mesa.git
10 years agodocs: add news item for mesa-demos 8.2.0 release
Andreas Boll [Sat, 5 Jul 2014 09:32:54 +0000 (11:32 +0200)]
docs: add news item for mesa-demos 8.2.0 release

10 years agoglsl: Fix merging of layout(invocations) with other qualifiers
Chris Forbes [Fri, 27 Jun 2014 09:09:43 +0000 (21:09 +1200)]
glsl: Fix merging of layout(invocations) with other qualifiers

If another layout qualifier appeared to the left of `invocations` in the
GS input layout declaration, the invocation count would be dropped on
the floor.

Fixes the piglit tests:

spec/ARB_transform_feedback3/arb_transform_feedback3-ext_interleaved_two_bufs_gs_max
spec/ARB_gpu_shader5/arb_gpu_shader5-invocation-id
spec/ARB_gpu_shader5/compiler/correct-multiple-layout-qualifier-invocations.geom
spec/ARB_gpu_shader5/execution/invocations-conflicting

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Tested-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
10 years agonvc0: add a memory barrier when there are persistent UBOs
Ilia Mirkin [Tue, 1 Jul 2014 04:49:34 +0000 (00:49 -0400)]
nvc0: add a memory barrier when there are persistent UBOs

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
10 years agonv50: do an explicit flush on draw when there are persistent buffers
Ilia Mirkin [Tue, 1 Jul 2014 03:49:46 +0000 (23:49 -0400)]
nv50: do an explicit flush on draw when there are persistent buffers

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
10 years agonv50: disable dedicated ubo upload method
Ilia Mirkin [Tue, 1 Jul 2014 02:43:39 +0000 (22:43 -0400)]
nv50: disable dedicated ubo upload method

The hardware allows multiple simultaneous renders with the same
memory-backed constbufs but with each invocation having different
values. However in order for that to work, the data has to be streamed
in via the right constbuf slot. We weren't doing that for UBOs.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.1" <mesa-stable@lists.freedesktop.org>
10 years agogallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORT
Ilia Mirkin [Thu, 3 Jul 2014 15:15:18 +0000 (11:15 -0400)]
gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORT

Now that this cap is used to determine the availability of both, adjust
its name to reflect the new reality.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
10 years agomesa/st: enable AMD_vertex_shader_viewport_index
Ilia Mirkin [Wed, 2 Jul 2014 16:17:59 +0000 (12:17 -0400)]
mesa/st: enable AMD_vertex_shader_viewport_index

The assumption is that any driver capable of emitting layer from the
vertex shader and supporting viewports should be able to also handle
emitting viewport index from the vertex shader.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Tobias Droste <tdroste@gmx.de>
10 years agor600g: allow vs to write to gl_ViewportIndex
Ilia Mirkin [Wed, 2 Jul 2014 16:16:01 +0000 (12:16 -0400)]
r600g: allow vs to write to gl_ViewportIndex

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Tobias Droste <tdroste@gmx.de>
10 years agosvga: Don't unnecessarily reemit BindGBShader commands v2
Thomas Hellstrom [Fri, 13 Jun 2014 07:46:54 +0000 (09:46 +0200)]
svga: Don't unnecessarily reemit BindGBShader commands v2

The Linux winsys can no longer relocate shader code, so avoid
reemitting BindGBShader commands. They are costly.

v2: Correctly handle errors from SVGA3D_BindGBShader()

Reported-by: Michael Banack <banackm@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Tested-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
10 years agoradeon/llvm: Allocate space for kernel metadata operands
Aaron Watry [Wed, 2 Jul 2014 21:27:31 +0000 (16:27 -0500)]
radeon/llvm: Allocate space for kernel metadata operands

Previously, we were assuming that kernel metadata nodes only had 1 operand.

Kernels which have attributes can have more than 1, e.g.:
!0 = metadata !{void (i32 addrspace(1)*)* @testKernel, metadata !1}
!1 = metadata !{metadata !"work_group_size_hint", i32 4, i32 1, i32 1}

Attempting to get the kernel without the correct number of attributes led
to memory corruption and luxrays crashing out.

Fixes the cl/program/execute/attributes.cl piglit test.

Signed-off-by: Aaron Watry <awatry@gmail.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76223
CC: "10.2" <mesa-stable@lists.freedesktop.org>
10 years agoglsl: fix duplicated layout qualifier detection for GS
Samuel Iglesias Gonsalvez [Wed, 2 Jul 2014 07:38:43 +0000 (09:38 +0200)]
glsl: fix duplicated layout qualifier detection for GS

This patch fixes the duplicated layout qualifier detection
for geometry shader's layout qualifiers.

Also it makes the detection code more legible by defining
allowed_duplicates_mask variable.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80778
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
10 years agosvga: add switch cases for PIPE_SHADER_CAP_DOUBLES
Brian Paul [Thu, 3 Jul 2014 14:25:48 +0000 (08:25 -0600)]
svga: add switch cases for PIPE_SHADER_CAP_DOUBLES

Signed-off-by: Brian Paul <brianp@vmware.com>
10 years agost/xa: Don't close the drm fd on failure v2
Thomas Hellstrom [Thu, 3 Jul 2014 09:07:36 +0000 (02:07 -0700)]
st/xa: Don't close the drm fd on failure v2

If XA fails to initialize with pipe_loader enabled, the pipe_loader's
cleanup function will close the drm file descriptor. That's pretty bad
because the file descriptor will probably be the X server driver's only
connection to drm. Temporarily solve this by dup()'ing the file descriptor
before handing it over to the pipe loader.

This fixes freedesktop.org bugzilla bug #80645.

v2: Fix CC addresses.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
10 years agoRevert "radeonsi: Use dma_copy when possible for si_blit."
Michel Dänzer [Thu, 3 Jul 2014 01:58:57 +0000 (10:58 +0900)]
Revert "radeonsi: Use dma_copy when possible for si_blit."

This reverts commit 5d5c20920e0e570742a497aa047e99a2fa3c04f2.

Caused visual corruption, see e.g.
https://bugs.freedesktop.org/show_bug.cgi?id=80827#c1

10 years agoi965: expose AMD_vertex_shader_viewport_index on gen7+
Ilia Mirkin [Wed, 2 Jul 2014 19:49:39 +0000 (15:49 -0400)]
i965: expose AMD_vertex_shader_viewport_index on gen7+

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
10 years agoglsl: add support for AMD_vertex_shader_viewport_index
Ilia Mirkin [Wed, 2 Jul 2014 16:12:51 +0000 (12:12 -0400)]
glsl: add support for AMD_vertex_shader_viewport_index

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Tested-by: Tobias Droste <tdroste@gmx.de>
10 years agomesa: add support for AMD_vertex_shader_viewport_index
Ilia Mirkin [Wed, 2 Jul 2014 16:12:28 +0000 (12:12 -0400)]
mesa: add support for AMD_vertex_shader_viewport_index

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Tested-by: Tobias Droste <tdroste@gmx.de>
10 years agomesa/st: enable ARB_fragment_layer_viewport
Ilia Mirkin [Mon, 23 Jun 2014 13:32:59 +0000 (09:32 -0400)]
mesa/st: enable ARB_fragment_layer_viewport

If multiple viewports are supported, that implies the presence of a GS
and layered rendering, so we can enable ARB_fragment_layer_viewport as
well.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agoi965/gen6: Add a spec citation about push constant packet requirements.
Eric Anholt [Wed, 21 May 2014 21:31:31 +0000 (14:31 -0700)]
i965/gen6: Add a spec citation about push constant packet requirements.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Add a comment about null renderbuffer surfaces and why they exist.
Eric Anholt [Wed, 21 May 2014 21:09:25 +0000 (14:09 -0700)]
i965: Add a comment about null renderbuffer surfaces and why they exist.

I noticed this when trying to find comments about pull constant buffers.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Update a ton of comments about constant buffers.
Eric Anholt [Mon, 19 May 2014 15:51:12 +0000 (08:51 -0700)]
i965: Update a ton of comments about constant buffers.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Merge VS/GS and WM pull constant buffer upload paths.
Eric Anholt [Wed, 21 May 2014 21:22:47 +0000 (14:22 -0700)]
i965: Merge VS/GS and WM pull constant buffer upload paths.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965/gen6+: Merge VS/GS and WM push constant buffer upload paths.
Eric Anholt [Mon, 19 May 2014 17:06:15 +0000 (10:06 -0700)]
i965/gen6+: Merge VS/GS and WM push constant buffer upload paths.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Move dispatch_grf_start_reg and first_curbe_grf into stage_prog_data.
Eric Anholt [Mon, 19 May 2014 17:10:01 +0000 (10:10 -0700)]
i965: Move dispatch_grf_start_reg and first_curbe_grf into stage_prog_data.

I wanted to access this value from stage-generic code, so stop storing it
under two different names.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Fix state flags for gen4/5 CURBE.
Eric Anholt [Mon, 19 May 2014 16:37:00 +0000 (09:37 -0700)]
i965: Fix state flags for gen4/5 CURBE.

If we had some NOS affecting VS compilation that resulted in optimization
changing the set of constants to be uploaded, we might not have reuploaded
the constants.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Remove a dead define.
Eric Anholt [Mon, 19 May 2014 04:47:29 +0000 (21:47 -0700)]
i965: Remove a dead define.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Reuse libdrm's header for AUB definitions.
Eric Anholt [Mon, 19 May 2014 04:24:47 +0000 (21:24 -0700)]
i965: Reuse libdrm's header for AUB definitions.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Fix stale comments about the state cache.
Eric Anholt [Mon, 19 May 2014 03:48:16 +0000 (20:48 -0700)]
i965: Fix stale comments about the state cache.

This changed in the state streaming work years ago.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Fix stale binding table comment.
Eric Anholt [Mon, 19 May 2014 03:44:02 +0000 (20:44 -0700)]
i965: Fix stale binding table comment.

I recently moved the code from the mentioned location right into this
file.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Drop the memcmp for finding duplicated CURBE uploads.
Eric Anholt [Tue, 20 May 2014 18:54:26 +0000 (11:54 -0700)]
i965: Drop the memcmp for finding duplicated CURBE uploads.

At this point, the extra copy of the data and memcmp are as expensive as
just re-uploading.

Note: now that we'll always upload, and brw_constant_buffer watches
BRW_NEW_BATCH anyway, we don't need to explicitly unref the old curbe_bo
at batch reset time.

No significant performance difference on glamor copywinwin10 (n=55),
despite that test having a 98% hit rate on the cache.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Reuse intel_upload.c for gen4/5 constant buffers.
Eric Anholt [Tue, 20 May 2014 18:09:57 +0000 (11:09 -0700)]
i965: Reuse intel_upload.c for gen4/5 constant buffers.

No performance difference on glamor with copywinwin10 (n=40) on my gm45.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agogallium: Add PIPE_SHADER_CAP_DOUBLES
Tom Stellard [Tue, 17 Jun 2014 15:52:34 +0000 (08:52 -0700)]
gallium: Add PIPE_SHADER_CAP_DOUBLES

This is for reporting whether or not double precision floating-point
operations are supported.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
10 years agoclover: Fix not setting build log if the build succeeds v2
Matt Arsenault [Tue, 10 Jun 2014 05:21:52 +0000 (22:21 -0700)]
clover: Fix not setting build log if the build succeeds v2

If there were only warnings, they would not be added to the log.

v2:
  - Use compat::string.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
10 years agoclover: Have compat::string allocate its own memory.
Francisco Jerez [Sat, 21 Jun 2014 16:06:07 +0000 (18:06 +0200)]
clover: Have compat::string allocate its own memory.

10 years agogallium/radeon: Only print a message for LLVM diagnostic errors
Tom Stellard [Wed, 18 Jun 2014 20:58:33 +0000 (16:58 -0400)]
gallium/radeon: Only print a message for LLVM diagnostic errors

We were printing messages for all diagnostic types, which was
spamming the console for some OpenCL programs.

10 years agoradeon/llvm: Use the llvm.rsq.clamped intrinsic for RSQ
Tom Stellard [Tue, 24 Jun 2014 23:35:08 +0000 (19:35 -0400)]
radeon/llvm: Use the llvm.rsq.clamped intrinsic for RSQ

Reviewed-and-Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Tested-by: Laurent Carlier <lordheavym@gmail.com>
https://bugs.freedesktop.org/show_bug.cgi?id=80015

CC: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
10 years agor600g: allow viewport index/layer to be sent to ps
Ilia Mirkin [Tue, 24 Jun 2014 23:23:20 +0000 (19:23 -0400)]
r600g: allow viewport index/layer to be sent to ps

In order to support ARB_fragment_layer_viewport, we need to explicitly
send these along to the pixel shader, since it has no other way to
retrieve them.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Tested-by: Tobias Droste <tdroste@gmx.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
10 years agotargets/dri: allow duplicated symbols
Emil Velikov [Wed, 2 Jul 2014 11:06:41 +0000 (12:06 +0100)]
targets/dri: allow duplicated symbols

With the inclusion of xmlconfig in the loader we're providing dri* symbols
which are already available in libdricommon.la. This leads to a build
break due to the multiple definitions.

Temporary allow multiple definitions, until we come with a better solution.

Reported-by: Laurent Carlier <lordheavym@gmail.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agost/dri: Remove the old libdridrm library
Emil Velikov [Mon, 16 Jun 2014 14:17:40 +0000 (15:17 +0100)]
st/dri: Remove the old libdridrm library

With all the hw drivers converted, we can go back to having
a single libdridrm provider.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
10 years agotargets/dri-vmwgfx: Convert to static/shared pipe-drivers
Emil Velikov [Mon, 16 Jun 2014 12:50:01 +0000 (13:50 +0100)]
targets/dri-vmwgfx: Convert to static/shared pipe-drivers

Convert the final hardware driver to a single dri provider which
includes all the pipe-drivers.

Update the scons build and drop the unused vmw_powf.c.

Cc: José Fonseca <jfonseca@vmware.com>
Cc: Brian Paul <brianp@vmware.com>
Cc: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
10 years agotargets/dri-ilo: Convert to static/shared pipe-driver
Emil Velikov [Mon, 16 Jun 2014 12:31:10 +0000 (13:31 +0100)]
targets/dri-ilo: Convert to static/shared pipe-driver

Cc: Chia-I Wu <olv@lunarg.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
10 years agotargets/dri-i915: Convert to static/shared pipe-drivers
Emil Velikov [Sat, 21 Jun 2014 11:45:54 +0000 (12:45 +0100)]
targets/dri-i915: Convert to static/shared pipe-drivers

v2:
 - Drop inclusion of the winsys wrapper and softpipe/llvmpipe.
 - Remove old Makefile.am, target.c.
 - Correctly append i915 to the megadrivers list.

Cc: Stephane Marchesin <stephane.marchesin@gmail.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
10 years agotargets/dri-freedreno: Convert to static/shared pipe-drivers
Emil Velikov [Mon, 16 Jun 2014 01:54:56 +0000 (02:54 +0100)]
targets/dri-freedreno: Convert to static/shared pipe-drivers

Now we don't need a second dri module when using kgsl :)

Cc: Rob Clark <robclark@freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
10 years agotargets/(r300|r600|radeonsi)/dri: Convert to static/shared pipe-drivers
Emil Velikov [Mon, 16 Jun 2014 13:25:50 +0000 (14:25 +0100)]
targets/(r300|r600|radeonsi)/dri: Convert to static/shared pipe-drivers

Related to previous commit, merge the separate dri targets to a single
one.

This is essentially all the buildsystem mayhem required for megaradeon.

Cc: Marek Olšák <marek.olsak@amd.com>
Cc: Michel Dänzer <michel.daenzer@amd.com>
Cc: Christian König <christian.koenig@amd.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
10 years agotargets/dri-nouveau: Convert to static/shared pipe-drivers
Emil Velikov [Mon, 16 Jun 2014 13:23:50 +0000 (14:23 +0100)]
targets/dri-nouveau: Convert to static/shared pipe-drivers

Similiar to other targets, we'd like to convert all the separate
targets into a single one, thus we'll minimize the duplication and
overall size of mesa. The conversion per API basis, with the drivers
available either statically or shared. Currently the former is the
default.

v2: Correctly append the version script to the linker flags.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
10 years agost/dri/drm: Add a second libdridrm library
Emil Velikov [Mon, 16 Jun 2014 01:05:05 +0000 (02:05 +0100)]
st/dri/drm: Add a second libdridrm library

Will be used to create the single dri target library, on our
way to convert all the dri targets during the conversion to
to static/shared pipe-drivers.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
10 years agost/dri: Allow separate dri-targets
Emil Velikov [Sun, 15 Jun 2014 23:20:07 +0000 (00:20 +0100)]
st/dri: Allow separate dri-targets

With this commit we add a couple of DEFINES making the ST code
conditional, in a way that we can use it to gradually convert
the dri-targets from separate libraries into a single one.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
10 years agotargets/dri-swrast: use drm aware dricommon when building more than swrast
Emil Velikov [Mon, 16 Jun 2014 13:21:13 +0000 (14:21 +0100)]
targets/dri-swrast: use drm aware dricommon when building more than swrast

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
10 years agodocs: update hw-dependent bits of ARB_gpu_shader5
Ilia Mirkin [Tue, 1 Jul 2014 14:27:38 +0000 (10:27 -0400)]
docs: update hw-dependent bits of ARB_gpu_shader5

Some of the features are completely implemented by core, while others
have hardware dependencies. Create a list of drivers supporting each
sub-feature that must have hw support.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
10 years agonvc0: add missed PIPE_CAP_DRAW_INDIRECT
Ilia Mirkin [Wed, 2 Jul 2014 00:05:09 +0000 (20:05 -0400)]
nvc0: add missed PIPE_CAP_DRAW_INDIRECT

Real support will be forthcoming. For now, avoid the unknown cap error
and compiler warning.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agollvmpipe: get rid of llvmpipe_get_texture_tile_linear
Roland Scheidegger [Tue, 1 Jul 2014 13:37:56 +0000 (15:37 +0200)]
llvmpipe: get rid of llvmpipe_get_texture_tile_linear

Because the layout is always linear this didn't really do much any longer -
at some point this triggered per-tile swizzled->linear conversion. The x/y
coords were ignored too.
Apart from triggering conversion, this also invoked alloc_image_data(), which
could only actually trigger mapping of display target resources. So, instead
just call resource_map in the callers (which also gives the ability to unmap
again). Note that mapping/unmapping of display target resources still isn't
really all that clean (map/unmap may be unmatched, and all such mappings use
the same pointer thus usage flags are a lie).

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agollvmpipe: get rid of llvmpipe_get_texture_image
Roland Scheidegger [Tue, 1 Jul 2014 01:38:41 +0000 (03:38 +0200)]
llvmpipe: get rid of llvmpipe_get_texture_image

The only caller left used it only for non display target textures,
hence it was really the same as llvmpipe_get_texture_image_address - it
also had a usage flag but this was ignored anyway.

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agollvmpipe: get rid of llvmpipe_get_texture_image_all
Roland Scheidegger [Tue, 1 Jul 2014 01:09:44 +0000 (03:09 +0200)]
llvmpipe: get rid of llvmpipe_get_texture_image_all

Once used for invoking swizzled->linear conversion for all needed images.
But we now have a single allocation for all images in a resource, thus looping
through all slices is rather pointless, conversion doesn't happen neither.
Also simplify the sampling setup code to use the mip_offsets array in the
resource directly - if the (non display target) resource exists its memory
will already be allocated as well.

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agollvmpipe: allocate regular texture memory upfront
Roland Scheidegger [Tue, 1 Jul 2014 15:06:48 +0000 (17:06 +0200)]
llvmpipe: allocate regular texture memory upfront

The deferred allocation doesn't really make much sense anymore, since we no
longer allocate swizzled/linear memory in chunks and not per level / slice
neither.
This means we could fail resource creation a bit more (could already fail in
theory anyway) but should not fail maps later (right now, callers can't deal
with neither really).

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agollvmpipe: get rid of linear_img struct
Roland Scheidegger [Tue, 1 Jul 2014 00:18:56 +0000 (02:18 +0200)]
llvmpipe: get rid of linear_img struct

Just use a tex_data pointer directly - the description was no longer correct
neither.

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agollvmpipe: (trivial) rename linear_mip_offsets to mip_offsets
Roland Scheidegger [Mon, 30 Jun 2014 23:54:30 +0000 (01:54 +0200)]
llvmpipe: (trivial) rename linear_mip_offsets to mip_offsets

Since switching to non-swizzled rendering we only have "normal", aka linear,
offsets.

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agotarget-helpers: don't use designated initializers
Roland Scheidegger [Tue, 1 Jul 2014 19:16:00 +0000 (21:16 +0200)]
target-helpers: don't use designated initializers

it looks since ce1a1372280d737a1b85279995529206586ae480 they are now included
in more places, in particular even for things buildable with msvc, and hence
those break the build.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agost/mesa: add support for indirect drawing
Christoph Bumiller [Fri, 5 Apr 2013 12:29:37 +0000 (14:29 +0200)]
st/mesa: add support for indirect drawing

10 years agogallium/u_vbuf: get draw info from an indirect buffer if there's any
Marek Olšák [Thu, 24 Apr 2014 23:27:34 +0000 (01:27 +0200)]
gallium/u_vbuf: get draw info from an indirect buffer if there's any

This is required for fallbacks to work with ARB_draw_indirect.

10 years agogallium: add facilities for indirect drawing
Christoph Bumiller [Fri, 5 Apr 2013 12:29:36 +0000 (14:29 +0200)]
gallium: add facilities for indirect drawing

v2:
Added comments to util_draw_indirect, clarified and fixed map size.
Removed unlikely().

10 years agogallium: add PIPE_BIND_COMMAND_ARGS_BUFFER
Christoph Bumiller [Fri, 5 Apr 2013 12:29:35 +0000 (14:29 +0200)]
gallium: add PIPE_BIND_COMMAND_ARGS_BUFFER

Intended for use with GL_ARB_draw_indirect's DRAW_INDIRECT_BUFFER
target or for D3D11_RESOURCE_MISC_DRAWINDIRECT_ARGS.

10 years agoxmlconfig/dri: bool -> unsigned char
Dave Airlie [Tue, 1 Jul 2014 22:24:05 +0000 (08:24 +1000)]
xmlconfig/dri: bool -> unsigned char

Drop stdbool, due to the X server being a pain and having
struct members called bool, although I've sent a patch to fix
that we should retain stupidity here. Use unsigned char
which is what GLboolean is anyways.

Signed-off-by: Dave Airlie <airlied@redhat.com>
10 years agoi965/fs: Update discard jump to preserve uniform loads via sampler.
Cody Northrop [Tue, 1 Jul 2014 18:43:54 +0000 (12:43 -0600)]
i965/fs: Update discard jump to preserve uniform loads via sampler.

Commit 17c7ead7 exposed a bug in how uniform loading happens in the
presence of discard.  It manifested itself in an application as
randomly incorrect pixels on the borders of conditional areas.

This is due to how discards jump to the end of the shader incorrectly
for some channels.  The current implementation checks each 2x2
subspan to preserve derivatives.  When uniform loading via samplers
was turned on, it uses a full execution mask, as stated in
lower_uniform_pull_constant_loads(), and only populates four channels
of the destination (see generate_uniform_pull_constant_load_gen7()).
It happens incorrectly when the first subspan has been jumped over.

The series that implemented this optimization was done before the
changes to use samplers for uniform loads.  Uniform sampler loads
use special execution masks and only populate four channels, so we
can't jump over those or corruption ensues.

This fix only jumps to the end of the shader if all relevant channels
are disabled, i.e. all 8 or 16, depending on dispatch.  This
preserves the original GLbenchmark 2.7 speedup noted in commit
beafced2.

It changes the shader assembly accordingly:

before   : (-f0.1.any4h)  halt(8)  17 2  null { align1 WE_all 1Q };
after(8) : (-f0.1.any8h)  halt(8)  17 2  null { align1 WE_all 1Q };
after(16): (-f0.1.any16h) halt(16) 17 2  null { align1 WE_all 1H };

v2: Cleaned up comments and conditional ordering.
v3: Fix typo.

Signed-off-by: Cody Northrop <cody@lunarg.com>
Reviewed-by: Mike Stroyan <mike@lunarg.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79948

10 years agoi965/fs: Mark case unreachable to silence warning.
Matt Turner [Mon, 30 Jun 2014 01:24:18 +0000 (18:24 -0700)]
i965/fs: Mark case unreachable to silence warning.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoi965: Use unreachable() instead of unconditional assert().
Matt Turner [Sun, 29 Jun 2014 21:54:01 +0000 (14:54 -0700)]
i965: Use unreachable() instead of unconditional assert().

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agomesa: Make unreachable macro take a string argument.
Matt Turner [Mon, 30 Jun 2014 02:12:04 +0000 (19:12 -0700)]
mesa: Make unreachable macro take a string argument.

To aid in debugging.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoi965/vec4: Remove useless conditionals.
Matt Turner [Sun, 29 Jun 2014 03:33:17 +0000 (20:33 -0700)]
i965/vec4: Remove useless conditionals.

Setting a couple of bits is the same cost or less as conditionally
setting a couple of bits.

10 years agoi965/fs: Pass cfg to calculate_live_intervals().
Matt Turner [Sun, 29 Jun 2014 03:02:51 +0000 (20:02 -0700)]
i965/fs: Pass cfg to calculate_live_intervals().

We've often created the CFG immediately before, so use it when
available.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoi965: Mark fields in the live interval classes protected.
Matt Turner [Sun, 29 Jun 2014 02:52:04 +0000 (19:52 -0700)]
i965: Mark fields in the live interval classes protected.

cfg, for instance, is a pointer to a local variable in
calculate_live_intervals, certainly not valid after that function has
returned.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoglsl: Remove now unused foreach_list* macros.
Matt Turner [Wed, 25 Jun 2014 05:43:21 +0000 (22:43 -0700)]
glsl: Remove now unused foreach_list* macros.

foreach_list_typed_const was never used as far as I can tell.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoi965: Use typed foreach_in_list_safe instead of foreach_list_safe.
Matt Turner [Tue, 24 Jun 2014 23:31:38 +0000 (16:31 -0700)]
i965: Use typed foreach_in_list_safe instead of foreach_list_safe.

Acked-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoi965: Use typed foreach_in_list instead of foreach_list.
Matt Turner [Tue, 24 Jun 2014 22:53:19 +0000 (15:53 -0700)]
i965: Use typed foreach_in_list instead of foreach_list.

Acked-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoi965: Add and use foreach_inst_in_block macros.
Matt Turner [Tue, 24 Jun 2014 19:42:00 +0000 (12:42 -0700)]
i965: Add and use foreach_inst_in_block macros.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoi965/fs: Use is_head_sentinel() instead of ->prev == NULL.
Matt Turner [Tue, 24 Jun 2014 19:41:35 +0000 (12:41 -0700)]
i965/fs: Use is_head_sentinel() instead of ->prev == NULL.

Makes it more clear what we're doing and requires less knowledge of
exec_list.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agomesa: Add and use foreach_list_typed_safe.
Matt Turner [Wed, 25 Jun 2014 17:51:30 +0000 (10:51 -0700)]
mesa: Add and use foreach_list_typed_safe.

Acked-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agomesa: Add and use foreach_in_list_use_after.
Matt Turner [Wed, 25 Jun 2014 17:32:38 +0000 (10:32 -0700)]
mesa: Add and use foreach_in_list_use_after.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoglsl: Replace uses of foreach_list_const.
Matt Turner [Wed, 25 Jun 2014 05:29:08 +0000 (22:29 -0700)]
glsl: Replace uses of foreach_list_const.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoglsl: Replace another couple uses of foreach_list.
Matt Turner [Wed, 25 Jun 2014 05:11:04 +0000 (22:11 -0700)]
glsl: Replace another couple uses of foreach_list.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoglsl: Use foreach_list_typed when possible.
Matt Turner [Wed, 25 Jun 2014 05:02:24 +0000 (22:02 -0700)]
glsl: Use foreach_list_typed when possible.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agomesa: Use typed foreach_in_list_safe instead of foreach_list_safe.
Matt Turner [Wed, 25 Jun 2014 04:58:50 +0000 (21:58 -0700)]
mesa: Use typed foreach_in_list_safe instead of foreach_list_safe.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoglsl: Use typed foreach_in_list_safe instead of foreach_list_safe.
Matt Turner [Wed, 25 Jun 2014 04:58:35 +0000 (21:58 -0700)]
glsl: Use typed foreach_in_list_safe instead of foreach_list_safe.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agomesa: Use typed foreach_in_list instead of foreach_list.
Matt Turner [Wed, 25 Jun 2014 04:43:45 +0000 (21:43 -0700)]
mesa: Use typed foreach_in_list instead of foreach_list.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoglsl: Use typed foreach_in_list instead of foreach_list.
Matt Turner [Wed, 25 Jun 2014 04:34:05 +0000 (21:34 -0700)]
glsl: Use typed foreach_in_list instead of foreach_list.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoglsl: Add typed foreach_in_list_safe macro.
Matt Turner [Tue, 24 Jun 2014 23:32:29 +0000 (16:32 -0700)]
glsl: Add typed foreach_in_list_safe macro.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoglsl: Add typed foreach_in_list/_reverse macros.
Matt Turner [Tue, 24 Jun 2014 23:36:04 +0000 (16:36 -0700)]
glsl: Add typed foreach_in_list/_reverse macros.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agomesa: fix the condition in src/loader/Makefile.am
Axel Davy [Tue, 1 Jul 2014 15:15:41 +0000 (11:15 -0400)]
mesa: fix the condition in src/loader/Makefile.am

We want to have the dri common files compiled to define USE_DRICONF.
We need to check both NEED_OPENGL_COMMON and HAVE_DRICOMMON

Signed-off-by: Axel Davy <axel.davy@ens.fr>
Tested-by: Brian Paul <brianp@vmware.com>
10 years agomesa: update comment for UniformBufferSize to indicate size is in bytes
Brian Paul [Tue, 1 Jul 2014 14:19:26 +0000 (08:19 -0600)]
mesa: update comment for UniformBufferSize to indicate size is in bytes

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agost/mesa: fix incorrect size of UBO declarations
Brian Paul [Tue, 1 Jul 2014 14:17:09 +0000 (08:17 -0600)]
st/mesa: fix incorrect size of UBO declarations

UniformBufferSize is in bytes so we need to divide by 16 to get the
number of constant buffer slots.  Also, the ureg_DECL_constant2D()
function takes first..last parameters so we need to subtract one
for the last value.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agost/mesa: don't use address register for constant-indexed ir_binop_ubo_load
Brian Paul [Tue, 1 Jul 2014 13:57:43 +0000 (07:57 -0600)]
st/mesa: don't use address register for constant-indexed ir_binop_ubo_load

Before, we were always using the address register and indirect addressing
to index into a UBO constant buffer.  With this change we only do that
when necessary.

Using the piglit bin/arb_uniform_buffer_object-rendering test as an
example:

Shader code:
  uniform ub_rot {float rotation; };
  ...
  m[1][1] = cos(rotation);

Before:
  IMM[1] INT32 {0, 1, 0, 0}
  1: UARL ADDR[0].x, IMM[1].xxxx
  2: MOV TEMP[0].x, CONST[3][ADDR[0].x].xxxx
  3: COS TEMP[1].x, TEMP[0].xxxx

After:
  0: COS TEMP[0].x, CONST[3][0].xxxx

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agost/mesa: allow 2D indexing for all shader types in translate_src()
Brian Paul [Tue, 1 Jul 2014 13:55:00 +0000 (07:55 -0600)]
st/mesa: allow 2D indexing for all shader types in translate_src()

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agost/mesa: don't ignore const buf index in src_register()
Brian Paul [Tue, 1 Jul 2014 13:53:16 +0000 (07:53 -0600)]
st/mesa: don't ignore const buf index in src_register()

Otherwise, if we were creating a const buffer src register for a UBO
the index into the UBO was always zero.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agonvc0: expose 4 vertex streams, use stream ids in xfb
Ilia Mirkin [Sun, 15 Jun 2014 20:39:14 +0000 (16:39 -0400)]
nvc0: expose 4 vertex streams, use stream ids in xfb

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agonvc0/ir: only merge emit/restart for identical streams
Ilia Mirkin [Sat, 28 Jun 2014 02:00:57 +0000 (22:00 -0400)]
nvc0/ir: only merge emit/restart for identical streams

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agonvc0/ir: avoid creating restarts with non-0 stream
Ilia Mirkin [Sat, 28 Jun 2014 01:55:16 +0000 (21:55 -0400)]
nvc0/ir: avoid creating restarts with non-0 stream

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agonvc0/ir: fix emitting vertex stream
Ilia Mirkin [Fri, 27 Jun 2014 04:27:07 +0000 (00:27 -0400)]
nvc0/ir: fix emitting vertex stream

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agomesa/st: add vertex stream support
Ilia Mirkin [Sun, 15 Jun 2014 22:49:50 +0000 (18:49 -0400)]
mesa/st: add vertex stream support

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agogallium: add a cap for max vertex streams
Ilia Mirkin [Fri, 27 Jun 2014 00:01:50 +0000 (20:01 -0400)]
gallium: add a cap for max vertex streams

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agogallium: add an index argument to create_query
Ilia Mirkin [Thu, 26 Jun 2014 23:33:07 +0000 (19:33 -0400)]
gallium: add an index argument to create_query

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agogallium: add support for stream in so info
Ilia Mirkin [Sun, 15 Jun 2014 20:38:35 +0000 (16:38 -0400)]
gallium: add support for stream in so info

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agogallium: add vertex stream argument to EMIT/ENDPRIM
Ilia Mirkin [Wed, 11 Jun 2014 19:33:41 +0000 (15:33 -0400)]
gallium: add vertex stream argument to EMIT/ENDPRIM

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>