byte parameter to st_texture_create()
We can determine if the texture is compressed by checking the format.
Brian Paul [Thu, 9 Apr 2009 20:41:49 +0000 (14:41 -0600)]
st: consolidate format->usage computation
Brian Paul [Thu, 9 Apr 2009 20:35:36 +0000 (14:35 -0600)]
st: add const qualifiers, use GL types
Brian Paul [Thu, 9 Apr 2009 20:32:42 +0000 (14:32 -0600)]
st: make loops over 3D texture slices a litte more intuitive
Brian Paul [Thu, 9 Apr 2009 20:27:36 +0000 (14:27 -0600)]
st: reformatting and clean-ups in texture code
Michal Krol [Thu, 9 Apr 2009 20:47:06 +0000 (22:47 +0200)]
tgsi/sse2: Fix ARL instruction.
Michal Krol [Thu, 9 Apr 2009 20:38:07 +0000 (22:38 +0200)]
tgsi/sse2: Fix LIT instruction.
José Fonseca [Thu, 9 Apr 2009 20:28:31 +0000 (21:28 +0100)]
trace: Dump the fence, not its pointer.
José Fonseca [Thu, 9 Apr 2009 20:27:43 +0000 (21:27 +0100)]
wgl: Remove unused member.
José Fonseca [Thu, 9 Apr 2009 20:27:03 +0000 (21:27 +0100)]
trace: Use 'flags' name consistently.
José Fonseca [Thu, 9 Apr 2009 20:26:15 +0000 (21:26 +0100)]
gallium: Use "flags" consistently.
José Fonseca [Thu, 9 Apr 2009 19:42:09 +0000 (20:42 +0100)]
gdi: Use stw_* names.
José Fonseca [Thu, 9 Apr 2009 19:41:59 +0000 (20:41 +0100)]
wgl: Use more stw_* names.
José Fonseca [Thu, 9 Apr 2009 19:35:55 +0000 (20:35 +0100)]
wgl: Use hooks instead of subclassing the window.
Subclassing the window is invasive: we might call an old window proc even
after it was removed. Glut and another bug just in the wrong time was
provoking this. Hooks don't have this problem.
Brian Paul [Thu, 9 Apr 2009 16:53:01 +0000 (10:53 -0600)]
mesa: fix potential recursive locking deadlock in _mesa_HashWalk()
If the walk callback called _mesa_HashRemove() we'd deadlock.
Brian Paul [Thu, 9 Apr 2009 16:33:08 +0000 (10:33 -0600)]
i965: free shader's constant buffer in brwDeleteProgram()
Fixes mem leak observed with texcombine test.
José Fonseca [Thu, 9 Apr 2009 14:15:12 +0000 (15:15 +0100)]
wgl: Catch the attempt of releasing a context which is not current.
José Fonseca [Thu, 9 Apr 2009 13:58:17 +0000 (14:58 +0100)]
wgl: Move the framebuffer list to the device. Avoid recursive locking.
José Fonseca [Thu, 9 Apr 2009 10:44:33 +0000 (11:44 +0100)]
wgl: More symbol naming normalization.
José Fonseca [Thu, 9 Apr 2009 10:28:23 +0000 (11:28 +0100)]
stw: Use wglext.h's defines and prototypes.
José Fonseca [Thu, 9 Apr 2009 10:09:42 +0000 (11:09 +0100)]
stw: Normalize symbols prefix.
José Fonseca [Thu, 9 Apr 2009 09:54:00 +0000 (10:54 +0100)]
wgl: Add const qualifier to global constant data.
Brian Paul [Thu, 9 Apr 2009 01:35:24 +0000 (19:35 -0600)]
i965: set BRW_MASK_DISABLE flag in "send" instruction in brw_dp_READ_4()
This fixes the random results that were seen when fetching a constant
inside an IF/ELSE clause. Disabling the execution mask ensures that all
the components of the register are written.
Brian Paul [Thu, 9 Apr 2009 01:31:49 +0000 (19:31 -0600)]
i965: clean-ups, debug code in brw_wm_glsl.c
Brian Paul [Thu, 9 Apr 2009 01:29:37 +0000 (19:29 -0600)]
i965: init current_const[i].index = -1
Brian Paul [Wed, 8 Apr 2009 19:48:34 +0000 (13:48 -0600)]
i965: move the fetch_constants() call before setting conditional mod state
Before, the instruction's CondUpdate field was mistakenly effecting the
constant-fetch operation.
Fixes progs/glsl/bump.c demo. But there are some other issues related
to condition flags and IF/ELSE that need investigation...
Brian Paul [Tue, 7 Apr 2009 17:15:27 +0000 (11:15 -0600)]
mesa: minor datatype changes in optimization code
Ben Skeggs [Thu, 9 Apr 2009 01:36:28 +0000 (11:36 +1000)]
nv50: adapt for new clear interface
this is so much nicer :)
Corbin Simpson [Wed, 8 Apr 2009 21:54:17 +0000 (14:54 -0700)]
r300-gallium: Properly emit indexbufs.
This fixes hardlocks with anything using elts.
Corbin Simpson [Tue, 7 Apr 2009 09:04:07 +0000 (02:04 -0700)]
r300-gallium: Add vertex shader constant emit.
José Fonseca [Wed, 8 Apr 2009 20:13:57 +0000 (21:13 +0100)]
python/retrace: Try to cope with failures creating textures.
José Fonseca [Wed, 8 Apr 2009 20:11:51 +0000 (21:11 +0100)]
python: Don't try to finish a null fence.
José Fonseca [Wed, 8 Apr 2009 20:11:24 +0000 (21:11 +0100)]
python/retrace: Use colors on windows console.
Robert Ellison [Wed, 8 Apr 2009 16:58:33 +0000 (10:58 -0600)]
Mesa: allow suppression of debug messages in a debug build
For testing, it's very useful to be able to test on a debug build,
while suppressing the debug messages (messages that are by default
suppressed in a release build), in order to see the same behavior
that users of release builds will see.
For example, the "piglit" test suite will flag an error on
programs that produce unexpected output, which means that a
debug build will always fail due to the extra debug messages.
This change introduces a new value to the MESA_DEBUG
environment variable. In a debug build, explicitly setting MESA_DEBUG
to "0" will suppress all debug messages (both from _mesa_debug() and
from _mesa_warning()). (The former behavior was that debug
messages were never suppressed in debug builds.)
Behavior of non-debug builds has not changed. In such a build,
_mesa_debug() messages are always suppressed, and _mesa_warning()
messages will be suppressed unless MESA_DEBUG is set *to any value*.
Alan Hourihane [Wed, 8 Apr 2009 15:39:17 +0000 (16:39 +0100)]
gallium: when using gl_PointCoord ensure we use the correct attribute.
José Fonseca [Wed, 8 Apr 2009 15:25:29 +0000 (16:25 +0100)]
python/retrace: Allow to specify the range of calls of interest.
José Fonseca [Wed, 8 Apr 2009 15:24:31 +0000 (16:24 +0100)]
trace: Make calls dumping threadsafe.
José Fonseca [Wed, 8 Apr 2009 14:41:08 +0000 (15:41 +0100)]
trace: Make call no global.
José Fonseca [Wed, 8 Apr 2009 14:36:17 +0000 (15:36 +0100)]
python/retrace: Handle recent traces.
Try to keep backwards compatability with old traces as much as possible.
José Fonseca [Wed, 8 Apr 2009 14:32:08 +0000 (15:32 +0100)]
python: Fix method renaming.
José Fonseca [Wed, 8 Apr 2009 14:30:53 +0000 (15:30 +0100)]
python: Cope with null surfaces.
José Fonseca [Wed, 8 Apr 2009 14:30:31 +0000 (15:30 +0100)]
wgl: Integrate the trace driver on debug builds.
José Fonseca [Wed, 8 Apr 2009 14:29:50 +0000 (15:29 +0100)]
trace: Simplify cast wrappers.
José Fonseca [Wed, 8 Apr 2009 14:23:48 +0000 (15:23 +0100)]
trace: Match pipe_context::clear prototype.
Brian Paul [Wed, 8 Apr 2009 14:23:01 +0000 (08:23 -0600)]
gallium: handle the case of util_pack_z_stencil(format=PIPE_FORMAT_S8_UNORM)
Fixes failed assertion in glean fbo test.
Brian Paul [Wed, 8 Apr 2009 00:26:45 +0000 (18:26 -0600)]
docs: bump Gallium version number
Brian Paul [Wed, 8 Apr 2009 00:26:08 +0000 (18:26 -0600)]
docs: updated Cell driver info
Brian Paul [Wed, 8 Apr 2009 00:23:21 +0000 (18:23 -0600)]
docs: more info for 7.4 release notes
José Fonseca [Wed, 8 Apr 2009 10:32:43 +0000 (11:32 +0100)]
mesa: Don't attempt to free the dummy program.
Brian Paul [Tue, 7 Apr 2009 23:56:40 +0000 (17:56 -0600)]
st: implement glCopyTexImage() for GL_DEPTH24_STENCIL8 internal format
Brian Paul [Tue, 7 Apr 2009 23:32:29 +0000 (17:32 -0600)]
st: implement GL_DEPTH_STENCIL format for glReadPixels and DrawPixels()
Brian Paul [Tue, 7 Apr 2009 23:31:49 +0000 (17:31 -0600)]
softpipe: minor debug-help changes in softpipe_transfer_map()
Brian Paul [Tue, 7 Apr 2009 23:31:14 +0000 (17:31 -0600)]
mesa: add another special/optimized case in _mesa_unpack_depth_span()
Brian Paul [Tue, 7 Apr 2009 19:28:10 +0000 (13:28 -0600)]
swrast: fix point rendering function selection
Need to clamp default point size to min/max range before checking if it's one.
Fixes glean pointAtten test.
Brian Paul [Tue, 7 Apr 2009 19:17:42 +0000 (13:17 -0600)]
mesa: fix incorrect component ordering for sRGB8 texture fetch/store
This format is layered on MESA_FORMAT_RGB888 so the component order is
actually BGR.
Fixes glean pixelFormat failures.
Brian Paul [Tue, 7 Apr 2009 17:10:27 +0000 (11:10 -0600)]
glsl: enable the new linear scan register allocator code
Seems to b working well enough to enable all the time.
Optimizations can be disabled with "export MESA_GLSL=nopt" if needed.
Brian Paul [Tue, 7 Apr 2009 17:09:53 +0000 (11:09 -0600)]
docs: document the MESA_GLSL env var, other misc GLSL updates
Brian Paul [Tue, 7 Apr 2009 17:01:15 +0000 (11:01 -0600)]
glsl: don't optimize program if MESA_GLSL=nopt
Brian Paul [Tue, 7 Apr 2009 13:04:14 +0000 (07:04 -0600)]
swrast: restore !shader check around add_specular()
Fixes a regression from commit
76ac75af8e5481b498981c133836efa2101be2dc.
Corbin Simpson [Tue, 7 Apr 2009 06:36:34 +0000 (23:36 -0700)]
r300-gallium: vs: Add MAD.
Corbin Simpson [Tue, 7 Apr 2009 06:26:38 +0000 (23:26 -0700)]
r300-gallium: vs: Add MUL.
Corbin Simpson [Tue, 7 Apr 2009 06:25:27 +0000 (23:25 -0700)]
r300-gallium: Fix surface_copy too.
Corbin Simpson [Tue, 7 Apr 2009 06:17:33 +0000 (23:17 -0700)]
r300-gallium: Properly setup HW/SW TCL controls.
This keeps non-TCL chipsets from locking up, and also fully unbreaks
RADEON_NO_TCL rendering.
Brian Paul [Tue, 7 Apr 2009 03:37:20 +0000 (21:37 -0600)]
swrast: more texcombine clean-ups
Brian Paul [Tue, 7 Apr 2009 02:08:43 +0000 (20:08 -0600)]
swrast: asst. clean-ups in texcombine code
Brian Paul [Mon, 6 Apr 2009 23:17:52 +0000 (17:17 -0600)]
swrast: fix secondary color add for glBitmap
Also, clean up the logic involved in choosing per-vertex vs. per-fragment
primary+secondary color addition.
José Fonseca [Mon, 6 Apr 2009 22:09:02 +0000 (23:09 +0100)]
stw: Choose a color buffer format that matches the visual.
The massive ifs are ugly, but it's not worth to automate this for just a
handful of formats.
Fixes conform bcolor.c.
Brian Paul [Mon, 6 Apr 2009 21:31:58 +0000 (15:31 -0600)]
softpipe: clean up the buffer clear and tile cache code a little
Brian Paul [Mon, 6 Apr 2009 20:38:09 +0000 (14:38 -0600)]
swrast: fix incorrect arithmetic for GL_ADD_SIGNED/GL_COMBINE4_NV mode
Brian Paul [Mon, 6 Apr 2009 20:06:08 +0000 (14:06 -0600)]
st: as with swrast, interpret texture border color according to texture format
Depending on the hardware driver this might not be needed, but it will
cause no harm.
Brian Paul [Mon, 6 Apr 2009 20:00:03 +0000 (14:00 -0600)]
st: rename a helper function
Brian Paul [Mon, 6 Apr 2009 19:51:14 +0000 (13:51 -0600)]
swrast: fix texture border color interpretation
The texture border color must be interpreted according to the texture's
base format. For example, for a GL_ALPHA texture, sampling the border
color should return (0,0,0,borderAlpha). This wasn't an issue here until
I removed the legacy texenv code (we always use the combiner path now).