mesa.git
15 years agonv50: enable all 32 threads of a warp
Christoph Bumiller [Sat, 7 Nov 2009 09:46:47 +0000 (10:46 +0100)]
nv50: enable all 32 threads of a warp

This should be the default setting.
See also 7d967b9b7c08aea2a471c5bf6aced8bfafdae874.

15 years agoi965: Use Compr4 instruction compression mode on G4X and newer.
Eric Anholt [Sat, 7 Nov 2009 01:45:13 +0000 (17:45 -0800)]
i965: Use Compr4 instruction compression mode on G4X and newer.

No statistically significant performance difference at n=3 with either
openarena or my GL demo, but cutting program size seems like a good
thing to be doing for the hypothetical app that has a working set near
icache size.

15 years agoi965: Share min/max between brw_wm_emit.c and brw_wm_glsl.c
Eric Anholt [Wed, 19 Aug 2009 18:57:32 +0000 (11:57 -0700)]
i965: Share min/max between brw_wm_emit.c and brw_wm_glsl.c

15 years agoi965: Share emit_fb_write() between brw_wm_emit.c and brw_wm_glsl.c
Eric Anholt [Wed, 19 Aug 2009 18:48:09 +0000 (11:48 -0700)]
i965: Share emit_fb_write() between brw_wm_emit.c and brw_wm_glsl.c

This should fix issues with antialiased lines in GLSL.

15 years agoi965: Share most of the WM functions between brw_wm_glsl.c and brw_wm_emit.c
Eric Anholt [Wed, 12 Aug 2009 17:19:31 +0000 (10:19 -0700)]
i965: Share most of the WM functions between brw_wm_glsl.c and brw_wm_emit.c

The PINTERP code should be faster for brw_wm_glsl.c now since brw_wm_emit.c's
had been improved, and pixel_w should no longer stomp on a neighbor to dst.

15 years agoi965: Share math functions between brw_wm_glsl.c and brw_wm_emit.c.
Eric Anholt [Wed, 12 Aug 2009 16:52:44 +0000 (09:52 -0700)]
i965: Share math functions between brw_wm_glsl.c and brw_wm_emit.c.

15 years agoi965: Share the sop opcodes between brw_wm_glsl.c and brw_wm_emit.c.
Eric Anholt [Wed, 12 Aug 2009 04:17:14 +0000 (21:17 -0700)]
i965: Share the sop opcodes between brw_wm_glsl.c and brw_wm_emit.c.

15 years agoi965: Share OPCODE_MAD between brw_wm_glsl.c and brw_wm_emit.c
Eric Anholt [Wed, 12 Aug 2009 02:17:31 +0000 (19:17 -0700)]
i965: Share OPCODE_MAD between brw_wm_glsl.c and brw_wm_emit.c

15 years agoi965: Share the DP3, DP4, and DPH between brw_wm_glsl.c and brw_wm_emit.c
Eric Anholt [Wed, 12 Aug 2009 02:13:52 +0000 (19:13 -0700)]
i965: Share the DP3, DP4, and DPH between brw_wm_glsl.c and brw_wm_emit.c

15 years agoi965: Add generic GLSL code for unaliasing a 3-arg opcode, and share LRP code.
Eric Anholt [Wed, 12 Aug 2009 00:52:44 +0000 (17:52 -0700)]
i965: Add generic GLSL code for unaliasing a 3-arg opcode, and share LRP code.

15 years agoi965: Use a normal alu1 emit for OPCODE_TRUNC.
Eric Anholt [Tue, 11 Aug 2009 23:47:15 +0000 (16:47 -0700)]
i965: Use a normal alu1 emit for OPCODE_TRUNC.

15 years agoi965: Share basic ALU ops between brw_wm_glsl and brw_wm_emit.c
Eric Anholt [Tue, 11 Aug 2009 23:31:19 +0000 (16:31 -0700)]
i965: Share basic ALU ops between brw_wm_glsl and brw_wm_emit.c

This drops support for get_src_reg_imm in these, but the prospect of getting
brw_wm_pass*.c onto our GLSL path is well worth some temporary pain.

15 years agoi965: Collect GLSL src/dst regs up in generic code.
Eric Anholt [Wed, 12 Aug 2009 19:56:35 +0000 (12:56 -0700)]
i965: Collect GLSL src/dst regs up in generic code.

This matches brw_wm_emit.c, which we'll be using shortly.  There's a
possible penalty here in that we'll allocate registers for unused channels,
since we aren't doing ref tracking like brw_wm_pass*.c does.  However, my
measurements on GM965 don't show any for either OA or UT2004 with the GLSL
path forced.

15 years agost/xorg: implement batching for the composite op
Zack Rusin [Fri, 6 Nov 2009 13:31:16 +0000 (08:31 -0500)]
st/xorg: implement batching for the composite op

something is broken so disabled for now

15 years agost/xorg: batch solid fill requests
Zack Rusin [Fri, 6 Nov 2009 12:36:47 +0000 (07:36 -0500)]
st/xorg: batch solid fill requests

instead of lots of very small transfers, one larger is a lot better
for performance

15 years agost/xorg: start accumulating vertices in a common buffer
Zack Rusin [Fri, 6 Nov 2009 10:30:53 +0000 (05:30 -0500)]
st/xorg: start accumulating vertices in a common buffer

15 years agost/xorg: use quads instead of triangle fans
Zack Rusin [Fri, 6 Nov 2009 09:23:33 +0000 (04:23 -0500)]
st/xorg: use quads instead of triangle fans

easier to split, accumulate and batch those

15 years agost/xorg: make the buffer size global
Zack Rusin [Fri, 6 Nov 2009 05:37:37 +0000 (00:37 -0500)]
st/xorg: make the buffer size global

15 years agomesa: Reduce the source channels considered in optimization passes.
Eric Anholt [Fri, 6 Nov 2009 22:06:08 +0000 (14:06 -0800)]
mesa: Reduce the source channels considered in optimization passes.

Depending on the writemask or the opcode, we can often trim the source
channels considered used for dead code elimination.  This saves actual
instructions on 965 in the non-GLSL path for glean glsl1, and cleans up
the writemasks of programs even further.

15 years agomesa: Fix remove_instructions to successfully remove when removeFlags[0].
Eric Anholt [Fri, 6 Nov 2009 21:04:54 +0000 (13:04 -0800)]
mesa: Fix remove_instructions to successfully remove when removeFlags[0].

This fixes the dead code elimination to work on the particular code
mentioned in the previous commit.

15 years agomesa: Add an optimization path to remove use of pointless MOVs.
Eric Anholt [Sat, 16 May 2009 08:47:44 +0000 (01:47 -0700)]
mesa: Add an optimization path to remove use of pointless MOVs.

GLSL code such as:
vec4 result = {0, 1, 0, 0};
gl_FragColor = result;

emits code like:
  0: MOV TEMP[0], CONST[0];
  1: MOV OUTPUT[1], TEMP[0];

and this replaces it with:
  0: MOV TEMP[0], CONST[0];
  1: MOV OUTPUT[1], CONST[0];

Even when the dead code eliminator fails to clean up a now-useless MOV
instruction (since it doesn't do live/dead ranges), this should at reduce
dependencies.

15 years agomesa: Fix up the remove_dead_code pass to operate on a channel basis.
Eric Anholt [Fri, 12 Jun 2009 19:37:25 +0000 (12:37 -0700)]
mesa: Fix up the remove_dead_code pass to operate on a channel basis.

This cleans up a bunch of instructions in GLSL programs to have limited
writemasks, which would translate to wins in shaders that hit the i965
brw_wm_glsl.c path by depending less on in-driver optimizations.  It will
also help hit other optimization passes I'm looking at.

15 years agointel: better front color buffer test in intelClear()
Brian Paul [Fri, 6 Nov 2009 20:52:48 +0000 (13:52 -0700)]
intel: better front color buffer test in intelClear()

15 years agoi965: Always pass the size argument to brw_cache_data.
Eric Anholt [Thu, 5 Nov 2009 18:25:34 +0000 (10:25 -0800)]
i965: Always pass the size argument to brw_cache_data.

This keeps the individual state files from having to export their
structures for brw_state_cache initialization.

15 years agointel: Finish removing the fallback code for bug #16697.
Eric Anholt [Thu, 5 Nov 2009 01:31:01 +0000 (17:31 -0800)]
intel: Finish removing the fallback code for bug #16697.

I fixed it properly as of 7216679c1998b49ff5b08e6b43f8d5779415bf54.

15 years agointel: Don't validate in a texture image used as a render target.
Eric Anholt [Wed, 4 Nov 2009 22:54:09 +0000 (14:54 -0800)]
intel: Don't validate in a texture image used as a render target.

Otherwise, we could lose track of rendering to that image, which could
easily happen during mipmap generation.

15 years agomesa: Attempt to pair up Driver.RenderTexture and FinishRenderTexture()
Eric Anholt [Wed, 4 Nov 2009 22:31:30 +0000 (14:31 -0800)]
mesa: Attempt to pair up Driver.RenderTexture and FinishRenderTexture()

This is probably not 100% complete (bind vs unbind may still not pair up
exactly), but it should help out drivers which are relying on
FinishRenderTexture to be called when we're done rendering to a particular
texture level, not just when we're done rendering to the object at all.
This is the case for the one consumer of FinishRenderTexture() so far: the
gallium state tracker.  Noticed when trying to make use of FRT() in the intel
driver.

15 years agointel: Clean up some extra struct indirection in finalize.
Eric Anholt [Wed, 4 Nov 2009 23:11:02 +0000 (15:11 -0800)]
intel: Clean up some extra struct indirection in finalize.

15 years agointel: Use _mesa_get_current_tex_object() to clean up TFP path.
Eric Anholt [Thu, 5 Nov 2009 00:49:05 +0000 (16:49 -0800)]
intel: Use _mesa_get_current_tex_object() to clean up TFP path.

15 years agointel: Remove duplicated arguments from intel_miptree_match_image().
Eric Anholt [Wed, 4 Nov 2009 21:41:48 +0000 (13:41 -0800)]
intel: Remove duplicated arguments from intel_miptree_match_image().

15 years agoi965: Remove an XXX comment for testing some code that seems to work.
Eric Anholt [Wed, 4 Nov 2009 01:40:13 +0000 (17:40 -0800)]
i965: Remove an XXX comment for testing some code that seems to work.

15 years agointel: Remove obsolete comment about GEM in the spans code.
Eric Anholt [Wed, 4 Nov 2009 01:30:46 +0000 (17:30 -0800)]
intel: Remove obsolete comment about GEM in the spans code.

15 years agointel: Use PIPE_CONTROL on gen4 hardware for doing pipeline flushing.
Eric Anholt [Wed, 4 Nov 2009 01:18:36 +0000 (17:18 -0800)]
intel: Use PIPE_CONTROL on gen4 hardware for doing pipeline flushing.

This should do all the things that MI_FLUSH did, but it can be pipelined
so that further rendering isn't blocked on the flush completion unless
necessary.

15 years agoMake a convenient int for what chipset generation we're on.
Eric Anholt [Mon, 26 Oct 2009 16:28:32 +0000 (09:28 -0700)]
Make a convenient int for what chipset generation we're on.

gen2/3/4 are easier to say than "8xx, 915-945/g33/pineview, 965/g45/misc",
and compares on generation are often easier than stringing together a bunch
of chipset checks.

15 years agoMerge branch 'mesa_7_6_branch'
Ian Romanick [Fri, 6 Nov 2009 19:17:00 +0000 (11:17 -0800)]
Merge branch 'mesa_7_6_branch'

This should fix the memory leaks in the assembly parser without the
regressions.

The conflicts in program_lexer.l were related to changes in returning
strings between the branches (always return IDENTIFIER vs. returing
either IDENTIFIER or USED_IDENTIFIER).

The conflicts in program_parse.y were related to two changes in master
One change prints a variable name in an error message.  The other
change adds outputVarSize to the OUTPUT_statement rule.  The cause the
position of the IDENTIFIER to change from $2 to $3.

Conflicts:
src/mesa/shader/lex.yy.c
src/mesa/shader/program_lexer.l
src/mesa/shader/program_parse.tab.c
src/mesa/shader/program_parse.y

15 years agoARB prog parser: Regenerate parser from previous commits.
Ian Romanick [Thu, 5 Nov 2009 22:20:16 +0000 (14:20 -0800)]
ARB prog parser: Regenerate parser from previous commits.

15 years agoARB prog parser: Release old program string in _mesa_parse_arb_{fragment,vertex}_program
Ian Romanick [Thu, 5 Nov 2009 22:17:07 +0000 (14:17 -0800)]
ARB prog parser: Release old program string in _mesa_parse_arb_{fragment,vertex}_program

The program structure passed to _mesa_parse_arb_program is just a
place holder.  The stings that actually need to be released are only
known to the functions calling _mesa_parse_arb_program, so they should
be freed there.

15 years agoARB prog parser: Release strings returned from the lexer that don't need to be kept
Ian Romanick [Thu, 5 Nov 2009 22:15:56 +0000 (14:15 -0800)]
ARB prog parser: Release strings returned from the lexer that don't need to be kept

15 years agoRevert "ARB prog parser: Fix epic memory leak in lexer / parser interface"
Ian Romanick [Wed, 4 Nov 2009 20:03:44 +0000 (12:03 -0800)]
Revert "ARB prog parser: Fix epic memory leak in lexer / parser interface"

This reverts commit 93dae6761bc90bbd43b450d2673620ec189b2c7a.

This change was completely broken when the parser uses multiple
strings in a single production.  It would be nice if bug fixes could
initially land somewhere other than the stable branch.

15 years agollvmpipe: Fix build with llvm 2.6.
José Fonseca [Fri, 6 Nov 2009 15:08:05 +0000 (15:08 +0000)]
llvmpipe: Fix build with llvm 2.6.

Fixes bug 24949.

15 years agointel: call intel_check_front_buffer_rendering() in intelClear()
Brian Paul [Fri, 6 Nov 2009 14:59:18 +0000 (07:59 -0700)]
intel: call intel_check_front_buffer_rendering() in intelClear()

fixes bug 24953.

15 years agomesa: Export S3_s3tc as well.
José Fonseca [Fri, 6 Nov 2009 12:05:43 +0000 (12:05 +0000)]
mesa: Export S3_s3tc as well.

Used in Quake3.

15 years agomesa: Translate MAP_UNSYNCHRONIZED_BIT.
José Fonseca [Fri, 6 Nov 2009 12:04:49 +0000 (12:04 +0000)]
mesa: Translate MAP_UNSYNCHRONIZED_BIT.

15 years agogallium: Add UNSYNCHRONIZED cpu access flag. Document others.
José Fonseca [Fri, 6 Nov 2009 12:04:20 +0000 (12:04 +0000)]
gallium: Add UNSYNCHRONIZED cpu access flag. Document others.

15 years agost/xorg: unify vertex buffer handling
Zack Rusin [Fri, 6 Nov 2009 05:17:43 +0000 (00:17 -0500)]
st/xorg: unify vertex buffer handling

first step on our way to batching

15 years agoxmesa: pass pixmap to clip_for_xgetimage()
Brian Paul [Thu, 5 Nov 2009 23:48:50 +0000 (16:48 -0700)]
xmesa: pass pixmap to clip_for_xgetimage()

The code was assuming ctx->DrawBuffer == ctx->ReadBuffer.
Passing the pixmap is simpler and better.
Fixes a potential segfault.

15 years agomesa: fix infinite loop bug in _mesa_drawbuffers()
Brian Paul [Thu, 5 Nov 2009 20:16:19 +0000 (13:16 -0700)]
mesa: fix infinite loop bug in _mesa_drawbuffers()

Fixes bug 24946.
This regression came from 8df699b3bb1aa05b633f05b121d09d812c86a22d.

15 years agosoftpipe: Implement PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE for destination.
José Fonseca [Thu, 5 Nov 2009 17:05:20 +0000 (17:05 +0000)]
softpipe: Implement PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE for destination.

It is a valid and tested combination on D3D9.

15 years agog3dvl: remove a debug line
Cooper Yuan [Thu, 5 Nov 2009 08:06:01 +0000 (16:06 +0800)]
g3dvl: remove a debug line

15 years agog3dvl: add scissor setting
Cooper Yuan [Thu, 5 Nov 2009 07:59:27 +0000 (15:59 +0800)]
g3dvl: add scissor setting

15 years agor300g: add polygon mode
Marek Olšák [Wed, 4 Nov 2009 09:56:44 +0000 (10:56 +0100)]
r300g: add polygon mode

Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
15 years agor300g: fix the size of CS when emitting the fragprog constant buffer
Marek Olšák [Tue, 3 Nov 2009 15:58:39 +0000 (16:58 +0100)]
r300g: fix the size of CS when emitting the fragprog constant buffer

Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
15 years agor300g: set the correct offset in a colorbuffer surface
Marek Olšák [Tue, 3 Nov 2009 15:50:09 +0000 (16:50 +0100)]
r300g: set the correct offset in a colorbuffer surface

Suggested by Joakim Sindholt.

Also, put flushing of colorbuffers _before_ the framebuffer state setup,
suggested by docs.

Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
15 years agor300g: add color channel masking
Marek Olšák [Tue, 3 Nov 2009 15:48:48 +0000 (16:48 +0100)]
r300g: add color channel masking

Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
15 years agomesa: added cast to silence warning
Brian Paul [Thu, 5 Nov 2009 00:58:43 +0000 (17:58 -0700)]
mesa: added cast to silence warning

15 years agoMerge branch 'mesa_7_6_branch'
Brian Paul [Thu, 5 Nov 2009 00:57:20 +0000 (17:57 -0700)]
Merge branch 'mesa_7_6_branch'

Conflicts:

src/mesa/drivers/windows/gdi/mesa.def

15 years agovbo: fix out-of-bounds array access
Brian Paul [Thu, 5 Nov 2009 00:51:21 +0000 (17:51 -0700)]
vbo: fix out-of-bounds array access

The exec->vtx.inputs[] array was being written past its end.  This was
clobbering the following vbo_exec_context::eval state.  Probably not noticed
since evaluators and immediate mode rendering don't happen at the same time.

Fixed the loop in vbo_exec_vtx_init().
Changed the size of the vbo_exec_context::vtx.arrays[] array.
Added a bunch of debug-build assertions.

Issue found by Vinson Lee.

15 years agomesa: fix broken pack_histogram() case for GLhalf
Brian Paul [Thu, 5 Nov 2009 00:42:30 +0000 (17:42 -0700)]
mesa: fix broken pack_histogram() case for GLhalf

15 years agomesa: silence warning from gcc 4.4.1
Brian Paul [Thu, 5 Nov 2009 00:42:01 +0000 (17:42 -0700)]
mesa: silence warning from gcc 4.4.1

15 years agoARB prog parser: include variable name in error text
Brian Paul [Thu, 5 Nov 2009 00:26:48 +0000 (17:26 -0700)]
ARB prog parser: include variable name in error text

15 years agost/xorg: these flushes shouldn't be necessary
Zack Rusin [Wed, 4 Nov 2009 23:08:44 +0000 (18:08 -0500)]
st/xorg: these flushes shouldn't be necessary

performance optimization

15 years agoprogs/tests: Fix MSVC build.
Vinson Lee [Wed, 4 Nov 2009 22:55:39 +0000 (15:55 -0700)]
progs/tests: Fix MSVC build.

Signed-off-by: Brian Paul <brianp@vmware.com>
15 years agor600: rework draw functions
Alex Deucher [Wed, 4 Nov 2009 21:59:13 +0000 (16:59 -0500)]
r600: rework draw functions

Seems INDX_OFFSET doesn't work properly on some cards,
so change back to immediate mode indices.  Seems to only
affect DRI1.  Needs more investigation.

Rework and clean up the draw functions.

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
15 years agor600: fix count prediction for IB case
Alex Deucher [Wed, 4 Nov 2009 19:43:24 +0000 (14:43 -0500)]
r600: fix count prediction for IB case

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
15 years agoFix YTILE spantmp functions
Alan Hourihane [Wed, 4 Nov 2009 14:48:25 +0000 (14:48 +0000)]
Fix YTILE spantmp functions

15 years agoFix YTILE spantmp functions
Alan Hourihane [Wed, 4 Nov 2009 14:48:25 +0000 (14:48 +0000)]
Fix YTILE spantmp functions

15 years agoglslcompiler: Fix Mac OS build.
Vinson Lee [Wed, 4 Nov 2009 14:14:55 +0000 (07:14 -0700)]
glslcompiler: Fix Mac OS build.

Signed-off-by: Brian Paul <brianp@vmware.com>
15 years agoutil: Remove homegrown Windows KM profiler.
José Fonseca [Tue, 3 Nov 2009 19:47:51 +0000 (19:47 +0000)]
util: Remove homegrown Windows KM profiler.

It's not sampling based so its results are biased towards functions called
many times.

15 years agotgsi/ureg: Allow for multiple extended instruction tokens.
Michal Krol [Wed, 4 Nov 2009 11:47:10 +0000 (11:47 +0000)]
tgsi/ureg: Allow for multiple extended instruction tokens.

For example, we would like to have a predicate and texture token
in one instruction to do predicated texture sampling.

15 years agonv50: fix shader emit_tex for cube textures
Christoph Bumiller [Tue, 3 Nov 2009 22:30:18 +0000 (23:30 +0100)]
nv50: fix shader emit_tex for cube textures

15 years agonv50: add abs-modifier for emit_minmax
Christoph Bumiller [Tue, 3 Nov 2009 21:09:32 +0000 (22:09 +0100)]
nv50: add abs-modifier for emit_minmax

15 years agonv50: add 3d texture tiling and mip-mapping
Christoph Bumiller [Tue, 3 Nov 2009 22:19:56 +0000 (23:19 +0100)]
nv50: add 3d texture tiling and mip-mapping

Mip-mapped 3D textures are not arrays of 2D layers
with a mip-map layout like 2D textures, therefore we
cannot use image_nr == depth for them.

Making use of "volume tiling" modes now, the allowed
modes are 0xZY where Z <= 5 and y <= 5.

15 years agomesa: (GLint64) casts in get.c to silence Visual Studio warnings
Brian Paul [Tue, 3 Nov 2009 23:13:22 +0000 (16:13 -0700)]
mesa: (GLint64) casts in get.c to silence Visual Studio warnings

Revised version of a patch from Karl Schultz.

15 years agodocs: fix 7.6 build with Visual Studio
Brian Paul [Tue, 3 Nov 2009 23:12:02 +0000 (16:12 -0700)]
docs: fix 7.6 build with Visual Studio

15 years agowindows: updated VC8 project file
Karl Schultz [Tue, 3 Nov 2009 23:09:26 +0000 (16:09 -0700)]
windows: updated VC8 project file

Signed-off-by: Brian Paul <brianp@vmware.com>
15 years agowindows: remove old entrypoints from mesa.def file
Karl Schultz [Tue, 3 Nov 2009 23:07:01 +0000 (16:07 -0700)]
windows: remove old entrypoints from mesa.def file

Signed-off-by: Brian Paul <brianp@vmware.com>
15 years agomesa: added GLAPIENTRY keywords for sync object functions
Karl Schultz [Tue, 3 Nov 2009 23:05:12 +0000 (16:05 -0700)]
mesa: added GLAPIENTRY keywords for sync object functions

Signed-off-by: Brian Paul <brianp@vmware.com>
15 years agoprogs/util: Fix memory leak if fail to load/compile shader
Vinson Lee [Tue, 3 Nov 2009 21:41:08 +0000 (14:41 -0700)]
progs/util: Fix memory leak if fail to load/compile shader

Signed-off-by: Brian Paul <brianp@vmware.com>
15 years agollvmpipe: Sanitise shader semantic and interpolator handling.
Michal Krol [Fri, 30 Oct 2009 08:27:17 +0000 (08:27 +0000)]
llvmpipe: Sanitise shader semantic and interpolator handling.

Handle the remaining semantic names and indices.
Respect color interpolator when not flatshading.

Based on Michal's softpipe commit
eb699d64ec7057032139baccedcb0694ca41d706.

15 years agollvmpipe: remove old prim_setup draw stage
Keith Whitwell [Sun, 23 Aug 2009 10:22:41 +0000 (11:22 +0100)]
llvmpipe: remove old prim_setup draw stage

Everything now goes through the draw_vbuf handler, the same as
regular drivers.

Based on Keith's commit 4fe0fc3eba1f79beda890a5016359d549bab6ad4.

15 years agollvmpipe: Respect gl_rasterization_rules in primitive setup.
José Fonseca [Tue, 3 Nov 2009 13:10:58 +0000 (13:10 +0000)]
llvmpipe: Respect gl_rasterization_rules in primitive setup.

Based on Michal's identical commit for softpipe
(ca9c413647bf9efb5ed770e3a655bc758075aec7).

15 years agopython/retrace: Cope with null constant buffers.
José Fonseca [Mon, 2 Nov 2009 09:47:47 +0000 (09:47 +0000)]
python/retrace: Cope with null constant buffers.

15 years agopython/retrace: Add missing colon.
José Fonseca [Mon, 2 Nov 2009 09:47:24 +0000 (09:47 +0000)]
python/retrace: Add missing colon.

15 years agoprogs/tests: debug code for getting texture component sizes
Brian Paul [Tue, 3 Nov 2009 17:01:10 +0000 (10:01 -0700)]
progs/tests: debug code for getting texture component sizes

15 years agotgsi: Up tgsi_exec's control flow nesting to 32.
Michal Krol [Tue, 3 Nov 2009 09:55:28 +0000 (09:55 +0000)]
tgsi: Up tgsi_exec's control flow nesting to 32.

15 years agoMerge branch 'mesa_7_6_branch'
Brian Paul [Tue, 3 Nov 2009 16:54:09 +0000 (09:54 -0700)]
Merge branch 'mesa_7_6_branch'

15 years agomesa: clean-up, remove some flushing in FBO functions
Brian Paul [Mon, 2 Nov 2009 22:39:39 +0000 (15:39 -0700)]
mesa: clean-up, remove some flushing in FBO functions

Remove some unneeded flushes.
Replace FLUSH_CURRENT w/ FLUSH_VERTICES in other places.

15 years agomesa: fix indentation
Brian Paul [Mon, 2 Nov 2009 22:30:51 +0000 (15:30 -0700)]
mesa: fix indentation

15 years agomesa: clean-up formatting
Brian Paul [Mon, 2 Nov 2009 22:29:54 +0000 (15:29 -0700)]
mesa: clean-up formatting

15 years agomesa: avoid extraneous _NEW_BUFFER changes in _mesa_BindFramebufferEXT()
Brian Paul [Mon, 2 Nov 2009 22:29:03 +0000 (15:29 -0700)]
mesa: avoid extraneous _NEW_BUFFER changes in _mesa_BindFramebufferEXT()

15 years agomesa: use FLUSH_VERTICES() in _mesa_drawbuffers()
Brian Paul [Mon, 2 Nov 2009 22:27:57 +0000 (15:27 -0700)]
mesa: use FLUSH_VERTICES() in _mesa_drawbuffers()

15 years agomesa: avoid extraneous _NEW_BUFFER state in _mesa_drawbuffers()
Brian Paul [Mon, 2 Nov 2009 21:41:17 +0000 (14:41 -0700)]
mesa: avoid extraneous _NEW_BUFFER state in _mesa_drawbuffers()

15 years agomesa: use ffs() to shorten loop in _mesa_drawbuffers()
Brian Paul [Mon, 2 Nov 2009 20:20:19 +0000 (13:20 -0700)]
mesa: use ffs() to shorten loop in _mesa_drawbuffers()

15 years agomesa: added assertion, another comment
Brian Paul [Mon, 2 Nov 2009 19:58:51 +0000 (12:58 -0700)]
mesa: added assertion, another comment

15 years agointel: avoid unnecessary front buffer flushing/updating
Brian Paul [Mon, 2 Nov 2009 19:40:04 +0000 (12:40 -0700)]
intel: avoid unnecessary front buffer flushing/updating

Before, if we just called glXMakeCurrent() and didn't render anything we'd
still trigger a flushFrontBuffer() call.

Now only set the intel->front_buffer_dirty field at state validation time
just before we draw something.

NOTE: additional calls to intel_check_front_buffer_rendering() might be
needed if I missed some rendering paths.

15 years agost/mesa: clip pixels in draw_stencil_pixels to avoid crash
Marek Olšák [Tue, 3 Nov 2009 15:16:05 +0000 (16:16 +0100)]
st/mesa: clip pixels in draw_stencil_pixels to avoid crash

Signed-off-by: Brian Paul <brianp@vmware.com>
15 years agost/mesa: don't use util_blit_pixels_writemask() for depth or depth/stencil
Brian Paul [Tue, 3 Nov 2009 16:30:20 +0000 (09:30 -0700)]
st/mesa: don't use util_blit_pixels_writemask() for depth or depth/stencil

util_blit_pixels_writemask() only works for color formats at this time.
Also, it might never work for depth/stencil surfaces since we can't get
handle stencil values in a fragment shader.

Fixes glCopyTexSubImage(GL_DEPTH_COMPONENT).

15 years agost/mesa: fix tests for depth and depth/stencil texture formats
Brian Paul [Tue, 3 Nov 2009 16:26:32 +0000 (09:26 -0700)]
st/mesa: fix tests for depth and depth/stencil texture formats

15 years agomesa: added comment
Brian Paul [Sat, 31 Oct 2009 14:08:19 +0000 (08:08 -0600)]
mesa: added comment

15 years agomesa: use _mesa_get_current_tex_object()
Brian Paul [Sat, 31 Oct 2009 14:08:05 +0000 (08:08 -0600)]
mesa: use _mesa_get_current_tex_object()